Astro Bot
By the 9th of April, 2025, Astro Bot had surpassed It Takes Two to become the most awarded platformer game of all time. Its total reached 195 Game of the Year nominations and wins. That count began on the 6th of September, 2024, when the game launched exclusively for PlayStation 5. Astro Bot is the fifth entry in its series and Team Asobi's first release since the studio's separation from Japan Studio. The game was built to celebrate PlayStation's 30th anniversary. The Game Awards 2024, the 21st British Academy Games Awards, and the 28th Annual D.I.C.E. Awards all gave it Game of the Year. What made a game about a small robot rescuing friends worthy of that kind of recognition? What choices shaped it, and who made them? Creative director Nicolas Doucet described his guiding philosophy in one phrase: "the one that gave us the most control over the game's variety." That principle, and what it produced, is where the story begins.
Roughly three years and around 60 people were all Team Asobi needed to make what is reportedly its largest game to date. Development began almost immediately after Astro's Playroom was finished. The studio considered an open world structure but ultimately rejected it. A level-based design, Doucet reasoned, gave the team greater control over the variety of each moment the player encountered. An early DualSense demonstration inside the studio involved a chainsaw that could cut wood with convincing haptic resistance. The demo was genuinely impressive, but Doucet felt it clashed with Astro's friendly tone. The team stripped away the real-world framing and rebuilt those interactions as science-fiction tools. He described the goal as adding "a sci-fi touch" to interactions that might otherwise feel "too real and a little bit too daunting." That process defined how Team Asobi approached every DualSense feature in the game. They tested ideas in isolation and then selected the strongest ones for integration. The studio formed a small dedicated group whose sole job was to push the controller's capabilities as far as possible. Doucet highlighted using the adaptive triggers to simulate squeezing water from a sponge by changing resistance levels. A second technique used haptic feedback to guide players toward hidden secrets through felt surface irregularities. Touchpad-based mechanics appeared less frequently; reaching for the touchpad moved fingers away from the jump button, a friction Doucet considered worth eliminating. The subtitle was dropped entirely, with the name standing alone as Astro Bot, a signal Doucet intended as a new beginning for the series. A rebuilt game engine introduced over 70 unique species of wildlife across the game's environments, from polar bears to small insects.
Astro's ability to jump, hover, punch, and spin-attack carries over unchanged from Astro Bot Rescue Mission and Astro's Playroom. Swimming underwater, which had been absent in Playroom, also returns from Rescue Mission. Fifteen new abilities attach to Astro across the game, each altering how he moves or how he fights. Barkster the Bulldog Booster grants Astro the ability to air-dash through enemies and terrain. Keri Kero the Twin-Frog Gloves allow him to punch from a distance and swing off red-painted surfaces. Handy-D the Monkey lets Astro climb banana-shaped holds, throw rocks at enemies, and slam the ground. These abilities also drive the boss fights at the end of each galaxy. The base game holds 90 levels distributed across six galaxies and 60 planets. Each galaxy contains progression levels that must be cleared to reach the boss, alongside optional challenge levels designed to be harder. Clearing a boss unlocks a level centered on a V.I.P. Bot; clearing that opens the next galaxy. Navigation between galaxies is handled by the Dual Speeder, a ship modeled after the DualSense controller and steered by physically tilting it. Of the total 332 rescuable Bots, 301 appear in the base game and 27 arrive through downloadable levels. Four are carried over from Astro's Playroom. Players who collect every puzzle piece and 300 Bots unlock the Great Master Challenge. This hidden level is accessible only from the hub world called the Crash Site. The Crash Site also holds puzzle pieces that, when collected, open the Gatcha Lab, Astro's outfit collection, and the Safari Park. Five of the game's levels are built around specific PlayStation franchises. Ape Escape, God of War, Uncharted, LocoRoco, and Horizon each represent a different PlayStation console, from the original through to the PlayStation 4.
