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PlayStation (console) games

  • Metal Gear Solid (1998 video game)Konami released Metal Gear Solid for the PlayStation in 1998. The game directed by Hideo Kojima required players to navigate a nuclear weapons facility…
  • Capcom vs. SNK: Millennium Fight 2000Capcom released the original game in 2000 for arcades using Sega NAOMI hardware. This specific machine powered the initial arcade experience before a port…
  • Street Fighter CollectionCapcom released Street Fighter Collection in 1997 for the Sega Saturn and PlayStation. The package contained three specific titles from their fighting game…
  • Street Fighter Alpha 2In February 1996, Capcom unveiled Street Fighter Zero 2 at the AOU show in Tokyo. The arcade cabinet introduced a new system called Custom Combo that…
  • Mitsumete KnightKonami and Red Company joined forces to create Mitsumete Knight in 1998. The project began as a modification of Tokimeki Memorial: Forever with You, but the…
  • X-Men vs. Street FighterCapcom released X-Men vs. Street Fighter in September 1996 for the CP System II arcade board. This title marked the company's third fighting game to feature…
  • Street Fighter Alpha 3Street Fighter Alpha 3 arrived in Japanese arcades during the summer of 1998. It ran on Capcom's CP System II hardware, a board that had powered previous…
  • Street Fighter EX2Street Fighter EX2 emerged from a partnership between Capcom and Arika in 1998. The game debuted as a coin-operated arcade machine built on Sony ZN-2…
  • Marvel vs. Capcom: Clash of Super HeroesIn February 1998, the CP System II arcade board powered a new fighting game called Marvel vs. Capcom: Clash of Super Heroes.
  • Marvel Super Heroes vs. Street FighterIn 1997, Capcom released a fighting game that introduced a mechanic players had never seen before. The Variable Assist allowed a player to summon their…
  • X-Men: Children of the Atom (video game)Capcom released X-Men: Children of the Atom on CP System II arcade hardware in December 1994. The game arrived in Japan first, followed by North America and…
  • Final Fantasy VFinal Fantasy V launched in Japan in December 1992, and within a single day it sold roughly 900,000 cartridges. That opening figure was about 4.5 times the…
  • Street Fighter: The Movie (console video game)Capcom released Street Fighter: The Movie for the PlayStation and Sega Saturn in 1995. This title served as a North American launch title for the new console…
  • Fighter MakerAgetec released Fighter Maker as part of its Designer Series for PlayStation consoles. This 3D-based game allowed users to create custom moves for their…
  • Super Gem Fighter Mini MixCapcom released Super Gem Fighter Mini Mix in Japanese arcades during 1997. The cabinet featured the CPS II hardware that powered many of their hit titles…
  • Gensō SuikogaidenKonami released the first volume of Gensō Suikogaiden in the autumn of 1999. This title marked a sharp departure from the role-playing mechanics that defined…
  • Street Fighter AlphaProduction for Street Fighter Alpha began in October 1994 following the release of Darkstalkers: The Night Warriors. Capcom gave its development team only…
  • Final Fantasy VIIFinal Fantasy VII sold over two million copies within three days of its the 31st of January 1997 release in Japan. Thousands of North American retailers…
  • Final Fantasy IXFinal Fantasy IX arrived on the PlayStation in 2000 carrying a quiet act of rebellion. While its two immediate predecessors had chased a sleeker, more…
  • Star Wars: Dark ForcesIn September 1993, Daron Stinnett began writing code for a game engine that would change how players saw the Star Wars universe.
  • Tokimeki Memorial (video game)Players controlling a male freshman at Kirameki High School face a unique mechanic called the bomb. Neglected girls who are not dated frequently become angry…
  • Doom (1993 video game)In November 1992, five people gathered in a dark office building they called Suite 666 to begin work on a new game. John Carmack started technical research…
  • Silent Hill (video game)The year 1996 marked the start of development for a project that would change video game history. Team Silent, a group within Konami Computer Entertainment…
  • Suikoden (video game)Konami Computer Entertainment Tokyo spent roughly two years crafting the first Suikoden game. Scenario writer Yoshitaka Murayama drew inspiration from…
  • Snatcher (video game)Hideo Kojima stood in a Konami office in 1987, staring at a blank document. He wanted to make a game that felt like a movie.
  • Final Fantasy IIFinal Fantasy II launched on the 17th of December 1988, almost exactly one year after the original game, and Square's small team of around ten people had…
  • Final Fantasy (video game)Final Fantasy arrived in Japan in 1987 as a last-ditch effort by a company that nearly did not survive to publish it. Square was threatened with bankruptcy.
  • Final Fantasy IVFinal Fantasy IV arrived in Japan in 1991, and with it came Cecil Harvey, a dark knight who steers warships through the sky for the Kingdom of Baron.
  • Final Fantasy VIFinal Fantasy VI arrived in Japanese homes on the 2nd of April, 1994, carrying a premise that broke from every rule the series had established.
  • Final Fantasy VIIIFinal Fantasy VIII sold 2.21 million copies on its first day of release in Japan, grossing the equivalent of $151 million in a single day.
  • Vagrant StoryVagrant Story arrived on the PlayStation on the 10th of February 2000 in Japan, and it came with a peculiar design decision: no shops.
  • Suikoden IIIn the winter of 1993, Yoshitaka Murayama and Junko Kawano stood before a blank canvas at Konami. They were tasked with creating an RPG for an internal…
  • Space InvadersTomohiro Nishikado spent a year designing Space Invaders in 1978. He worked alone to create custom hardware for the arcade cabinet.
  • Final Fantasy TacticsFinal Fantasy Tactics arrived in Japan on the 20th of June 1997, bundled with a demo disc for SaGa Frontier, and it told a story most players had never…