Marvel vs. Capcom Fighting Collection: Arcade Classics
In December 2013, Capcom announced that the digital releases of Ultimate Marvel vs. Capcom 3 were to be delisted due to the expiration of their character licensing deals with Marvel Entertainment. At this time, Marvel's new parent, The Walt Disney Company, had elected not to renew any existing collaborations with external third-party developers using their characters. Disney wanted to pivot towards using Marvel's licenses in their own internally developed and published console titles such as the Disney Infinity series. This decision left previous entries in the Marvel vs. Capcom series inaccessible on consoles for years. The lack of accessibility inspired a fan campaign led by prominent fighting game streamer Maximilian Dood in August 2021. Fans advocated for re-releases of the classic games onto modern consoles and PC to rejuvenate interest in the franchise. Mike Mika, the studio head of Street Fighter 30th Anniversary Collection developer Digital Eclipse, acknowledged the fan campaign by expressing interest in a Marvel vs. Capcom 2 re-release. Discussions between the studio, Disney, and Capcom reportedly began by September 2021.
The #FreeMvC2 movement gained momentum through online communities where fans demanded the return of older Versus entries on newer hardware. Prominent competitive players like Justin Wong and YipeS joined the conversation alongside streamers who had been part of the initial advocacy. Steven "Dream King" Chavez also voiced support for bringing these titles back to modern systems. The campaign specifically targeted Marvel vs. Capcom 2 because it remained unavailable on current platforms despite its popularity. Capcom's improved financial status since the release of Marvel vs. Capcom: Infinite contributed to their willingness to consider such requests. A renewed relationship between Marvel and Capcom helped facilitate negotiations for future projects. The acquisition of 21st Century Fox by Disney in 2019 played a significant role in this revival process. This corporate shift allowed Marvel to re-acquire film rights to characters like X-Men and Fantastic Four after years of disputes with prior rights holders. These changes enabled Capcom to negotiate for the inclusion of Doctor Doom, Super-Skrull, and Galactus in future games or re-issues of past Versus titles featuring them.
Marvel vs. Capcom Fighting Collection includes seven arcade titles originally released between 1993 and 2000. Each game supports online ranked and casual multiplayer modes with rollback netcode. Leaderboards, training modes, and spectating features are built into all entries. The collection contains museum mode content with viewable concept illustrations and key art from the original releases. Development documents and an in-game music player with full soundtracks for each game are also included. Certain games introduce new features not present in previous versions. X-Men: Children of the Atom enables players to control Magneto, Juggernaut, and Street Fighter guest character Akuma for the first time officially. Marvel Super Heroes introduces playable versions of Doctor Doom, Thanos, and Darkstalkers guest character Anita. Marvel Super Heroes vs. Street Fighter features an officially playable depiction of Cyber Akuma and Norimaro in internationally-released versions. All games have toggles to reduce screen flashing for sensitivity purposes. Undisclosed alterations were made to certain stages in Clash of Super Heroes. One-button commands for Hyper Combos work in offline and training modes but remain unavailable during online Ranked Matches.
The game was announced in June 2024 during a Nintendo Direct presentation as a compilation of seven Marvel arcade games developed by Capcom. This marked the first console re-release of Marvel Super Heroes since its initial removal from seventh generation platforms. It also featured the first arcade-faithful port of The Punisher on consoles. The collection included general re-releases of X-Men: Children of the Atom, X-Men vs. Street Fighter, and Marvel Super Heroes vs. Street Fighter since their various console ports in the 1990s. In contrast with the prior remaster of the game in 2009, which was primarily modeled after the Dreamcast version, this Arcade Classics version is an emulation of the original arcade release. Marvel Games Product Development Manager Laura Hathaway discussed the project during the first episode of The Official Marvel Podcast. She cited Marvel's long-standing relationship with Capcom dating back to the 1990s as a major reason for greenlighting development. The decision to exclude Xbox consoles at launch drew backlash from the platform's player community. Many expressed disillusionment over omitting versions for either Xbox One or Xbox Series X/S despite prior releases of Capcom legacy content on those systems.
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Common questions
What is Marvel vs. Capcom Fighting Collection: Arcade Classics?
Marvel vs. Capcom Fighting Collection: Arcade Classics is a 2024 video game compilation of seven arcade titles originally released between 1993 and 2000.
When was the Marvel vs. Capcom Fighting Collection: Arcade Classics announced?
The Marvel vs. Capcom Fighting Collection: Arcade Classics was announced in June 2024 during a Nintendo Direct presentation.
Why were previous Marvel vs. Capcom games delisted from digital stores?
Capcom announced that the digital releases of Ultimate Marvel vs. Capcom 3 were to be delisted due to the expiration of their character licensing deals with Marvel Entertainment in December 2013.
Who led the fan campaign to bring back Marvel vs. Capcom 2?
A fan campaign led by prominent fighting game streamer Maximilian Dood began in August 2021 to advocate for re-releases of classic games onto modern consoles and PC.
Which new playable characters are included in X-Men: Children of the Atom within the collection?
X-Men: Children of the Atom enables players to control Magneto, Juggernaut, and Street Fighter guest character Akuma for the first time officially.