Curated category
PlayStation Network games
- Metal Gear Solid (1998 video game)Konami released Metal Gear Solid for the PlayStation in 1998. The game directed by Hideo Kojima required players to navigate a nuclear weapons facility…
- Capcom Fighting EvolutionThe year 2004 marked the release of Capcom Fighting Evolution, a game that emerged from the wreckage of an earlier project.
- Street Fighter Alpha 2In February 1996, Capcom unveiled Street Fighter Zero 2 at the AOU show in Tokyo. The arcade cabinet introduced a new system called Custom Combo that…
- Final Fantasy XV: Pocket EditionSquare Enix rebuilt Final Fantasy XV using the Unity engine to fit mobile devices. The original game relied on the in-house Luminous Engine for its complex…
- Dissidia 012 Final FantasyDissidia 012 Final Fantasy arrived on the PlayStation Portable in March 2011 carrying an unusual promise: it was simultaneously a prequel and a remake of the…
- Street Fighter Alpha 3Street Fighter Alpha 3 arrived in Japanese arcades during the summer of 1998. It ran on Capcom's CP System II hardware, a board that had powered previous…
- Marvel vs. Capcom: Clash of Super HeroesIn February 1998, the CP System II arcade board powered a new fighting game called Marvel vs. Capcom: Clash of Super Heroes.
- Final Fantasy VFinal Fantasy V launched in Japan in December 1992, and within a single day it sold roughly 900,000 cartridges. That opening figure was about 4.5 times the…
- Capcom vs. SNK 2Capcom vs. SNK 2: Mark of the Millennium 2001 arrived in arcades in the summer of 2001, asking a question that fighting game fans had argued about for years…
- Super Gem Fighter Mini MixCapcom released Super Gem Fighter Mini Mix in Japanese arcades during 1997. The cabinet featured the CPS II hardware that powered many of their hit titles…
- Final Fantasy IIIFinal Fantasy III launched on the 27th of April, 1990, and within its first week sold 500,000 copies in Japan. By March 2003, that figure had reached 1.4…
- Street Fighter AlphaStreet Fighter Alpha arrived in arcades in 1995 carrying a question that Capcom had not answered in four years: what comes before Street Fighter II?
- Super Star WarsSuper Star Wars arrived on the Super Nintendo Entertainment System in 1992, and it asked a simple question: what if you could fight your way through a galaxy…
- Final Fantasy VIIFinal Fantasy VII arrived in Japan on the 31st of January, 1997, and within three days had sold over two million copies. That pace was not an accident.
- Star Wars: Dark ForcesIn September 1993, Daron Stinnett began writing code for a game engine that would change how players saw the Star Wars universe.
- Tokimeki Memorial (video game)Tokimeki Memorial arrived on the PC Engine on the 27th of May 1994, carrying a premise that made seasoned game journalists stop cold.
- Street Fighter III: 3rd StrikeStreet Fighter III: 3rd Strike hit arcade floors in May of 1999. It ran on Capcom's CP System III hardware, a machine built to handle the game's complex…
- Silent Hill (video game)The year 1996 marked the start of development for a project that would change video game history. Team Silent, a group within Konami Computer Entertainment…
- Final Fantasy IIFinal Fantasy II launched on the 17th of December 1988, almost exactly one year after the original game, and Square's small team of around ten people had…
- Final Fantasy (video game)Final Fantasy arrived in Japan in 1987 as a last-ditch effort by a company that nearly did not survive to publish it. Square was threatened with bankruptcy.
- Final Fantasy IVFinal Fantasy IV arrived in Japan in 1991, and with it came Cecil Harvey, a dark knight who steers warships through the sky for the Kingdom of Baron.
- Final Fantasy VIFinal Fantasy VI arrived in Japanese homes on the 2nd of April, 1994, carrying a premise that broke from every rule the series had established.
- Final Fantasy VIIIFinal Fantasy VIII sold 2.21 million copies on its first day of release in Japan, grossing the equivalent of $151 million in a single day.
- Vagrant StoryVagrant Story arrived on the PlayStation on the 10th of February 2000 in Japan, and it came with a peculiar design decision: no shops.
- Final Fight (video game)In 1987, Capcom released Street Fighter, a fighting game that would become a cultural phenomenon. Two years later, the company began work on what was…
- Astro BotTeam Asobi began work on Astro Bot almost immediately after finishing Astro's Playroom in 2020. The project took roughly three years to complete with a…
- Space InvadersSpace Invaders arrived in Japanese arcades in July 1978, and within months the country was running out of places to put the machines.
- Final Fantasy TacticsFinal Fantasy Tactics arrived in Japan on the 20th of June 1997, bundled with a demo disc for SaGa Frontier, and it told a story most players had never…