Suikoden Tierkreis
Suikoden Tierkreis landed on the Nintendo DS in December 2008 in Japan, arriving as something unusual in a long-running franchise: a game that asked what it would mean to fight for your own future. The central villain, known only as The One King, leads a cult-like society called The Order of the One True Way, spreading the doctrine that all fate is predetermined and no person has any real control over their own life. Against that philosophy stands a young protagonist from a village called Citro, who must gather 108 heroes to resist. The number 108 is a recurring motif across the Suikoden series, but Tierkreis carried it into an entirely separate world, one of countless parallel realities the franchise calls the Infinity. This documentary will explore how the game was built, how it played, and what critics and players made of it when it finally reached the West in March 2009.
The Infinity is not a new invention in Suikoden Tierkreis. The concept of parallel worlds runs through the older games in the series: in Suikoden I, the sorceress Windy and the oracle Leknaat summon monsters from another dimension. In Suikoden III, Luc and Sarah do the same. In the spinoff Suikogaiden II, three characters named Nash Latkje, Humphrey Mintz, and Futch travel to the World of Wings and Scales, a parallel world where only dragons exist. The Fog Ship Guide, a recurring figure in Suikoden IV, is described as coming from another world entirely, and the final battle of Suikoden Tactics is set in the World of Emptiness. Tierkreis took this scattered mythology and placed it at the center of the whole narrative. The game's stated theme is "the infinite possibility of future," and the story is built directly around that idea. Characters such as Viki, Yuber, and Pesmerga, who have appeared across multiple main series entries, are implied to hail from parallel worlds, meaning Tierkreis was expanding on hints that had been seeded for years.
Osamu Komuta served as director of Suikoden Tierkreis, a role that built on his earlier work as a programmer on Suikoden IV and a planner on Suikoden Tactics. The head writer was Kazuyoshi Tsugawa, who had written Suikoden V. Takahiro Sakiyama, who had directed Suikoden V, joined as lead planner. The music team brought together four composers: Norikaku Miura, Yoshino Aoki, Masaharu Iwata, and Kaori Komuro. For the opening and ending theme songs, the team enlisted Satomi Takasugi, a Japanese pop idol. The opening theme is called "Tears in the Sky" and the ending theme is titled "Tierkreis," sharing its name with the game itself. No characters from any previous Suikoden installment appear in the game, which meant the creative team was writing an entirely fresh cast to fill the 108 hero slots that the series formula requires.
Konami built Tierkreis around the specific capabilities of the Nintendo DS hardware. On the field, the top screen shows a landscape image of the player's current location together with the name of that place and the current season, while gameplay menus and text sit on the bottom screen. Players move their character using either the directional pad or the touchscreen stylus. Combat is turn-based: before each round, players input commands for all active characters in their party, and those actions resolve in order of each character's speed rating. A party can hold up to four characters at once, and having specific character combinations in the party unlocks special combination skills. Defeated enemies yield experience points that raise character levels, and they can also drop trade items that sell for in-game currency. The DS's Wi-Fi function allows two players, each with their own game card, to connect and exchange characters and items, as well as access unique battle scenarios. Critics would later note that access to Wi-Fi play required the player to progress well into the game before it became available, which drew some complaints.
On its first day of release in Japan, Suikoden Tierkreis sold an estimated 40,000 copies, reaching a lifetime total of approximately 174,000 in that region. Famitsu Weekly scored it 34 out of 40, the result of four individual scores of nine, eight, nine, and eight. The magazine called the story "fascinating" and stated that "from the way the story unfolds to the battle system, there are no obvious flaws to be found." When the English version arrived in March 2009, Metacritic categorized its reception as "generally favorable reviews." IGN awarded it an Editor's Choice, describing it as "one of the deepest and fully produced RPGs on the system, and a serious showpiece," while also noting that longtime series fans might find it too different from the main games. Nintendo Power acknowledged problems with the core gameplay and the simplicity of the battle system but credited the game's storytelling, with an editor writing that the "epic scope and engaging narrative did keep me playing, eager to see what would happen next." GameSpot called the overall experience "a brisk, beautiful role-playing experience" and praised the visuals and music as "fantastic," but singled out the main character's English voice acting as "atrocious" and echoed the criticism about delayed Wi-Fi access.
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Common questions
What is Suikoden Tierkreis and what platform is it on?
Suikoden Tierkreis is a role-playing video game developed and published by Konami for the Nintendo DS, released as part of the Suikoden series. It launched in Japan in December 2008 and in Europe and North America in March 2009.
Who directed Suikoden Tierkreis?
Suikoden Tierkreis was directed by Osamu Komuta, who had previously worked as a programmer on Suikoden IV and as a planner on Suikoden Tactics. The head writer was Kazuyoshi Tsugawa, who had also written Suikoden V.
How many copies did Suikoden Tierkreis sell in Japan?
Suikoden Tierkreis sold an estimated 40,000 copies on its first day in Japan and reached a lifetime total of approximately 174,000 copies in the region.
What score did Famitsu give Suikoden Tierkreis?
Famitsu Weekly gave Suikoden Tierkreis a score of 34 out of 40, based on four individual scores of nine, eight, nine, and eight. The magazine found the story fascinating and said no obvious flaws could be found in the game.
Who performs the theme songs in Suikoden Tierkreis?
Both the opening theme, "Tears in the Sky," and the ending theme, "Tierkreis," are performed by Satomi Takasugi, a Japanese pop idol. The music team also included composers Norikaku Miura, Yoshino Aoki, Masaharu Iwata, and Kaori Komuro.
What is the main story of Suikoden Tierkreis about?
Suikoden Tierkreis follows an unnamed protagonist from Citro Village who assembles 108 heroes to oppose The Order of the One True Way, a cult-like organization led by an entity called The One King. The Order preaches that all fate is predetermined and seeks to control the world by eliminating the possibility of free will.
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15 references cited across the entry
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- 3webDestructoid review: Suikoden TierkreisSterling, Jim — March 27, 2009
- 4webSuikoden TierkreisParkin, Simon — March 25, 2009
- 5webJapan Review Check: X-Mas ArmageddonGifford, Kevin — December 10, 2008
- 6magazineSuikoden: Tierkreis sicHerring, Will — March 31, 2009
- 7webSuikoden Tierkreis ReviewShau, Austin — March 20, 2009
- 8webSuikoden: Tierkreis sic - NDS - ReviewGrabowski, Dakota — GameZone — April 19, 2009
- 9webSuikoden Tierkreis ReviewBozon, Mark — March 17, 2009
- 10journalReview: Suikoden TierkreisJune 2009
- 11magazineSuikoden TierkreisFuture US — April 2009
- 12journalSuikoden Tierkreis ReviewMay 2009
- 13webDissidia sells at 350,000 at Day 1 in JapanGlenn M. — QJ.net — December 19, 2008
- 14webKONAMIの人気RPG『幻想水滸伝』シリーズ最新作が首位を獲得! 3DSは次週にも500万台突破かDengeki Online — February 17, 2012
- 15webFamitsu - review scoresrawmeatcowboy — GoNintendo — December 9, 2008