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Curated category

Sequel video games

  • Metal Gear Solid (1998 video game)Konami released Metal Gear Solid for the PlayStation in 1998. The game directed by Hideo Kojima required players to navigate a nuclear weapons facility…
  • Suikoden TacticsKonami released Suikoden Tactics in Japan and North America during late 2005. The game arrived in Europe and the PAL region shortly after, in early 2006.
  • Sid Meier's Antietam!Sid Meier's Antietam! arrived in December 1999 as a real-time computer wargame. The title placed players directly into the American Civil War conflict known…
  • Super Street Fighter IV: Arcade EditionOn the 4th of April 2010, producer Yoshinori Ono confirmed an arcade version of Super Street Fighter IV during the Japanese Street Fighter IV finals.
  • Final Fantasy XII: Revenant WingsSquare Enix announced Final Fantasy XII: Revenant Wings in September 2006. This announcement marked the beginning of a new chapter for the franchise.
  • Street Fighter II TurboCapcom released Street Fighter II Turbo: Hyper Fighting in 1992 as an enhancement kit for existing arcade cabinets. This distribution method allowed…
  • Dissidia 012 Final FantasySquare Enix began work on Dissidia 012 Final Fantasy in August 2009. Creative producer Tetsuya Nomura wanted to include Kain Highwind from the original game.
  • Marvel Super Heroes vs. Street FighterIn 1997, Capcom released a fighting game that introduced a mechanic players had never seen before. The Variable Assist allowed a player to summon their…
  • Silent Hill 3In September 2001, the development team at Konami Computer Entertainment Tokyo began work on a project that would eventually become Silent Hill 3.
  • Street Fighter III: 2nd ImpactCapcom released Street Fighter III: 2nd Impact in October 1997. The game ran on the CP System III hardware, a new board designed for arcade cabinets.
  • Final Fantasy IV: The After YearsThe second moon rises over the Blue Planet, casting a pale glow on the rebuilt Kingdom of Baron. Cecil and Rosa stand watch as their son Ceodore prepares for…
  • Street Fighter II: Champion EditionThe year 1992 brought a quiet revolution to the arcade floor. Street Fighter II: Champion Edition arrived with four new playable fighters who had previously…
  • Dirge of Cerberus: Final Fantasy VIISquare Enix released Dirge of Cerberus in 2006 as a third-person shooter, marking the first time the Final Fantasy series adopted this genre.
  • The Elder Scrolls V: SkyrimBethesda Game Studios began work on The Elder Scrolls V: Skyrim in 2006 after finishing The Elder Scrolls IV: Oblivion. Full development started following…
  • Super Street Fighter IVCapcom announced Super Street Fighter IV on the 28th of September 2009. This date marked the official reveal of an updated version of their 2010 fighting…
  • Final Fantasy VII RebirthSquare Enix announced the Final Fantasy VII Remake project in June 2022 during a livestream celebrating the original game's twenty-fifth anniversary.
  • Final Fantasy XIII-2Production began in March 2010 and concluded roughly one and a half years later. Square Enix's 1st Production Department led the project, with Motomu…
  • Street Fighter IIIOn the 27th of March 1996, Capcom announced that Street Fighter III was in development during a meeting in Tokyo. Production at Capcom on the first game in…
  • Street Fighter III: 3rd StrikeStreet Fighter III: 3rd Strike hit arcade floors in May of 1999. It ran on Capcom's CP System III hardware, a machine built to handle the game's complex…
  • Final Fantasy X-2Square began work on Final Fantasy X-2 in late 2001. The team size shrank to one third of the original game's staff. This reduction happened because…
  • Lightning Returns: Final Fantasy XIIISquare Enix began developing Lightning Returns: Final Fantasy XIII in May 2012, shortly after releasing the final downloadable content for its predecessor.
  • Metal Gear Solid 2: Sons of LibertyHideo Kojima completed his original design document for the game in January 1999. The Japanese document was published by Konami in 2002 and translated into…
  • Marvel vs. Capcom 3: Fate of Two WorldsRyota Niitsuma stood before the development team in 2010 and declared that the complex four-button system of previous games would be gone.
  • Ultimate Marvel vs. Capcom 3On the 20th of July 2011, Capcom announced an updated version of Marvel vs. Capcom 3: Fate of Two Worlds at San Diego Comic-Con.
  • Suikoden VIn the Queendom of Falena, the Feitas River runs dry. Lord Rovere lies dead in the ruins of Lordlake. Queen Arshtat stands over the scorched earth with the…
  • Metal Gear 2: Solid SnakeHideo Kojima rode a train in Tokyo when a junior coworker revealed he was working on Snake's Revenge, an unauthorized sequel to Metal Gear being developed…
  • Baldur's Gate 3Larian Studios began work on Baldur's Gate 3 in 2017, following a six-year development cycle that stretched until the game's full release in August 2023.
  • Street Fighter IICapcom began work on Street Fighter II in 1989, following the commercial success of Final Fight. Yoshiki Okamoto led a team of approximately 35 to 40 people…
  • Star Wars Battlefront II (2017 video game)Electronic Arts announced the development of Star Wars Battlefront II on the 10th of May 2016. DICE led the project while Motive Studios handled the…
  • Star Wars: The Force Unleashed IIProduction for Star Wars: The Force Unleashed II transpired over an approximate period of nine months. This tight schedule created significant pressure on…
  • Astro BotTeam Asobi began work on Astro Bot almost immediately after finishing Astro's Playroom in 2020. The project took roughly three years to complete with a…
  • Suikoden IIIThe sky over the Grasslands turned gray as Hugo of the Karaya Clan fled his burning village. He carried no weapon, only a truce offer that had failed before…