Konami
Konami began life on the 21st of March 1969 as a jukebox rental and repair shop in Toyonaka, Osaka. Three men started it together, two of whom had met while working at Nippon Columbia's Osaka branch, and a third who was an acquaintance from the music industry. Their names gave the company its name: Konami is a portmanteau drawn from the founders' family names. Nobody at that Toyonaka counter in 1969 was thinking about stealth-action games, survival horror, or trading cards. Yet by 1991 the company's earnings had climbed from $10 million just four years earlier to $300 million. How did a jukebox shop become the nineteenth-largest game company in the world by revenue? And what happens to a company when success breeds control, and control breeds controversy? Those are the questions worth sitting with.
By 1973 the Japanese jukebox industry was in decline, and the three founders had to make a choice. They pivoted toward electro-mechanical arcade games, and on the 19th of March 1973 the company was formally incorporated. A few years later, Konami took on work as a contractor for an early video game publisher, producing its first video game, Block Yard, a coin-operated clone of Breakout, released in August 1977. In January 1979, it began shipping products to the United States.
The early 1980s were where Konami first found a real audience. Scramble arrived in 1981, followed quickly by Frogger, Super Cobra, Time Pilot in 1982, Roc'n Rope and Track and Field in 1983, and Yie Ar Kung-Fu in 1985. Many of those early arcade titles were licensed to American companies including Centuri, Stern Electronics, Sega, and Gremlin Industries for their US release. Konami established its American subsidiary in November 1982, initially operating out of Torrance, California, before relocating to Buffalo Grove, Illinois in 1984 after acquiring arcade distributor Interlogic, Inc. Interlogic's founder and president Ben Harel became president of Konami Inc. under that arrangement.
A brief run of Atari 2600 titles in 1982 marked Konami's first step into home gaming. Then came the MSX home computer standard in 1983 and the Nintendo Entertainment System in 1985. Those two platforms became the foundation for franchises that would define the company for decades: Gradius, Castlevania, TwinBee, Ganbare Goemon, Contra, and Metal Gear all took shape on the MSX and NES. Licensed games proved equally potent, with Teenage Mutant Ninja Turtles among the biggest hits.
The earnings chart from this period is stark. The company's revenue stood at $10 million in 1987. By 1991 it had reached $300 million. That four-year run of growth came directly from the arcade and NES business. Konami moved into 16-bit consoles during this same period, supporting the Super NES starting in 1990, followed by the PC Engine in 1991 and the Sega Genesis in 1992.
Anti-piracy engineering also became part of the story in 1991. Teenage Mutant Ninja Turtles III: The Manhattan Project contained a measure that detected unauthorized copies and quietly made the game unwinnable. The player's attack power dropped, enemy attacks grew stronger, and the final boss Shredder became invincible. No announcement, no error message. Just a game that refused to be beaten.
Nineteen ninety-seven was the year Konami expanded in two directions at once. It launched its Bemani brand of arcade rhythm games, a line that would grow to include Dance Dance Revolution, Beatmania IIDX, GuitarFreaks, DrumMania, and Pop'n Music. In the same year it entered the collectible card game business with the Yu-Gi-Oh! Trading Card Game, which would become one of the best-selling trading card games in history.
Pachinko entered the picture around the same time and grew into a significant revenue stream. The company also moved into health and fitness during the sixth-generation console era, acquiring People Co., Ltd and Daiei Olympic Sports Club, Inc. In August 2001 it invested in Hudson Soft, a developer known for Bomberman, Adventure Island, Bonk, Bloody Roar, and Star Soldier. Hudson became a consolidated subsidiary and was eventually fully absorbed in 2012. Konami today operates health and fitness clubs across Japan and runs casinos around the world, a spread that reflects just how far the company moved from its origins as a jukebox repair shop.
On the 3rd of March 2015, Konami announced it was restructuring away from individual studios, with Kojima Productions named explicitly in the shift. Internal sources described the move as the result of a clash between creator Hideo Kojima and company leadership. References to Kojima were stripped from marketing materials, and his title as executive vice president of Konami Digital Entertainment disappeared from the company's official executive listing.
