Curated category
Video games adapted into comics
- Assassin's CreedIn 2007, a game called Assassin's Creed arrived on PlayStation 3 and Xbox 360. It was created by Patrice Désilets, Jade Raymond, and Corey May at Ubisoft…
- Metal GearHideo Kojima designed the original Metal Gear, which debuted in Japan and Europe in 1987 for the MSX2 computer platform.
- Call of DutyThe first Call of Duty game arrived on the 29th of October 2003. It was a World War II shooter built on id Tech 3 technology and developed by Infinity Ward.
- Heroes of the StormBlizzCon 2010 marked the first public glimpse of a project called Blizzard DOTA, a custom map built for StarCraft II: Wings of Liberty.
- Kingdom HeartsSquare Enix released the first Kingdom Hearts game in Japan on the 28th of March 2002. Tetsuya Nomura served as director for this initial release, marking…
- Resident EvilIn 1993, Capcom executive Tokuro Fujiwara instructed developer Shinji Mikami to create a new game using elements from his 1989 Famicom title Sweet Home.
- Street FighterIn August 1987, an arcade cabinet bearing the name Street Fighter opened its doors to players in Japan. Takashi Nishiyama and Hiroshi Matsumoto designed this…
- The Legend of ZeldaIn the hillsides and forests surrounding Sonobe, Japan, a young boy named Shigeru Miyamoto wandered into a cave with only a lantern for light.
- Silent HillKonami Computer Entertainment Tokyo began work on the first game in September 1996. A group of staff members within that studio formed what would become…
- Mass EffectIn 2148, humanity discovered an alien outpost on Mars that contained a mass relay. This artifact enabled faster-than-light travel to other relays scattered…
- Silent Hill (video game)The year 1996 marked the start of development for a project that would change video game history. Team Silent, a group within Konami Computer Entertainment…
- Tom Clancy's Splinter CellUbisoft Montreal spent two years building the first Splinter Cell game before releasing it as an exclusive title for the Xbox in 2002.
- Mortal KombatIn 1991, four people began work on a project that would change video games forever. Ed Boon handled programming while John Tobias managed art and story.
- WarcraftIn 1994, Blizzard Entertainment released Warcraft: Orcs & Humans on PC and Macintosh systems. This title marked the beginning of a franchise that would…
- Fate/stay nightOn the 30th of January 2004, Type-Moon released Fate/stay night for Windows PCs. Kinoko Nasu first began writing the story while he was a college student.
- TekkenIn 1994, Namco released the first Tekken arcade cabinet, marking a pivotal shift in video game history. This machine ran on the Namco System 11 board and…
- DarkstalkersIn 1994, Capcom released Darkstalkers: The Night Warriors in Japanese arcades. This release marked a departure from the realistic martial arts style that…
- EverQuestJohn Smedley secured funding for a three-dimensional game in 1996, inspired by the success of Meridian 59. He hired programmers Brad McQuaid and Steve Clover…
- DaikatanaIn 2455 AD, a plague-ridden Dr. Toshiro Ebihara visits swordmaster Hiro Miyamoto with a desperate plea. Kage Mishima has stolen the Daikatana and altered…
- Final FantasyHironobu Sakaguchi stood at the edge of a career cliff in 1987. Square, the company he worked for, faced financial trouble and potential bankruptcy.
- Ultima (series)Richard Garriott released Akalabeth: World of Doom in 1979, a simple dungeon crawler that would eventually evolve into the Ultima series.
- Dead or Alive (franchise)In 1996, the first Dead or Alive game released on arcade hardware introduced a three-button control scheme that changed how players approached fighting games.
- Suikoden IIIThe sky over the Grasslands turned gray as Hugo of the Karaya Clan fled his burning village. He carried no weapon, only a truce offer that had failed before…