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Video games about parallel universes

  • Gensō Suikoden: Tsumugareshi Hyakunen no TokiPlayers control a party of up to six characters out of 108 possible recruits. These characters come from three distinct time periods within the game world.
  • Heroes of the StormBlizzCon 2010 marked the first public glimpse of a project called Blizzard DOTA, a custom map built for StarCraft II: Wings of Liberty.
  • Marvel vs. Capcom: InfinitePlayers control two characters instead of three in Marvel vs. Capcom: Infinite. This change replaced the traditional three-on-three format used since 1996's…
  • Final Fantasy IXFinal Fantasy IX arrived on the PlayStation in 2000 carrying a quiet act of rebellion. While its two immediate predecessors had chased a sleeker, more…
  • Final Fantasy VII RebirthFinal Fantasy VII Rebirth landed on the PlayStation 5 on the 29th of February 2024 - one of the first major video game releases to arrive on Leap Day.
  • Mortal KombatIn 1991, four people began work on a project that would change video games forever. Ed Boon handled programming while John Tobias managed art and story.
  • Marvel vs. Capcom 3: Fate of Two WorldsRyota Niitsuma stood before the development team in 2010 and declared that the complex four-button system of previous games would be gone.
  • Namco × CapcomIn January 2005, a press release announced Namco × Capcom to the public. The game was already 70% complete at that moment.
  • Project X ZoneNamco Bandai Games conceived a project that would unite three major Japanese video game companies. The idea was to create a "dream crossover" featuring…
  • Ultimate Marvel vs. Capcom 3On the 20th of July 2011, Capcom announced an updated version of Marvel vs. Capcom 3: Fate of Two Worlds at San Diego Comic-Con.
  • Bravely DefaultBravely Default arrived on the 11th of October 2012, on Nintendo 3DS shelves in Japan and promptly sold 141,529 units in its first week alone, with a…
  • Granblue FantasyGranblue Fantasy launched in Japan in March 2014 on Android, iOS, and web browsers, built by a studio called Cygames. What made it remarkable from the start…
  • Suikoden TierkreisKonami released Suikoden Tierkreis in December 2008 for the Nintendo DS. Project head Osamu Komuta led the creative team after serving as a planner on…