D&D Beyond
On the 15th of August 2017, D&D Beyond launched as an official digital toolset for Dungeons & Dragons fifth edition. Adam Bradford served as the project lead during its initial development phase. The platform emerged from a partnership between Curse LLC and Wizards of the Coast to create online versions of rulebooks and adventures. Before this launch, a similar system called D&D Insider existed for fourth edition but never updated for new rules. In December 2018, Fandom Inc acquired all media assets from Curse LLC including D&D Beyond for an undisclosed sum. This transfer marked the first major ownership change since the platform's inception.
The company experienced rapid growth during early 2020 when pandemic restrictions forced more people to play games online. Adam Bradford told Syfy Wire that registered users had doubled in just two weeks while active players increased similarly. By April 2020, The Wall Street Journal reported user numbers tripled within one month forcing infrastructure expansion ahead of schedule. James Haeck left his role as lead writer in January 2021 followed by departures from key staff members including Todd Kenreck and Lauren Urban in February 2021.
Hasbro announced acquisition plans on the 13th of April 2022 paying $146.3 million cash for full control over D&D Beyond. The official transfer to Wizards of the Coast occurred the 18th of May 2022 after regulatory approvals were secured. Polygon noted this purchase represented less than 72% of Hasbro operating profit from 2021 yet secured access to nearly ten million users. Following the takeover, Wizards offered free supplements like Acquisitions Incorporated between May 16 and 26, 2022 to celebrate the transition. They also made Lost Mine of Phandelver available permanently to all registered users moving forward.
D&D Beyond hosts HTML-based digital versions of official sourcebooks rather than PDF files containing all art and maps from original books. Each book includes cross-links and tooltips connecting monsters items spells and rules mentioned throughout text. Users who purchase content gain access to character builder tools where they can use subclasses spells magic items or monsters directly within their sheets. This architecture allows immediate integration between reading material and gameplay mechanics without switching applications.
The platform provides homebrew creation tools enabling users to design custom spells magical items monsters backgrounds feats races or subclasses for sharing with others. Published homebrew content remains viewable by anyone even without an account but requires subscription tiers for adding to personal collections. From January 2018 through August 2021 active playtest materials from Unearthed Arcana series appeared on D&D Beyond before being archived once testing concluded. Existing characters using archived content could continue utilizing them while new additions became impossible after that date.
Wizards of the Coast released exclusive digital supplements including Rrakkma Legends of Runeterra Dark Tides of Bilgewater Monstrous Compendium Vol 1 Spelljammer Creatures Vecna Dossier and many others between 2018 and 2024. These free releases ranged from introductory adventures like Rrakkma to stat blocks featuring Honor Among Thieves film characters. Some titles promoted partnerships such as Minecraft creatures or Magic The Gathering planes while others served as prequels to boxed sets like Spelljammer Academy. All remained accessible exclusively through D&D Beyond until certain archives were closed off following policy changes.
At launch in 2017 source books cost $29.99 while adventure modules priced at $24.99 offered complete access to both compendium content and toolset functionality. Customers initially purchased entire books individually or selected specific portions à la carte allowing partial ownership discounts if full versions bought later. By April 2024 the company removed all options for buying individual spells subclasses or monsters separately forcing users toward bundle purchases instead.
Three main bundles existed: Sourcebook Bundle Adventure Bundle Legendary Bundle offering permanent discounts ranging from ten percent to fifteen percent depending on contents. The Legendary Bundle started at $279.99 containing five sourcebooks plus eight adventures but rose to $637.19 by March 2020 then reached $955.86 by January 2023 including forty-four total titles. Prices adjusted automatically based on current book costs minus previously paid amounts for owned items within each category.
Two subscription tiers expanded platform capabilities beyond free usage limits. Hero Tier removed advertisements allowed unlimited character creation enabled adding published homebrew collections and granted early access to developing tools like Encounter Builder before public release. Master Tier added content sharing across up to three campaigns with twelve players each plus Dungeon Masters enabling group collaboration without requiring everyone own every book. Critics argued these subscriptions created barriers since most features remained functional without payment except viewing non-free content details.
Project Sigil launched as a standalone three-dimensional virtual tabletop application in March 2025 designed specifically for Dungeons & Dragons integration. Users could import characters created on D&D Beyond directly into the game while enjoying isometric high-end visuals powered by Unreal Engine technology. A closed beta occurred earlier that year allowing limited testing before general availability opened to subscribers only initially.
