Final Fantasy VII Remake
Final Fantasy VII Remake arrived on the 10th of April 2020, nearly a quarter century after the game it set out to reimagine. Square Enix had spent years insisting no remake was in development. The question that hung over the gaming world was not merely whether it would happen, but whether any team could faithfully reconstruct something that millions of people already held as a personal landmark. When the announcement finally came at Sony's E3 conference in 2015, Square Enix's stock climbed to its highest point since November 2008. The reveal trailer gathered more than 10 million views on YouTube within two weeks.
The subject here is not just a game but a reckoning: how do you remake something beloved without diminishing it? The answer the team arrived at was not to replicate the original Final Fantasy VII but to expand it, starting with just one city. That city is Midgar, a vast industrial metropolis run by the Shinra Electric Power Company, which extracts the planet's life force as fuel. Players step into the role of Cloud Strife, a mercenary hired by an ecological resistance group called AVALANCHE to blow up Shinra's Mako reactors. What unfolds from there reaches well beyond the scope of the 1997 original's Midgar section, drawing on decades of expanded lore and adding entirely new narrative threads.
Hironobu Sakaguchi produced the original Final Fantasy VII and co-wrote it alongside director Yoshinori Kitase and character designer Tetsuya Nomura. That 1997 game was a commercial and critical milestone, establishing the Final Fantasy franchise's mainstream reach. A PlayStation 2 remake was announced in the early 2000s alongside remakes of Final Fantasy VIII and IX, but it was abandoned when the challenge of developing for new hardware proved too great.
Demand spiked again after a PlayStation 3 tech demo at the 2005 Electronic Entertainment Expo showcased the opening of Final Fantasy VII using Square's Crystal Tools engine, then known by the codename "White Engine". The game's approaching tenth anniversary in 2007 renewed speculation. On both occasions, Square deflected, citing the difficulty of developing for modern hardware and the need to cut content for any manageable remake.
The project finally gained traction when producer Shinji Hashimoto raised the idea with Kitase, Nojima, and Nomura. All three had reached what they described as "that age": a point where waiting any longer meant they might not be alive to see it through, or would be too old to do it justice. Passing the project to younger developers did not feel right to them. A separate motivation was Square Enix's push to build a robust library of PlayStation 4 titles, and the team believed a Final Fantasy VII remake would draw players to the console. Nomura was appointed director when the project was greenlit, though he only learned of this after seeing himself credited in an internal company presentation video. At the time, he was simultaneously directing Kingdom Hearts III.
Full production on Final Fantasy VII Remake began by late 2015, led by Business Division 1, an internal team within Square Enix. The team faced an early foundational choice: remaster the original with improved visuals, or rebuild everything from scratch. They chose the latter, because the original's graphics and mechanics had become dated by modern standards. The goal was for the game to feel both "new and nostalgic" for returning players while standing alone for newcomers.
Rather than adapting Advent Children's character models, which were built on decade-old technology, Nomura designed new models that balanced the realism of that film with cartoon stylization. He oversaw the main character designs himself, while designer Roberto Ferrari handled secondary characters. Character modeling was supervised by Visual Works, Square Enix's CGI division. Cloud's initial redesign diverged significantly from the original concept before being revised to align more closely with Nomura's 1997 vision. Tifa's design was altered to look more realistic after developers concluded her original look would not hold up in combat sequences.
For the engine, Square Enix licensed Epic Games' Unreal Engine 4, collaborating with Epic Games Japan to optimize it for the project. The development team received technical assistance from the Kingdom Hearts III team, which had used the same engine. Lighting was enhanced using the Enlighten engine. Square Enix initially partnered with CyberConnect2 to assist with action gameplay, but in 2017 the project shifted to being primarily an internal development effort.
