P.T. (video game)
P.T. opens with a whisper in the dark: 'Watch out. The gap in the door... it's a separate reality. The only me is me. Are you sure the only you is you?' The player hears this line before taking a single step inside the house. P.T. stands for 'playable teaser,' a free horror release from 2014. It vanished from sale less than a year later, pulled by its own publisher and blocked from ever being reinstalled. Despite that, it is still cited as among the greatest horror games ever made. Who built it, what happens inside its endlessly repeating hallway, and why a publisher would erase its own release are the questions this documentary follows.
An unnamed protagonist wakes inside a haunted suburban house. He sees everything through his own eyes, not the over-the-shoulder view used in mainline Silent Hill games. The explorable space is small: an L-shaped corridor with a bathroom on one side and a staircase on the other. That staircase loops the player back to the room where the cycle began. Walking and zooming are the only two actions available. Each time a loop is solved, something in the corridor changes before the next cycle begins. A hostile presence named Lisa stalks the halls. Getting caught by her while turning the camera can trigger a jump scare at random, sending the loop back to its start. Escape only becomes possible after a final puzzle that the game never explains outright. Solving it plays a trailer, and for the first time a name appears: Silent Hills. It was directed by Hideo Kojima and Guillermo del Toro, with the protagonist played by Norman Reedus.
On the first pass through the corridor, a radio broadcast describes a familicide committed by a father, then mentions two other cases exactly like it. Locked briefly in the bathroom, the protagonist finds a flashlight and a fetus-like creature crying in the sink. A blood-leaking refrigerator later hangs from the ceiling, and a baby's muffled cry sounds from inside it. Solving that loop's puzzle makes the refrigerator disappear, and a Swedish message on the radio references a 1938 broadcast of The War of the Worlds. In the next loop, red light floods the corridor, the hallway seems to stretch into infinity, and the protagonist starts moving unnaturally fast. Peering through a hole in the wall, he hears a woman being stabbed to death while a radio voice rants about societal instability. Afterward, the fetus-like creature explains that ten months earlier, a man lost his job and turned to alcohol. His wife took a part-time job as a cashier to support the family, and her manager grew attracted to her. A voice then repeats the number '204863' before the screen fakes a system crash. In the final loop, with only a flashlight for light, the protagonist reassembles a torn photograph inside its frame. A ringing phone follows, and the voice on the line says only, 'You've been chosen.' A door unlocks, and a separate voice describes killing his own family 'without any creativity,' promising to return with his 'new toys.' The protagonist walks out into the streets of an empty town. The credits that follow spell out exactly what the loop had been hiding: a teaser, not a stand-alone game.
Kojima Productions built P.T. using its own Fox Engine. Hideo Kojima wanted to scare people in a new way, choosing an interactive teaser over a conventional trailer or screenshots. He designed the game to take players at least a week to finish, with puzzles meant to be enigmatic and difficult. A few players reportedly finished within hours of release, which surprised him. Kojima intended P.T. to remain a mystery, believing that uncertainty made the experience more frightening. He chose a corridor rather than 'a ruin' as the setting, wanting the fear to register regardless of a player's cultural background. Kojima maintained that P.T. and Silent Hills had no canonical connection, and that Silent Hills would have included elements never shown in the teaser. He based the game's concept on horror films and other media that he personally found frightening. To build suspense, Kojima avoided graphic violence, arguing that too many horror games lean on that trope. He wanted P.T. to produce a fear that was 'genuine, thoughtful and permeating.' That restraint left gaps in the story that some players would later try to fill by digging into the game's code.
A user managed to hack P.T.'s in-game camera, exposing details the game never showed directly. Once the protagonist obtained the flashlight, the hack revealed that Lisa's model was tethered directly behind him, always outside his line of sight. That positioning explained the fleeting shadows and sound effects players experienced throughout the game. The same hack uncovered an unused scene showing Lisa's headless corpse lying in a bloody bathtub. It also showed that the player character was modeled after Norman Reedus for the entire game, not only at the ending. Outside the visible rooms, the hack revealed an incomplete but detailed map of Silent Hill itself, hidden beyond the playable space. None of it was public yet when Konami finally released the finished teaser to players.
