The Legend of Zelda
The Legend of Zelda first reached players in Japan in February 1986, arriving on the Famicom Disk System as something few had seen before: a game with no hand-holding, a vast world to wander, and a battery-backed save function that let you walk away and return days later. That save feature, unremarkable today, was a first for console games. A boy named Link, wearing a green tunic and pointed cap, stood at the edge of an enormous landscape and waited for the player to decide what to do next.
The series was created by Shigeru Miyamoto and Takashi Tezuka, two Nintendo designers who wanted to build something that felt alive. In the nearly four decades since, the franchise has grown to 21 mainline entries, multiple spin-offs, an animated television series, manga adaptations, symphony concerts, and art books that topped sales charts. Several individual Zelda games hold the highest critical scores ever recorded. This documentary asks how a cave in the hills of Sonobe, Japan, planted the seed for all of it.
Shigeru Miyamoto drew the core feeling of Zelda from his own childhood. Growing up near Sonobe, Japan, he explored the hillsides and forests on his own. One day he found a cave entrance in the woods. After hesitating, he walked in, carrying a lantern into the dark. That specific memory, the mix of fear and curiosity at an unknown threshold, became the emotional blueprint for every dungeon in the series.
Takashi Tezuka shaped the story and setting. He wanted a fairytale adventure game and turned to fantasy literature for reference, drawing from J. R. R. Tolkien's The Lord of the Rings. The location called Death Mountain began as a working title for the legend of the Triforce, written with inspiration from the battles of medieval Europe. The French version of A Link to the Past named the Master Sword "Excalibur", a deliberate echo of the King Arthur legend. Link's horse was named after Epona, the Celtic goddess of fertility. Princess Zelda herself was named after the American novelist, socialite, and painter Zelda Fitzgerald, because Miyamoto thought the name sounded "pleasant and significant". Tezuka modeled Link's appearance after the character in Walt Disney's Peter Pan, released in 1953.
When the series moved to three dimensions, the combat system in Ocarina of Time was built around chanbara, the Japanese style of samurai sword fighting. Every design decision, from the fields of Hyrule to the logic of dungeons, traced back to something rooted in real experience or deliberate cultural borrowing.
Three zones organize most mainline Zelda games: an overworld connecting all regions; towns, caves, and hidden rooms where characters speak and equipment is bought; and dungeons, the labyrinthine underground areas where the hardest puzzles and bosses wait. Each dungeon holds one major item that unlocks its own challenges, and a map and compass help players navigate the layout.
Staple items have traveled through most entries: bombs that double as weapons and doorway-openers, boomerangs that paralyze enemies, keys, shields, bows, hookshots, magical rods, and musical instruments. In 2017's Breath of the Wild and its 2023 sequel Tears of the Kingdom, this inventory logic shifted. Weapons are now found in the open world and taken from defeated enemies, rather than stored in dungeons. Breath of the Wild also introduced a physics engine and what was called a chemistry engine, a rule-based system in which fire, water, wind, and other elements interact with the environment in consistent ways. Rolling a boulder onto an enemy became a valid combat solution.
In 1992, Miyamoto pushed back against calling the series action RPGs, labeling Zelda instead as "a real-time adventure game". He said he was "not interested in systems where everything in the game is decided by stats and numbers" and wanted to preserve a "live" feeling. Zelda II: The Adventure of Link is the only entry to include an experience point system. The genre debate has continued for decades; Dark Souls creator Hidetaka Miyazaki listed A Link to the Past among his top RPGs alongside Dragon Quest III, Wizardry, The Elder Scrolls IV: Oblivion, and the card game Magic: The Gathering.
Koji Kondo composed the original Legend of Zelda theme and has served as the series' composer and sound director. His work almost began very differently: he initially planned to use Maurice Ravel's Boléro as the game's title theme. Late in production he discovered the piece had not yet entered the public domain. With no time to spare, he wrote a new overworld arrangement in a single day.
Music in Zelda is not just atmosphere; it functions as a tool. The recorder in the first game reveals secret areas and warps Link to dungeon entrances. A Link to the Past and Link's Awakening carry the same warping mechanic. In Ocarina of Time, playing songs on an in-game instrument is required to progress, making the game one of the first non-dance titles to use music-making as core gameplay. Majora's Mask extends the same mechanic. The series avoided voice acting in speaking roles until Breath of the Wild. Series producer Eiji Aonuma had previously said that having other characters speak while Link remained silent would be "off-putting".