Sam Machkovech of Polygon reviewed the launch noting inconsistencies making combat feel chaotic while Ben Brosofsky called it an alpha release missing critical features needed for competition against Roll20 or Fantasy Grounds. Harvey Randall of PC Gamer stated Sigil entered playtesting quietly failing quickly then Hasbro laid off ninety percent of its team including himself shortly after launch. Internal communications attributed failures to lack coordination between publishing teams engineering groups and management understanding differences between video games versus traditional tabletop experiences.
In October 2025 Wizards announced sunset plans shutting down servers at end of October 2026 rendering all user-created content inaccessible forever. Lin Codega described the project as embarrassing microtransaction experiments driven by executives unfamiliar with actual tabletop gaming culture. Critics noted Sigil lacked unique value compared existing third-party alternatives despite beautiful graphics impressive suite combining elements no other platform attempted together.
Cecilia D'Anastasio wrote in 2017 that D&D Beyond provided necessary digital facelift keeping traditions accessible streamlined relevant when viewed strictly as toolset not replacement for physical books. Gavin Sheehan praised scanning digital versions comparing them side-by-side physical copies finding nothing missing while highlighting ease reading applying rules real world settings. However Alex Walker criticized delays adding character sheet loading mobile app functionality despite multiple prior attempts succeeding elsewhere effectively.
Gus Wezerek analyzed August September 2017 data showing fighters most popular class creating thirteen thousand nine hundred six characters per hundred thousand followed rogues wizards druids least chosen option generating only six thousand three hundred twenty-eight total creations. This simplicity attracted players preferring straightforward combinations over complex dragonborn sorcerers albino options common among early adopters five years prior.
The May 2022 announcement removing Volo's Guide Monsters Mordenkainen's Tome Foes from marketplace sparked concerns about losing decades lore chapters appearing nowhere else except physical copies still sold separately. Christian Hoffer questioned whether expanded multiverse stories would remain accessible moving forward since both books contained dozens pages absent from new Monster Multiverse revision replacing them entirely.
Pricing controversies intensified when Lee D'Amato called removal of à la carte purchasing incredibly unfair forcing choices between limiting options spending tons money versus inexpensively creating few dollars pop prospective players reluctant explore wide variety available without significant financial commitment upfront.
Following September 2024 release revised Player Handbook D&D Beyond automatically updated core gameplay definitions armor class saving throws skills abilities alignment senses area effect definitions across all toolsets. Remaining aspects marked legacy content usable within character sheets encounter builders while others removed completely requiring compendium access for reference purposes only. J.R. Zambrano explained clicking conditions displayed twenty-fourth version instead original twenty-fourteen versions reflecting functional website changes affecting daily usage patterns significantly.
Matt Bassil noted fairly mixed reception social media August 2024 update announcements triggering long complaint threads homebrew solutions manual input generally poorly received by community members. Charlie Hall criticized borderline Byzantine steps required keeping characters based decade-old rules running perfectly inside modern web-based application re-building spells magic items working updated sheet most egregious aspect foresaw biggest problem assuming players understand twenty-fourth edition rules get maximum use platform table settings.
Ash Parrish reported users spent seventy-two hours state panic weekend backlash led Wizards adjust rollout simply adding new content giving choice opt in rather than forced implementation James Whitbrook praised quick lesson learned compared handling Open Game License backlash previous year Lin Codega highlighted indication edition wars discourse Wizards desperately avoided marketing strategy maintaining fifth edition enticing old new players simultaneously potentially failing entice both groups effectively.
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Common questions
When did D&D Beyond launch and who led its initial development?
D&D Beyond launched on the 15th of August 2017 with Adam Bradford serving as project lead during its initial development phase. The platform emerged from a partnership between Curse LLC and Wizards of the Coast to create online versions of rulebooks and adventures.
Who acquired D&D Beyond in December 2018 and when was it transferred to Wizards of the Coast?
Fandom Inc acquired all media assets from Curse LLC including D&D Beyond for an undisclosed sum in December 2018. The official transfer to Wizards of the Coast occurred on the 18th of May 2022 after regulatory approvals were secured following Hasbro's acquisition plans announced on the 13th of April 2022.