Later that year, Konami's legal team blocked Kojima from accepting the award for Best Action-Adventure at The Game Awards 2015, given for his work on Metal Gear Solid V: The Phantom Pain. When the award was announced, the audience booed. Host Geoff Keighley stated his disappointment publicly. Actor Kiefer Sutherland accepted in Kojima's place, and a choir performed "Quiet's Theme" from the game as a tribute. Kojima left the company shortly afterward and reopened Kojima Productions as an independent studio.
That same month, Silent Hills was cancelled without explanation. The game had been the ninth planned installment in the Silent Hill series. Its playable teaser, P.T., had received widespread critical acclaim and generated genuine excitement. Co-director and writer Guillermo del Toro publicly called the cancellation senseless and criticized what he described as a "scorched earth" approach to erasing the project's marketing material. Del Toro stated afterward that he would not work on another video game.
In August 2015, The Nikkei reported on what it described as Konami's unethical treatment of employees. A follow-up report in June 2017 went further, detailing how Konami obstructed Kojima Productions' application for health insurance and made it difficult for former employees to find work elsewhere. Former staff were reportedly forbidden from listing their work at Konami on their resumes.
The company began filing complaints against game companies that hired ex-Konami employees. One major game company, unnamed in reports, warned its own staff not to hire from Konami's former workforce. A former employee described the dynamic directly: if an ex-Konami employee spoke to the media, the company would send a letter through legal representatives indicating willingness to take that person to court. Konami also pressured at least one former employee into closing a new business they had started.
In April 2015, the newly appointed president of Konami Digital Entertainment, Hideki Hayakawa, announced in a translated interview with Nikkei Trendy Net that mobile gaming was where the future of gaming lay, and that Konami would shift its focus there. The response from the gaming community was sharply negative. Konami UK community manager Graham Day soon pushed back, suggesting that what was reported may have been a mistranslation or misinterpretation of Hayakawa's remarks.
Also in April 2015, Konami delisted itself from the New York Stock Exchange and changed its trade name from Konami Corporation to Konami Holdings Corporation. In 2017, after the Nintendo Switch launch title Super Bomberman R performed well, Konami announced it would revive other established video game franchises. In 2020, the company moved its headquarters to the Ginza district of Tokyo, opening a facility designed to host esports events and a school for esports players. In 2024, FIFA named Konami its official esports partner, allowing FIFA to run the FIFAe World Cup using Konami's eFootball rather than a competing title.
In February 2024, Konami Digital Entertainment announced it was establishing its own anime studio called Konami Animation. The studio's first work was a promotional video for the Yu-Gi-Oh! 25th anniversary. Its mandate includes working not only on Konami's own properties but also on outside intellectual properties.
In May 2025, Konami split its arcade game business into a new subsidiary called Konami Arcade Games, led by Bemani musician Yoshitaka Nishimura, leaving the existing Konami Amusement division to focus on pachinko and pachislot machines. A new research and development base called Konami Creative Front Tokyo Bay opened in Ariake, Koto, Tokyo in October 2025. The company has announced plans to establish its corporate headquarters in Yaesu, Chuo, Tokyo by 2029, near Tokyo Station. Meanwhile, the Metal Gear Solid film adaptation has moved forward at Sony Pictures, with Oscar Isaac attached to star as Solid Snake; in April 2026, directors Zach Lipovsky and Adam Stein were hired on the project.
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Common questions
When was Konami founded and what was its original business?
Konami was founded on the 21st of March 1969 in Toyonaka, Osaka, as a jukebox rental and repair business. The company was started by three founders whose names were combined to form the name Konami. It transitioned into arcade game manufacturing in 1973 as the Japanese jukebox industry declined.
What is the Konami cheat code and what games feature it?
The Konami cheat code is a sequence traditionally embedded in Konami's games that grants power-ups to the player. It became one of the most recognized cheat codes in gaming history and has appeared across many of Konami's video game franchises.
