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Video games set in China

  • Street Fighter Alpha 2In February 1996, Capcom unveiled Street Fighter Zero 2 at the AOU show in Tokyo. The arcade cabinet introduced a new system called Custom Combo that…
  • Ultra Street Fighter IIOn the 26th of May 2017, Ultra Street Fighter II: The Final Challengers launched on the Nintendo Switch. This release marked a specific moment in video game…
  • Hyper Street Fighter IICapcom released Hyper Street Fighter II in 2003 to mark the fifteenth anniversary of the Street Fighter series. The game arrived on PlayStation 2 as a…
  • Super Street Fighter II TurboIn April 1994, the arcade cabinet for Super Street Fighter II Turbo began spinning coins in Japan. Game Machine listed it as the second most successful table…
  • Street Fighter Alpha 3Street Fighter Alpha 3 arrived in Japanese arcades during the summer of 1998. It ran on Capcom's CP System II hardware, a board that had powered previous…
  • X-Men: Children of the Atom (video game)Capcom released X-Men: Children of the Atom on CP System II arcade hardware in December 1994. The game arrived in Japan first, followed by North America and…
  • Street Fighter AlphaProduction for Street Fighter Alpha began in October 1994 following the release of Darkstalkers: The Night Warriors. Capcom gave its development team only…
  • Street FighterIn August 1987, an arcade cabinet bearing the name Street Fighter opened its doors to players in Japan. Takashi Nishiyama and Hiroshi Matsumoto designed this…
  • Street Fighter III: 3rd StrikeStreet Fighter III: 3rd Strike hit arcade floors in May of 1999. It ran on Capcom's CP System III hardware, a machine built to handle the game's complex…
  • Super Street Fighter IICapcom released Super Street Fighter II in 1993 on a new machine called the CP System II. This hardware replaced the older CP System used for previous…
  • Street Fighter IICapcom began work on Street Fighter II in 1989, following the commercial success of Final Fight. Yoshiki Okamoto led a team of approximately 35 to 40 people…
  • Age of MythologyEnsemble Studios began work on their first fully 3D engine in January 2001. This new technology was named the BANG! Engine and marked a departure from…