P.T. was announced at Gamescom in 2014 as a demo for a mystery horror game with no confirmed identity. It went live on the PlayStation Network on the 12th of August 2014. Rather than announce a new Silent Hill game outright, Kojima credited the release to a nonexistent studio called 7780s Studio. By September 2014, Sony announced at its pre-Tokyo Game Show press conference that P.T. had been downloaded over a million times. David Houghton of GamesRadar+ praised the game's immersive horror, and said its notorious difficulty meant it had 'become its own urban myth.' Jeffrey Matulef of Eurogamer credited its sound design, visuals, and unpredictable enemy placement for making the game immersive and terrifying. The puzzles split critics. Patrick Klepek called them an 'exercise in frustration.' Matthew Reynolds of Digital Spy said the final puzzle was a 'source of frustration' with no clear solution. Matulef disagreed, arguing the puzzles' difficulty made the horror feel emotionally 'uncomfortable' rather than simply irritating. GameSpot named P.T. its Game of the Month for August 2014. IGN's Marty Sliva gave it an honorable mention among the year's best trailers. He called it 'one of the most interesting, gorgeous, and terrifying' games he played that year. IGN's Lucy O'Brien separately named it her personal game of the year, describing it as 'the most genuinely frightening interactive experience in recent years.' Giant Bomb gave P.T. its Best Horror Game award, writing that it 'reminded us what happens when unlimited resources are thrown at a horror experience.' It also won 'Scariest Game' at Bloody Disgusting's FEAR Awards and Innovation in Game Technology at the 2014 NAVGTR awards. Polygon ranked it the tenth best game of the year, and Slant Magazine's staff placed it eighth. Journalists could not agree on what to call P.T.: a teaser, a video game, or a demo. IGN's Marty Sliva, even while naming it for best trailer, felt it played more like an 'interactive experimental film/puzzle game.' 'Demo' became the most common label, though GameSpot itself was reluctant to use that word. Despite being widely called a demo for Silent Hills, nothing beyond that closing trailer ever tied P.T. directly to the larger game. Kojima himself settled the question in a tweet, describing P.T. as a 'teaser,' not a demo. Christopher Grant of Polygon offered his own comparison, likening P.T. to the animated shorts Pixar screens before its feature films. None of that labeling debate addressed the deeper question fans kept returning to: what the game's story actually meant.
Eurogamer's Jeffrey Matulef identified the game's central theme as 'cyclical mental anguish,' reinforced by puzzles designed to feel obscure and confusing. Danielle Riendeau of Polygon traced two themes back to the wider Silent Hill series. One was family trauma and domestic violence, the other a divide between the real world and a nightmare world. She also compared P.T. to the film Eraserhead, noting that both feature a crying, deformed infant. In each, the protagonist moves from reality into a nightmare world. Rob Crossley of GameSpot wrote that the looping corridor induced 'mild claustrophobia' and an unsettling 'familiarity with your surroundings.' He noted that the first stretch of hallway built tension through its length. The second stretch deliberately kept the whole space out of view, leaving players feeling vulnerable. David Houghton of GamesRadar+ called the looping corridor 'the conduit for everything that it builds,' describing every return trip as 'a moment of primal foreboding.' He felt the game evoked horror by working 'within the realm of psychology.' One player quoted by Polygon called the hallway P.T.'s 'greatest asset,' saying it stirred both fear and 'a desire to know what will happen next.' Matulef added that the repetitive, claustrophobic setting could hypnotize players into a lingering sense of vulnerability. P.T.'s open-ended story invited fans to build their own theories about what it all meant. Voidburger and Bob host the podcast The Grate Debate. They argued that P.T.'s ambiguity was one of its greatest strengths. As an example, they pointed to the flashlight beam changing color in the final loop, a detail still undiscussed by most players. They also suspected the radio itself might be the real force behind the father's violence. In August 2019, the podcast's YouTube channel released a video arguing that P.T. was never really a Silent Hills teaser at all. Instead, they claimed, it was a metaphor for Kojima's own falling-out with Konami. That rift, they noted, led to his departure from the company in October 2015. The Swedish radio line describes a 1938 broadcast as true. Gamers read that as a nod to Orson Welles's radio adaptation of The War of the Worlds. Some saw it as a continuation of a Silent Hill tradition: secret endings that hint at alien invasion. A separate theory concerns the player character's identity. The fetus's mention of events 'ten months back' suggests he may be the father who killed Lisa and the children. Yet the closing trailer implies just as strongly that he is the same protagonist meant for Silent Hills itself. None of these open questions were ever resolved on the record, and within a year Konami would decide none of it needed a home on the PlayStation Store at all.