The scope question was the most consequential decision the team made. Two options were on the table: release the full original story in a single game, or expand each section across multiple releases. The team quickly determined that too many parts of the original were considered essential by fans to cut anything. A single release with full depth was not viable without major omissions. Naoki Hamaguchi, who joined as co-director after previously working as a programmer on Lightning Returns: Final Fantasy XIII and as project lead on Mobius Final Fantasy, helped shape the expanded multi-part format. Midgar was chosen as the focus of the first installment because of its iconic status within the community.
Scenario writer Kazushige Nojima completed the script for the Midgar section in December 2015. Despite having an existing story to draw from, Nojima was brought back to create new material, because the team needed to carefully navigate what could be carried over from the 1997 original and what required adjustment given changes in social norms. Kitase noted that the themes of economic inequality, corporate monopoly, and environmentalism remained relevant more than two decades on.
The narrative introduces Whispers, ghost-like entities that enforce the "course of destiny" by correcting any deviations from the original story's events. This device allowed the writers to acknowledge the existence of prior expanded-universe entries, the Compilation of Final Fantasy VII, as canon. Kitase explicitly stated that all lore from Compilation works forms the base of the remake's canon going forward. Sephiroth, the iconic antagonist, appears during the Midgar segment despite not being formally introduced in this section of the original game; his expanded presence came from co-director Hamaguchi pitching an alternate ending in which Cloud fights him directly.
Character personalities were revisited throughout. Cloud's coldness was reframed as a mask for deep insecurity rather than genuine self-assurance. Tifa's drive for revenge against Shinra is complicated by her reluctance toward violence. Barret's passion serves as the force that draws others to AVALANCHE's cause. Nojima worked to make the interactions among these three characters feel organic. The roles of previously minor AVALANCHE members Biggs, Wedge, and Jessie were significantly expanded to deepen both Cloud's development and the world's texture. An intimate one-on-one conversation scene, determined by player choice, was included as a deliberate callback to the "date" scene in the original.
Teruki Endo, who had previously worked on Monster Hunter World, served as battle director for Final Fantasy VII Remake. The team wanted to preserve the Active Time Battle system from the original game while merging it with real-time action inspired by Dissidia Final Fantasy. In the Remake system, the ATB gauge fills gradually through attacks; once charged, players can pause the action to access magic, items, and special moves. Party members can be switched at any time, each with distinct fighting styles: Cloud uses close-quarters melee, Barret fires from range. Limit Break gauges allow more powerful attacks when fully charged.
The soundtrack is primarily arrangements of pieces Nobuo Uematsu composed for the 1997 original, supplemented by original tracks from Masashi Hamauzu and Mitsuto Suzuki, both series veterans. Uematsu contributed one new composition: the theme song, "Hollow", performed by Yosh of Survive Said the Prophet. It was the first collaboration between Uematsu and Kitase since Final Fantasy X in 2001; Kitase had expected Uematsu to decline, given that he had left Square Enix and established a solo career. Nomura specified that "Hollow" should be a rock song with male vocals that conveyed an image of rain, reflecting Cloud's state of mind.
The game uses adaptive music, with multiple arrangements of a track playing simultaneously and fading in or out depending on the player's actions, such as entering or leaving a battle. Arrangements also shift mid-battle to match the emotional tone the developers wanted to deliver in a given moment. Because the game features full voiced dialogue in cutscenes, the sound team rearranged several tracks to fit spoken lines while preserving the original melodies.
Final Fantasy VII Remake sold more than 3.5 million copies in its first three days, making it the fastest-selling PlayStation 4 exclusive to that point. It surpassed the three-day launch sales of Marvel's Spider-Man, which sold 3.3 million in 2018, and God of War, which sold 3.1 million the same year. By August 2020, PS4 sales had grown to over 5 million. By March 2025, total sales across all platforms reached 8.7 million copies. In Japan alone, it sold over one million copies in its first week, selling out in many stores.