The cultural reach of the music extended far beyond screen and speaker. Sales of real ocarinas increased after Ocarina of Time's release. On the 23rd of September 2010, the Symphonic Legends concert in Cologne, Germany devoted its entire second half to a 35-minute symphonic poem telling the story of Link's journey from child to hero. For the series' 25th anniversary in 2011, Nintendo commissioned an original symphony, The Legend of Zelda: Symphony of the Goddesses, first performed in Los Angeles in the fall of 2011.
Ocarina of Time was listed by Guinness World Records as the highest-rated video game in history, with a Metacritic score of 99 out of 100. Four games in the series, Ocarina of Time, Skyward Sword, Breath of the Wild, and Tears of the Kingdom, each received a perfect 10/10 score from Edge magazine. All four, plus The Wind Waker, also received a 40/40 score from Famitsu, making Zelda one of very few series with multiple perfect scores from that publication.
With Link appearing in nine of the 100 highest-rated games on Metacritic, all of them in the Zelda series, Guinness World Records lists him as the "most critically acclaimed videogame playable character". The franchise has earned more Game of the Year nominations at the Academy of Interactive Arts and Sciences D.I.C.E. Awards than any other series, with eight nominations total. Two of those games, Ocarina of Time and Breath of the Wild, won the top honor.
In Nintendo Power's Top 200 countdown in 2004, Ocarina of Time placed first and seven other Zelda games landed in the top 40. In 1999, Next Generation ranked the Zelda series number 1 on their "Top 50 Games of All Time", noting it had always offered more gameplay and innovations than most other titles in the genre. Twilight Princess was named Game of the Year by more than ten publications simultaneously. In December 2011, Spike TV's annual Video Game Awards gave the series the first-ever "Hall of Fame Award", which Miyamoto accepted in person.
Dan Houser and Sam Houser, founders of Rockstar Games and directors of the Grand Theft Auto series, both cited Zelda games on the Nintendo 64 as major influences on the development of Grand Theft Auto and other 3D games. Sam Houser described Grand Theft Auto III as "Zelda meets Goodfellas". Hideki Kamiya, director of Okami and founder of PlatinumGames, called A Link to the Past his favorite game of all time and cited it as an influence.
Amy Hennig, director of Soul Reaver and Uncharted, named Zelda as an inspiration for the Legacy of Kain series, pointing specifically to A Link to the Past's influence on Blood Omen and Ocarina of Time's influence on Soul Reaver. Richard Lemarchand, co-creator of Uncharted, similarly cited A Link to the Past's approach to combining gameplay with storytelling. CD Projekt Red acknowledged Zelda's influence on The Witcher 3: Wild Hunt. Raphael Lacoste, director of Prince of Persia and Assassin's Creed, named The Wind Waker as an influence on Assassin's Creed IV: Black Flag.
Hidetaka Miyazaki described The Legend of Zelda as "a sort of textbook for 3D action games". Fumito Ueda, director of Ico, cited Zelda as an influence on Shadow of the Colossus. The original Zelda holds a specific technical distinction that made all of this downstream creativity possible: it was the first console game with a save function that let players stop and resume later. That single feature changed what games could ask of a player.
A 13-episode American animated series, adapted by DiC and distributed by Viacom Enterprises, aired in 1989. The animated Zelda shorts ran each Friday in place of the regular Super Mario Bros. cartoon. Manga adaptations, primarily written and drawn by Japanese artist duo Akira Himekawa, have been produced under license from Nintendo since 1997, covering entries including A Link to the Past, Ocarina of Time, Majora's Mask, and Twilight Princess.
The Hyrule Historia art book, published in Japan by Shogakukan on the 21st of December 2011 to mark the series' 25th anniversary, contained the first official timeline of the fictional chronology. Its English-language release by Dark Horse Books in 2013 reached number one on Amazon's sales chart, displacing E. L. James's 50 Shades of Grey trilogy. Dark Horse followed with The Legend of Zelda: Art and Artifacts in February 2017.
On the merchandise side, a Zelda-themed Monopoly board game was released in the United States in September 2014, a Clue edition arrived in June 2017, and a Zelda-branded UNO set was released in February 2018 exclusively at GameStop in North America. In film, Imagi Animation Studios created a pitch reel for a computer-animated Zelda movie in 2007; Nintendo declined, citing the memory of the failed 1993 live-action film adaptation of a different Nintendo property. A live-action series was reportedly in development around 2015 as a joint effort between Netflix and Nintendo, described internally as a family-friendly take on Game of Thrones, but the project was shut down after details leaked publicly.
Continue Browsing
Common questions
When was The Legend of Zelda first released?
The Legend of Zelda was first released in Japan in February 1986 on the Famicom Disk System. A cartridge version for the Nintendo Entertainment System followed in the United States on the 22nd of August 1987, and in Europe on the 27th of November 1987.