Once Silent Hills was cancelled, Konami confirmed that P.T. would be pulled from the PlayStation Network on the 29th of April 2015. Reports initially suggested the demo could still be redownloaded, but by May 2015 it was gone from the PlayStation Store entirely. Players who had already redeemed it could still redownload it on a PlayStation 4 through workarounds. The removal drew sharp criticism of Konami. Kotaku's Patrick Klepek wrote that it was 'fine that Konami doesn't want to make Silent Hills.' He argued that deleting P.T. was still wrong, since the demo had become part of gaming culture. Polygon's Nick Robinson called the removal 'the most irresponsible, cowardly decision possible.' He admitted, though, that the resulting scarcity made P.T. 'one of the coolest, most fascinating games in the history of our medium.' PlayStation 4 consoles with P.T. still installed were listed on eBay for over $1,000 before eBay pulled the auctions. Commentators compared it to the rush to sell iPhones that still had Flappy Bird installed after that game left the App Store. Guillermo del Toro, the intended director of Silent Hills, said the frenzy showed people still cared deeply about the series. Fans repeatedly tried to keep P.T. alive on their own. On the 24th of October 2014, an Xbox user named Spawn N8NE released a free remake called R.T., built using Project Spark. That version disappeared in August 2016, when Microsoft shut down Project Spark's online services. On the 4th of July 2018, a 17-year-old developer named Qimsar released a free PC remake of the teaser. Konami shut the project down over legal issues just nine days later, on the 13th of July, but later offered Qimsar an internship. A separate remake followed on the 4th of January 2019, built by developer Radius Gordello with VR and controller support after nine months of work. Built in Unreal Engine 4 and keeping most of the original's assets, it changed one notable thing: an easier version of the ending. Gordello pulled that remake from download the same month it appeared. In May 2020, a modder called Ambient uploaded a Steam Workshop mod that recreated P.T. inside Half-Life: Alyx. P.T.'s fingerprints later showed up across the horror genre. Metal Gear Solid V: The Phantom Pain, Kojima's next game, reused some of P.T.'s radio dialogue and sound effects directly. The unreleased horror game Allison Road drew heavy inspiration from it. Its own story followed a father searching for his missing family over five nights in a haunted UK townhouse. Allison Road's demo even included wall graffiti quoting a line straight from P.T. The Park, Layers of Fear, and Visage all carried its influence, and Death Stranding: Director's Cut later hid an Easter egg referencing it. In February 2016, the YouTube channel Oddest of the Odd released a short film called 'Silent Hills P.T. in real life,' which IGN called 'incredible.' Resident Evil 7: Biohazard was compared to P.T. at its E3 2016 reveal because of its first-person view, photo-realistic graphics, and Beginning Hour demo. Jordan Amaro, the level designer on Silent Hills, went on to shape Resident Evil 7's design, though he denied that P.T. influenced his work there. Resident Evil Village later drew its own comparisons, largely for its House Beneviento level. In September 2022, Silent Hill writer and director Christophe Gans said he had finished storyboards for a film sequel drawing on P.T. for inspiration. Principal photography ran from April 2023 to February 2024. The resulting film, Return to Silent Hill, based on the plot of Silent Hill 2, was released on the 23rd of January 2026. Whatever Kojima buried in that looping corridor a decade ago, Return to Silent Hill carries a piece of it into theaters in 2026.