In North America, Remake was the top-selling game of April 2020 and the third best-selling game of the full year, behind Call of Duty: Modern Warfare and Animal Crossing: New Horizons. In Germany, it sold more than 100,000 units within a few days, earning a Gold Sales Award from trade association GAME. In the United Kingdom, it debuted at the top of the weekly sales chart with an estimated 60,000 physical units sold in its first weekend.
Critics gave it "generally favorable" reviews on Metacritic. Reviewers praised the graphics, gameplay, narrative, and music. Tom Marks of IGN called it a "complete reinvention". Tamoor Hussain of GameSpot described it as rich with previously unexplored detail that presents fresh perspectives. Eurogamer went so far as to rate the remake superior to the original. Criticism focused on linear level design and repetitive side-quests, with some outlets noting padding in certain sections. Easy Allies reported finishing the main game in 38 hours with side-quests still remaining. At The Game Awards 2020, the game received nominations for Game of the Year, Best Game Direction, Best Narrative, Best Art Direction, Best Score/Music, and Best Role-Playing Game.
Final Fantasy VII Remake Intergrade, an upgraded PlayStation 5 version, was released on the 10th of June 2021. It included improved visuals, shorter load times, and a PS5-exclusive DLC episode, Episode Intermission, featuring Yuffie Kisaragi of Wutai on a mission to steal Shinra's "Ultimate Materia". The PS4-to-PS5 upgrade was free, though the Intermission DLC required a separate purchase for upgrade users. A Windows port through the Epic Games Store followed on the 16th of December 2021 but was criticized for stuttering and poor optimization; it reached Steam on the 17th of June 2022.
Ports for Nintendo Switch 2 and Xbox Series X/S were both released on the 22nd of January 2026. These versions introduced a new "Streamlined Mode" that maximizes HP, MP, and ATB gauges and caps all attacks at 9,999 hit points, allowing less experienced players to move through the story without combat difficulty. For a limited time ending the 31st of January 2026, digital purchases on Switch 2 and Xbox included the original Final Fantasy VII as a bundled bonus. A playable demo was released for both platforms on the 16th of December 2025.
The second game in the trilogy, Final Fantasy VII Rebirth, was released on the 29th of February 2024. A third and final entry is currently in development for Nintendo Switch 2, PlayStation 5, Xbox Series X/S, and Windows. Square Enix also published a novel, Final Fantasy VII Remake: Traces of Two Pasts, focused on the backstories of Tifa and Aerith, and a remaster of the 2007 prequel Crisis Core: Final Fantasy VII arrived in December 2022 under the title Crisis Core: Final Fantasy VII Reunion. Music from Remake appeared in the 2023 rhythm game Theatrhythm Final Bar Line, keeping the soundtrack in circulation as the trilogy continues toward its conclusion.
Up Next
Continue Browsing
Common questions
When was Final Fantasy VII Remake released?
Final Fantasy VII Remake was released on the 10th of April 2020 for PlayStation 4. A PlayStation 5 and Windows version, Final Fantasy VII Remake Intergrade, followed on the 10th of June 2021, and ports for Nintendo Switch 2 and Xbox Series X/S launched on the 22nd of January 2026.
How many copies did Final Fantasy VII Remake sell?
Final Fantasy VII Remake sold more than 3.5 million copies in its first three days, making it the fastest-selling PlayStation 4 exclusive at the time. By March 2025, total worldwide sales had reached 8.7 million copies across all platforms.
Who directed Final Fantasy VII Remake?
Tetsuya Nomura served as director, with Yoshinori Kitase as producer, Kazushige Nojima as writer, Motomu Toriyama and Naoki Hamaguchi as co-directors, and Nobuo Uematsu contributing to the music.
How is Final Fantasy VII Remake different from the original 1997 game?
Final Fantasy VII Remake replaces the original's turn-based combat with a real-time action system using an altered Active Time Battle gauge. It expands the Midgar section of the original into a full-length game with new characters, expanded story material, and new plot elements including the Whispers, entities that enforce the original game's timeline.
What is the story of Final Fantasy VII Remake about?