Who created The Legend of Zelda series?
The Legend of Zelda was created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. Miyamoto inspired the series from childhood explorations near his home in Sonobe, Japan, while Tezuka developed the story and setting, drawing from works such as J. R. R. Tolkien's The Lord of the Rings.
Why is Princess Zelda named Zelda?
Princess Zelda was named after the American novelist, socialite, and painter Zelda Fitzgerald. Series co-creator Shigeru Miyamoto chose the name because he thought it sounded "pleasant and significant".
What is the Triforce in The Legend of Zelda?
The Triforce is a sacred relic left behind by three golden goddesses, Din, Farore, and Nayru, after they created the world of Hyrule. It manifests as three golden triangles representing Power, Courage, and Wisdom, and can grant any wish to its user. If someone without a balanced heart attempts to use it, it splits into three parts that bond with different individuals.
How many games are in The Legend of Zelda main series?
As of the source material, The Legend of Zelda series includes 21 mainline entries released across Nintendo's major game consoles since 1986, in addition to a number of spin-off titles.
What Metacritic score made Ocarina of Time a Guinness World Record holder?
Ocarina of Time holds a Metacritic score of 99 out of 100, which Guinness World Records listed as the highest-rated video game in history. The game also received a perfect 40/40 from Famitsu and was ranked by Nintendo Power as the best game released for a Nintendo console in February 2006.
All sources
296 references cited across the entry
- 1Wii U Direct - Nintendo Games 1.23.2013Eiji Aonuma — Nintendo of America — January 23, 2013
- 2The Legend of Zelda: Breath of the Wild is the most ambitious Nintendo game in yearsTom Phillips — July 15, 2016
- 4The Making of The Legend of Zelda: Breath of the Wild Video – The BeginningHidemaro Fujibayashi — Nintendo of America — March 14, 2017
- 5Is The Legend of Zelda: Breath of the Wild the best-designed game ever?Kate Gray — May 30, 2017
- 6The Legend Of Zelda: Tears Of The Kingdom ReviewSteve Watts — May 11, 2023
- 7How Ocarina of Time Defined The Legend of Zelda FranchiseMarco Vitto Oddo — June 18, 2021
- 8Interview6. 'Rethinking the Unquestioned'Hiromasa Shikata — Nintendo
- 9InterviewVol. 13, The Legend of Zelda: Echoes of Wisdom — Part 1Eiji Aonuma — Nintendo — September 23, 2024
- 10InterviewIwata Asks: The Legend of Zelda: Ocarina of Time 3D: Mr. Shigeru MiyamotoShigeru Miyamoto — Nintendo of America
- 11BookThe Legend of Zelda instruction bookletNintendo Entertainment Analysis & Development — February 21, 1986
- 12BookThe Legend of Zelda: A Link to the Past instruction bookletNintendo Entertainment Analysis & Development — November 21, 1991
- 13BookThe Legend of Zelda EncyclopediaAkinori Sao et al. — Dark Horse Books — 2018
- 14How to Get Bombs Early Echoes of WisdomChristopher Norman Worcester — October 3, 2024
- 15BookZelda II: The Adventure of Link instruction bookletNintendo Entertainment Analysis & Development — January 14, 1987
- 16Interview2. 'Have it Stop.'Eiji Aonuma — Nintendo
- 17Interview3. Fight with Your Eyes on Your OpponentKentaro Tominaga — Nintendo
- 18The Making of The Legend of Zelda: Breath of the Wild Video – Open-Air ConceptTakuhiro Dohta — Nintendo of America — March 14, 2017
- 19Breaking Conventions with The Legend of Zelda: Breath of the WildTakuhiro Dohta — Game Developers Conference — March 10, 2017
- 20The Best Weapons In Zelda: Breath Of The Wild, RankedRitwik Mitra — February 4, 2025
- 21Best Bows In Zelda: Breath Of The WildRitwik Mitra — September 14, 2023
