Curated category
Game Boy Advance games
- Super Street Fighter II TurboIn April 1994, the arcade cabinet for Super Street Fighter II Turbo began spinning coins in Japan. Game Machine listed it as the second most successful table…
- Street Fighter Alpha 3Street Fighter Alpha 3 arrived in Japanese arcades during the summer of 1998. It ran on Capcom's CP System II hardware, a board that had powered previous…
- Capcom Classics CollectionCapcom Classics Collection emerged from a collaboration between Capcom, Backbone Entertainment, Sensory Sweep, and Klein Computer Entertainment.
- Final Fantasy VSquare released Final Fantasy V in 1992 for the Super Famicom. Hironobu Sakaguchi directed the project and called it his favorite entry before releasing…
- Doom (1993 video game)In November 1992, five people gathered in a dark office building they called Suite 666 to begin work on a new game. John Carmack started technical research…
- Final Fantasy Tactics AdvanceIn March 2003, a young boy named Marche Radiuju stood on the edge of St. Ivalice before stepping into a magical book called the Gran Grimoire.
- Final Fantasy IISquare began production of Final Fantasy II in 1987, shortly after the original game's success. The team consisted of approximately ten people, including…
- The Lost VikingsSilicon & Synapse began work on The Lost Vikings in 1993, drawing inspiration from the puzzle game Lemmings. The original concept involved managing hundreds…
- Pac-ManIn early 1979, Toru Iwatani began work on a project that would change the video game industry forever. He was just twenty-four years old when he joined…
- Final Fantasy (video game)Hironobu Sakaguchi stood at the edge of his career in 1987. Square, the company he worked for, faced potential bankruptcy.
- Final Fantasy IVSquare released Final Fantasy IV in 1991 for the Super Famicom. The development team consisted of only fourteen people who finished the project in roughly…
- Final Fantasy VIFinal Fantasy VI entered development after the release of its predecessor V in December 1992. The project took just one year to complete, a remarkably short…
- Final Fight (video game)In 1987, Capcom released Street Fighter, a fighting game that would become a cultural phenomenon. Two years later, the company began work on what was…
- Space InvadersTomohiro Nishikado spent a year designing Space Invaders in 1978. He worked alone to create custom hardware for the arcade cabinet.