What features does D&D Beyond offer regarding sourcebook formats and character creation tools?
D&D Beyond hosts HTML-based digital versions of official sourcebooks rather than PDF files containing all art and maps from original books. Users who purchase content gain access to character builder tools where they can use subclasses spells magic items or monsters directly within their sheets.
When did Project Sigil launch and what happened to its team shortly after release?
Project Sigil launched as a standalone three-dimensional virtual tabletop application in March 2025 designed specifically for Dungeons & Dragons integration. Hasbro laid off ninety percent of its team including Harvey Randall shortly after launch due to internal communications attributing failures to lack coordination between publishing teams engineering groups and management understanding differences between video games versus traditional tabletop experiences.
Why was D&D Beyond shut down and when will servers be turned off?
Wizards announced sunset plans in October 2025 shutting down servers at end of October 2026 rendering all user-created content inaccessible forever. Lin Codega described the project as embarrassing microtransaction experiments driven by executives unfamiliar with actual tabletop gaming culture while critics noted it lacked unique value compared existing third-party alternatives despite beautiful graphics.
All sources
173 references cited across the entry
- 2Announcing D&D BeyondWizards of the Coast
- 39 Things You Didn't Know About D&D BeyondSeptember 8, 2019
- 5Curse Media and Fandom Are Joining Forces!dndbeyond.com
- 6Hasbro Buys D&D Beyond for $146.3M in Gaming ExpansionEtan Vlessing — April 13, 2022
- 8Change of D&D Beyond OwnershipApril 22, 2022
- 9D&D Beyond Officially Changes Hands May 18thJ. R. Zambrano — May 11, 2022
- 10D&D Beyond Now AvailableAugust 15, 2017
- 11Beta Report - The Week Afterdndbeyond.com
- 13New 'Dungeons & Dragons' site manages the rules so you can just playK. Naudus — July 18, 2017
- 14Dungeons & Dragons is finally getting a proper digital app (update)Charlie Hall — March 13, 2017
- 16D&D Beyond Launches Encounter Builder Alpha For DMsJeremy Thomas — June 5, 2019
- 17D&D Beyond Encounter Builder Beta Preview: The Deadliest PokédexOctober 31, 2019
- 18D&D Beyond Launches Feature to Help DMs Track CombatJeremy Thomas — February 25, 2020
- 19Dungeons & Dragons players turn to virtual tabletops in record numbers due to coronavirusJames Grebey — March 25, 2020
- 20NewsDungeons & Dragons Players Also Battle Cyber Foes OnlineJames Rundle — April 20, 2020
- 21My Fondest FarewellJanuary 15, 2021
- 22D&D: Big Departures At D&D BeyondJ. R. Zambrano — February 5, 2021
- 23Adam Bradford Heads To Demiplane As Chief Development OfficerGavin Sheehan — March 7, 2021
- 24A Q&A with Adam Bradford About Moving to DemiplaneMarch 5, 2021
- 25Dungeons & Dragons owner Hasbro is buying D&D Beyond, the RPG's leading digital toolsetCharlie Hall — April 13, 2022
- 28D&D Beyond is giving away the Acquisitions Incorporated campaign book for freeAna Diaz — May 19, 2022
- 32Dungeons & Dragons' New License Tightens Its Grip on CompetitionLinda Codega — January 5, 2023
- 33Dungeons and Dragons Is Jeopardizing Its Greatest Strength: Its UbiquityJanuary 12, 2023
- 35Dungeons & Dragons open game license update delayed following fan backlashSarah Whitten — January 13, 2023
- 36D&D content creators outraged over licensing changes, demand the game remain "open"J. J. Nattrass — January 9, 2023
- 37Wizards of the Coast OGL Change Draws Ire From Creators and Fans Alike: 'It's Not Right'Travis Northup — January 6, 2023
