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PlayStation 2 games

  • Street Fighter EX3Street Fighter EX3 arrived in Japan on the 4th of March, 2000, not as a follow-up to anything familiar, but as a launch title for an entirely new machine…
  • Capcom Fighting EvolutionThe year 2004 marked the release of Capcom Fighting Evolution, a game that emerged from the wreckage of an earlier project.
  • Suikoden TacticsKonami released Suikoden Tactics in Japan and North America during late 2005. The game arrived in Europe and the PAL region shortly after, in early 2006.
  • Hyper Street Fighter IICapcom released Hyper Street Fighter II in 2003 to mark the fifteenth anniversary of the Street Fighter series. The game arrived on PlayStation 2 as a…
  • Super Street Fighter II TurboIn April 1994, the arcade cabinet for Super Street Fighter II Turbo began spinning coins in Japan. Game Machine listed it as the second most successful table…
  • Silent Hill: OriginsTravis Grady swerves his truck to avoid hitting a spirit manifestation of Alessa in the foggy streets of Silent Hill. The year is 1992, and the town waits…
  • SNK vs. Capcom: SVC ChaosSNK Playmore released SNK vs. Capcom: SVC Chaos in 2003 for the Neo Geo arcade platform. The game arrived as the third entry in a crossover series between…
  • Street Fighter Alpha AnthologyStreet Fighter Alpha Anthology arrived in 2006 as a digital collection for the PlayStation 2. The title gathered multiple entries from the long-running…
  • Suikoden IVSuikoden IV arrives at an unusual place in a beloved series: set roughly 150 years before the events of the original Suikoden, it asks players to forget…
  • Capcom Classics CollectionCapcom Classics Collection emerged from a collaboration between Capcom, Backbone Entertainment, Sensory Sweep, and Klein Computer Entertainment.
  • Silent Hill 3In September 2001, the development team at Konami Computer Entertainment Tokyo began work on a project that would eventually become Silent Hill 3.
  • Capcom vs. SNK 2Capcom vs. SNK 2: Mark of the Millennium 2001 arrived in arcades in the summer of 2001, asking a question that fighting game fans had argued about for years…
  • Dirge of Cerberus: Final Fantasy VIIDirge of Cerberus: Final Fantasy VII arrived in 2006 as something nobody expected from Square Enix: a third-person shooter set inside one of gaming's most…
  • Silent Hill 2Silent Hill 2 opens with James Sunderland standing at a roadside rest stop, staring into a fog-covered valley. He has received a letter from his wife, Mary.
  • Silent Hill: Shattered MemoriesSilent Hill: Shattered Memories asks you a question before it lets you play. Dr. Michael Kaufmann sits across from you in a therapist's office and wants to…
  • Street Fighter III: 3rd StrikeStreet Fighter III: 3rd Strike hit arcade floors in May of 1999. It ran on Capcom's CP System III hardware, a machine built to handle the game's complex…
  • Final Fantasy X-2Final Fantasy X-2 arrived in Japan in 2003 as something the series had never attempted: a direct sequel. Every numbered Final Fantasy before it told a…
  • Metal Gear Solid 2: Sons of LibertyHideo Kojima completed his original design document for the game in January 1999. The Japanese document was published by Konami in 2002 and translated into…
  • Final Fantasy XFinal Fantasy X shipped in Japan in 2001 and sold more than 2.14 million units on its first day alone, including 1.4 to 1.5 million pre-orders.
  • Final Fantasy XIIFinal Fantasy XII arrived in March 2006 carrying five years of development behind it, a record that once earned it a Guinness World Record for longest…
  • Silent Hill 4: The RoomHenry Townshend stands inside his apartment on the 17th of June, 2004. The door is locked from the outside with no way to call for help.
  • Harvey Birdman: Attorney at Law (video game)Harvey Birdman: Attorney at Law arrived on store shelves on the 8th of January 2008, priced at around thirty dollars. That budget price point was deliberate.
  • Namco × CapcomNamco x Capcom arrived in Japanese game shops on the 26th of May 2005, carrying inside it nearly one hundred characters drawn from two of the largest video…
  • Star Wars: The Force UnleashedGame planning began in the summer of 2004 when a small group of about six developers started with a clean slate. They spent more than a year brainstorming…
  • Suikoden VIn the Queendom of Falena, the Feitas River runs dry. Lord Rovere lies dead in the ruins of Lordlake. Queen Arshtat stands over the scorched earth with the…
  • The History Channel: Civil War – A Nation DividedCauldron HQ began work on a historical shooter set during the American Civil War in 2006. Activision Value partnered with The History Channel to publish the…
  • Fate/stay nightFate/Stay Night began not as a game but as a story Kinoko Nasu wrote in college with no particular destination in mind. He only completed what would become…
  • Tetsujin 28-goTetsujin 28-go arrived in 1956, the creation of Mitsuteru Yokoyama, and it asked a question that would echo through decades of Japanese popular culture: what…
  • Final Fantasy XIFinal Fantasy XI launched in Japan on the 16th of May 2002, asking players to share a single online world with strangers who spoke different languages and…
  • Suikoden IIISuikoden III arrived on the PlayStation 2 in 2002 with an idea that was genuinely strange for its era: what if a war story had no heroes and no villains…