Ultimate Marvel vs. Capcom 3
On the 20th of July 2011, Capcom announced an updated version of Marvel vs. Capcom 3: Fate of Two Worlds at San Diego Comic-Con. The team planned to release downloadable content for the original game after its launch. However, the 2011 Tōhoku earthquake and tsunami disrupted their schedule. Staff health issues also delayed production during that period. Producer Ryota Niitsuma and his team decided to bundle the proposed DLC with rebalanced gameplay into a separate installment. This decision created Ultimate Marvel vs. Capcom 3 as a standalone title sold at a discounted retail price. About half of the new content came from the original downloadable plans while the other half was brand new material.
Players select teams of three characters to engage in one-on-one combat within the game. The system uses the same simplified three-button control scheme introduced in the previous title. These buttons represent undefined light, medium, and heavy attacks. An exchange button allows players to launch opponents into the air or switch between characters during combos. The aerial exchange feature received specific adjustments in this update. Users can now remove meter from an opponent's Hyper Combo gauge or add it to their own. The X-Factor mechanic returns but grants attack and speed boosts adjusted for each character. Players may activate X-Factor while airborne instead of being restricted to ground positions.
The final roster includes the original 36 characters plus 12 new playable fighters. Seth Killian served as community manager for Capcom during the selection phase. Marvel presented a list of characters they wanted to see included in the game. Capcom provided input regarding moveset possibilities to reach a consensus on the lineup. Each company maintained distinct interests and priorities throughout the process. Marvel chose characters like Rocket Raccoon and Nova to cross-promote upcoming products. Capcom sought diversity by adding Firebrand, a monster-like character capable of fighting in the air. Jill Valentine and Shuma-Gorath remained available as downloadable content until December 2013 when all DLC was removed from online stores.
Ultimate Marvel vs. Capcom 3 launched for PlayStation 3 and Xbox 360 on the 15th of November 2011, in North America. Japan received the title two days later on November 17, followed by Europe on November 18. The PlayStation Vita version arrived in Japan on the 17th of December 2011, and reached North America and Europe on the 22nd of February 2012. Early buyers of the PlayStation Vita First Edition bundle received an advance copy on the 15th of February 2012. Digital versions were pulled from online platforms starting the 13th of December 2013, due to expired licensing contracts with Marvel Comics. Re-releases for PlayStation 4, Windows, and Xbox One appeared between December 2016 and March 2017. These newer versions included updated cover art and exclusive comic books featuring artwork by Sean Chen and Gerardo Sandoval.
Special retailer-exclusive costume packs served as pre-order bonuses for the initial launch. GameStop offered the Femme Fatale Pack containing Chun-Li, Morrigan, Storm, and X-23. Amazon provided the New Age of Heroes Costume Pack with Akuma, Doctor Doom, Sentinel, and Strider Hiryu. Best Buy gave access to the Villains Costume Pack featuring C. Viper, M.O.D.O.K., Super-Skrull, and Wesker. The Ancient Warriors Costume Pack faced a delay until March 6 following year after controversy over Magneto's alternate costume. The game sold approximately 600,000 units worldwide during its first two months across PS3 and Xbox 360. By March 2015, total sales reached 1.20 million units for those platforms alone.
Metacritic scores reflected generally favorable reviews with 80/100 for PlayStation 3 and 79/100 for Xbox 360 versions. Daniel Maniago of G4 praised the simple yet deep gameplay alongside character roster choices. Neidel Crisan from 1UP.com called it a major improvement over the original title. Maxwell McGee of GameSpot highlighted the series unique blend of structured insanity as a key strength. Critics frequently noted the lack of additional on-disc content beyond expanded characters and tweaks. Steven Hopper of IGN criticized the price tag while acknowledging new character inclusion. The Academy of Interactive Arts & Sciences nominated the game for Fighting Game of the Year at the 15th Annual Interactive Achievement Awards before it lost to Mortal Kombat.
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Common questions
When was Ultimate Marvel vs. Capcom 3 announced?
Capcom announced Ultimate Marvel vs. Capcom 3 on the 20th of July 2011 at San Diego Comic-Con.
What platforms did Ultimate Marvel vs. Capcom 3 launch on initially?
Ultimate Marvel vs. Capcom 3 launched for PlayStation 3 and Xbox 360 in North America on the 15th of November 2011.
How many characters are in the final roster of Ultimate Marvel vs. Capcom 3?
The final roster includes 48 playable fighters consisting of the original 36 characters plus 12 new additions.
Why were digital versions removed from online stores in December 2013?
Digital versions were pulled from online platforms starting the 13th of December 2013 due to expired licensing contracts with Marvel Comics.
Which retailers offered exclusive costume packs for Ultimate Marvel vs. Capcom 3 pre-orders?
GameStop, Amazon, and Best Buy provided retailer-exclusive costume packs including the Femme Fatale Pack, New Age of Heroes Costume Pack, and Villains Costume Pack.