- 38'Dungeons & Dragons' OGL 1.1 FurorJanuary 11, 2023
- 41Dungeons and Dragons Players Cancel D&D Beyond Subscriptions En Masse After Insider Leak, Crash ServersEric Law — January 12, 2023
- 42NewsDungeons & Dragons & fear & loathingJanuary 13, 2023
- 43Hasbro Faces Criticism Over Dungeons & Dragons Rules ChangeDanni Button — January 14, 2023
- 44Wizards of the Coast Cancels OGL Announcement After Online IreJanuary 12, 2023
- 45Wizards of the Coast Breaks Their Silence on the Dungeons & Dragons OGLJanuary 13, 2023
- 46NewsFans said the future of 'Dungeons & Dragons' was at risk. So they went to battleIvy Winfrey et al. — February 4, 2023
- 47A Big Change Could Be Coming for Hasbro: Should Investors Worry?Rich Smith — January 17, 2023
- 48Cancelled D&D Beyond Subscriptions Forced Hasbro's HandJanuary 14, 2023
- 49Rumor: Dungeons and Dragons May Introduce a Subscription System for One D&DEric Law — January 16, 2023
- 50D&D Beyond To Require $30 Per Player Per Month According To LeakSean Murray — January 17, 2023
- 51Hey, everyone. We've seen misinformation popping up, and want to address it directly so we can dispel your concerns. 🧵D&D Beyond — January 18, 2023
- 53Dungeons & Dragons Pushes Back on One D&D Survey, D&D Beyond RumorsJanuary 19, 2023
- 54D&D Beyond Denies Plans To Raise Subscription Fees To $30Sean Murray — January 19, 2023
- 55The surprisingly complex business of toys, with Hasbro CEO Chris CocksNilay Patel — 2023-03-31
- 56NewsThe official D&D Virtual Tabletop is looking pretty slickRussell Adderson — March 30, 2023
- 58Hasbro will need more than video game execs before "going all in" on digital playChase Carter — July 26, 2024
- 59Wizards Of The Coast Accused Of Removing D&D Beyond Contributors From Book CreditsRhiannon Bevan — July 28, 2024
- 60D&D Beyond Lays Out 2024 Core Rulebook Rollout, All Spells and Magic Items Updated to 2024 VersionChristian Hoffer — August 22, 2024
- 61Using the D&D Beyond digital toolset is going to get worse before it gets betterCharlie Hall — August 23, 2024
- 62DnD Beyond is deleting all 5e spells and magic itemsMatt Bassil — August 22, 2024
- 63D&D Beyond Will Rollout New 5.5E Rules - Whether You Like It Or NotJ. R. Zambrano — August 22, 2024
- 64D&D Beyond's Planned 2024 Rules Switchover Upsets Dungeons & Dragons PlayersChristian Hoffer — August 24, 2024
- 65Dungeons & Dragons Reverses Course on D&D Beyond Changes to 2014 and 2024 SpellsChristian Hoffer — August 26, 2024
- 662024 D&D Beyond Ruleset Changelog UPDATEAugust 26, 2024
- 67D&D Beyond – Is it Worth It?Andrew J. Luther — May 20, 2018
- 68Best Online D&D ToolsAdam Benjamin — February 25, 2023
- 69How to Play D&D for FreeAdam DiLeo — July 31, 2019
- 70Astral Projections – Try Before You Buy: D&D Beyond (Online Toolkit for 5e)Linda Whitson — January 14, 2019
- 71New D&D Players Shouldn't Overlook the ELEMENTAL EVIL PLAYER'S COMPANIONTommy Williams — April 7, 2019
- 72How D&D Beyond brings Gary Gygax's role-playing game into the digital ageAndrew Liptak — July 18, 2017
- 73Unearthed Arcana Content on D&D BeyondAdam Bradford — January 15, 2018
- 74D&D: Unearthed Arcana Comes to DND BeyondJ. R. Zambrano — January 16, 2018
- 75The Future of Unearthed Arcana & DDBMellie Doucette — August 5, 2021
- 79Monsters of the Multiverse D&D Beyond FAQMay 10, 2022
- 80Dungeons & Dragons Announces First Physical/Digital Bundles for Dragonlance BookChristian Hoffer — August 18, 2022
- 81Which version of the new D&D Dragonlance campaign should you buy?Charlie Hall — November 7, 2022
- 82D&D Beyond: A Beginner's Guide For PlayersCaleb Clark — April 18, 2020
- 84How to Use D&D Beyond to Create Homebrew ContentJennifer Melzer — November 19, 2021
