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Kingdom Hearts III

Ch. 1 of 8
— CH. 1 · INTRODUCTION —

Contents

Kingdom Hearts III

8 sections
  • Kingdom Hearts III, a 2019 action role-playing game from Square Enix, sold more than five million copies in under two weeks. That made it the fastest-selling title in its series. The road to that launch was far slower. Rumors, delays and restarted work stretched across more than a decade. The game is the third main entry and the twelfth overall. It also closes the Dark Seeker Saga, a story arc that began with the very first game. Its hero is Sora, a teenager who travels between worlds drawn from Disney films and, for the first time in the series, Pixar films. Why did fans wait so long? How do animated worlds and a sprawling cast of heroes fit inside one story? And what price does Sora pay at the end?

  • Tetsuya Nomura, the series director, called the action in Kingdom Hearts III "pretty frantic" and "really flashy and exciting." The core is still hack and slash combat. It grows out of Kingdom Hearts II and stays close to the handheld game Kingdom Hearts 3D: Dream Drop Distance. Nomura said the handheld titles were where the team could experiment, and that well-received ideas could carry over to the main series.

    Parties are bigger this time. Sora, Donald Duck and Goofy can be joined by two more characters, for a team of five. Earlier main games allowed only two companions beside Sora. Riku and Aqua are playable in certain sections. Every spell gains a new, stronger tier, much like Aqua's magic in Kingdom Hearts 0.2. Underwater sections change how magic behaves, and a new spell called Water debuts. Team-up attacks merge Sora with party members into one strike. Summons return under the name Links, bringing an extra character into the fight with specialized attacks.

    Mad Tea Party, Big Thunder Mountain Railroad, Buzz Lightyear Astro Blasters and Grizzly River Run are real Disney Parks rides, and each inspires an Attraction Flow attack. Generic pirate ship and carousel rides join them. The visuals borrow from the Main Street Electrical Parade. These ride-style summons suit the giant bosses, whose size gives Sora more freedom of movement and room to experiment.

    Flowmotion, the traversal system from Dream Drop Distance, was the starting point for Athletic Flow. Nomura said players found Flowmotion "a little too free... and it was kind of hard to control." Athletic Flow lets Sora use the environment to reach places that were previously out of reach. Co-director Tai Yasue said it began as a way "to try something new" and "radically change the gameplay" for the Hercules world. It then spread to every other world, which gained "more height, scale and sense of discovery."

    Nomura said Keyblade transformations were conceived as early as Kingdom Hearts II: Final Mix. Clearing every mission in a world earns that world's own transformation. Each Keyblade has two forms, and the second arrives after the player successfully connects combos. The transformations trigger Formchanges called Power, Guard, Magic and Speed, which also change Sora's outfit. The Toy Story Keyblade, for example, triggers Power Form and turns into a hammer and then a drill. A separate Second Form changes Sora's battle skills instead of the weapon. Players can swap Keyblades mid-fight and level each one up. Shotlocks return too, using a focus meter to lock onto individual enemies, with the attack depending on the equipped Keyblade.

  • Arendelle from Frozen, the Kingdom of Corona from Tangled and San Fransokyo from Big Hero 6 are all new to the series. So are the Toy Box from Toy Story and Monstropolis from Monsters, Inc. Returning stops include an expanded Olympus, the Caribbean world from Pirates of the Caribbean, and the 100 Acre Wood. Two worlds were invented for this game. The Final World is a limbo for dying hearts, and Scala ad Caelum is a seat of power for past Keyblade wielders, where the last battle takes place.

    Toy Story, Monsters, Inc. and Big Hero 6 receive original stories. The Toy Story tale is set between Toy Story 2 and Toy Story 3, while the other two happen after their films. Earlier worlds, including Tangled, Frozen and Pirates of the Caribbean, loosely follow their films' plots. Nomura said the team chose "rich gameplay in an individual world" over "multiple different little worlds."