- 22The Legend of Zelda: Echoes of Wisdom — Into the Still World, a Journey Continued — Nintendo SwitchNintendo of America — August 30, 2024
- 23InterviewVol. 13, The Legend of Zelda: Echoes of Wisdom – Chapter 2Eiji Aonuma — Nintendo — September 23, 2024
- 24The Legend of Zelda: Echoes of Wisdom – Traversing Hyrule Trailer – Nintendo SwitchNintendo of America — August 5, 2024
- 25InterviewVol. 13, The Legend of Zelda: Echoes of Wisdom – Chapter 4Eiji Aonuma — Nintendo — September 25, 2024
- 26BookDungeons & Desktops: The History of Computer Role-Playing GamesMatt Barton — A K Peters, Ltd. — 2008
- 27MagazineThe Future of RPGs – Developer Interviews27 November 1992
- 28MagazineDark Souls' grand vision
- 29Interview3. 'Let's Go to Toei Kyoto Studio Park!'Yoshiaki Koizumi — Nintendo
- 30Wind Temple walkthrough in Zelda: Tears of the KingdomJulia Lee — August 2, 2023
- 31Null's Body walkthrough in Zelda: Echoes of WisdomJulia Lee — September 25, 2024
- 32InterviewRevising Expectations in The Legend of ZeldaEiji Aonuma — Dark Horse Books — 2018
- 33Vah Ruta and Waterblight Gannon – Zelda: Breath of the Wild Divine Beast guideDave Tach — July 8, 2021
- 34Fire Temple walkthrough in Zelda: Tears of the KingdomJulia Lee — August 2, 2023
- 35The Legend of Zelda: Tears of the Kingdom – Mr. Aonuma Gameplay DemonstrationEiji Aonuma — Nintendo of America — March 28, 2023
- 36Five things we learned from The Witcher 4's technical demoDemi Williams — June 3, 2025
- 38The Legend of Zelda: Tears of the Kingdom review - Hyrule reborn bigger and busierEdwin Evans-Thirlwell — May 11, 2023
- 39Q&A: Shigeru Miyamoto On The Origins Of Nintendo's Famous CharactersAndrew Vestal — NPR — June 19, 2015
- 40The History of ZeldaAndrew Vestal — September 14, 2000
- 41MagazineClassic: Zelda und LinkNintendo of Europe — April 1996
- 42JournalShigeru Miyamoto InterviewMedströms Dataförlag AB — March 2003
- 43How an 'Adventure Mario' project evolved to become The Legend Of ZeldaRichard Stanton — 2023-04-06
- 45The Way of: The Legend of Zelda - Deel 1 het beginJolien Mauritsz — November 22, 2021
- 46The Legend of Zelda: A Link to the PastNintendo — September 24, 1992
- 47"Zelda: A Link to the Past" a déjà 30 ans! Voici nos 5 moments marquants de ce jeu vidéo culteCorentin Benoit-Gonin — July 23, 2021
- 48Zelda: 10 Best Weapons That Aren't The Master SwordChris Littlechild — April 19, 2019
- 49Iwata Asks: What We Couldn't Do with Ocarina of TimeSatoru Iwata et al. — Nintendo — 2011
- 5010 facts about Epona from The Legend of Zelda, gaming's most famous horseNahila Bonfiglio — September 10, 2017
- 52The Legend of Zelda's Link Was Inspired By Walt Disney's Peter PanOrla Madden — November 5, 2012
- 53Link design inspired by Peter Pan, name explainedNintendo Everything — November 3, 2012
- 54JournalLevels of Sound: On the Principles of Interactivity in Music Video GamesMartin Pichlmair — 2007
- 55NewsReview: Legend of ZeldaPete Lane — February 26, 1999
- 56A Brief Timeline of Video Game MusicGlenn McDonald — February 26, 1999
- 57JournalPlay Along – An Approach to Videogame MusicZach Whalen — 2007
- 58Legend of Zelda: Majora's MaskFran Mirabella — October 26, 2000
- 59Zelda Exposed from 1UP.comMark MacDonald — IGN — May 3, 2005
- 60Zelda producer says Link may never talkGamesRadar — August 14, 2010
- 61Iwata Asks: A Sword & Sorcery Tale Admired WorldwideSatoru Iwata et al. — Nintendo — 2011
- 62Is Link wearing pajamas in A Link to the Past? An investigationJacob Linden — October 13, 2022
- 63The Making of The Legend of Zelda: Breath of the Wild Video – Story and CharactersSatoru Takizawa — Nintendo of America — March 14, 2017
- 64BookThe Legend of Zelda: Majora's Mask manualNintendo — 2000
