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Video games set on fictional planets

  • Final Fantasy XV: Pocket EditionFinal Fantasy XV: Pocket Edition reached three million downloads within its first month on the market. That number turned a stripped-down mobile spinoff into…
  • Compilation of Final Fantasy VIIThe Compilation of Final Fantasy VII arrived not as a sequel but as a declaration. When Square Enix officially announced the project in 2003 with the reveal…
  • Final Fantasy XIIIFinal Fantasy XIII opens in a place that should not exist: Cocoon, a massive artificial sphere floating above the surface of Gran Pulse, kept aloft by…
  • Crisis Core: Final Fantasy VIICrisis Core: Final Fantasy VII arrived in 2007 with an unusual burden: explaining one of gaming's most beloved tragedies before it happened.
  • Final Fantasy VFinal Fantasy V launched in Japan in December 1992, and within a single day it sold roughly 900,000 cartridges. That opening figure was about 4.5 times the…
  • Dirge of Cerberus: Final Fantasy VIIDirge of Cerberus: Final Fantasy VII arrived in 2006 as something nobody expected from Square Enix: a third-person shooter set inside one of gaming's most…
  • Final Fantasy IXFinal Fantasy IX arrived on the PlayStation in 2000 carrying a quiet act of rebellion. While its two immediate predecessors had chased a sleeker, more…
  • Final Fantasy VII RemakeFinal Fantasy VII Remake arrived on the 10th of April 2020, nearly a quarter century after the game it set out to reimagine.
  • Final Fantasy VII RebirthFinal Fantasy VII Rebirth landed on the PlayStation 5 on the 29th of February 2024 - one of the first major video game releases to arrive on Leap Day.
  • Final Fantasy X/X-2 HD RemasterFinal Fantasy X/X-2 HD Remaster arrived in 2013 as something more than a polish job on two beloved games. It raised a question that fans had been quietly…
  • Final Fantasy XIII-2Final Fantasy XIII-2 arrived in Japanese stores on the 15th of December 2011, carrying an unusual burden: it was designed from the start as an answer to…
  • Final Fantasy XVIFinal Fantasy XVI arrived on the 22nd of June 2023, carrying the weight of a franchise that had defined Japanese role-playing games for nearly four decades.
  • Final Fantasy XVFinal Fantasy XV shipped five million units in its first twenty-four hours, a figure Square Enix said allowed the game to break even on development costs…
  • Final Fantasy X-2Final Fantasy X-2 arrived in Japan in 2003 as something the series had never attempted: a direct sequel. Every numbered Final Fantasy before it told a…
  • Lightning Returns: Final Fantasy XIIILightning Returns: Final Fantasy XIII opens on a brutal countdown: thirteen days until the world ends, and only one person to save every soul in it.
  • Mass EffectMass Effect began not with a game but with a pitch. In 2003, BioWare project director Casey Hudson presented an idea codenamed SFX to company co-founders Ray…
  • Final Fantasy XFinal Fantasy X shipped in Japan in 2001 and sold more than 2.14 million units on its first day alone, including 1.4 to 1.5 million pre-orders.
  • The Elder ScrollsThe Elder Scrolls began its life as a medieval gladiator game that nobody expected to succeed. In 1994, when Bethesda's small team told the developers of…
  • WarcraftIn 1994, Blizzard Entertainment released Warcraft: Orcs & Humans on PC and Macintosh systems. This title marked the beginning of a franchise that would…
  • Final Fantasy XIFinal Fantasy XI launched in Japan on the 16th of May 2002, asking players to share a single online world with strangers who spoke different languages and…
  • Final Fantasy XIVFinal Fantasy XIV had already failed once. In September 2010, Square Enix released an online game that was so broken, so poorly received, that then-President…
  • Astro BotTeam Asobi began work on Astro Bot almost immediately after finishing Astro's Playroom in 2020. The project took roughly three years to complete with a…