    First-person shooting in Gigas mechs defines the Toy Story world, and downhill sledding defines Frozen. Pirates of the Caribbean offers naval, underwater and aerial combat, plus many small islands at sea to explore. The Gummi Ship returns for travel between worlds and now has two phases. Exploration feels more open-world, with no fixed route, while combat is larger in scale with more enemies. To fix a criticism of earlier games, the team brought in the developers of the 1997 scrolling shooter Einhänder, along with programmers who had worked on driving games.

    More than 20 games make up Classic Kingdom, presented in the style of 1980s LCD games such as Game & Watch. Their sources are classic Mickey Mouse cartoons, including Giantland, The Karnival Kid, Musical Farmer, The Barnyard Battle, The Klondike Kid and Mickey's Mechanical Man. Nomura worked on this set himself. It was revealed in April 2018, and a selection reached the mobile game Kingdom Hearts Union χ in September 2018. Completing objectives there lets players obtain the Starlight Keyblade for Kingdom Hearts III.

    Remy from Ratatouille anchors a cooking game at a bistro, and the Tangled world has a music game. The 100 Acre Wood offers puzzles. Members of the development team suggested each type of mini-game. A feature called the Memory Archive collects short films that explain the basic story elements of the earlier games.

  • Nomura said he considered not making Kingdom Hearts III at all if Disney would not grant the rights to Pixar properties. He felt Pixar worlds were extremely important, especially one based on Toy Story. He had hoped for it since Kingdom Hearts II, because Sora seemed to fit that world. The Toy Story outline was the first world submitted to Pixar, shortly after Kingdom Hearts II was finished. Approval of the story and character designs took "several years," partly because Nomura and Square Enix negotiated through Disney rather than with Pixar directly.

    In 2005, when Kingdom Hearts II came out, Disney did not yet own Pixar, Marvel Entertainment or Lucasfilm. It acquired all three afterward. Asked about this in 2013, Nomura said he contacts Disney whenever he hears of an acquisition, and that Disney is honest about what is possible. He added that existing deals could block licensing, such as Disney's agreement with Electronic Arts for Star Wars games. Yasue said the team looked at all of Disney, Marvel Comics and Star Wars properties included, but each world had to stand out on its own.

    Rapunzel's strong personality and her hair made the Tangled world one of the first choices, since Nomura found the hair fitting for gameplay. He wanted at least one world from a live-action Disney film, so he picked Pirates of the Caribbean. He based it on the 2007 film At World's End rather than Dead Man's Chest. His reasoning was that Dead Man's Chest is setup for At World's End, so the game would also have to end its story in the middle. The world copies the film's deliberately washed-out palette, with a grey-blue sky instead of "the typical fantasy blue." One request was refused. Nomura asked for Oswald the Lucky Rabbit, his favorite Disney character, and was denied.

    Frozen and other recent films made approvals harder than in earlier games, because there was less room for creative license. Nomura said the companies once treated the rights as secondary permissions, "like you would a branded toy or something." Now the staff who made the original films are still there, and the team goes to them for approvals. Nomura said those creators "have the most passion for their titles."

    In June 2013, Nomura described a look called the Kingdom Shader, meant to return textures to the original paintbrush art of Disney productions. Disney shared basic polygon information, but the team still had to remake every character, animation and environment from scratch. Pixar shared its actual character models and had the original character designers consult. The team spoke with Disney weekly. Disney sometimes asked for minute changes, such as less teeth showing, different eyelid movement or an adjusted line of sight. Pixar's line of sight notes were instrumental in raising the quality of the animation.

    Sora's new design keeps his proportions but mutes the volume of his hair. It mixes his outfits from Kingdom Hearts II and Dream Drop Distance into something sleeker and sportier, to look more acrobatic. Supporting characters wander on their own if Sora idles. Rapunzel, for example, reacts if an Aero spell is cast on a group of dandelions. Roxas and Xion, popular from earlier games, were originally not planned to appear. Positive response to the two characters changed that.