Final Fantasy VII Remake follows Cloud Strife, a former Shinra soldier working as a mercenary, who joins AVALANCHE, an ecological resistance group, to fight the Shinra corporation's extraction of the planet's life energy in the city of Midgar. The story expands on the original with new character arcs and introduces supernatural entities called Whispers that try to keep events on their original course.
Is Final Fantasy VII Remake part of a trilogy?
Final Fantasy VII Remake is the first in a planned trilogy remaking the 1997 game Final Fantasy VII. The second entry, Final Fantasy VII Rebirth, was released on the 29th of February 2024, and the third and final game is currently in development for Nintendo Switch 2, PlayStation 5, Xbox Series X/S, and Windows.
All sources
186 references cited across the entry
- 2NewsRedesigning Midgar, Final Fantasy VII Remake's gritty cyberpunk metropolisAndrew Webster — April 9, 2020
- 3News'Final Fantasy VII' Remake Sells 3.5M Copies Over Launch WeekendApril 21, 2020
- 5NewsFinal Fantasy VII Remake still has ATB … kindaJune 11, 2019
- 6NewsFinal Fantasy VII Remake hands-on preview - the biggest JRPG everJune 12, 2019
- 8How Square Enix created the Summons in Final Fantasy VII RemakeHamaguchi, Naoki
- 9Final Fantasy VII Remake2020
- 10Who is Suzie Yeung ? FF7 Remake Yuffie DLC Voice Actor List RevealedIyane Agossah — April 13, 2021
- 11Introducing the FINAL FANTASY VII REMAKE development teamNovember 25, 2019
- 12How The Final Fantasy VII Remake Came to BeNakamura, Toshi — June 24, 2015
- 13VideoInside FINAL FANTASY VII REMAKE – Episode 1: IntroductionSquare Enix — March 16, 2020
- 15Final Fantasy VII Remake Changed Cloud's Design, Nomura Says It Is Closest to the OriginalSiliconera — February 7, 2018
- 16Tifa's Outfit Changed in Final Fantasy VII Remake on Advice From Ethics DepartmentNathan P. Gibson — June 21, 2019
- 19VideoInside FINAL FANTASY VII REMAKE – Episode 2: Story and CharactersSquare Enix — March 24, 2020
- 24'Final Fantasy VII' Director on 'Twin Peaks', Princess Di, and High-Res Star DestroyersKlepek, Patrick — April 7, 2020
- 25櫻井孝宏にとってのクラウドとは?『FFVIIリメイク』クラウド役・櫻井孝宏さんインタビューFebruary 13, 2020
- 26Final Fantasy VII Remake Has A Completely New Voice CastComic Book — June 17, 2019
- 27John Eric Bentley on creating a voice for Barret Wallace in Final Fantasy 7 remakeShacknews — April 20, 2020
- 29VideoInside FINAL FANTASY VII REMAKE – Episode 5: Graphics and Visual EffectsSquare Enix — April 17, 2020
- 30The music of FINAL FANTASY VII REMAKE - comments from the composersFINAL FANTASY VII REMAKE Team
- 31FFVII Remake: Interview with Nomura Tetsuya and Kitase YoshinoriApril 17, 2020
- 32Introducing the FINAL FANTASY VII theme song by Nobuo UematsuFINAL FANTASY VII REMAKE Team — January 31, 2020
- 34VideoInside FINAL FANTASY VII REMAKE – Episode 4: Music and Sound EffectsSquare Enix — April 8, 2020
- 35NewsFinal Fantasy VII Remake E3 2019 Preview - Blend of Real-Time, TacticalJune 16, 2019
- 36NewsFinal Fantasy VII Remake hands-on: Already feels like the one for jaded JRPG fansSam Machkovech — June 15, 2019