Why did Hideo Kojima leave Konami?
Hideo Kojima left Konami in 2015 following a reported internal clash between Kojima and company leadership. Konami announced on the 3rd of March 2015 that it was restructuring away from individual studios, including Kojima Productions. After Konami prevented Kojima from accepting the Best Action-Adventure award at The Game Awards 2015 for Metal Gear Solid V: The Phantom Pain, he left and reopened Kojima Productions as an independent studio.
What happened to Silent Hills and why was it cancelled?
Silent Hills was cancelled in April 2015 without explanation from Konami, despite the widespread critical acclaim of its playable teaser P.T. Co-director Guillermo del Toro publicly criticized the cancellation, describing Konami's approach as "scorched earth" and stating it made no sense. Del Toro said afterward that he would not work on another video game.
What franchises does Konami own?
Konami owns franchises including Metal Gear, Silent Hill, Castlevania, Contra, Frogger, Gradius, Suikoden, Tokimeki Memorial, and eFootball. Through its Bemani brand it publishes Dance Dance Revolution and Beatmania IIDX. It also publishes the Yu-Gi-Oh! Trading Card Game and owns the assets of Hudson Soft, which include Bomberman, Adventure Island, Bonk, Bloody Roar, and Star Soldier.
How did Konami treat former employees after they left the company?
The Nikkei reported in August 2015 and again in June 2017 that Konami made it difficult for former employees to find other work, reportedly forbidding them from listing their Konami experience on resumes. Konami filed complaints against companies that hired ex-employees and, according to a former employee, sent legal letters threatening court action against those who spoke to the media. The company also pressured at least one former employee into closing a new business.
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105 references cited across the entry
- 4webコナミスポーツ|企業情報
- 6webShareholders Situation:As of September 30, 2025 - KONAMI GROUP CORPORATION20 November 2025
- 7webTop 25 gaming companies2015
- 8web4364 Yu-Gi-Oh! Duelists break record for largest trading card tournamentDan Barrett — Guinnessworldrecords — March 27, 2013
- 9bookそれは「ポン」から始まった アーケードTVゲームの成り立ちMasumi Akagi
- 10bookThey Create Worlds The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982Alexander Smith — CRC Press
- 11webCorporate Data - KONAMI HOLDINGS CORPORATIONKONAMI
- 12webKonami HistoryIGN
- 13bookアーケードTVゲームリスト 国内・海外編 : 1971-2005Masumi Akagi — 13 October 2006
- 14webCorporate History - KONAMI GROUP CORPORATIONKONAMI
- 16magazineNews: Konami Buys InterlogicDecember 1984
- 20journal75 Power PlayersImagine Media — November 1995
- 21newsHow Konami Dealt with PiracySofia Evangelidou — Game Medium
- 22webDance Dance Revolution made watching games fun before Twitch28 September 2018
- 23webThe 25 Rarest Yu-Gi-Oh Cards (And What They're Worth)18 August 2018
- 24webThe Konami Corporation of Europe B.V.: SalesKonami
- 25webKONAMI Parts and ServiceKonami — 2003-02-07
- 26webKonami Marketing (America)Konami
- 27webKONAMI / BETSON TEAM UP TO DISTRIBUTE "WARZAID"Konami — 2003-02-07
- 30web5 Hudson Soft Games Nintendo Should Buy From Konami28 April 2015
- 32webKonami delists itself from New York Stock ExchangeBrian Crecente — 27 April 2015
