Curated playlist
2004 video games
- Capcom Fighting EvolutionCapcom Fighting Evolution was built from a cancelled 3D fighting game. It salvaged Capcom Fighting All-Stars.
- Metal Gear Solid: The Twin SnakesThe Twin Snakes began with a chance meeting in a Nintendo cafeteria.
- Suikoden IVIn Suikoden IV, a cursed rune jumps to the nearest person when its bearer dies. It slowly drains its bearer's life.
- Grand Theft Auto: San AndreasGrand Theft Auto: San Andreas, a 2004 action-adventure game from Rockstar North, gave players one of the most repeated lines in gaming. Early in the story, a mission called "Wrong Side of the Tracks" goes badly, and Big Smoke shouts, "All…
- Half-Life 2Half-Life 2 is a 2004 first-person shooter from Valve Corporation, and it cost 40 million US dollars to make. Development lasted five years. By 2011 it had sold 12 million copies worldwide. In November 2024, twenty years after its release,…
- Metal Gear Solid 3: Snake EaterMetal Gear Solid 3: Snake Eater sends the player up an extremely tall ladder for roughly three minutes, with a vocal theme song as the only company. Fans and critics singled out the climb as one of the series' most memorable moments. Some…
- Halo 2At E3 2004, Microsoft executive Peter Moore rolled up his sleeve to show the Halo 2 release date tattooed on his bicep. The date was the 9th of November 2004. Halo 2 was the Xbox sequel to Halo: Combat Evolved from 2001, built by Bungie…
- Silent Hill 4: The RoomIn Silent Hill 4: The Room, the safest place becomes the deadliest. Henry's apartment first heals him, then hurts him.
- Red Dead RevolverRed Dead Revolver is a 2004 action-adventure game for the PlayStation 2 and Xbox, and it ends with its hero turning down a pile of gold. Bounty hunter Red Harlow spends the entire story chasing the men who murdered his parents. Then a…
- World of WarcraftVice summed up World of Warcraft in 2019 with a single sentence. "Most people," it wrote, "know someone who's said they were 'addicted' to World of Warcraft." The game came from Blizzard Entertainment, which released it for Windows and…
- Fate/stay nightFate/stay night began as an unfinished college story. Kinoko Nasu finished only one of its three routes in 1999.
- Vampire: The Masquerade – BloodlinesVampire: The Masquerade , Bloodlines sold 72,000 copies in its initial release and earned roughly 3.4 million dollars. That is the entire commercial story of a 2004 action role-playing game from Troika Games, published by Activision for…