Curated category
Role-playing video games
- Final Fantasy Legend IISquare began work on Final Fantasy Legend II in 1989, shortly after the success of its predecessor. Series creator Akitoshi Kawazu returned as director to…
- Suikoden TacticsKonami released Suikoden Tactics in Japan and North America during late 2005. The game arrived in Europe and the PAL region shortly after, in early 2006.
- Final Fantasy XII: Revenant WingsSquare Enix announced Final Fantasy XII: Revenant Wings in September 2006. This announcement marked the beginning of a new chapter for the franchise.
- Eiyuden Chronicle: Hundred HeroesYoshitaka Murayama directed the original Suikoden games while working at Konami. He left that company in 2002 just before Suikoden III arrived on shelves.
- Gensō Suikoden: Tsumugareshi Hyakunen no TokiPlayers control a party of up to six characters out of 108 possible recruits. These characters come from three distinct time periods within the game world.
- Suikoden IVKonami Computer Entertainment Tokyo developed Suikoden IV for the PlayStation 2 console. The game arrived in Japan during August of 2004.
- Final Fantasy IV: The After YearsThe second moon rises over the Blue Planet, casting a pale glow on the rebuilt Kingdom of Baron. Cecil and Rosa stand watch as their son Ceodore prepares for…
- Final Fantasy Mystic QuestSquare released Final Fantasy Mystic Quest in North America during 1992 as a simplified role-playing game designed for entry-level players.
- Final Fantasy Legend IIIProduction began in 1990 within Square's newly formed Osaka studio. Series creator Akitoshi Kawazu did not participate because he was busy developing…
- Final Fantasy VSquare released Final Fantasy V in 1992 for the Super Famicom. Hironobu Sakaguchi directed the project and called it his favorite entry before releasing…
- Role-playing video gameIn the mid-1970s, university mainframes began running text-based role-playing games like Dungeon and pedit5. These early experiments ran on PDP-10 and…
- Dirge of Cerberus: Final Fantasy VIISquare Enix released Dirge of Cerberus in 2006 as a third-person shooter, marking the first time the Final Fantasy series adopted this genre.
- Final Fantasy IIISquare released Final Fantasy III in 1990 as one of the largest games ever built for the Famicom. The cartridge held 512 KB of data, which was the…
- The Elder Scrolls V: SkyrimBethesda Game Studios began work on The Elder Scrolls V: Skyrim in 2006 after finishing The Elder Scrolls IV: Oblivion. Full development started following…
- Final Fantasy IXIn July 1998, Square began planning a new entry for its flagship role-playing series. Hironobu Sakaguchi envisioned this project as a retrospective return to…
- Final Fantasy VII RemakeSquare Enix announced Final Fantasy VII Remake during Sony's conference at E3 2015. This announcement followed years of speculation and fan requests that…
- Final Fantasy X/X-2 HD RemasterTidus stands atop a cliff overlooking the city of Zanarkand, watching the sky turn from blue to gray as Sin approaches. The creature known as Sin has been…
- The Last StoryHironobu Sakaguchi left Square Enix in 2003 to form his own studio called Mistwalker. He realized that his recent games did not match the current gaming…
- Final Fantasy III (2006 video game)Square Enix announced the remake of Final Fantasy III in October 2004. The project was not a simple graphical update like previous remakes.
- Final Fantasy Tactics AdvanceIn March 2003, a young boy named Marche Radiuju stood on the edge of St. Ivalice before stepping into a magical book called the Gran Grimoire.
- Final Fantasy X-2Square began work on Final Fantasy X-2 in late 2001. The team size shrank to one third of the original game's staff. This reduction happened because…
- Lightning Returns: Final Fantasy XIIISquare Enix began developing Lightning Returns: Final Fantasy XIII in May 2012, shortly after releasing the final downloadable content for its predecessor.
- Final Fantasy XIn 1999, Square began work on Final Fantasy X with a budget exceeding four billion yen and a team of over one hundred people.
- Final Fantasy XIIDevelopment for Final Fantasy XII began in December 2000 under the direction of Yasumi Matsuno and Hiroyuki Ito. The project spanned five years, eventually…
- Namco × CapcomIn January 2005, a press release announced Namco × Capcom to the public. The game was already 70% complete at that moment.
- Suikoden VIn the Queendom of Falena, the Feitas River runs dry. Lord Rovere lies dead in the ruins of Lordlake. Queen Arshtat stands over the scorched earth with the…
- Baldur's Gate 3Larian Studios began work on Baldur's Gate 3 in 2017, following a six-year development cycle that stretched until the game's full release in August 2023.
- Final Fantasy IVSquare released Final Fantasy IV in 1991 for the Super Famicom. The development team consisted of only fourteen people who finished the project in roughly…
- Final Fantasy VIFinal Fantasy VI entered development after the release of its predecessor V in December 1992. The project took just one year to complete, a remarkably short…
- Final Fantasy XIIn November 1999, a team of developers gathered in Osaka and Tokyo to begin work on Final Fantasy XI. This project emerged from a meeting where Hironobu…
- Final Fantasy XIVSquare Enix announced the original Final Fantasy XIV in 2009, but its September 2010 release became a commercial and critical disaster.
- Final Fantasy XIV (2010 video game)Planning for Final Fantasy XIV began in 2005, four years before its official announcement. At that time, the project carried the internal codename Rapture.
- Vagrant StoryOn the 10th of February 2000, Square released Vagrant Story for the PlayStation in Japan. The game centers on Ashley Riot, an elite agent known as a…
- Bravely DefaultBravely Default released on the 11th of October 2012 for the Nintendo 3DS. The game features a turn-based battle system where each side performs actions…
- Final Fantasy TacticsSquare released Final Fantasy Tactics in June 1997 for the PlayStation. The game features three-dimensional isometric fields where characters move on square…
- The Final Fantasy LegendSquare president Masafumi Miyamoto issued a directive in 1989 to create a new title for the Game Boy handheld system. He had observed the massive success of…
- SagaAkitoshi Kawazu stood at the center of a quiet revolution in 1989. He was working for Square, a company that had just found massive success with Final…
- Suikoden TierkreisKonami released Suikoden Tierkreis in December 2008 for the Nintendo DS. Project head Osamu Komuta led the creative team after serving as a planner on…