IGN
IGN launched on the 29th of September 1996, born as a network of five separate websites covering gaming platforms that barely existed yet. Its founder was media entrepreneur Chris Anderson, and its first home was inside publishing company Imagine Media. What began as N64.com, PSXPower, and a handful of other platform-specific pages would eventually grow into a global media brand operating in 25 languages across 28 editions. How did a collection of niche fan-adjacent websites become one of the most-visited entertainment destinations on the internet? And what happened along the way when the money got complicated, the editorial standards slipped, and the audience grew large enough to matter politically?
Jonathan Simpson-Bint, a publishing executive, founded the original content network that would become IGN. He built it inside Imagine Media as five distinct sites: N64.com, PSXPower, Saturnworld, Next-Generation.com, and Ultra Game Players Online. Each spoke to a different piece of the gaming audience. Imagine expanded that footprint by pulling in independent fansites as affiliates, including PSX Nation, Sega-Saturn.com, Game Sages, and GameFAQs.
By 1998, the network launched a new homepage that pulled those scattered sites together under a single IGN brand, consolidating them as system channels. That homepage served content from more than 30 different channels at once. Not all of the original sites survived the transition. Ultra Game Players Online dissolved when its companion magazine was cancelled, and Next-Generation was placed "on hold" while Imagine chased a short-lived brand called Daily Radar.
In February 1999, PC Magazine named IGN one of the hundred best websites, placing it alongside competitors GameSpot and CNET Gamecenter. That same month, Imagine Media spun IGN and its affiliate channels off into a separate company called Affiliation Networks. By September of that year, the company had renamed itself Snowball.com and absorbed a small entertainment site called The Den, which added non-gaming content to the growing network.
Snowball.com held an IPO in 2000, riding the wave of dot-com enthusiasm. When that wave crashed, Snowball shed most of its properties. IGN survived by building its audience and launching a subscription service called IGN Insider, later renamed IGN Prime. The Snowball name was dropped on the 10th of May 2002, and the company formally became IGN Entertainment.
By June 2005, IGN reported 24,000,000 unique visitors per month and 4.8 million registered users. That summer, Rupert Murdoch's News Corporation acquired IGN for $650 million. The site celebrated its tenth anniversary on the 12th of January 2008. In 2010, IGN relocated its headquarters from Brisbane, California to a smaller office near AT&T Park in San Francisco, completing the move on the 29th of March 2010.
News Corp. eventually tried to spin IGN off as a publicly traded company, a strategy consistent with how it had handled other digital acquisitions including MySpace and Photobucket. That attempt failed. On the 4th of February 2013, News Corp. announced it had sold IGN Entertainment to Ziff Davis, a publishing company that had itself recently been acquired by J2 Global. The financial terms were not disclosed. Ziff Davis was already familiar with the gaming audience: before IGN acquired 1Up.com's parent UGO Entertainment from Hearst Corporation in 2011, 1Up.com had previously been owned by Ziff Davis.
IGN reviewers assign scores to games based on individual aspects including presentation, graphics, sound, gameplay, and lasting appeal. The overall score is an independent evaluation rather than an average of those category scores. For most of its history, IGN used a scale from 0.1 to 10.0, moving in increments of 0.1.
On the 3rd of August 2010, IGN announced a shift to a 20-point scale, where scores would move in increments of 0.5. The maximum score remained 10.0. That change was not applied retroactively; older reviews kept their original scores. Reader reviews were also unaffected.
That system lasted only two years. On the 13th of September 2012, IGN revealed a move to a 100-point scale without decimals, meaning a score previously listed as 8.5 would become an 85. Unlike the 2010 change, this one was retroactive; all previous scores were to be updated. A postscript to the announcement complicated things: after internal discussion, IGN decided to retain decimal points in future scores after all.
In January 2020, IGN moved back to a simple 10-point scale running from 1 to 10, citing the difficulty of maintaining meaningful distinctions at the 100-point level. In early 2014, between those two reversions, IGN had also introduced a re-review policy allowing a game's score to be raised if substantial updates changed the product significantly after launch. Games including Heroes of the Storm, League of Legends, Stardew Valley, Warframe, and the pocket edition of Minecraft were among the titles re-reviewed under that policy.