  • Fifteen-year-old Sora fights with the Keyblade, a key-shaped weapon, alongside Donald Duck and Goofy of Disney Castle. Donald is the royal magician and Goofy is the captain of the knights. Their enemy is Xehanort, who plans to forge the χ-blade and bring about a second Keyblade War. Yen Sid prepares seven guardians of light to stop him. Allies who must be rescued or recruited include Mickey, Riku, Kairi, Aqua, Ventus, Terra and Lea, who was once Axel of Organization XIII.

    Organization XIII returns as the antagonist, led by Xehanort and joined by past versions of himself. It hunts the seven Princesses of Heart as substitutes for the guardians while it searches for a thirteenth and final member. Sora, meanwhile, travels to regain his power of waking, the ability to restore lost hearts. He lost it after nearly being possessed by Xehanort. A former Organization member named Ienzo uncovers research notes from Ansem the Wise. They reveal that the hearts of Roxas, Ventus and Xion lie dormant inside Sora's heart.

    Eraqus's Keyblade, found on Destiny Islands, lets Sora enter the realm of darkness and rescue Aqua, who had been corrupted there. Aqua then awakens Ventus at Castle Oblivion, which she changes back into the Land of Departure. At the Keyblade Graveyard, a swarm of Heartless summoned by the possessed Terra swallows the seven guardians. Sora wakes in the Final World, where a Chirithy helps restore his fragmented body. He revives his friends and travels back to the moment before their defeat. Terra's lingering will averts it, and Terra regains control of his body and reunites with Aqua and Ventus. Roxas and Xion get their hearts back and reunite with Lea.

    Xehanort destroys Kairi's body to provoke Sora into attacking, which gives Xehanort the χ-blade and access to Kingdom Hearts. Sora, Donald and Goofy move him to Scala ad Caelum, his boyhood home, and defeat him there. As Xehanort dies, Eraqus's spirit emerges from Terra and persuades him to surrender the χ-blade. After sealing Kingdom Hearts, Sora uses the power of waking to save Kairi, despite warnings of grave consequences. His allies gather on Destiny Islands, where Kairi stays beside Sora before he fades away.

    A new original character named Yozora appears in an in-universe video game commercial in the Toy Story world, and later in the secret ending. Nomura acknowledged several similarities between Yozora and Noctis Lucis Caelum of Final Fantasy XV, but said the two have no connection.

    In a post-credits scene, the Organization member Xigbar summons the Foretellers and reveals that he is Luxu, their fellow Keyblade apprentice. A flashback shows Eraqus and Xehanort finishing a chess game in their youth. They begin a new one that predicts a battle with Luxu and the Foretellers.

  • In 2005, right after Kingdom Hearts II reached Japan, the first concepts for a third game began. After Kingdom Hearts II: Final Mix was finished, Disney approached Nomura with interest in a sequel. Nomura answered that "We have various ideas, but we're not at the point where we can say that." Final Fantasy XV, then called Final Fantasy Versus XIII, was being built by the Kingdom Hearts II team. That made a new project "physically impossible at the present." Nomura later said Kingdom Hearts III would not appear until after 2012, even though that year was the series' tenth anniversary.

    At its E3 event in June 2013, Sony revealed Kingdom Hearts III for the PlayStation 4 with a teaser trailer. Square Enix later confirmed an Xbox One version as a port. In September 2013, series producer Shinji Hashimoto said the company felt it was time to address speculation about "the long-awaited conclusion to the trilogy." Unlike the first two games, this one came from Square Enix's 1st Production Department, the group behind Birth by Sleep and Dream Drop Distance. Rie Nishi served as producer.

    The engine changed along the way. The team first ran initial tests in Unreal Engine 3, then began with the in-house Luminous Studio engine. Later the game switched to Epic Games' Unreal Engine 4. Nomura said that switch, about a year into development, led to "extensive delays" and "a bit of time that needed to be rewinded and started over." He also pointed to "certain timing and resources challenges within Square Enix."