- 33webKonami CEO: 'Mobile is where the future of gaming lies'Brian Crecente — 2015-05-14
- 35webMobile, PES and esports: The three pillars of KonamiJames Batchelor — 2 September 2019
- 36webコナミ社長に東尾氏、eスポーツなど新事業に力January 30, 2020
- 37press releaseコナミグループの次世代研究開発拠点「コナミクリエイティブフロント東京ベイ」の建設工事着工コナミグループ株式会社 — 16 October 2022
- 38web日刊自動車新聞 電子版29 August 2025
- 39webMitsui Fudosan29 August 2025
- 40webNo, Konami Hasn't Shut Down Its Gaming DivisionJoe Skrebels — 25 January 2021
- 41newsKonami opens new studio in Osaka, JapanChris Moyse — 4 April 2023
- 43webKONAMI、アニメスタジオ「KONAMI animation」を設立--ゲーム制作のノウハウ活用CNET Japan — February 4, 2024
- 45newsコナミグループがコナミアーケードゲームスを6月に設立。代表取締役社長はDJ YOSHITAKAとしても知られる西村宜隆氏May 15, 2025
- 46webKonami to Establish 'Konami Arcade Games' Company in June2025-05-17
- 47web'Metal Gear Solid Delta' Is a Gaming Dish Serving Up Mostly Reheated LeftoversChristopher Cruz — 2025-08-22
- 48webSilent Hill f review – Welcome home, you beautyHadley Vincent — September 22, 2025
- 49webコナミデジタルエンタテインメントJリーグ特別大会「明治安田Jリーグ百年構想リーグ」のトップパートナーに決定December 25, 2025
- 51webArchived copy
- 52webコナミ、10月1日付けで「コナミホールディングス」に商号を変更 - インサイド9 May 2015
- 54webAbout Us (English)
- 55webAbout Us (Chinese)
- 59webCompany InfoKonami Co., Ltd.
- 60webConsolidated Financial Results for the Third Quarter and the Nine Months Ended December 31, 2002Konami Co., Ltd. — 13 February 2003
- 72webKonami acquiring HudsonCBS Interactive — January 20, 2011
- 73webKonami Gets Hudson Soft As SubsidiarySimon Carless — April 11, 2005
- 76webSaw videogame picked up by Konami?2009-02-05
- 77webKonami Has Officially Replaced EA As FIFA's New Esports PartnerBrad Lang — 2024-10-10
- 78webOld Rivals Konami and FIFA Sign eFootball Esports Deal Following EA Sports SplitWesley Yin-Poole — 2024-10-10
- 79webE3 06: Live-action Metal Gear Solid movie confirmedTor Thorsen — GameSpot — May 10, 2006
- 80webOscar Isaac To Star As Solid Snake In Sony's 'Metal Gear Solid' MovieJustin Kroll — 2020-12-04
- 81web‘Metal Gear Solid’ Movie in the Works From ‘Final Destination’ Duo as They Ink Sony First-Look (Exclusive)Borys Kit — 2026-04-09
- 82webMetal Gear Solid Movie to be Directed by Final Destination Bloodlines DuoBorys Kit — 2026-04-09
- 83webApparently Konami makes desktop gaming PCs now?Jon Porter — 2020-07-29
- 84webコナミ、ゲーミングPC「ARESPEAR」3機種を発売株式会社インプレス — 2020-07-28
- 85webKonami Launches a Line of Desktop PCs29 July 2020
- 87webUnderstanding What Has Really Happened At KonamiBarder Ollie
- 89webKonami prevented Kojima from attending the Video Game Awards, host saysDave Tach — 3 December 2015
- 90webKonami blocked Hideo Kojima from attending The Game AwardsJeffrey Matulef — 4 December 2015
- 91webGeoff Keighley: Konami Barred Hideo Kojima From Accepting Metal Gear AwardPatrick Klepek — 4 December 2015
- 93webDiscontinued PS4 horror demo P.T. worth hundreds on eBayKyle Orland — 8 May 2015
- 94webDel Toro says killing Silent Hills 'makes no f***ing sense'Ben Parfitt — 15 October 2015
- 103newsコナミ、カリスマ経営のほころび3 August 2015
- 104webJapanese report says Konami is a deeply unhappy workplaceOwen S Good — 3 August 2015
- 105webReport: Konami Is Treating Its Staff Like PrisonersBrian Ashcraft — 3 August 2015
- 106newsコナミを去るクリエーターたち 王国の遠心力12 June 2017
- 107webThe Konami exodusNikkei Asian Review — 14 June 2017