194 V.I.P. Bots appear in Astro Bot, each modeled on a character from PlayStation's history or a franchise with a notable PlayStation presence. Designing them required solving a consistent visual problem: the same small robot body had to convey dozens of recognizably different identities. Characters with hair often had it replaced with vinyl. Characters whose original designs relied on stylized eyes posed a harder challenge. Blue LEDs alone could not replicate them, so these Bots received full head masks shaped closer to their originals. The result was a visual language wide enough to hold Ratchet from Ratchet & Clank alongside Solid Snake from Metal Gear. Joker from Persona and Leon S. Kennedy from Resident Evil are among the others present. Third-party licensors include Activision, Arc System Works, Atlus, Bandai Namco Entertainment, Capcom, Konami, Sega, and Ubisoft. Doucet described the collection as a generational bridge. A child who does not recognize a certain Bot could ask a parent who had played those games before. He and Team Asobi had briefly considered releasing the game without any PlayStation branding at all, letting Astro stand on his own. They decided against it, reasoning that fans who valued the cameos in Astro's Playroom would be disappointed if the sequel abandoned them. The tonal challenge was equally significant. Team Asobi needed to be playful with these characters without disrespecting the legacies they were drawing on. Various PlayStation Studios, including Santa Monica Studio and Naughty Dog, responded positively to the representations. John Garvin, the creative director behind Days Gone, took a different view. He publicly criticized Deacon St. John's appearance, claiming it "reduced him to a cartoon schill promoting some small game." Punching the Ratchet bot caused him to drop all of his Bolts and scramble to pick them up. That individual behavioral logic was written into each of the 194 designs. The 400th issue of Edge magazine ran ten different front covers. Each highlighted a different V.I.P. Bot, including Ratchet and Clank from their eponymous series and Aloy from the Horizon series.
Kenneth C. M. Young had scored Astro Bot Rescue Mission and Astro's Playroom before Team Asobi invited him back for the new game. His working method this time was distinctive: the studio gave him a dev kit. This allowed him to access an early build and draw inspiration directly from the levels. Young described this access as "really important, particularly for those levels where it's not clear exactly what it needs." A fire-themed level suggested heavy metal to him immediately. A level called Bubbling Under presented no obvious sonic trope and proved harder to approach. The level Papa Tree posed a different challenge entirely. He was asked to write a song with lyrics, following a model from the previous game. Young could not find a direction into it at first. Young's process was shaped by firsthand play rather than written briefs; each level demanded a different approach from inside the game. The franchise-dedicated levels created a distinct compositional challenge. Young had to reference established musical themes without losing Astro Bot's own identity. He explained that certain series could not be heavily rearranged. "If you cut those up," he said, "it just stops being Uncharted, it stops being Horizon." Those remixes drew on work by Greg Edmonson for Uncharted and Bear McCreary for the God of War games. The Horizon themes came from Joris de Man and Niels van der Leest. Nobuyuki Shimizu and Kemmei Adachi handled LocoRoco, though both went uncredited. The original composers received the remixes warmly. Julie Elvin, the singer associated with the Horizon series, was described as "thrilled." McCreary described meeting Team Asobi at The Game Awards in person. "I loved it. I loved the level," he said. He noted that hearing his music in a completely different context gave him a fresh relationship with it. Young had rendered the God of War themes in what McCreary called a "fun, robo-electro-pop style." The full soundtrack was released on streaming services on the 5th of October, 2024. It included pieces from The Playroom VR, Astro Bot Rescue Mission, and Astro's Playroom alongside new compositions. The track "Rising Blue Lightning" from Thunder Force V: Perfect System, originally composed by Hyakutaro Tsukumo, appears in the level "PlaySquadron Go!" Young's personal favorite track in the game was Casino, which he built around retro aesthetics he had long wanted to include.
Metacritic ranked Astro Bot the highest-rated game of 2024. On OpenCritic, 99% of critics recommended it. In Japan, four Famitsu critics combined for a score of 36 out of 40. Simon Cardy compared the game to a theme park and to Willy Wonka's Chocolate Factory, calling it "a delightful concoction of experimentation and joy." Mark Delaney praised the level design for anticipating where players would wander off the main path and rewarding them accordingly. He described the experience as "a surprise gift in the mail whose sender can't wait to learn it's arrived." Delaney did note one exception: he found Astro's underwater controls unintuitive. Masahiro Sakurai, the creator and longtime director of games in the Kirby and Super Smash Bros. series, praised the game publicly on Twitter. Critics compared its mechanics to Nintendo franchises including Super Mario Sunshine, Super Mario Galaxy, Super Mario Odyssey, Arms, Pikmin, and Splatoon. One critical camp found the game polished but ultimately derivative. A second camp described its dense catalog of PlayStation references as quietly highlighting how long those franchises had gone without new entries. In the United States, the game debuted as the second best-selling software in its release week. Its United Kingdom opening sold 21% higher than Ratchet & Clank: Rift Apart's debut. Japan saw 12,672 physical copies sold in the first week, growing to 47,392 by the 8th of December, 2024. By the 3rd of November, 2024, Sony confirmed global sales of 1.5 million units. The Golden Joystick Awards granted the game both Console Game of the Year and Ultimate Game of the Year. The Game Developers Choice Awards named it Game of the Year and gave it the Innovation Award. Famitsu's Dengeki Game Awards named Team Asobi the MVC, their award for best game developer or studio. Doucet mentioned in an interview that a PC port remained a possibility, should demand prove sufficient after the game's console run.