- 65The Great Hyrule Encyclopedia (K)Nintendo
- 66The Legend of Zelda: Ocarina of TimeNintendo — November 21, 1998
- 67BookThe Legend of Zelda: Hyrule HistoriaShigeru Miyamoto, Eiji Aonuma — Dark Horse — January 29, 2013
- 68The Legend of Zelda: Skyward SwordNintendo — November 18, 2011
- 69AboutNintendo of America
- 70The Legend of Zelda: Breath of the Wild Has Been Added To The Series' Official TimelineAlistair Wong — August 5, 2018
- 71Official Legend of Zelda Timeline RevealedDecember 22, 2011
- 72Zelda Timeline ExplainedFred Dutton — Future Publishing Limited — May 3, 2010
- 73JournalGame On – The Legend of Zelda: Skyward SwordNeil Long et al. — Future Publishing Limited
- 74The Legend of Zelda 2: Link no BōkenNintendo Co., Ltd — January 14, 1987
- 75Zelda II: The Adventure of LinkNintendo of America, Inc — December 1988
- 76Zelda no Densetsu: Kamigami no Triforce – Back CoverNintendo Co., Ltd. (via MobyGames) — November 21, 1991
- 77The Legend of Zelda: A Link to the Past – Back CoverNintendo of America, Inc. (via MobyGames) — April 13, 1992
- 78JournalDengeki Nintendo 64MediaWorks, Inc. — January 1999
- 79Zeldaの伝説 プロローグNintendo Co., Ltd
- 80BookThe Legend of Zelda: A Link to the Past Instruction BookletNintendo of America, Inc — April 13, 1992
- 81「ゼルダの伝説時のオカリナ」の情報・産地直送!Hobo Nikkan Itoi Shinbun — November 26, 1998
- 83A Legend Of Zelda: The Eiji Aonuma InterviewBilly Berghammer — Game Informer Magazine — May 17, 2004
- 84Long interview with Eiji AonumaNintendo DREAM — Feb 2007
- 85MagazineInterview With Nintendo's Shigeru Miyamoto and Eiji AonumaFennec Fox — GamePro Media — December 6, 2002
- 86Zelda: The interview!Nintendo of Europe GmbH — November 17, 2004
- 87The Legend of Zelda: Phantom HourglassNintendo of America, Inc
- 88The Legend of Zelda: Spirit Tracks Eiji Aonuma InterviewMark Walton — CBS Interactive — November 20, 2009
- 89JournalGame On – The Legend of Zelda: Skyward SwordNeil Long, Chris Scullion — Future Publishing Limited
- 90Aonuma Opens a Treasure Chest of Skyward Sword DetailsZach Kaplan — 2011-07-23
- 91The Library: Hall of TimeNintendo of America, Inc
- 92Ocarina writer wanted to put Zelda timeline onlineEast, Thomas — Future Publishing Limited — May 23, 2011
- 93New Details for The Legend of Zelda: A Link Between WorldsJose Otero — August 7, 2013
- 94Zelda: Tri Force Heroes is in the same timeline as A Link Between WorldsChris Carter — 2015-10-23
- 95Fans asked the developers of #Zelda: Tri Force Heroes: "Where does the game fall in the series timeline?"Nintendo of America — 2015-10-23
- 97InterviewVol. 9, The Legend of Zelda: Tears of the Kingdom—Part 1Eiji Aonuma — Nintendo — May 9, 2023
- 98The Legend of Zelda: Tears of the KingdomNintendo — May 12, 2023
- 99In the Game: Nintendo's Shigeru MiyamotoTodd Mowatt
- 100BookHyrule HistoriaDark Horse Books
- 101MagazineZELDA: The Second Quest BeginsJuly–August 1988
- 102NewsThe Legend of Zelda
- 103The Legend of Zelda: Link's Awakening Remake for Nintendo Switch AnnouncedJonathon Dornbush — February 14, 2019
- 105Gaiden and Ura Zelda SplitAugust 20, 1999
- 106BookThe Legend of Zelda: Ocarina of Time instruction bookletNintendo — 1998
- 107The Best Video Games in the History of Humanityfilibustercartoons.com — 2006
- 108MagazineNP Top 200February 2006
- 109Zelda Bonus Disc Coming to USDecember 4, 2002
- 110This Week in the Nintendo DownloadsNeal Ronaghan — Ziff Davis — July 2, 2015
- 111VC Getting (Arguably) Greatest Game EverDaemon Hatfield — February 23, 2007
- 113Zelda Sequel Invades SpaceworldJune 16, 1999
- 114BookThe Legend of Zelda: Oracle of Seasons/The Legend of Zelda: Oracle of Ages Player's GuideNintendo of America, Inc — 2001