Rotten Tomatoes joined the IGN group in 2004, when IGN acquired the film review aggregator. IGN held it for six years before selling it to Flixster in 2010. GameStats, a review aggregation site with its own Game Popularity Metric rating system, was founded by IGN in 2004; it incorporated both press scores and gamer scores alongside page-hit data, though it eventually stopped receiving updates.
GameSpy Industries merged with IGN Entertainment in 2005, bringing the file download site FilePlanet along with it. That same year IGN acquired the online male lifestyle magazine AskMen. TeamXbox and VE3D, also known as Voodoo Extreme 3D, were both acquired in 2003. The role-playing interest site Vault Network had joined even earlier, in 1999.
In October 2017, Humble Bundle announced it was being acquired by IGN. Then in May 2024, IGN Entertainment acquired Gamer Network and its properties for an undisclosed sum. That deal brought Eurogamer, Rock Paper Shotgun, VG247, and other outlets into the IGN group. Some layoffs followed as part of post-acquisition redundancy cuts.
The esports side of IGN had a shorter lifespan. IGN Pro League launched in 2011, running tournaments for StarCraft II: Wings of Liberty, ShootMania Storm, and League of Legends. On the 6th of March 2013, IGN abruptly cancelled the finals of IPL 6 just weeks before they were scheduled to take place in Las Vegas. On the 8th of April 2013, Blizzard Entertainment announced it had acquired the IPL's staff and assets.
In 2007, Video Game Media Watch accused former IGN editor Doug Perry of journalistic misconduct over an exclusive review of the game Prey. That controversy foreshadowed harder tests to come.
In November 2017, several IGN employees refused to work in a show of solidarity with Kallie Plagge, a former editor who alleged that in 2016, another editor named Vince Ingenito sexually harassed her and a second female colleague. Human resources reportedly responded by telling Plagge that she needed better judgment about who she was friendly with and that she was an equal participant in inappropriate flirtation. The incident circulated widely on social media.
In August 2018, the owner of a YouTube channel called Boomstick Gaming accused IGN reviewer Filip Miucin of plagiarizing his video review of Dead Cells. On the 7th of August, IGN acknowledged substantial similarities between the two reviews, apologized, and dismissed Miucin. A new review by Brandin Tyrrel went up on the 10th of August. Miucin later responded in an unlisted video, saying the similarity was not intentional, though he took full ownership of what had happened. A separate investigation found similarities between Miucin's work and material on Nintendo Life, Engadget, and the gaming forum NeoGAF. On the 14th of August, IGN announced it would remove all of Miucin's work pending further review. On the 19th of April 2019, Miucin admitted plagiarism in a video on his own YouTube channel.
In May 2021, during the Israel-Palestine crisis, IGN's main site posted an article urging readers to donate to charities helping Palestinian civilians, including the Palestine Children's Relief Fund. The article went up on the 14th of May. IGN Israel issued public condemnations. The Palestinian flag added to the site logo was soon swapped for a Red Cross, and on the 16th of May the article was deleted. On the 17th of May, over 60 IGN staff members signed an open letter criticising the removal as a breach of editorial freedom and the site's own correction policies. IGN reinstated the article on the 24th of August under a revised headline, alongside a statement of newly formalised editorial policies.
Starting in 2006, IGN began opening offices outside the United States to support localised editions, first in the UK and Australia. Those editions shared American content while adding material from local editors. As the expansion accelerated, IGN shifted strategy and began franchising its brand, licensing media publishers in various countries to operate regional sites on their own servers.
By 2021, IGN operated 28 editions in 25 languages. Licensed regional publishers can link to IGN's central database, import or translate articles, and embed videos hosted on IGN's own servers. When a reader visits www.ign.com from a supported region, geolocation software redirects them to the local version automatically.
