Eurogamer
Eurogamer went live on the 4th of September 1999, a date that placed it at the very beginning of a decade-long transformation in how British audiences read about video games. The site was not the product of a publishing house or a media conglomerate. It was assembled by three people: John Bye, who had run the PlanetQuake website and written for PC Gaming World; Patrick Stokes, a contributor to a site called Warzone; and Rupert Loman, who had organised the EuroQuake esports event around the game Quake. Their company was called Eurogamer Network. What made this launch unusual was not just its ambition but its timing. The internet was still being treated as a supplement to print, and here was a British outlet betting that games coverage would one day live entirely online. The questions worth asking are: how did that bet pay off, and what kind of institution did Eurogamer become along the way?
Three years after launching, Eurogamer became the official online media partner of the 2002 European Computer Trade Show, a recognition that it had earned a place alongside established trade press. By the end of 2012, visits to the site and its ten European foreign-language versions had grown by over ten percent compared to the previous year. That regional footprint was built one country at a time. Eurogamer.de for Germany launched on the 24th of August 2006, timed to coincide with Games Convention. A French edition followed in October 2007 as a joint venture with a company called Microscoop. The Portuguese edition arrived in May 2008 in partnership with LusoPlay. A Benelux edition covering Belgium, the Netherlands, and Luxembourg launched in August 2008, headed by Steven De Leeuw. A Danish edition launched in June 2009 under Kristian West. Brazil got Brasilgamer in 2012, Sweden got an edition in 2015, though that one closed the following year. Some editions proved durable; Italy's ran until 2022. The German, Spanish, Polish, and Portuguese editions remain active. That international reach gave Eurogamer a scale few British games sites ever approached.
In February 2015, Eurogamer made a decision that provoked immediate argument across the games industry. It dropped its ten-point scoring scale entirely, replacing numeric scores with descriptive labels: "Essential", "Recommended", or "Avoid". The move was not simply a design choice. The editorial team had grown doubtful about the usefulness of the ten-point scale, and they wanted to be removed from the review aggregator Metacritic specifically because of what they called its "unhealthy influence" on the games industry. For eight years the site ran without conventional scores. Then in May 2023, Eurogamer reversed course, adopting a five-point scale. The reasoning given was that five-point scales were "universally understood, simple to take in at a glance, and easily shared." Few outlets have swung so publicly between scoring systems and articulated their reasons so precisely each time. The debate the site helped reopen about how reviews are aggregated and how scores distort development decisions carried well beyond its own pages.
Tom Bramwell served as editor-in-chief from January 2008, succeeding Kristan Reed in that role. When Bramwell left in November 2014, it marked the end of a 15-year tenure with the site. The editors who followed him were Oli Welsh, then Martin Robinson, then Wesley Yin-Poole, then Tom Phillips, then Tom Orry, with Chris Tapsell now holding the editor-in-chief position. At the ownership level, the changes were just as significant. In February 2018, Gamer Network, Eurogamer's parent company, was acquired by Reed Exhibitions, a division of the information services company RELX. In May 2024, Gamer Network was sold again, this time to IGN Entertainment, a subsidiary of Ziff Davis. That sale placed Eurogamer inside one of the largest gaming media groups in the world. In September 2021, between those two transactions, Eurogamer quietly closed its community forum, pointing readers toward platforms like Discord as alternatives.
Richard Leadbetter and Gary Harrod founded Digital Foundry in 2004 as a video game technology blog focused on how games actually perform on hardware. By 2007, Eurogamer had arranged a deal to host Digital Foundry's output. Leadbetter later sold Eurogamer Network half of the operation to support his video content. The Ringer credited Digital Foundry with establishing the approach that game technology video analysis now follows. Microsoft used the outlet to unveil the Xbox One X hardware, a sign of how seriously the industry took its technical credibility. When Gamer Network was acquired by Reed Exhibitions in 2018, Leadbetter began pursuing full ownership again. In August 2025, IGN agreed to sell Digital Foundry back to him. Both Leadbetter and Eurogamer founder Rupert Loman paid equally to complete the purchase. Leadbetter noted that the outlet was profitable, sustained by Patreon funding of around $200,000 a year.
Eurogamer won the Best Website award at the Games Media Awards each year from 2007 through 2011, a five-year run that reflected its standing in the British trade press. In 2018 it took two prizes at the Games Media Brit List: Online Editorial Team and Best Streamer. In 2022 and again in 2024 it was named Media Brand of the Year at MCV/Develop. The EGX trade fair, which Eurogamer launched in 2008 as the Eurogamer Expo before renaming it in 2013, became one of the major consumer gaming events in the United Kingdom. Sister site USgamer ran independently under the same parent company from 2013 until 2020. The awards and the event together sketch an organisation that moved from a small founder-led website to a recognisable institution in British games media over roughly two decades. Rupert Loman, one of the three original founders, remained connected enough to the network that he co-funded the 2025 buyback of Digital Foundry alongside its creator.
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Common questions
When was Eurogamer launched?
Eurogamer launched on the 4th of September 1999. It was founded by John Bye, Patrick Stokes, and Rupert Loman under the company name Eurogamer Network.
Why did Eurogamer stop using review scores?
In February 2015, Eurogamer replaced its ten-point scale with labels such as "Essential", "Recommended", or "Avoid". The change was driven by doubt about the scoring system's usefulness and a desire to be removed from Metacritic due to its "unhealthy influence" on the games industry.