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Common questions
Who developed P.T. (video game)?
P.T. was developed by Kojima Productions, working under the pseudonym 7780s Studio, and published by Konami Digital Entertainment. It was directed and designed by Hideo Kojima in collaboration with filmmaker Guillermo del Toro.
When was P.T. released and when did Konami remove it?
P.T. was released for free on the PlayStation 4 on the 12th of August 2014. Konami announced its removal from the PlayStation Network for the 29th of April 2015, and by May 2015 it was no longer available on the PlayStation Store.
What game was P.T. a teaser for?
P.T. was a playable teaser for Silent Hills, a cancelled installment in the Silent Hill series. A trailer shown after the game's final puzzle revealed the connection and named Norman Reedus as the protagonist.
Why did Konami remove P.T. from the PlayStation Store?
Konami removed P.T. and made it impossible to reinstall after Silent Hills was cancelled. The decision drew criticism from writers including Kotaku's Patrick Klepek and Polygon's Nick Robinson, and prompted several fan remakes.
How many times was P.T. downloaded?
Sony announced in September 2014, during its pre-Tokyo Game Show press conference, that P.T. had been downloaded over a million times.
What awards did P.T. win?
P.T. won GameSpot's Game of the Month for August 2014, Giant Bomb's Best Horror Game of the year, 'Scariest Game' at Bloody Disgusting's FEAR Awards, and Innovation in Game Technology at the 2014 NAVGTR awards. Polygon ranked it the tenth best game of the year, and Slant Magazine ranked it eighth.
All sources
90 references cited across the entry
- 17 terrifying moments in the Silent Hills playable teaserJohn Ryan — 16 August 2014
- 2Is Silent Hills teaser PT the scariest game ever?Matthew Reynolds — 22 August 2014
- 3Silent Hills' future is up in the air, but we're still trying to figure out P.T.Philip Kollar — 8 April 2015
- 4Hideo Kojima and Guillermo del Toro are making Silent HillsJeffrey Matulef — 13 August 2014
- 5Hideo Kojima and Guillermo del Toro Are Teaming Up for a New Silent HillLucy O'Brien — 12 August 2014
- 6The loss of Silent Hills would be the biggest tragedy of the Kojima/Konami falloutJake Laverde — Future plc — 27 April 2015
- 7MagazineRanking The Entire Silent Hill SeriesTim Turi — GameStop — 28 April 2015
- 8P.T./Silent Hills demo walkthrough (Page 2)Iain Wilson — 15 August 2014
- 9P.T./Silent Hills demo walkthrough (Page 3)Iain Wilson — 15 August 2014
- 10P.T. (Silent Hills Playable Teaser)Konami — 12 August 2014
- 11P.T./Silent Hills demo walkthrough (Page 5)Iain Wilson — 15 August 2014
- 12Why 'P.T.' is more exciting than 'Silent Hills,' and the future of the video game demo 'P.T.'Christopher Grant — 21 August 2014
- 13Kojima's terrifying world of the unknownJason Coskrey — 26 September 2014
- 14Hideo Kojima and Shinji Mikami Talk Horror GamesToshi Nakamura — 2 October 2014
- 15Camera hack reveals PT's ghost is legitimately always just offscreenAlissa McAloon — 9 September 2019
- 16P.T. Hacker Discovers Scene That May Explain What Happened to LisaAaron Mamiit — 2019-09-29
- 17PT camera hacker finally confirms the identity of P.T.'s protagonistVikki Blake — 14 December 2019
- 18Modder slips the surly bonds of P.T. and explores Silent Hill outsideOwen Good — 21 December 2019
