Curated category
Xbox 360 games
- Silent Hill HD CollectionHijinx Studios spent more than two years building the Silent Hill HD Collection. The team received incomplete source code from Konami because the original…
- Super Street Fighter IV: Arcade EditionOn the 4th of April 2010, producer Yoshinori Ono confirmed an arcade version of Super Street Fighter IV during the Japanese Street Fighter IV finals.
- Final Fantasy XIIISquare Enix began work on Final Fantasy XIII in February 2004, shortly after releasing Final Fantasy X-2 International + Last Mission.
- Silent Hill: HomecomingMasashi Tsuboyama announced the game's development in a 2004 interview with Eurogamer. He stated that the project would appear on next-generation consoles…
- The Elder Scrolls V: SkyrimBethesda Game Studios began work on The Elder Scrolls V: Skyrim in 2006 after finishing The Elder Scrolls IV: Oblivion. Full development started following…
- Super Street Fighter IVCapcom announced Super Street Fighter IV on the 28th of September 2009. This date marked the official reveal of an updated version of their 2010 fighting…
- Call of Juarez: Bound in BloodIn August 1864, two Confederate sergeants named Ray and Thomas McCall abandoned their post near the Chattahoochee River.
- Dragon Age: OriginsIn the kingdom of Ferelden, savage creatures called Darkspawn dwell within the Deep Roads. These underground highways were created by dwarves long ago…
- Final Fantasy XIII-2Production began in March 2010 and concluded roughly one and a half years later. Square Enix's 1st Production Department led the project, with Motomu…
- Doom (1993 video game)In November 1992, five people gathered in a dark office building they called Suite 666 to begin work on a new game. John Carmack started technical research…
- Lightning Returns: Final Fantasy XIIISquare Enix began developing Lightning Returns: Final Fantasy XIII in May 2012, shortly after releasing the final downloadable content for its predecessor.
- Metal Gear Solid V: The Phantom PainIn February 2012, a website called Development Without Borders began recruiting staff for a new Metal Gear title. The site promised high-end consoles and the…
- Marvel vs. Capcom 3: Fate of Two WorldsRyota Niitsuma stood before the development team in 2010 and declared that the complex four-button system of previous games would be gone.
- Street Fighter X TekkenAt the 2010 Electronic Entertainment Expo in Las Vegas, Nevada, Street Fighter IV producer Yoshinori Ono stood on stage teasing a new project.
- Ultimate Marvel vs. Capcom 3On the 20th of July 2011, Capcom announced an updated version of Marvel vs. Capcom 3: Fate of Two Worlds at San Diego Comic-Con.
- Star Wars: The Force UnleashedGame planning began in the summer of 2004 when a small group of about six developers started with a clean slate. They spent more than a year brainstorming…
- Darkest of Days8monkey Labs designed the Marmoset engine specifically for Darkest of Days. Mark Doeden served as Art Director during this development phase.
- The History Channel: Civil War – A Nation DividedCauldron HQ began work on a historical shooter set during the American Civil War in 2006. Activision Value partnered with The History Channel to publish the…
- Final Fantasy XIIn November 1999, a team of developers gathered in Osaka and Tokyo to begin work on Final Fantasy XI. This project emerged from a meeting where Hironobu…
- Star Wars: The Force Unleashed IIProduction for Star Wars: The Force Unleashed II transpired over an approximate period of nine months. This tight schedule created significant pressure on…
- Silent Hill: DownpourThe transport vehicle crashes near Silent Hill, sending Murphy Pendleton tumbling into a world that mirrors his guilt. He wakes up free from prison but…
- The Beatles: Rock BandOn the 25th of December 2006, a luncheon sponsored by Robert Earl brought MTV president Van Toffler face to face with Dhani Harrison.