    A short teaser at the end of the Kingdom Hearts HD 2.5 Remix trailer at E3 2014 showed the game's opening scene. Yasue said Nomura had "a real clear picture" of that sequence. A gameplay trailer followed in mid-June 2017 at the Kingdom Hearts Orchestra World Tour in Los Angeles. At D23 Japan 2018, Square Enix explained that the game was being built in three sections of roughly three worlds each. The first section was 90 percent complete and the middle section about 60 percent.

    By June 2018, the secret film had been made. The team worried about whether the game would fit on its disc, so it turned some cutscenes into pre-rendered films to reduce load times. At X018, a Winnie the Pooh world was revealed, and in China the character was blurred out of the trailer because the country had banned depictions of him. Development of the game was completed by the 20th of November 2018.

    In July 2017, at D23, Square Enix had announced a 2018 release. Nomura later said the date they first considered was not "good timing in the year," given "differences in holiday lengths and how stores behave in different regions." Square Enix also wanted the release to be as simultaneous as possible worldwide, without rushing development. That led to January 2019. The game arrived on the PlayStation 4 and Xbox One on the 25th of January in Japan and other Asian countries, and on the 29th of January elsewhere. The epilogue was planned to be added on the 26th of January in Japan and the 30th elsewhere, with the secret ending following worldwide on the 31st of January 2019, since Nomura called them "the biggest spoilers."

  • Yoko Shimomura, the series' long-time composer, felt pressure because this was Square's first numbered Kingdom Hearts game after several years. Takeharu Ishimoto and Tsuyoshi Sekito added extra tracks. The score includes a highly altered version of "Dearly Beloved" to suit the end of the Seeker of Darkness Arc. "Forza Finale," which plays during Xemnas, Ansem and Xehanort, means "last force" in Italian. It combines existing Shimomura compositions with work by Yasunori Nishiki, a composer she admired. The soundtrack album, released on the 11th of November 2022, spans 8 CDs.

    Hikaru Utada wrote and performed the ending theme, as for the first two main games. It is titled "Chikai" in Japanese and "Don't Think Twice" in English. The opening uses "Face My Fears" by Skrillex, Poo Bear and Utada. Utada had asked Skrillex, a fan of the series, to remix "Chikai." He proposed an entirely new song instead, and Utada agreed to write it with him and Poo Bear. Both songs were released on the 18th of January 2019.

    Kingdom Hearts III has voice acting and lip syncing in English and Japanese only, although earlier entries had other dubbed languages. Nomura said recording more languages would have made a simultaneous worldwide release impossible. Players cannot switch between the two languages, a feature the team found difficult to support properly. Full voice acting in optional dialogue outside cutscenes is a first for the series.

    In Japan, Akio Otsuka, who voices Xehanort's Heartless Ansem, took over Xehanort from his late father, Chikao Ohtsuka. Miyu Irino returned as Sora and Vanitas. After finishing the game, he wondered whether he could keep portraying Sora in sequels, given his age. Mamoru Miyano returned as Riku and his replica, and Risa Uchida again voiced Kairi and Xion. An updated patch gave Olaf a new Japanese voice actor after the arrest of Pierre Taki.

    Haley Joel Osment returned as Sora in English. Because Sora has not grown across the franchise, Osment faced the challenge of giving him a believable teenage tone. Tony Anselmo and Bill Farmer, the voices of Donald and Goofy, were delighted by the characters' many redesigns as they traveled between worlds. Mark Hamill reprised Eraqus. Rutger Hauer voiced Xehanort in place of Leonard Nimoy, who died in 2015. Hauer himself died in 2019, and Christopher Lloyd portrayed the character in the Re Mind expansion.

  • Metacritic gave Kingdom Hearts III 83/100, indicating generally favourable reviews. Game Informer called it "the series at its strongest" and praised its combat, but panned the sidequests, the Gummi Ship mode and the repetitiveness of the final worlds. IGN's Jonathon Dornbush praised the technical advances and the combat. GamesRadar was mostly positive but found the Gummi Ship bland. VideoGamer panned the game as too simplistic and repetitive.