- 19P.T. is a new interactive horror game for PlayStation 4 and you can try it now (update)Michael McWhertor — 12 August 2014
- 20Hideo Kojima and Guillermo del Toro's Silent Hills: playing the playable trailerTom Hoggins — 16 August 2014
- 21Gamescom 2014: P.T. Announced for Playstation 4Mitch Dyer — 12 August 2014
- 22Guillermo del Toro's 'Silent Hills' teaser is the scariest thing you can play this weekendRoss Miller — 15 August 2014
- 23PlayStation 4's PT Silent Hills Demo Downloaded 1+ Million TimesColin Moriarty — 1 September 2014
- 24P.T. is the first REAL horror game in years, and the smartest game on PS4David Houghton — 28 April 2015
- 25P.T. is more than a teaser - it's a great game in its own rightJeffrey Matulef — 15 August 2014
- 26Game of the MonthPeter Brown — August 2014
- 27The 14 Best Game Trailers of 2014Marty Sliva — 11 December 2014
- 28My Game of the Year Wasn't A Game At AllLucy O'Brien — 16 December 2014
- 29Giant Bomb's 2014 Game of the Year Awards: Day Five Text Recap30 December 2014
- 30Your Picks for the Best & Worst Horror Games of 2014!Adam Dodd — 16 January 2015
- 31NAVGTR Awards (2014)February 16, 2015
- 32Polygon's Games of the Year 2014 #10: P.T.Christopher Grant — 22 December 2014
- 33The 25 Best Video Games of 2014Justin Clark — 8 December 2014
- 34The 10 Best Horror GamesPatrick Klepek — 13 February 2015
- 35The 35 greatest horror games of all timeClayton Purdom — 31 October 2018
- 36The 20 best horror games of all timeLeon Hurley — 27 March 2017
- 37Silent Hills 'pants soiling' scares won't measure up to P.T.Danielle Riendeau — 18 August 2014
- 38In Memory of the Unbearable Enigma, P.T.Rob Crossley — April 29, 2015
- 39Why we can't stop talking about P.T.Danielle Riendeau — 3 October 2014
- 40The Next Silent Hill Already Has Bonkers Fan TheoriesPatricia Hernandez — 14 August 2014
- 41Wow, People Are Still Coming Up With Wild Silent Hills TheoriesPatricia Hernandez — 19 September 2014
- 42VideoP.T.'s Hidden MeaningBobvids et al. — TheGreatDebate — August 16, 2019
- 43P.T.'s secret radio transmissions may point to a returning Silent Hill traditionMichael McWhertor — 20 August 2014
- 44Did you spot all the PT references hidden in Metal Gear Solid 5: The Phantom Pain?David Roberts — 1 October 2017
- 45P.T.-like horror game Allison Road is creepy, creepy, creepy and we love itMegan Farokhmanesh — 1 July 2015
- 46Fans Are Making A Spiritual Successor To P.T., And It Looks TerrifyingPatricia Hernandez — 30 June 2015
- 47The Park reviewDan Whitehead — 29 October 2015
- 48MagazineThe Park Review - A Short And Unnerving RideJeff Cork — 28 October 2015
- 49Layers of Fear: Dev laments Konami's Silent Hills PT cancellationAnthony Chapman — 1 February 2016
- 50New Horror Game Kickstarter Visage Inspired By P.T. And Silent HillMike Guarino — 2016-02-08
- 51Horror Game Visage Follows In The Footsteps Of P.T., Now On KickstarterChris Priestman — 2016-01-31
- 52Death Stranding Director's Cut hides a new P.T. easter eggHiyun Cryer — 27 September 2021
- 53Haunting Horror Images That Still Scare Us TodayJohn Saavedra — 2021-10-24
- 54Silent Hills' P.T. Demo Brought to Life in Short FilmAlexander Pan — 1 March 2016
- 55Silent Hills, PT-Inspired Short Film is IncredibleNaomi Kyle — 29 March 2016