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Common questions
What is Astro Bot and when was it released?
Astro Bot is a 2024 platform game developed by Team Asobi and published by Sony Interactive Entertainment exclusively for PlayStation 5. It was released on the 6th of September, 2024, to celebrate PlayStation's 30th anniversary. It is the fifth game in the Astro Bot series.
What awards did Astro Bot win?
Astro Bot won Game of the Year at The Game Awards 2024, the 21st British Academy Games Awards, and the 28th Annual D.I.C.E. Awards. By the 9th of April, 2025, it had accumulated 195 Game of the Year nominations and wins in total, surpassing It Takes Two to become the most awarded platformer game of all time.
Who developed Astro Bot and who directed it?
Astro Bot was developed by Team Asobi, a PlayStation studio previously known for Astro Bot Rescue Mission and Astro's Playroom. The game took roughly three years to complete with a team of around 60 people, under creative director and producer Nicolas Doucet.
How many levels and V.I.P. Bots are in Astro Bot?
The base game contains 90 levels across six galaxies and 60 planets, with a total of 332 rescuable Bots across the base game, downloadable content, and Bots carried over from Astro's Playroom. The game includes 194 V.I.P. Bots, each modeled on a character from a Sony or third-party franchise, including Solid Snake from Metal Gear, Ratchet from Ratchet & Clank, and Joker from Persona.
Who composed the music for Astro Bot?
Kenneth C. M. Young composed the Astro Bot soundtrack, having previously scored Astro Bot Rescue Mission and Astro's Playroom. The soundtrack was released on streaming services including Spotify, Apple Music, and Tidal on the 5th of October, 2024.
How well did Astro Bot sell?
Sony confirmed that Astro Bot had sold 1.5 million units globally as of the 3rd of November, 2024. In Japan, the game sold 12,672 physical copies in its first week, reaching 47,392 by the 8th of December, 2024. Its United Kingdom debut sold 21% higher than Ratchet & Clank: Rift Apart's opening.
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113 references cited across the entry
- 1Astro Bot hands-on reportTim Turi — June 12, 2024
- 2Astro Bot pre-order begins June 7, features PaRappa Lovestruck Lyricist outfit and moreNicolas Doucet — June 6, 2024
- 3How to find all Astro Bot collectibles, including Bots, Puzzle Pieces, and WarpsIain Wilson et al. — September 5, 2024
- 4NewsAstro Bot review - a wildly generous delightChristian Donlan — September 5, 2024
- 5VideoAstro Bot - Every DLC Bot Added Since Launch - IGNDecember 25, 2024
- 6Astro Bot Has Over 300 Bots to Rescue; No Multiplayer or In-Game PurchasesSinha Ravi — June 3, 2024
- 7Astro Bot will feature "over 150 iconic" PlayStation-inspired cameosVikki Blake — June 2, 2024
- 8Astro Bot Will Get Free Post-Launch DLCRebekah Valentine — June 12, 2024
- 9Interview: The Making of Astro Bot, the PS5's Next Great ExclusiveStephen Tailby — June 17, 2024
- 10Astro Bot adds more third-party characters to its credits - will they appear in future DLC levels?Julián F.L — November 15, 2024
- 11Meet Astro Bot's new monkey friend and go behind-the-scenes with Team AsobiNicolas Doucet — August 30, 2024
- 12Astro Bot arrives on PS5 September 6Nicolas Doucet — May 30, 2024
- 13'Astro Bot' Ups The Challenge But Stays Approachable For FamiliesAndy Robertson — August 8, 2024
- 14Inside the making of Astro BotChristopher Dring — June 17, 2024
- 15How Astro Bot went from tech demo to PlayStation superstarMike Minotti — June 13, 2024
- 16Astro Bot: How Team Asobi has turned Playroom into a galaxy-sized sequelAndy Robinson — June 12, 2024
- 17MagazineFirst full-fledged Astro Bot game blasts into the PlayStation multiverse (exclusive)Nick Romano — May 30, 2024