- 86Find The Best RPG Dice Rollers Online For Your GameLucas Maxwell — January 19, 2023
- 87D&D Beyond Makes Its Digital Dice Public Beta LiveGavin Sheehan — May 31, 2020
- 88Digital Dice: How to roll your free or premium Digital DiceJuly 13, 2022
- 89How to Run a Dungeons & Dragons Campaign Using D&D BeyondJennifer Melzer — November 29, 2021
- 90'D&D Beyond's' Encounter Builder Is Surprisingly PowerfulRory Bristol — January 6, 2020
- 91D&D Beyond Maps: How to Start Playing TodayDavyd Barker — September 19, 2023
- 93New Dungeons & Dragons Head Announces Big Change to Maps VTTAmanda Kay Oaks — July 31, 2025
- 94New 'Dungeons & Dragons' Core Rulebooks are Due Out in 2024August 26, 2022
- 95One D&D Playtest: Where & How To Sign UpSeptember 29, 2022
- 96One D&D FAQWizards of the Coast
- 97'Rrakkma' is an Adventure League Gith Adventure that Introduces 'Mordenkainen's Tome of Foes'Todd Kenreck — May 8, 2018
- 98Rrakkma is automatically unlocked with the purchase of MToF and can be viewed in the Adventures section of the Compendium.D&D Beyond — May 18, 2018
- 101VideoHow Powerful Is Vecna? Vecna's Dossier and Statblock in D&DDungeons & Dragons — June 9, 2022
- 104What Is the Spelljammer Academy Adventure Series?July 11, 2022
- 106Hugh Grant's charisma is appropriately high in official stats for D&D moviePetrana Radulovic — March 7, 2023
- 107Dungeons & Dragons Movie Characters Have D&D Statblocks NowMarch 6, 2023
- 108D&D adds Minecraft monsters with free Monstrous Compendium DLCCharlie Hall — March 28, 2023
- 110BookLegendary Magic ItemsJeremy Jarvis et al. — Wizards of the Coast — March 31, 2023
- 112Misplaced Monsters: Volume OneMay 2, 2023
- 113Dungeons & Dragons Adds New Monsters Based on Kids' DrawingsChristian Hoffer — May 2, 2023
- 114VideoBaldur's Gate; Unlock The Baldur's Gate Gazetteer; D&DDungeons & Dragons — August 23, 2023
- 115Dungeons & Dragons Releases Surprise Magic: The Gathering CrossoverSeptember 21, 2023
- 116From Minecraft x Dungeons & Dragons to Tabletop: Introducing D&D to KidsMike Bernier — September 26, 2023
- 118Let's Build a One-Shot With Adventure Atlas: The Mortuary!Michael Galvis — October 17, 2023
- 120Heroes' Feast: The Joys of Running High-Level AdventuresMike Bernier — November 24, 2023
- 121Lego's 3,745-piece D&D set comes with its own playable adventureJess Weatherbed — March 19, 2024
- 122LEGO's First Dungeons & Dragons Set Returns TonightSean Fallon — April 3, 2024
- 123BookDungeons & Dragons: Red Dragon's TaleKyle Brink et al. — Wizards of the Coast — April 1, 2024
- 124D&D - Vecna: Eve of Ruin Release Date, Preorders, Bundles, & Book InfoBruno Yonezawa — February 17, 2024
- 125D&D: 'Vecna - Nest of the Eldritch Eye' is a One-Shot Prelude To 'Eve of Ruin'J. R. Zambrano — March 1, 2024
- 126VideoVecna: Nest of the Eldritch Eye | Vecna: Eve of Ruin Pre-order AdventureDungeons & Dragons — March 1, 2024
- 127Subclasses, Factions and New Magic Featured in Upcoming D&D Forgotten Realms BooksChristopher Hutton — August 1, 2025
- 128D&D General - More Details Revealed for Forgotten Realms Digital ExpansionsChristian Hoffer — July 31, 2025
- 129Lorwyn: First Light is a dazzling but baffling step inside a world of whimsyCorey Plante — November 25, 2025
- 130D&D Beyond's First Third-Party Product for Sale Is a Critical Role ReleaseLinda Codega — August 17, 2023
- 131Dungeons & Dragons Adds Two Ghostfire Gaming Adventures to D&D BeyondNovember 30, 2023
- 132Two Ghostfire Gaming Adventures Are Now Available To Purchase On D&D Beyond, Continues Third-Party PushAndrew Stretch — November 30, 2023
- 133Wizards of the Coast Reveals More 'D&D' Third Party Creator PartnersJeffrey Dohm-Sanchez — August 28, 2024
