Skip to content
Curated playlist

Japan Game Award winners

  • Dissidia Final Fantasy8 minDissidia Final Fantasy arrived on the PlayStation Portable in Japan on the 18th of December 2008, and it brought with it a premise that had never been tried before in the franchise: every hero and every villain from the first ten mainline…
  • Final Fantasy XIII10 minFinal Fantasy XIII opens in a place that should not exist: Cocoon, a massive artificial sphere floating above the surface of Gran Pulse, kept aloft by mechanical gods called fal'Cie. Development of the game began in February 2004, and when…
  • Final Fantasy VII Remake13 minFinal Fantasy VII Remake arrived on the 10th of April 2020, nearly a quarter century after the game it set out to reimagine. Square Enix had spent years insisting no remake was in development. The question that hung over the gaming world…
  • Final Fantasy VII Rebirth9 minFinal Fantasy VII Rebirth landed on the PlayStation 5 on the 29th of February 2024 - one of the first major video game releases to arrive on Leap Day. Square Enix chose that date deliberately for a game that had been in active development…
  • Final Fantasy XVI12 minFinal Fantasy XVI arrived on the 22nd of June 2023, carrying the weight of a franchise that had defined Japanese role-playing games for nearly four decades. The sixteenth mainline entry in one of gaming's most storied series, it made an…
  • Final Fantasy IX10 minFinal Fantasy IX arrived on the PlayStation in 2000 carrying a quiet act of rebellion. While its two immediate predecessors had chased a sleeker, more cinematic realism, this ninth entry turned deliberately backward, back to medieval…
  • Final Fantasy XIII-27 minFinal Fantasy XIII-2 arrived in Japanese stores on the 15th of December 2011, carrying an unusual burden: it was designed from the start as an answer to complaints about its predecessor. Square Enix had sold Final Fantasy XIII to roughly…
  • Final Fantasy XV12 minFinal Fantasy XV shipped five million units in its first twenty-four hours, a figure Square Enix said allowed the game to break even on development costs immediately. That launch number was remarkable for a franchise that had been…
  • Final Fantasy X-211 minFinal Fantasy X-2 arrived in Japan in 2003 as something the series had never attempted: a direct sequel. Every numbered Final Fantasy before it told a self-contained story, with new worlds, new heroes, and no obligation to the game before…
  • Sekiro: Shadows Die Twice8 minSekiro: Shadows Die Twice arrived on the 22nd of March 2019 and drew over 108,000 simultaneous players on Steam within hours of launch. That figure made it the highest concurrent debut for any new game released in the first quarter of that…
  • Final Fantasy XIV12 minFinal Fantasy XIV had already failed once. In September 2010, Square Enix released an online game that was so broken, so poorly received, that then-President Yoichi Wada stood up and admitted it had "greatly damaged" the Final Fantasy…
  • Bravely Default12 minBravely Default arrived on the 11th of October 2012, on Nintendo 3DS shelves in Japan and promptly sold 141,529 units in its first week alone, with a sell-through rate above 85%. That debut was strikingly higher than the sales of its…
  • Bloodborne8 minBloodborne is a 2015 action role-playing game that sent players into a rotting Gothic city where the cure was worse than the disease. The city of Yharnam once held a miraculous substance called the Old Blood, capable of healing almost any…

Queue