- 19PS5 Turns 5: Creators of 'Astro Bot,' 'Ghost of Yōtei' and 'Gran Turismo 7' on PlayStation Console's Best Features, Next-Gen DreamsJennifer Maas — December 12, 2025
- 20The evolution of Astro Bot's adorable character designBrotherson Corey — August 26, 2024
- 21PS5 Astro Bot is Around 12 to 15 Hours and Will Feature an Overhauled Game EngineAernout van de Velde — July 16, 2024
- 22It's hard to stay excited about the PlayStation VR2 if even Astro Bot won't wear oneIan Higton — May 31, 2024
- 23PS5's Astro Bot Doesn't Support PSVR2 Because It Was Never Designed to Do SoStephen Tailby — June 12, 2024
- 24"No chance" of Astro Bot coming to PS VR2, says creative directorEd Nightingale — August 28, 2024
- 25Astro Bot's director wants PC port hopefuls to speak up & let PlayStation knowTJ Denzel — August 28, 2024
- 26'Days Gone' Creative Director Upset Deacon Is In 'Astro Bot'Paul Tassi — September 8, 2024
- 28Astro's Playroom Composer Kenny Young Returns for More Catchy Tunes in Astro BotStephen Taliby — May 31, 2024
- 30'Following the GPU song was terrifying': Behind Astro Bot's unforgettable soundtrackWhichWord says — October 14, 2024
- 31God of War composer Bear McCreary on Astro Bot's homage, Ragnarok's legacy and if he'll return to the seriesJordan Middler — April 22, 2025
- 32Everything revealed in the May 2024 State of PlayGillen McAllister — May 30, 2024
- 33New Astro Bot Game Revealed – State of Play 2024Taylor Lyles — May 30, 2024
- 35How Astro Bot gave us an unexpected EVO 2024 challengeOzzie Meija — July 20, 2024
- 36Sony Interactive Entertainment announces ChinaJoy 2024 lineupSal Romano — July 15, 2024
- 37Astro Bot Continues Its Quest for PS5 Game of the Year with Sublime Gameplay DemoSammy Barker — July 28, 2024
- 38PAX West Kicks Off Today, Here's What to ExpectHayes Madsen — August 30, 2024
- 39There Will Be An Astro's Playroom Gacha Machine Full Of T-Shirts At Tokyo Game ShowJosh Coulson — August 23, 2024
- 40First Look: Astro Bot Limited Edition DualSense Wireless ControllerNicolas Doucet — July 29, 2024
- 41Upcoming PS5 Bundle's Price and Details LeakedMichael Ruiz — February 27, 2025
- 42Astro's Playroom Gets Surprise Update Ahead of Astro Bot's ReleaseMichael Cripe — June 7, 2024
- 43How To Find The Brand New Returnal Bot In Astro's PlayroomBilly Givens — July 8, 2024
- 44Astro's Playroom Update Adds Special Bot 3, Here's How to Unlock ItZarmena Khan — August 2, 2024
- 45Astro's Playroom's new Ape Escape trophy — here's how to unlock itLee Brady — August 30, 2024
- 46Astro's Playroom second update is now available, hiding a new Special Bot in-gameNicolas Doucet — July 8, 2024
- 47Astro Bot's First Free DLC Has Been Revealed With A Bunch Of Online Speedrun Levels And New Special BotsShannon Grixti — September 24, 2024
- 48Astro Bot is getting a free holiday-themed level tomorrowAna Diaz — December 11, 2024
- 49Astro Bot: Winter Wonder Walkthrough (All Bots, Outfits, and Dual Speeder Skins)Tom Bowen — December 14, 2024
- 50Astro Bot: five new levels and Special Bots begin rolling out todayFebruary 13, 2025
- 51Astro Bot is getting five new levels — and the first one drops today.Emma Roth — February 13, 2025
- 52Astro Bot Is Getting Five Free "Harder" Levels And A PS5 Pro UpdateJosh Coulson — February 13, 2025
- 53Collect One Last Special Bot in Astro Bot's Final Free DLC Level, Available Now on PS5Stephen Tailby — March 13, 2025
- 54Astro Bot Adds Five New Levels and Final Fantasy VII Collaboration - Gaming NewsTerry Oh — July 10, 2025
- 55Astro Bot Is Getting 5 More Challenge Levels Later This MonthJosh Coulson — June 4, 2025
- 56Astro Bot Just Received Five Free Levels And Some Long-Awaited CameosCameron Koch — July 10, 2025
- 58With The Astro Bot Funko Preorder Ups, Here's All the Official Merch So FarBranden Zavaleta — September 9, 2025
- 60Astro Bot ReviewsSeptember 5, 2024
- 61Review: Astro Bot (2024)Chris Carter — September 5, 2024
- 62MagazineAstro BotDecember 2024