Some regional launches carried particular weight. IGN Japan went public on the 11th of April 2016, in collaboration with Sankei Digital, the online arm of Japanese newspaper publisher Sankei Shimbun. The source noted Japan as one of the world's largest video game markets, one with limited mainstream journalism reaching Western audiences. IGN Japan was designed to feed original content from the Japanese industry back to other editions, not just translate outward.
IGN Russia launched in March 2013, managed by Gameland publishing house with staff drawn from a print magazine called Strana Igr. That edition was closed without notice in 2022, after the start of the Russian-Ukrainian war on the 24th of February wiped out years of work by local editors. IGN China launched in September 2020 as an editorially independent outlet of Tencent, a structurally distinct arrangement from most other regional editions.
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Common questions
When was IGN founded and who created it?
IGN was launched on the 29th of September 1996 by media entrepreneur Chris Anderson, originally operating as the Imagine Games Network inside Imagine Media. Publishing executive Jonathan Simpson-Bint founded the underlying content network, which began as five separate platform-specific websites.
How much did News Corporation pay for IGN?
Rupert Murdoch's News Corporation acquired IGN in September 2005 for $650 million. News Corp. later sold IGN Entertainment to Ziff Davis on the 4th of February 2013, with financial terms undisclosed.
How many times has IGN changed its review scoring system?
IGN has changed its review scoring system four times. It started with a 0.1-to-10.0 scale, shifted to a 20-point scale in August 2010, moved to a 100-point scale in September 2012, and returned to a simple 1-to-10 scale in January 2020.
What happened with the IGN plagiarism scandal involving Filip Miucin?
In August 2018, IGN dismissed reviewer Filip Miucin after finding substantial similarities between his review of Dead Cells and a video by YouTube channel Boomstick Gaming. IGN removed all of Miucin's work on the 14th of August 2018, and on the 19th of April 2019 Miucin admitted plagiarism on his own YouTube channel.
How many regional editions does IGN operate worldwide?
As of 2021, IGN operates 28 editions in 25 languages. The US, UK, and Australia editions are run by Ziff Davis subsidiaries, while all other regional editions are operated by franchised local publishers.
What was the IGN Pro League and why did it shut down?
IGN Pro League was a professional esports circuit launched in 2011, running tournaments for StarCraft II: Wings of Liberty, ShootMania Storm, and League of Legends. IGN cancelled it on the 6th of March 2013, citing an inability to compete with the growing number of esports events. Blizzard Entertainment acquired the IPL's staff and assets on the 8th of April 2013.
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74 references cited across the entry
- 2webWho owns IGN?
- 3magazineThe 100 Top Web SitesDon Willmott — February 9, 1999
- 4webign.com — Site Information from AlexaJohnny Doe — Alexa — November 13, 2019
- 5magazineNews Corp. Acquires IGN for $650 MillionSeptember 11, 2005
- 6webIGN: Origins: The History of IGNRyan Geddes — Retro.ign.com — January 11, 2008
- 7press releaseGamefly, Inc. Acquires Direct2Drive from IGN EntertainmentPRNewswire
- 8webConfirmed: IGN Buys UGO, Hearst Gets Equity In New Venture That Will Soon Spin OutM. G. Siegler — May 5, 2017
- 9webIGN Entertainment sold by News Corp to publisher Ziff DavisAndrew Laughlin — February 4, 2013
- 10webIGN Hit with Layoffs; 1UP, Gamespy and UGO Shutting DownA. Sliwinski — Engadget — February 21, 2013
- 11newsIGN.com will buy the Vault NetworkRobert Lemos — September 28, 1999