- 134D&D Beyond - Apps on Google PlayGoogle Play
- 135D&D Beyond on the Apps StoreApple
- 137VideoD&D Beyond Dev Update - Character Sheet App News & MoreAdam Bradford — D&D Beyond — October 31, 2019
- 138Are you a D&D Beyond subscriber? Would you like to be an alpha tester for our new player app? Then we would love your help! Please enroll by filling out this form and you might be selected to try out the alpha!D&D Beyond — March 12, 2020
- 139Mobile Player App Alpha Feedbackdaf_dafydd — April 8, 2020
- 140Dungeons and Dragons Reveals Information About New Books, Virtual Tabletop, and MoreEric Law — July 31, 2024
- 141D&D's Virtual Tabletop, 'Project Sigil', On Display at D&D DirectJ. R. Zambrano — August 27, 2024
- 142Dungeons & Dragons Provide More Info About Project SigilGavin Sheehan — August 2, 2024
- 143Project Sigil is "the Minecraft of D&D" according to developersBenjamin Abbott et al. — August 9, 2024
- 144Project Sigil Closed Beta FAQWizards of the Coast
- 145D&D can't properly market Project Sigil's not-quite-video game featuresChase Carter — 2024-08-14
- 146After years in development, D&D's Unreal-powered virtual tabletop still feels offSam Machkovech — March 12, 2025
- 147D&D Sigil official VTT is live and totally free to downloadKatie Wickens — February 28, 2025
- 148D&D's Sigil Deserves Your Attention, But After Playing It, I'm Not Sure If It's Ready For Your TimeBen Brosofsky — March 5, 2025
- 149I'm a forever DM, but the D&D Sigil virtual tabletop isn't for me just yetBenjamin Abbott — February 28, 2025
- 150Wizards of the Coast shutters Sigil virtual tabletop project, lays off 30 staffChase Carter — March 19, 2025
- 151D&D suffers more layoffs as Wizards cuts Sigil VTT staff by 90%Charlie Hall — March 19, 2025
- 153Closing the Chapter on Sigil, and Thanking the CommunityOctober 24, 2025
- 154D&D: WotC Officially Sunsets "Project Sigil", Servers Closing in 2026J. R. Zambrano — October 24, 2025
- 155Sigil suffered a slow, ignoble deathLin Codega — October 27, 2025
- 156Hasbro acquires D&D Beyond to be part of Wizards of the CoastAntonio G. Di Benedetto — April 13, 2022
- 157D&D Beyond Pricing Announced…and a Bunch of Other Stuff, TooDoug Vehovec — August 9, 2017
- 158D&D Beyond Marketplace Redesign: See What's New Here!April 30, 2024
- 159D&D Beyond Reveals Smaller BundlesMay 10, 2019
- 161D&D Beyond: Why the Character Creator Tool Is Worth Your Time (And Money)Ari David — April 11, 2020
- 162D&D Beyond: How DMs Can Share Paid ContentApril 7, 2020
- 163D&D's New Digital Toolset Is A Convincing Argument Against Pen And Paper PuristsCecilia D'Anastasio — July 18, 2017
- 164Is Your D&D Character Rare?Gus Wezerek — October 12, 2017
- 165Streamlining The Adventure: A Good Look At 'D&D Beyond'Gavin Sheehan — August 28, 2017
- 166Why the Dungeons & Dragons $637 digital collection costs that muchCharlie Hall — March 4, 2020
- 167New D&D Beyond Change Just Made Playing Dungeons & Dragons A Lot WorseLee D'Amato — May 3, 2024
- 168Critical Role Major Cast Change! - D&D Beyond Money Grab Angers Fans - Fallout RPGs Sellout!ComicBook.com — May 3, 2024
- 169D&D publisher walks back controversial changes to online toolsAsh Parrish — August 26, 2024
- 170Dungeons & Dragons Is Already Walking Back Its Latest Unforced ErrorJames Whitbrook — August 26, 2024
- 171Edition Wars have made a battleground of D&D BeyondLin Codega — August 26, 2024
- 173Project Sigil is officially dead, and I can't believe D&D fumbled its best idea in yearsBenjamin Abbott — October 27, 2025
- 174D&D Is Shutting Down Its Failed VTT Experiment, And Fans Know Exactly What Should Come NextAmanda Kay Oaks — October 25, 2025