- 56Resident Evil 7 Goes Back to Horror Roots, Will Be Announced at E3 - AnalystEddie Makuch — 17 May 2016
- 57MagazineNintendo Dev On Working With Kojima, 'Splatoon 2,' Rise of Japanese GamesChris Suellentrop — 6 September 2017
- 58This Resident Evil Village Location is The Closest Parallel to What a New Silent Hill Game Could BeShane Michael O'Gorman — 2021-05-23
- 59NewsResident Evil Village's Beneviento house is like the monstrous lovechild of PT and Resi 7Katharine Castle — 2021-05-28
- 60Resident Evil Village's Scariest Moment Feels Like a Silent Hill GameMarty Sliva — 2021-05-17
- 61Le Pacte des loups, Silent Hill... Christopher Gans, pionnier dude blockbuster à la françaiseMathieu Jaborska — 2022-09-22
- 62Return to Silent Hill – Filming Is Well Underway on New Movie from Director Christopher GansJohn Squires — 2023-05-15
- 64Konami Removing Silent Hills P.T. from Playstation StoreAlex Osborn — 25 April 2015
- 65P.T. delisted from PlayStation Store, but you can re-download it if you already had itSamit Sarkar — 30 April 2015
- 66Konami pulls P.T. from PlayStation Store, no longer available for re-download (update)Michael McWhertor et al. — Vox Media — 5 May 2015
- 67There's a slightly fiddly way to re-download P.T.Wesley Yin-Poole — 18 April 2016
- 68How to redownload P.T. Silent Hills10 April 2016
- 69Konami SucksPatrick Klepek — 6 May 2015
- 70Konami accidentally just made P.T. the coolest game of all timeNick Robinson — 7 May 2015
- 71PS4 with Silent Hills demo P.T. installed listed for £1000 on eBaySherif Saed — 29 April 2015
- 72eBay Taking Down Auctions Selling PS4's with P.T.Patrick Klepek — 7 May 1015
- 73eBay sellers charging over $1,000 for PlayStation 4 with Silent Hills PT demo installedKristofer Wouk — 9 May 2015
- 74Guillermo Del Toro Laments What Silent Hills Could've BeenDaniel Krupa — 15 May 2015
- 75P.T. Remade in Project Spark for Xbox OneRachel Hass — 24 October 2014
- 76P.T. Remade in Project Spark24 October 2014
- 77Microsoft Kills Project SparkJason Schreier — 2016-05-13
- 78REMINDER: To keep playing your favorite user creations after 8/12/16, download a local copy! Remix, save, & play in 'My Created Projects'Project Spark — 5 July 2016
- 79ProjectSpark services are now offline. Thanks for playing, creating, and sharing your imaginations with the world!Project Spark — 12 August 2016
- 80P.T. PC remake is playable, perfectly scaryAllegra Frank — 2018-07-02
- 81You Can Play A Fan Remake Of P.T. For FreeWill Usher — 2018-07-03
- 82Fan remake of P.T. on PC gets shut down by KonamiOwen S. Good — 2018-07-13
- 83The P.T. Fan Remake Was Just Killed By KonamiWill Usher — 2018-07-17
- 84Developer Remakes P.T. in Unreal and Adds VR SupportJoe Skrebels — 4 January 2019
- 85Silent Hills' P.T. Returns As A Free Fan Remake, And You Can Play It In VRJordan Ramée — January 10, 2019
- 86Latest P.T. fan remake includes VR supportOwen S. Good — 4 January 2019
- 87Near Perfect P.T. Fan Remake Will Be Pulled Next Week, So Get It Now While You Still CanMatt Kim — 11 January 2019
- 88PT on PS5 was initially playable, but now it's notLeon Hurley — November 6, 2020
- 89PT recreated in Half-Life: Alyx is gonna be a big nope from meChristopher Livingston — 2020-06-04
- 90Silent Hills PT Remake Mod for Half-Life: Alyx is now available for downloadJohn Papadopoulos — 2020-06-04