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Curated category

Virtual Console games for Wii U

  • Street Fighter Alpha 2In February 1996, Capcom unveiled Street Fighter Zero 2 at the AOU show in Tokyo. The arcade cabinet introduced a new system called Custom Combo that…
  • Street Fighter II TurboCapcom released Street Fighter II Turbo: Hyper Fighting in 1992 as an enhancement kit for existing arcade cabinets. This distribution method allowed…
  • Super Street Fighter II TurboIn April 1994, the arcade cabinet for Super Street Fighter II Turbo began spinning coins in Japan. Game Machine listed it as the second most successful table…
  • Final Fantasy Mystic QuestFinal Fantasy Mystic Quest arrived in North America in 1992 with a label that few major game publishers would dare to put on a box: it was marketed as a…
  • Final Fantasy VFinal Fantasy V launched in Japan in December 1992, and within a single day it sold roughly 900,000 cartridges. That opening figure was about 4.5 times the…
  • Final Fantasy IIIFinal Fantasy III launched on the 27th of April, 1990, and within its first week sold 500,000 copies in Japan. By March 2003, that figure had reached 1.4…
  • Final Fantasy Tactics AdvanceFinal Fantasy Tactics Advance arrived on the Game Boy Advance in 2003, carrying the weight of a beloved predecessor and the ambitions of a team that had…
  • Final Fantasy IIFinal Fantasy II launched on the 17th of December 1988, almost exactly one year after the original game, and Square's small team of around ten people had…
  • Super Street Fighter IICapcom released Super Street Fighter II in 1993 on a new machine called the CP System II. This hardware replaced the older CP System used for previous…
  • Pac-ManIn early 1979, Toru Iwatani began work on a project that would change the video game industry forever. He was just twenty-four years old when he joined…
  • Street Fighter IICapcom began work on Street Fighter II in 1989, following the commercial success of Final Fight. Yoshiki Okamoto led a team of approximately 35 to 40 people…
  • Final Fantasy (video game)Final Fantasy arrived in Japan in 1987 as a last-ditch effort by a company that nearly did not survive to publish it. Square was threatened with bankruptcy.
  • Final Fantasy IVFinal Fantasy IV arrived in Japan in 1991, and with it came Cecil Harvey, a dark knight who steers warships through the sky for the Kingdom of Baron.
  • Final Fantasy VIFinal Fantasy VI arrived in Japanese homes on the 2nd of April, 1994, carrying a premise that broke from every rule the series had established.
  • Final Fight (video game)In 1987, Capcom released Street Fighter, a fighting game that would become a cultural phenomenon. Two years later, the company began work on what was…