When did Eurogamer bring back review scores?
Eurogamer returned to numeric scoring in May 2023, adopting a five-point scale. The site described five-point scales as "universally understood, simple to take in at a glance, and easily shared."
Who owns Eurogamer?
Eurogamer is owned by IGN Entertainment, a subsidiary of Ziff Davis, which acquired parent company Gamer Network in May 2024. Before that, Gamer Network was owned by Reed Exhibitions, a division of RELX, following a February 2018 acquisition.
What is Digital Foundry and how is it related to Eurogamer?
Digital Foundry is a video game technology outlet founded in 2004 by Richard Leadbetter and Gary Harrod that analyses games and hardware performance. Eurogamer has hosted Digital Foundry content since 2007. In August 2025, Leadbetter bought the outlet back from IGN, co-funding the purchase with Eurogamer founder Rupert Loman.
What awards has Eurogamer won?
Eurogamer won Best Website at the Games Media Awards from 2007 through 2011. It also won Online Editorial Team and Best Streamer at the 2018 Games Media Brit List, and was named Media Brand of the Year at MCV/Develop in both 2022 and 2024.
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42 references cited across the entry
- 1webLoman on EE2008: "Our biggest inspiration is probably the Penny Arcade Expo"Mike Bowden — 20 October 2008
- 2webThis Is What Video Games Are: A Dispatch From A Crowded Gaming ExpoLeigh Alexander — October 9, 2013
- 3webUSgamer staff laid offBrendan Sinclair — November 16, 2020
- 4webEuroGamer opens!Eurogamer Staff — 4 September 1999
- 5webLive from ECTS....Jack Schofield — 29 August 2002
- 6webEurogamer hits 5.2 million unique visitorsJohnny Cullen — February 17, 2011
- 7webEurogamer passes 5.2m unique usersMatt Martin — February 17, 2011
- 8webEurogamer's unique traffic surges 10% to 5.7m monthly usersDan Pearson — January 30, 2012
- 9webThe spotty death and eternal life of gaming review scoresKyle Orland — February 16, 2015
- 10webHere's why you won't find review scores on Eurogamer anymoreDennis Scimeca — 29 May 2021
- 11magazineWhy Eurogamer ditched review scoresAlex Calvin — 23 February 2015
- 12newsEurogamer reviews are changingTom Phillips et al. — 2023-05-10
- 13webPAX organizer acquires USgamer, Eurogamer and moreAllegra Frank — 2018-02-26
- 14webPlease Stop Closing Forums And Moving People To DiscordLuke Plunkett — 2021-09-16
- 15webIGN scoops up Eurogamer, Rock Paper Shotgun, and moreAndrew Webster — May 21, 2024
- 16webBramwell steps up to editor role at Eurogamer.netMatt Martin — 14 January 2008
- 17webTom Bramwell leaving EurogamerBrendan Sinclair — September 9, 2014
- 18webNinterview: Tom Bramwell On Nintendo and 15 Years at EurogamerAnthony Dickens — 27 November 2014
- 20webEurogamer at 20: Adapting to a changing industryMatthew Handrahan — September 4, 2019
- 21webReedPop restructures editorial leadership teamChristopher Dring — November 26, 2021
- 22webWesley Yin-Poole2024-12-07
- 23webHello from Eurogamer's new editor-in-chiefTom Phillips — 2023-04-28
- 24webA farewell from Tom PhillipsTom Phillips — 2025-05-16
- 25webHello from Eurogamer's new editor-in-chiefChris Tapsell Editor-in-Chief — 2026-05-14
- 26webSpiele-Websites: IGN übernimmt Gamer Network mit Eurogamer und Digital FoundryMichael Günsch — 2024-05-22
- 27webEurogamer.de announcedTom Bramwell — 4 August 2006
- 28webNew Eurogamer Portugal site launchesEllie Gibson — 21 May 2008
- 29webEurogamer Benelux launches!Tom Bramwell — 18 August 2008
- 30newsEurogamer Network é agora Gamer NetworkJorge Loureiro — 1 March 2013
- 31webEurogamer Denmark launchesEllie Gibson — 25 June 2009
- 32webEurogamer France launches!Eurogamer staff — 25 October 2007
- 33newsLa fine di un bel viaggio2022-11-04
- 34webEurogamer.se lägger ner – tack för att du lästeAndréas Göransson — 11 December 2016
- 35webThe Rise of the Video Game Graphics GuruBen Lindbergh — February 26, 2021
- 36webDigital Foundry, the most trusted name in game console analysis, is going independentSean Hollister — August 7, 2025
- 37magazinePC Zone heads roll call of winners at Games Media AwardsMCV Staff — 15 October 2010
- 38magazineGMA 2011: Eurogamer takes Best Website award fifth year runningMCV Staff — 27 October 2011
- 39magazineAll the winners from the Games Media Brit ListMCV Staff — 18 May 2018
- 40webEurogamer scoops multiple awards at first-ever Games Media Brit ListIvy Taylor — May 18, 2018
- 41magazineAnnouncing the winners of the 2022 MCV/DEVELOP Awards!Chris Wallace — 3 May 2022
- 42magazineThe winners of the MCV/DEVELOP Awards 2024!Richie Shoemaker — 21 June 2024