    On the story, critics split. VideoGamer called the narrative "incomprehensible" yet found the Toy Story worlds the most entertaining. GameRevolution enjoyed the Disney worlds, while Den of Geek found the complex subplots "confusing." RPGamer and GamesRadar thought the Pirates of the Caribbean visuals looked awkward, because Square tried to emulate realism. Fans criticized the absence of Final Fantasy characters in the first release, apart from the Moogle shopkeeper. Nomura had felt they would detract from the story. GameSpot called the ending "incredibly unfulfilling," while others praised its bittersweet farewells.

    In Japan, the game debuted at the top of the Media Create charts with 610,077 retail sales, ahead of Resident Evil 2. In the United Kingdom, it more than doubled the launch week sales of Kingdom Hearts II. It was the top-selling game in North America in January 2019 and the third in February, behind Anthem and Jump Force. Across those first two months it beat Kingdom Hearts II by over 80 percent. By September 2021 it had reached 6.7 million units, passing the first Kingdom Hearts at 6 million to become the series' best seller.

    The Windows version arrived on the 30th of March 2021 through the Epic Games Store with all expansions included. Steam followed on the 13th of June 2024, after three years of exclusivity. A cloud-streamed Nintendo Switch version came on the 10th of February 2022, timed to Sora joining Super Smash Bros. Ultimate and to the franchise's 20th anniversary.

    After launch, Nomura said the team's "top priority is on making DLC for KH3," delivered as one package rather than a separate Final Mix edition. The Re Mind episode was announced in June 2019 and released on the 23rd of January 2020 for the PlayStation 4 and the 25th of February 2020 for the Xbox One. It has three scenarios, called Re Mind, the Limitcut Episode and the Secret Episode, opened in order after the main game is cleared.

    In the Re Mind scenario, Sora takes an incorporeal form and travels back through the guardians' hearts to find fragments of Kairi's heart. The Limitcut Episode is set one year after Sora's disappearance, with Riku at Radiant Garden analyzing digital copies of Sora and the Organization stored in Cid Highwind's computer. Aerith Gainsborough, Cid Highwind, Squall Leonhart and Yuffie Kisaragi appear in the expansion. Riku, Aqua and Kairi are playable, which GameSpot praised. Metacritic's reviews were mixed. IGN found the new bosses too difficult, and Destructoid liked them as a response to the main game's easy difficulty. Comic Book Resources named Data Xehanort and Yozora as the hardest bosses in the entire game.

    Dylan Sprouse voices Yozora in the Secret Episode, where Sora is trapped in the Final World. Yozora questions Sora's identity and fights him atop a skyscraper in a modern-day metropolis. If Sora loses, Yozora crystallizes him and takes his place in the Final World. If Sora wins, Yozora fades away. Either way, Yozora then awakens in a car, and a closing narration plays in both voices. The victor says, "None of this makes sense to me."

Updated

Common questions

What is Kingdom Hearts III?

Kingdom Hearts III is a 2019 action role-playing game developed and published by Square Enix. It is the third main installment and the twelfth game overall in the Kingdom Hearts series, and it concludes the Dark Seeker Saga.

When was Kingdom Hearts III released?

Kingdom Hearts III was released for the PlayStation 4 and Xbox One on the 25th of January 2019 in Japan and other Asian countries, and on the 29th of January 2019 elsewhere. A Windows version followed on the 30th of March 2021.

How many copies did Kingdom Hearts III sell?

Kingdom Hearts III sold more than 5 million copies in under two weeks, making it the fastest-selling title in the series. By September 2021 it had reached 6.7 million units, the best total in the series.

Why did Kingdom Hearts III take so long to develop?

Tetsuya Nomura said the delays came from internal Square Enix decisions, including a switch to Unreal Engine 4 about a year into development. His work on Final Fantasy XV also kept him from starting production earlier.

Which Disney and Pixar worlds appear in Kingdom Hearts III?

Kingdom Hearts III includes worlds based on Tangled, Frozen, Big Hero 6, Toy Story, Monsters, Inc., Pirates of the Caribbean, Hercules and Winnie the Pooh. It is the first game in the series to include Pixar productions.