- 115Miyamoto Speaks on Zelda GBCAugust 23, 1999
- 117The Legend of Zelda: Oracle of Seasons InterviewNintendo — 2001
- 118The Legend of Zelda: Oracle of Ages for Game Boy Color ReviewBrad Shoemaker — 2004
- 121The Legend of Zelda: Twilight Princess HD coming to Wii U in 2016Michael McWhertor — Vox Media — November 12, 2015
- 122E3 2008: Miyamoto Says New Zelda for Wii ProgressingMatt Casamassina — IGN Entertainment, Inc — July 15, 2008
- 123The Legend of Zelda: Skyward Sword coming to Nintendo SwitchMichael McWhertor — 2021-02-17
- 124InterviewInterview with Eiji Aonuma and Koji KondoEiji Aonuma — November 4, 2011
- 125The Next 3DS Zelda Is Set In The World Of Link To The PastBrian Ashcraft — Kotaku — April 17, 2013
- 126E3 2015: The Legend of Zelda: Triforce Heroes Revealed for 3DSJose Otero — Ziff Davis — June 16, 2015
- 127The Legend of Zelda Wii U Has Been Pushed Back to 2017, Will Release on NX As WellMitch Vogel — Gamer Network — April 27, 2016
- 129Breath Of The Wild Sequel Delayed To 2023, Nintendo ApologizesAri Notis — March 29, 2022
- 130Zelda: BoTW's sequel is officially releasing in May 2023 as 'Tears of the Kingdom'Andy Robinson — September 13, 2022
- 131The Legend of Zelda: Echoes of Wisdom Announced for Nintendo Switch With Zelda as ProtagonistRyan Dinsdale — 2024-06-18
- 133Legend of Zelda Picross Revealed As "My Nintendo" Bonus - ReportEddie Makuch — CBS Interactive — March 7, 2016
- 135Cadence of Hyrule is an indie-developed Zelda spinoff for the SwitchAndrew Webster — March 20, 2019
- 136MagazineEiji Aonuma Addresses Hyrule Warriors' Place In The Zelda TimelineKyle Hilliard — June 11, 2014
- 137Hyrule Warriors: Age of Calamity is a new Zelda action game for the SwitchAndrew Webster — 2020-09-08
- 139Okamoto on ZeldaNovember 16, 1999
- 140Official US Names for Tri-Force seriesMay 13, 2000
- 141Zelda's Tri-Force Down To TwoJuly 24, 2000
- 142Artwork reveals Retro Studios' cancelled The Legend of Zelda projectTom Phillips — Gamer Network — 6 May 2020
- 143Retro Studios' unreleased Zelda project was "an experiment gone wrong"Ed Nightingale — Gamer Network — 5 September 2022
- 144Metroid Prime Dev Retro Studios Pitched A Zelda Game Called 'Heroes Of Hyrule'Liam Doolan — Gamer Network — 4 September 2022
- 145NewsBreath of the Wild now the second highest-selling Zelda game31 January 2018
- 146The Legend of Zelda ReviewsGameRankings
- 147Classic NES Series: The Legend of Zelda ReviewsGameRankings
- 148Zelda II: The Adventure of Link ReviewsGameRankings
- 149Classic NES Series: Zelda II: The Adventure of Link ReviewsGameRankings
- 150The Legend of Zelda: A Link to the Past ReviewsGameRankings
- 152Book2023CESAゲーム白書 (2023 CESA Games White Papers)Computer Entertainment Supplier's Association — 2023
- 153The Legend of Zelda: Link's Awakening ReviewsGameRankings
- 154The Legend of Zelda: Link's Awakening DX ReviewsGameRankings
- 155The Legend of Zelda: Link's Awakening ReviewsCBS Interactive
- 156The Legend of Zelda: Link's Awakening ReviewsCBS Interactive
- 157The Legend of Zelda: Ocarina of Time ReviewsGameRankings
- 158The Legend of Zelda: Ocarina of Time / Master Quest ReviewsGameRankings
- 159The Legend of Zelda: Ocarina of Time 3D ReviewsGameRankings
- 163The Legend of Zelda: Majora's Mask ReviewsGameRankings
- 164The Legend of Zelda: Majora's Mask 3D ReviewsGameRankings
- 167The Legend of Zelda: Oracle of Seasons ReviewsGameRankings
- 168The Legend of Zelda: Oracle of Ages ReviewsGameRankings
- 169The Legend of Zelda: Four Swords Anniversary Edition ReviewsGameRankings
- 172Book2020CESAゲーム白書 (2020 CESA Games White Papers)Computer Entertainment Supplier's Association — 2020
- 173Top Selling Title Sales Unit (Wii U)Nintendo Co., Ltd.