- 64Famitsu Review Scores: Issue 1866Sal Romano — September 18, 2024
- 65Astro Bot Review — Fly Me To The MoonMark Delaney — September 5, 2024
- 66Astro Bot review: "Soars above and beyond to serve up a near-perfect platformer"Matt Cabral — September 5, 2024
- 67Astro Bot ReviewSimon Cardy — September 5, 2024
- 68Astro Bot Review (PS5)Stephen Tailby — September 5, 2024
- 69Astro Bot review — glittering ideas make Team Asobi's 3D platformer a gemKeza MacDonald — September 5, 2024
- 70Astro Bot reviewTom Orry — September 5, 2024
- 71MagazineAstro Bot Review - A Smile-Inducing MasterpieceMarcus Stewart — September 6, 2024
- 74NewsAstro Bot is the game you buy a PS5 forAsh Parrish — September 7, 2024
- 75NewsAstro Bot Gameplay Shows PS5 Mascot's Stand-Alone Mario Galaxy-Styled AdventureRahul Majumdar — May 30, 2024
- 76MagazinePlayStation's 'Astro Bot' Beats Mario at His Own GameChristopher Cruz — September 5, 2024
- 77NewsThe first Astro Bot impressions suggest that PlayStation finally has a game that can challenge Mario's platforming crownDustin Bailey — September 5, 2024
- 78NewsAstroBot review: The most 'Super Mario Galaxy' game that isn't actually 'Super Mario Galaxy'Alex Perry — September 5, 2024
- 79News'Astro Bot' and the best games of September so far, reviewedJames Perkins Mastromarino et al. — September 5, 2024
- 81NewsAstro Bot is a reminder that 'good artists copy, great artists steal'Nicole Carpenter — September 10, 2024
- 82NewsDoes Astro Bot's Super Mario 'Inspiration' Cross A Line? Fans Seem DividedGavin Lane — September 10, 2024
- 83NewsAstro Bot Proves Nintendo's Impact on the IndustryJosh Cotts — September 8, 2024
- 85NewsRandom: Sakurai And Team Asobi Exchange Pleasantries Over Astro BotOllie Reynolds — September 12, 2024
- 86Astro Bot's Soulless Devotion To The Sony Brand Is A Real ProblemCole Kronman — September 20, 2024
- 87Astro Bot Isn't A Celebration, It's A GraveyardJames Lucas — September 4, 2024
- 88Astro Bot is Selling Very WellSeptember 16, 2024
- 89Famitsu Sales: 9/2/24 – 9/8/24 UpdateSeptember 12, 2024
- 90Famitsu Sales: 9/23/24 – 9/29/24 UpdateSal Romano — October 3, 2024
- 91ASTRO BOT sales top 1.5 millionNovember 8, 2024
- 92PS5 Exclusive Astro Bot Sells 1.5 Million in 2 MonthsWesley Yin-Poole — 2024-11-08
- 93Astro Bot Has Reportedly Sold 4.3 Million Units Since Launching in 2024Ravi Sinha — 19 June 2026
- 95Astro Bot Reaches Unbelievable MilestoneViraaj Bhatnagar — January 6, 2025
- 96Astro Bot, Final Fantasy 7 Rebirth top Golden Joystick Awards nominees, with key indies close behindMatt Patches — October 7, 2024
- 98Black Myth: Wukong, Balatro e mais: confira os vencedores do Equinox Latam Game Awards 2024Maria Eduarda Pitão — November 29, 2024
- 99Astro Bot chosen as GOTY at the BIG's Titanium AwardsDavid Caballero — December 8, 2024
- 100The Game Awards 2024 Winners: The Full ListBo Moore — December 13, 2024
- 101New York Game Awards 2025 Winners AnnouncedGavin Sheehan — January 21, 2025
- 102DICE Awards 2025 Winners: The Full ListAdam Bankhurst — February 14, 2025
- 10328th Annual DICE Awards ResultsAcademy of Interactive Arts & Sciences
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- 106The GDC Awards' 2025 Game of the Year winners are rolling inMatt Patches — January 28, 2025
- 107Metaphor: ReFantazio wins Game of the Year from NAVGTRMarch 25, 2025
- 108BAFTA Games Awards: 'Senua's Saga: Hellblade II,' 'Astro Bot,' 'Still Wakes the Deep' Lead NominationsGeorg Szalai — March 4, 2025
- 109BAFTA Games Awards: 'Astro Bot' Tops WinnersGeorg Szalai — April 8, 2025
- 110Black Myth: Wukong triumphs at the first GEM Awards held in Seville, with Astro Bot, Balatro and Silent Hill 2 among other award-winning games.Angel Moran Santiago — May 2, 2025
- 111Discover what happened at the most BEAST video game eventApril 25, 2025
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