What is the Kingdom Hearts III Re Mind expansion?

Kingdom Hearts III Re Mind is an expansion released on the 23rd of January 2020 for the PlayStation 4 and the 25th of February 2020 for the Xbox One. It has three scenarios: Re Mind, the Limitcut Episode and the Secret Episode.

How did critics review Kingdom Hearts III?

Kingdom Hearts III received 83/100 on Metacritic, indicating generally favourable reviews. Critics praised its visuals, soundtrack, art style and combat, while reception of its plot and presentation was more mixed.

All sources

206 references cited across the entry

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  17. 56Kingdom Hearts 3 ends the series with a whimperAllegra Frank — January 24, 2019
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  34. 95This Is The Intro To Kingdom Hearts IIIJason Schreier — June 11, 2014
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  36. 97Kingdom Hearts III Is Being Made with Unreal Engine 4Brian Ashcraft — October 7, 2014
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  38. 101Kingdom Hearts III Shows Sora at His Most PowerfulAlexa Ray Corriea — GameSpot — June 16, 2015
  39. 102MagazineKingdom Hearts 3 Sends Sora And Friends to the World of TangledMike Futter — Game Stop — June 16, 2015
  40. 104Star Wars in Kingdom Hearts III? Nomura says it's complicatedMike Minotti — Venture Beat — June 16, 2015
  41. 106The Heartless Dandelions make quite an entrance in Rapunzel's Kingdom of Corona in the #kingdomhearts III trailer!Kingdom Hearts — August 14, 2015
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  47. 117MagazineNomura Shares More Details on Kingdom Hearts III And Its Toy Story WorldKimberley Wallace — GameStop — July 16, 2017
  48. 120Kingdom Hearts III Goes To Infinity And BeyondSquare Enix — July 15, 2017
  49. 122Kingdom Hearts 3 To Have Situation CommandsPramath — Gaming Bolt — January 15, 2017
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  53. 127MagazineKingdom Hearts III Reaches for the StarsKimberley Wallace — GameStop — September 2017
  54. 130Listen To Kingdom Hearts III's Theme Song By Utada HikaruBrian Ashcraft — February 10, 2018
  55. 132New Kingdom Hearts 3 trailer shows off Monsters Inc. worldMichael McWhertor — February 10, 2018
  56. 136Toying around with Kingdom Hearts 3Aoife Wilson — May 18, 2018
  57. 137Kingdom Hearts 3 Shows The Series' Charm Has Not Gone AwayAlessandro Fillari — GameSpot — May 18, 2018
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  60. 141MagazineKingdom Hearts III Finally Gets A Release DateKimberley Wallace — GameStop — June 10, 2018
  61. 143Disney's Frozen Is A World in Kingdom Hearts IIIChris Kohler — June 10, 2018
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  64. 148E3 2018: Kingdom Hearts 3 Pirates of the Caribbean World AnnouncedJonathon Dornbush — IGN — June 11, 2018
  65. 149Kingdom Hearts III – WorldsSquare Enix Japan
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  67. 151Best of E3 2018 AwardsIGN — June 15, 2018
  68. 152It's only the first day of E3 and Kh has already won Momocon E3 Choice 2018 Game Award, and nominated by IGN for Best of E3 and is also a candidate for Unreal E3 Awards 2018!KH13.com — June 12, 2018
  69. 153Resident Evil 2 Wins Top Honor In E3 Game Critics AwardsSteve Watts — GameSpot — July 5, 2018
  70. 155NewsGolden Joysticks 2018 nominees announced, voting open nowTom Hoggins — September 24, 2018
  71. 1562018 Gamers' Choice Awards NomineesMike Glyer — File 770 — November 19, 2018