- 174The Legend of Zelda: The Wind Waker ReviewsGameRankings
- 175The Legend of Zelda: The Wind Waker HD ReviewsGameRankings
- 178The Legend of Zelda: Four Swords Adventures ReviewsGameRankings
- 180The Legend of Zelda: The Minish Cap ReviewsGameRankings
- 183The Legend of Zelda: Twilight Princess ReviewsGameRankings
- 184The Legend of Zelda: Twilight Princess ReviewsGameRankings
- 185The Legend of Zelda: Twilight Princess HD ReviewsCBS Interactive
- 188The Legend of Zelda: Twilight Princess HD for Wii U ReviewsCBS Interactive
- 189The Legend of Zelda: Phantom Hourglass ReviewsGameRankings
- 191The Legend of Zelda: Spirit Tracks ReviewsGameRankings
- 193Book2022CESAゲーム白書 (2022 CESA Games White Papers)Computer Entertainment Supplier's Association — 2022
- 194The Legend of Zelda: Skyward Sword ReviewsGameRankings
- 197The Legend of Zelda: A Link Between Worlds ReviewsGameRankings
- 199The Legend of Zelda: Tri Force Heroes ReviewsCBS Interactive
- 200The Legend of Zelda: Tri Force Heroes ReviewsCBS Interactive
- 201Top Selling Title Sales Unit (Nintendo Switch)Nintendo Co., Ltd.
- 202The Legend of Zelda: Breath of the Wild ReviewsCBS Interactive
- 203The Legend of Zelda: Breath of the Wild ReviewsCBS Interactive
- 207Financial Results Explanatory MaterialMay 8, 2025
- 210Legend of Zelda: Ocarina of Time (n64: 1998): ReviewsNovember 25, 1998
- 211Zelda Scores BigDecember 11, 2002
- 212Most critically acclaimed videogame everMay 28, 2025
- 213Most critically acclaimed N64 videogameJuly 8, 2014
- 214Most critically acclaimed Game Boy Advance videogameMarch 19, 2013
- 215Most critically acclaimed Nintendo 3DS videogameJuly 8, 2014
- 216Most critically acclaimed open-world videogameMay 8, 2017
- 217Most critically acclaimed videogame playable characterJune 3, 2025
- 218MagazineZelda The Wind Waker
- 219MagazineLegend of Zelda: Twilight Princess
- 220MagazineNP Top 200
- 225Play Along – An Approach to Videogame MusicZach Whalen — Game Studies — November 1, 2004
- 226Compressed Data; Can You Play 'Feelings' On the Ocarina?Sharon R. King — February 15, 1999
- 227Top 100 games of all timeGX Media
- 229Press releaseLike Sands Through the Hourglass, Zelda's Debut on Nintendo DS ApproachesNintendo of America — PR Newswire — July 2, 2007
- 230Top Selling Old Nintendo GamesOld Nintendo Games
- 231BookNext GenerationImagine Media — September 1996
- 232MagazineTop 50 Games of All TimeImagine Media — February 1999
- 2342nd Annual Interactive Achievement AwardsAcademy of Interactive Arts & Sciences
- 2354th Annual Interactive Achievement AwardsAcademy of Interactive Arts & Sciences
- 2367th Annual Interactive Achievement AwardsAcademy of Interactive Arts & Sciences
- 2372007 Awards Category Details Overall Game of the YearAcademy of Interactive Arts & Sciences
- 2382012 Awards Category Details Game of the YearAcademy of Interactive Arts & Sciences
- 2392014 Awards Category Details Game of the YearAcademy of Interactive Arts & Sciences
- 2402018 Awards Category Details Game of the YearAcademy of Interactive Arts & Sciences
- 24127th Annual D.I.C.E. Awards Finalists RevealedAcademy of Interactive Arts & Sciences
- 242InterviewAmericana at Its Most Felonious: Q. and A.: Rockstar's Dan Houser on Grand Theft Auto VDan Houser — November 9, 2012
- 243Rockstar's Sam Houser Mouths OffSeptember 10, 2001
- 244Okami creator 'disappointed' by Twilight PrincessJonti Davies — joystiq.com — March 2007
- 245Interactive Composition Column 1.2Alexander Brandon — IASIG
- 246BookAtari to Zelda: Japan's Videogames in Global ContextsMia Consalvo — MIT Press — April 8, 2016
- 247BookDungeons & Desktops: The History of Computer Role-Playing GamesMatt Barton — A K Peters, Ltd. — 2008
- 248Shadow of the ColossusTim Rogers — October 25, 2005
- 249Magazine'Dark Souls' Creator Miyazaki on 'Zelda', Sequels and Starting OutJames Mielke
- 250NewsPeter Molyneux's top five games of all timeHugh Langley
- 251The Legacy of ZeldaMike Mahardy — February 19, 2016