- 37NewsFinal Fantasy VII Remake Preview: A Stunning, Faithful Recreation Of A ClassicEwan Moore — June 13, 2019
- 38NewsFinal Fantasy VII Remake hands-on – My reservations are goneJune 13, 2019
- 39NewsI never played the classic RPG 'Final Fantasy VII' from 1997, but I just played the gorgeous new remake and it's pretty greatBen Gilbert — June 14, 2019
- 40News'Final Fantasy VII' Remake Wins Best of Show at E3 2019June 27, 2019
- 41Unreal E3 Awards 2019 - Eye CandyEpic Games — May 30, 2019
- 42Final Fantasy VII Remake's TGS trailer is full of familiar scenesAndrew Webster — September 11, 2019
- 43Final Fantasy 7 remake is a timed exclusive for PS4 until 2021Charlie Hall — December 10, 2019
- 44Final Fantasy 7 Remake's timed exclusivity now ends in April 2021Steven Messner — February 5, 2020
- 45Final Fantasy 7 Remake delayed to April 2020Heather Wald — January 14, 2020
- 46Final Fantasy 7 Remake demo out nowWesley Yin-Poole — Eurogamer — March 2, 2020
- 47Square Enix Shipping Final Fantasy VII Remake Physical Copies Early to Australia and EuropeLada, Jenni — Siliconera — March 30, 2020
- 48People Are Already Playing Final Fantasy VII Remake in AustraliaMike Fahey — April 1, 2020
- 49We did it. #FinalFantasy7Remake is real. My sincerest thanks to the incredibly talented team at SE Japan and all my kickass co-workers at SE America for making this an amazing experience. Oh, and since you shouldn't be outside, please enjoy this out-of-home ad in Los Angeles.😊Neal Pabon — April 11, 2020
- 51Final Fantasy 7 Remake Intergrade: Square Enix Clarifies Yuffie Episode Is PS5 ExclusiveJordan Oloman — February 26, 2021
- 52Final Fantasy VII Remake Intergrade Yuffie DLC Officially Titled Episode INTERmissionRobert Ramsey — April 13, 2021
- 55Final Fantasy 7 Remake coming to PC — with $69.99 console game pricingMichael McWhertor — 2021-12-10
- 56NewsFinal Fantasy 7 Remake's PC port is a major disappointmentWes Fenlon — 2021-12-17
- 57Final Fantasy 7 Remake On PC Has Some Major ProblemsAdam Bankhurst — 2021-11-01
- 58Final Fantasy 7 Remake Intergrade coming to SteamMichael McWhertor — June 16, 2022
- 61FINAL FANTASY VII REMAKE INTERGRADE is coming to Xbox Series XS this Winter!Duncan Heaney — 2025-06-08
- 69Why is Final Fantasy VII Remake Intergrade Such A Big Deal?Danielle Partis — 2025-09-12
- 71Final Fantasy VII Remake will be a trilogyZack Zwiezen — 2022-06-16
- 72Final Fantasy 7 Remake Switch 2 And Xbox Release Date Set, Full Trilogy ComingDarryn Bonthuys — September 12, 2025
- 73Crisis Core: Final Fantasy 7 Reunion Arrives This DecemberRyan Dinsdale — September 13, 2022
- 74Crisis Core: Final Fantasy 7 Reunion Team Discusses Changes Coming To Game And If Zack Or Cloud Is The Better CharacterJessica Howard — July 7, 2022
- 75Theatrhythm Thursday: The Theatrhythm Final Bar Line track listDuncan Heaney — Square Enix North America — 8 December 2022
- 80Final Fantasy VII Remake ReviewsApril 10, 2020
- 81Test: Final Fantasy 7 Remake (Rollenspiel)April 6, 2020
- 82Review: Final Fantasy VII RemakeChris Carter — April 6, 2020
- 83Review: Final Fantasy VII Remake Intergrade (INTERmission Yuffie DLC)Chris Carter — 9 June 2021
- 84Review: Final Fantasy VII RemakeBradley Ellis — April 6, 2020
