Curated category
IOS games
- Final Fantasy Legend IIFinal Fantasy Legend II shipped in Japan on the 14th of December 1990, carrying a name that was, in its home country, entirely different: SaGa 2: Hihou…
- Dissidia Final Fantasy Opera OmniaDissidia Final Fantasy Opera Omnia launched on the 1st of February 2017, in Japan, assembling heroes and villains from across the Final Fantasy franchise…
- Final Fantasy XV: Pocket EditionSquare Enix rebuilt Final Fantasy XV using the Unity engine to fit mobile devices. The original game relied on the in-house Luminous Engine for its complex…
- Final Fantasy IV (2007 video game)Final Fantasy IV (2007 video game) arrived on the Nintendo DS on the 20th of December 2007 in Japan, timed precisely to the Final Fantasy series' 20th…
- Lineage WLineage W arrived on the 4th of November 2021, not with a quiet launch but with a declaration. NCSoft's chief creative officer, Taek Jin Kim, called it "the…
- Final Fantasy XIIIFinal Fantasy XIII opens in a place that should not exist: Cocoon, a massive artificial sphere floating above the surface of Gran Pulse, kept aloft by…
- Final Fantasy IV: The After YearsFinal Fantasy IV: The After Years asks a question most sequels are afraid to pose: what happens seventeen years later, when the heroes have grown old and…
- Final Fantasy Legend IIIFinal Fantasy Legend III arrived in Japanese stores on the 13th of December, 1991, carrying a secret: in Japan it was called SaGa 3: Jikuu no Hasha, a title…
- Final Fantasy VFinal Fantasy V launched in Japan in December 1992, and within a single day it sold roughly 900,000 cartridges. That opening figure was about 4.5 times the…
- Final Fantasy IIIFinal Fantasy III launched on the 27th of April, 1990, and within its first week sold 500,000 copies in Japan. By March 2003, that figure had reached 1.4…
- Final Fantasy VIIFinal Fantasy VII arrived in Japan on the 31st of January, 1997, and within three days had sold over two million copies. That pace was not an accident.
- Final Fantasy IXFinal Fantasy IX arrived on the PlayStation in 2000 carrying a quiet act of rebellion. While its two immediate predecessors had chased a sleeker, more…
- Final Fantasy XIII-2Final Fantasy XIII-2 arrived in Japanese stores on the 15th of December 2011, carrying an unusual burden: it was designed from the start as an answer to…
- Doom (1993 video game)Doom, released on the 10th of December 1993, crashed a university's network before most people had even heard of it. At midnight, after thirty straight hours…
- Final Fantasy III (2006 video game)Final Fantasy III sold 500,000 copies in Japan in its first week on the Nintendo DS, surpassing Square Enix's own prediction of 350,000.
- Lightning Returns: Final Fantasy XIIILightning Returns: Final Fantasy XIII opens on a brutal countdown: thirteen days until the world ends, and only one person to save every soul in it.
- Final Fantasy IIFinal Fantasy II launched on the 17th of December 1988, almost exactly one year after the original game, and Square's small team of around ten people had…
- Street Fighter X TekkenStreet Fighter X Tekken arrived in 2012 as one of gaming's most unexpected partnerships. Two of the biggest fighting game franchises in history, built on…
- Star Wars: The Force UnleashedGame planning began in the summer of 2004 when a small group of about six developers started with a clean slate. They spent more than a year brainstorming…
- Shin Megami Tensei: Liberation Dx2Shin Megami Tensei: Liberation Dx2 puts a demon-summoning app in your pocket. Developed and published by Sega, this mobile role-playing game arrived in…
- Pac-ManPac-Man arrived in arcades on the 22nd of May 1980, and within two years it had earned more than a billion dollars in quarters from American players alone.
- Street Fighter IIStreet Fighter II arrived in arcades in 1991 and changed the way people played games in public spaces. By 1994, an estimated 25 million people in the United…
- Final Fantasy (video game)Final Fantasy arrived in Japan in 1987 as a last-ditch effort by a company that nearly did not survive to publish it. Square was threatened with bankruptcy.
- Final Fantasy IVFinal Fantasy IV arrived in Japan in 1991, and with it came Cecil Harvey, a dark knight who steers warships through the sky for the Kingdom of Baron.
- Final Fantasy VIFinal Fantasy VI arrived in Japanese homes on the 2nd of April, 1994, carrying a premise that broke from every rule the series had established.
- Final Fantasy VIIIFinal Fantasy VIII sold 2.21 million copies on its first day of release in Japan, grossing the equivalent of $151 million in a single day.
- Fighting EX LayerArika released a trailer for an untitled 3D fighting game prototype on the 1st of April 2017. Staff members had been working with Unreal Engine 4 to create…
- Final Fight (video game)Final Fight arrived in arcades in 1989 with a premise that could have come straight out of a Hollywood action film: a former pro wrestler turned city mayor…
- Space InvadersSpace Invaders arrived in Japanese arcades in July 1978, and within months the country was running out of places to put the machines.
- Granblue FantasyGranblue Fantasy launched in Japan in March 2014 on Android, iOS, and web browsers, built by a studio called Cygames. What made it remarkable from the start…
- The Final Fantasy LegendThe Final Fantasy Legend arrived on Game Boy in December 1989, carrying a name it had not been born with. In Japan it launched as Makai Toushi Sa·Ga, the…
- Diablo ImmortalDiablo Immortal arrived on the 2nd of June 2022, and within a single week it had become the biggest launch in the Diablo franchise's history.