  72. 162Kingdom Hearts III director explains why Pirates of the Caribbean is backMike Minotti — VentureBeat — June 22, 2018
  73. 163Hands-On: Kingdom Hearts 3 is Fun Even if You've New to the SeriesTony Polanco — Geek.com — July 16, 2018
  74. 165New Kingdom Hearts III Trailer Calls in Big Hero 6Kevin Melrose — Comic Book Resources — September 10, 2018
  75. 166Kingdom Hearts III's New Trailer Shows Off Big Hero 6, Davy Jones, and RoxasHayes Madsen — Twinfinite — September 18, 2018
  76. 167VideoKINGDOM HEARTS III – TGS Big Hero 6 Trailer (Closed Captions)Kingdom Hearts — YouTube — September 17, 2018
  77. 171Kingdom Hearts 3 Opening Song Created By Skrillex and UtadaMichael Beckwith — GameRant — September 28, 2018
  78. 172New Kingdom Hearts 3 Trailer Is Full of PoohTamoor Hussain — GameSpot — November 10, 2018
  79. 173Kingdom Hearts 3 Winnie The Pooh Trailer Analysis – Can This Game Come Out Yet?Andrew Stretch — TechRaptor — November 10, 2018
  80. 174Kingdom Hearts 3 is finally done, Tetsuya Nomura saysMichael McWhertor — November 20, 2018
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  82. 178Kingdom Hearts 3 limited edition PS4 Pro coming Jan. 29Michael McWhertor — December 14, 2018
  83. 180Having regained their humanity, Ienzo and Lea appear to have joined our heroes! Ienzo dedicates himself to his research in Radiant Garden while helping Sora and his allies. Meanwhile, Lea now wields a Keyblade, and throws himself into daily training alongside Kairi.Kingdom Hearts — December 14, 2018
  84. 182Every Secret in Kingdom Hearts III's New Trailer You Probably MissedHayes Madsen — Twinfinite — December 17, 2018
  85. 186Kingdom Hearts III launch updates schedule announcedSal Romano — Gematsu — January 11, 2019
  86. 187MagazineHearts and mindsJen Simpkins — Future plc — February 2019
  87. 188Kingdom Hearts 3 Preview: A Sea of PossibilitiesJonathon Dornbush — IGN — January 17, 2019
  88. 189These Classic Kingdom mini-games may look humble, but are not to be taken lightly. Play them through Sora's Gummiphone in #KingdomHearts III, or get a sneak peek at some in #KHUX now! Photos of the games The Klondike Kid, Mickey's Mechanical Man, and Mickey's Kitten CatchKingdom Hearts — January 18, 2019
  89. 190Kingdom Hearts 3 Gameplay Deep Dive With Its Co-DirectorJonathon Dornbush — IGN — January 21, 2019
  90. 194VideoKingdom Hearts III - E3 2019 ReMind DLC Trailer - PS4Square Enix — YouTube — June 10, 2019
  91. 196Super Smash Bros. Ultimate Dominates The Japan Game Awards 2019Ryan Craddock — Nintendo Life — September 13, 2019
  92. 197Days Gone Rides Off with Three Nominations in This Year's Golden Joystick AwardsStephen Tailby — Push Square — September 20, 2019
  93. 198Titanium Awards 2019Fun & Serious Game Festival — March 9, 2017
  94. 199The Game Awards 2019 Nominees Full ListJeremy Winslow — GameSpot — November 19, 2019
  95. 200The New York Game Awards Announces 2020 NomineesGavin Sheehan — Bleeding Cool — January 2, 2020
  96. 201Annie Awards: 'Frozen 2,' 'Missing Link' Lead Year of Surprises and SnubsCarolyn Giardina — The Hollywood Reporter — December 2, 2019
  97. 2032019 NomineesNational Academy of Video Game Trade Reviewers — January 13, 2020
  98. 2042019 WinnersNational Academy of Video Game Trade Reviewers — February 24, 2020
  99. 2052020 SXSW Gaming Awards Nominees RevealedGrayshadow — NoobFeed — February 17, 2020
  100. 206SXSW 2020 Gaming Award Winners RevealedGrayshadow — Noobfeed — March 25, 2020
  101. 207Here Are the Winners of the Famitsu Dengeki Game Awards 2019Sato — Siliconera — April 18, 2020

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