- 85MagazineFinal Fantasy VII Remake reviewReid McCarter — April 6, 2020
- 86Final Fantasy 7 Remake review - a faithful retread, with a few missteps along the wayAoife Wilson — Gamer Network — April 6, 2020
- 87Famitsu Review Scores: Issue 1637Sal Romano — April 15, 2020
- 88MagazineFinal Fantasy VII Remake Review – Old Friends And New LifeJoe Juba — April 6, 2020
- 89Final Fantasy VII Remake Review: Not a cloud in the skyJason Faulkner — April 6, 2020
- 90Final Fantasy 7 Remake Intergrade Review - Materia ImprovementsTamoor Hussain — 9 June 2021
- 92Review: Final Fantasy VII RemakeApril 10, 2020
- 93Final Fantasy 7 Remake ReviewTom Marks — April 6, 2020
- 94Test du jeu Final Fantasy VII Remake sur PS4Anagund — Webedia — April 6, 2020
- 95Test FF7 Remake Intergrade: Plus beau que jamais sur PS5 !L'avis de TheXsable — 9 June 2021
- 96JournalFinal Fantasy VII RemakeApril 20, 2020
- 98Final Fantasy VII Remake ReviewAlex Fuller — April 15, 2020
- 99Final Fantasy 7 Remake review - Victory FanfareGreg Burke — April 6, 2020
- 100NewsFinal Fantasy VII Remake review – a classic game reaches new heightsSteve Boxer — April 8, 2020
- 101Final Fantasy 7 Remake Review: A Classic's Long-Awaited Revival is Exhilarating, Tedious, and Shocking All at OnceKat Bailey — Gamer Network — April 6, 2020
- 102Final Fantasy 7 Remake spoiler-free review – this game are sickApril 6, 2020
- 104Final Fantasy 7 Remake Review - Cruel One-Winged Angel's ThesisTamoor Hussain — CBS Interactive — April 6, 2020
- 106NewsYou should be using all this extra time to play 'Final Fantasy VII Remake'Nahila Bonfiglio — April 17, 2020
- 108There are four Sephiroths in Final Fantasy 7 RemakeApril 29, 2020
- 109Review: FFVII Remake Intergrade Builds a FoundationJune 21, 2021
- 111Final Fantasy VII Remake Intergrade review — Echoes of the PastDecember 16, 2021
- 112NewsFinal Fantasy 7 Remake launch numbers broke 3.5 million in first 3 daysConnor Sheridan — April 21, 2020
- 113NewsFinal Fantasy 7 Remake Is The Fastest-Selling PS4 ExclusiveScott Baird — April 21, 2020
- 114News"Final Fantasy VII Remake" Hits Record 3.5 Million Downloads in First 3 DaysSamson Amore — April 21, 2020
- 115NewsFinal Fantasy 7 Remake hits 5m soldWesley Yin-Poole — August 7, 2020
- 116Final Fantasy 7 Remake Crosses the 7 Million Copies Sold MarkKhayl Adam — 2023-09-15
- 117Final Fantasy 7 Remake 3 will not 'compromise on graphics whatsoever' despite move to multiplatform releaseConnor Makar — Gamer Network — February 16, 2026
- 118Famitsu Sales: 4/6/20 – 4/12/20Sal Romano — Gematsu — April 16, 2020
- 119Magazine『FF7 リメイク』発売3日で世界販売本数350万本突破!日本国内でも100万本以上を売り上げApril 21, 2020
- 120MagazineFF7 Remake well received in Japan despite lockdown – but Switch hardware sales plunge as supply tightensSeth Barton — April 20, 2020
- 121Final Fantasy 7 Remake Is April 2020's Best-Selling Game, Sets Franchise RecordAdam Bankhurst — Ziff Davis — May 22, 2020
- 123NewsUK Charts: Final Fantasy 7 Remake is No.1 as boxed market grows againApril 12, 2020
- 124NewsFinal Fantasy VII Remake Fares Admirably at UK Retail Amid Coronavirus CrisisSammy Barker — Gamer Network — April 12, 2020