- 252Yes, The New Assassin's Creed Is Like That Lovely Zelda GameStephen Totilo — March 4, 2013
- 254The Zelda Ghost Story That Helped Define CreepypastaEric Van Allen — Kotaku — October 26, 2017
- 255Final Fantasy XV inspired by Zelda: Ocarina of TimeApril 2016
- 256Why Zelda and Sheik Are Different Characters In Super Smash Bros. For 3DSSato — October 1, 2014
- 257So Maybe We'll Get Link In 'SoulCalibur 2 HD Online' After AllMatthew Hawkins
- 258Zelda, Animal Crossing Coming to Mario Kart 8Luke Plunkett — Kotaku — August 26, 2014
- 259Mario Kart 8 Deluxe update adds Link from Breath of the WildMichael McWhertor — 2018-07-19
- 260Sonic Lost World's Zelda CrossoverJose Otero — March 26, 2014
- 261The Legend of Zelda's Only Cartoon Aspired to Competence in a Landscape of TrashBob Mackey — June 20, 2016
- 262The Legend of Zelda Cartoon's Link Is the BEST LinkBraeden Burge — July 23, 2020
- 263MagazineWe Need a New 'Legend of Zelda' CartoonJuly 3, 2020
- 264Remembering Possibly The Worst Thing Zelda Ever DidLuke Plunkett — February 22, 2011
- 265Feature: 10 Strangest Moments In Captain N: The Game MasterChris Scullion — September 21, 2019
- 266NewsNetflix Is Developing a Live-Action 'Legend of Zelda' SeriesBen Fritz — February 6, 2015
- 267A Netflix employee accidentally killed Nintendo's live-action Zelda seriesJessica Conditt — February 2, 2021
- 268Dark Horse Comics Localizing Hyrule HistoriaJosh Max — Nintendo World Report
- 269Amazon suffers 'Hyrule Historia' hysteriaGraeme McMillan — Digital Trends
- 270Dark Horse publishing new The Legend of Zelda art book in 2017Michael McWhertor — Vox Media — August 22, 2016
- 271The Legend of Zelda's Hyrule Encyclopedia Revealed For The Series' 30th AnniversaryCasey — December 18, 2016
- 272The Legend of Zelda: Art and Artifacts Art Book Is Getting A Limited EditionJanuary 10, 2017
- 273Interview with WDR Radio Orchestra Manager Winfried Fechner Part 1Square Enix Music Online — March 2010
- 274Symphonic Legends Program AnnouncementSquare Enix Music Online — September 2010
- 275NewsMore dates revealed for 'Legend of Zelda' symphony tourJanuary 5, 2012
- 277Legend of Zelda" 30th Anniversary Concert Coming to DVD and CDKara Dennison — December 16, 2016
- 278Nintendo Music Update Adds Over 340 Zelda: Tears Of The Kingdom TracksLiam Doolan — June 3, 2025
- 279The Legend of Zelda Monopoly Dated for 15th September in USThomas Whitehead — August 3, 2014
- 281An Official Legend of Zelda Uno Set Is Coming To North America This WeekRyan Craddock — February 12, 2018
- 283Footage From the Unproduced Legend of Zelda CG-Animated MovieJim Vejvoda — August 4, 2013
- 284You Might Need Your 3DS If There's Ever A Legend of Zelda MovieEvan Narcisse — Kotaku — October 15, 2013
- 285Nintendo wants to "change movies" with an interactive Zelda filmGamesIndustry — October 16, 2013
- 286Legend of Zelda Movie: Universal Reportedly Nearing Deal for Next Nintendo ProjectCameron Bonomolo — 8 June 2023
- 287Mario Movie Producer Denies Legend Of Zelda Film RumoursAlana Hagues — 15 June 2023
- 288'Legend Of Zelda' Live-Action Pic In Works At Sony With Wes Ball Directing, Nintendo Co-FinancingAnthony D'Alessandro — November 7, 2023
- 289'Legend of Zelda' Live-Action Film in Development From Nintendo and 'Maze Runner' Director Wes BallEthan Shanfeld — 2023-11-07
- 290Nintendo Confirms Actors Set to Play Link and Zelda in Live-Action The Legend of Zelda FilmWesley Yin-Poole — 2025-07-16
- 291Nintendo Uses Its New App to Announce the Release Date of the Live-Action the Legend of Zelda MovieWesley Yin-Poole — 2025-03-28
- 292'Legend Of Zelda' Live-Action Pic From Nintendo, Wes Ball & Sony Now Kicking Off Summer 2027 – UpdateAnthony D'Alessandro — 2025-06-09
- 293The Legend of Zelda Movie Is Now "In Production" In New ZealandJim Norman — 2025-11-06
- 294Book2021 CESAゲーム白書 (2021 CESA Games White Paper)Computer Entertainment Supplier's Association — 2022