Curated category
Nintendo Switch games
- Capcom Fighting Collection 2Capcom Fighting Collection 2 arrived in May 2025 as a digital and physical compilation of eight distinct arcade titles. The collection bridges the gap…
- Capcom Fighting CollectionCapcom released a compilation containing ten arcade games in June 2022. The collection features nine fighting titles and one puzzle game originally developed…
- Final Fantasy Legend IISquare began work on Final Fantasy Legend II in 1989, shortly after the success of its predecessor. Series creator Akitoshi Kawazu returned as director to…
- Street Fighter 30th Anniversary CollectionThe collection arrived in May 2018 to mark thirty years of the Street Fighter series. Digital Eclipse built a package containing twelve arcade versions for…
- Ultra Street Fighter IIOn the 26th of May 2017, Ultra Street Fighter II: The Final Challengers launched on the Nintendo Switch. This release marked a specific moment in video game…
- SNK vs. Capcom: The Match of the MillenniumTakashi Nishiyama, a former director at SNK, walked into a meeting with Yoshiki Okamoto, the head of development at Capcom.
- Final Fantasy XV: Pocket EditionSquare Enix rebuilt Final Fantasy XV using the Unity engine to fit mobile devices. The original game relied on the in-house Luminous Engine for its complex…
- Eiyuden Chronicle: Hundred HeroesYoshitaka Murayama directed the original Suikoden games while working at Konami. He left that company in 2002 just before Suikoden III arrived on shelves.
- Metal Gear Solid: Master CollectionKonami announced the first volume of Metal Gear Solid: Master Collection in May 2023. This announcement came during a PlayStation Showcase event, occurring…
- SNK vs. Capcom: SVC ChaosSNK Playmore released SNK vs. Capcom: SVC Chaos in 2003 for the Neo Geo arcade platform. The game arrived as the third entry in a crossover series between…
- Marvel vs. Capcom Fighting Collection: Arcade ClassicsIn December 2013, Capcom announced that the digital releases of Ultimate Marvel vs. Capcom 3 were to be delisted due to the expiration of their character…
- Crisis Core: Final Fantasy VIISeven years before the events of 1997, a young man named Zack Fair stood in the ruins of Wutai. He wore the blue uniform of SOLDIER and carried a heavy…
- Quake (video game)John Carmack stood before a blank screen in late 1994, ready to build the future of video games. He began work on an engine that would render full…
- Final Fantasy Legend IIIProduction began in 1990 within Square's newly formed Osaka studio. Series creator Akitoshi Kawazu did not participate because he was busy developing…
- Final Fantasy VSquare released Final Fantasy V in 1992 for the Super Famicom. Hironobu Sakaguchi directed the project and called it his favorite entry before releasing…
- Final Fantasy IIISquare released Final Fantasy III in 1990 as one of the largest games ever built for the Famicom. The cartridge held 512 KB of data, which was the…
- The Elder Scrolls V: SkyrimBethesda Game Studios began work on The Elder Scrolls V: Skyrim in 2006 after finishing The Elder Scrolls IV: Oblivion. Full development started following…
- Final Fantasy VIIIn 1994, Square began planning a new entry for its flagship role-playing series. The team initially targeted the Super Nintendo Entertainment System as their…
- Final Fantasy IXIn July 1998, Square began planning a new entry for its flagship role-playing series. Hironobu Sakaguchi envisioned this project as a retrospective return to…
- Final Fantasy X/X-2 HD RemasterTidus stands atop a cliff overlooking the city of Zanarkand, watching the sky turn from blue to gray as Sin approaches. The creature known as Sin has been…
- Doom (1993 video game)In November 1992, five people gathered in a dark office building they called Suite 666 to begin work on a new game. John Carmack started technical research…
- Super Smash Bros. UltimatePlanning for Super Smash Bros. Ultimate began in December 2015, shortly after the downloadable content for the previous Nintendo 3DS and Wii U versions was…
- Final Fantasy IISquare began production of Final Fantasy II in 1987, shortly after the original game's success. The team consisted of approximately ten people, including…
- Final Fantasy XIIDevelopment for Final Fantasy XII began in December 2000 under the direction of Yasumi Matsuno and Hiroyuki Ito. The project spanned five years, eventually…
- Dementium: The WardWilliam Redmoor wakes up in a medical ward with no memory of how he got there. He holds a flashlight that cuts through the darkness of an abandoned hospital…
- Star Wars: The Force UnleashedGame planning began in the summer of 2004 when a small group of about six developers started with a clean slate. They spent more than a year brainstorming…
- The Lost VikingsSilicon & Synapse began work on The Lost Vikings in 1993, drawing inspiration from the puzzle game Lemmings. The original concept involved managing hundreds…
- Fate/stay nightOn the 30th of January 2004, Type-Moon released Fate/stay night for Windows PCs. Kinoko Nasu first began writing the story while he was a college student.
- Final Fantasy (video game)Hironobu Sakaguchi stood at the edge of his career in 1987. Square, the company he worked for, faced potential bankruptcy.
- Final Fantasy IVSquare released Final Fantasy IV in 1991 for the Super Famicom. The development team consisted of only fourteen people who finished the project in roughly…
- Final Fantasy VIFinal Fantasy VI entered development after the release of its predecessor V in December 1992. The project took just one year to complete, a remarkably short…
- Final Fantasy VIIIIn 1997, Square began developing a battle system that would discard the traditional magic points of previous titles. Hiroyuki Ito designed a mechanic where…
- Dead by DaylightA young woman named Nea Karlsson stands in the dim light of a hospital ward, clutching a toolbox. She is one of four people trapped inside a nightmare…
- Fighting EX LayerArika released a trailer for an untitled 3D fighting game prototype on the 1st of April 2017. Staff members had been working with Unreal Engine 4 to create…
- Final Fantasy TacticsSquare released Final Fantasy Tactics in June 1997 for the PlayStation. The game features three-dimensional isometric fields where characters move on square…
- The Final Fantasy LegendSquare president Masafumi Miyamoto issued a directive in 1989 to create a new title for the Game Boy handheld system. He had observed the massive success of…