- 125Glorreiche Rückkehr: game Sales Award für FINAL FANTASY VII Remakegame – Verband der deutschen Games-Branche — April 15, 2020
- 126Editors' Choice: Final Fantasy VII Remake is Worthy of its NameApril 24, 2020
- 127IGN JAPAN ゲームオブザイヤー2020 今年のベストゲームTOP 10December 10, 2020
- 130RPG Site Best of 2020 Awards - our picks for the best of the yearDecember 30, 2020
- 132Final Fantasy VII Remake and Hideo Kojima Win at CEDEC Awards 2020September 3, 2020
- 133Voting is live for the Golden Joystick Awards 2020 nominationsGene Park — November 18, 2020
- 134The Last of Us 2 Wins Ultimate Game of the Year at the Golden Joystick AwardsAli Jones — 2020-11-24
- 135The Game Awards 2020: Complete Winners ListAlex Stedman — 2020-12-10
- 136Animal Crossing Nominated For New York Game Awards' GOTY, Will Be Co-Hosted By Reggie Fils-AiméRyan Craddock — Gamer Network — January 6, 2021
- 1372021 BAFTA Games Awards: The WinnersBritish Academy of Film and Television Arts — March 2021
- 138Hades wins Game of the Year at DICE Awards 2021Jeffrey Rousseau — April 22, 2021
- 139Soundtrack Album of the YearThe Japan Gold Disk Award — January 1, 2021
- 141Monster Hunter Rise, Ghost of Tsushima Share Japan Game Awards 2021 Grand AwardKite Stenbuck — October 2, 2021
- 142Valve Announces Winners for The Steam Awards 2022Aaron Chow — January 5, 2023
- 143The Final Fantasy VII Remake Is Looking HotJason Schreier — December 5, 2015
- 144Final Fantasy VII Remake's Kitase Discusses Game's Battle System in VideoDecember 6, 2015
- 145Final Fantasy 7 retrospective - The game that killed SquaresoftRick Stanton — Gamer Network — June 2, 2013
- 146MagazineThe Making Of: Final Fantasy VIIMay 2003
- 147More Compilation of Final Fantasy VII detailsChris Kohler — CBS Interactive — September 24, 2004
- 148Square Enix Responds to PS3 FF7 RumorsJeremy Dunham — Ziff Davis — May 23, 2006
- 149FFVII Remake 'Looking Pretty Unrealistic'Kris Pigna — Ziff Davis — February 21, 2010
- 150E3 2005: Eyes-on the Final Fantasy VII Tech DemoJason Allen — Ziff Davis — May 16, 2005
- 151Final Fantasy VII remake isn't happeningJames Orry — Candy Banana — June 5, 2007
- 152Kitase: Final Fantasy VII to be remade only if takes a year to do soStephany Nunnaley — VG247 — February 20, 2010
- 153Wada: Final Fantasy VII remake would kill franchiseBrenna Hillier — VG247 — June 26, 2012
- 154Nomura: New Titles Take Priority Over Final Fantasy VII RemakeAnoop Gantayat — Andriasang.com — May 16, 2012
- 155Magazine"If I remade Final Fantasy VII, I'd be tempted to delete things" - FFXIII-2 producerEdwin Evans-Thirlwell — November 28, 2011
- 156Final Fantasy remakes sold separatelyYukiyoshi Ike Sato — CBS Interactive — October 30, 2013
- 157Square Enix Once Promised Final Fantasy VII, VIII And IX RemakesEugene — Curse, Inc. — October 26, 2013
- 158JournalFamitsu WeeklyEnterbrain — June 25, 2015
- 159Magazine10 Questions And Answers About The Final Fantasy VII RemakeJoe Juba — GameStop — April 11, 2016
- 160Final Fantasy VII Remake details: reason for multi-part release, CyberConnect2 collaboration, moreSal Romano — CraveOnline — December 7, 2015
- 161Final Fantasy VII Remake development shifts from external cooperation to internal focusSal Romano — Gematsu — May 29, 2017
- 162Why Square Enix Decided To Finally Make The Final Fantasy VII RemakeSato — Curse, Inc. — June 19, 2015
- 163Square Enix is hiring for the Final Fantasy 7 RemakeSherif Saed — Videogaming247 Ltd — May 25, 2017
- 164Final Fantasy 7 remake was underway before the PS4 PC port was announcedMartin Robinson — Gamer Network — June 17, 2015
- 165Final Fantasy VII Remake part one scenario complete UpdateSal Romano — CraveOnline — December 15, 2015
- 166Final Fantasy VII Remake staff discuss voiced dating scenes, mini-games, moreSal Romano — CraveOnline — December 21, 2015
- 167Square Enix, Geomerics make Enlighten lighting-tech pact after bright results in FFVII RemakeJeff Grubb — VentureBeat — July 6, 2016
- 168Nobuo Uematsu Confirmed To Be Working On Music For Final Fantasy VII RemakeSato — Curse, Inc. — May 14, 2018
- 169Final Fantasy 7 Remake Replaces Longtime Cloud Strife Voice ActorMatt Kim — Gamer Network — June 12, 2019
- 170Final Fantasy VII Remake producer Yoshinori Kitase shares post-E3 2019 messageSal Romano — CraveOnline — June 15, 2019
- 171Unreal Engine 4 Powering FINAL FANTASY VII REMAKE DevelopmentDecember 7, 2015
- 172Final Fantasy VII Remake by Square Enix - E3 2019 InterviewJune 13, 2019
- 174BookFinal Fantasy 7 Remake Ultimania Book Interview With Nomura, Kitase, And NojimaSquare Enix — 2020
- 175The FINAL FANTASY VII REMAKE team discuss story, Sephiroth and moreDuncan Heaney — April 16, 2020
- 176Final Fantasy 7 Remake Announced by Sony at E3 2015Peter Brown — CBS Interactive — June 16, 2015
- 1774Gamer.netAki Gotsuki — Aetas Inc. — June 18, 2015
- 178E3 2015: Final Fantasy 7 Remake Boosts Square Enixs StockCassidie Moser — Ziff Davis — June 16, 2015
- 179FFVII Remake Trailer Surpasses 10 Million Views, By Far Most Popular E3 2015 VideoJonathan Leack — CraveOnline — June 30, 2015
- 180MagazineFinal Fantasy VII Remake steals the show at Sony's PlayStation ExperienceMatt Kamen — December 5, 2015
- 181Final Fantasy VII Remake producer Yoshinori Kitase talks progress and more in Weekly FamitsuSal Romano — CraveOnline — February 2, 2017
- 182Square Enix Kicks off Final Fantasy 30th Anniversary CelebrationUBM TechWeb — January 31, 2017
- 183New Kingdom Hearts III and Final Fantasy VII Remake screenshots shown at MAGIC 2017Sal Romano — CraveOnline — February 8, 2017
- 184Kingdom Hearts III's director says he's putting equal effort into Final Fantasy VII RemakeMegan Farokhmanesh — June 14, 2018
- 185The Final Fantasy 7 remake skipped E3, but it's still in active developmentJames O'Conner — VG247 — June 15, 2018
- 186A New Look at Final Fantasy VII RemakeYoshinori Kitase — PlayStation — May 9, 2019
- 187Final Fantasy VII Remake Release Date Announced - E3 2019Jonathan Dornbush — Ziff Davis — June 9, 2019
- 188Square Enix uncertain how many games will span the Final Fantasy VII Remake project Update 2Sal Romano — CraveOnline — June 11, 2019
- 189Final Fantasy VII Remake E3 2019 trailer, stage demo; special editions announcedSal Romano — CraveOnline — June 11, 2019