- 12webGameStats On The ChartsJune 19, 2012
- 13citationIGN Entertainment acquires TeamXbox website (Press Release)IGN — October 21, 2003
- 14citationIGN Acquires VE3D Gaming Site; Premier Gaming News Site Joins IGN NetworkAllBusiness.com — April 15, 2003
- 15citationIGN/Gamespy merger creates one of the internet's largest game and internet-focused company (Press Release)IGN — March 5, 2004
- 16citationIGN Entertainment acquires Askmen.com (Press Release)IGN — June 1, 2005
- 17magazineFlixster buys Rotten TomatoesMarc Graser — January 4, 2010
- 19webIGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and moreChristopher Dring — 2024-05-21
- 21webReviews 2.0 - The Future of Reviews Starts Now — Blog by kami caseyj bendickson — September 13, 2012
- 22webIGN's Re-Review PolicyDan Stapleton — February 13, 2014
- 23webAnnouncement: IGN's Review Scale Just Got SimplerDan Stapleton — January 2, 2020
- 24webTelevision – Best of 2011December 10, 2011
- 26webGet the FAQsJuly 9, 2002
- 27webIGN: Playing With the Past: IGN RetroUk.games.ign.com — January 11, 2008
- 28webIGN Podcasts
- 29webIGN World
- 30newsIGN Entertainment and T-Break Media launch IGN Middle EastAbbas Jaffar Ali — IGN Middle East — May 16, 2012
- 31newsME-Movies Has Now Merged With IGN Middle East MoviesFaisal Hashmi — IGN Middle East — September 2, 2012
- 32webHow Ziff Davis is expanding globallyMoses Lucia — Digiday — October 22, 2014
- 34webBienvenidos a IGN EspañaDavid Sanz — IGN Spain — October 9, 2012
- 35web"Страна Игр" №04(344)Gameland
- 36webZiff Davis launches IGN AfricaRachel Weber — GamesIndustry — November 18, 2013
- 37webIGN Africa is live! Why is NAG excited?Miklós Szecsei — NAG Online — December 3, 2013
- 38webIGN India Goes LiveNT Balanarayan — December 17, 2013
- 39webAskMen and IGN switch from Times Internet to Fork MediaNikhil Pahwa — 2016-11-21
- 41webDigital Ad Network Fork Media Partners With Ziff Davis; To Operate IGN India And AskMen IndiaAparna Mishra — 2016-11-21
- 42webIGN India
- 43webIGN Israel
- 44webExkluzív IGN Hungary: Elstartolt az IGN Hungary!2015-02-02
- 45magazineIGN to launch in France and Brazil in 20159 December 2014
- 46webS-a lansat IGN RomâniaJuly 1, 2015
- 47webKoniec plotek i domysłów. Właśnie ruszył polski IGN - AntyWebPaweł Winiarski — February 1, 2016
- 49magazineIGN launches Japanese websiteMCV staff — April 11, 2016
- 50webWelcome to IGN PakistanNoman Ansari — IGN Pakistan — April 12, 2016
- 51newsMalaysia's Media Prima Digital announces partnership with Ziff Davis for IGN Southeast AsiaJohn Lim — Ziff Davis
- 52webTencent and Ziff Davis partner on IGN China Media & PRSeth Barton — September 1, 2020
- 54webAnnouncing the IPL weekly Shootmania CupAlex Mendez — December 7, 2012
- 55webIGN cancels IPL6 eSports tournamentRod Breslau
- 56magazineIPL6 eSports tournament officially cancelled – refunds available for ticket holdersPhil Savage — March 5, 2013
- 57magazineIGN Pro League "technology and assets" purchased by BlizzardLeana Hafer — April 8, 2013
- 58webFormer IGN Editor Accused Of "Misconduct"Paul Rice — Gamurs Group — September 21, 2007
- 59webTop 10 Bad Things the Internet Brought to Gaming JournalismDan Hsu — July 7, 2009
- 60webSexual Harassment Allegations at IGN Prompt Some Employees to Stop WorkingPatrick Klepek — 14 November 2017
- 61webIGN Staff Walk Out After Former Employee's Sexual Harassment Claims UPDATEJason Schreier — 2017-11-13
- 62webIGN pulls game review after YouTuber's plagiarism accusationsPatricia Hernandez — August 7, 2018
- 63webDead Cells ReviewBrandin Tyrrel — August 10, 2018
- 64webIGN Removes "Pretty Much Everything" by Filip Miucin Following Plagiarism ControversyPaul Tamburro — August 15, 2018
- 65av mediaMy Response: IGN Dead Cells ReviewFilip Muicin — August 10, 2018
- 66webIGN Dead Cells Reviewer Disputes Plagiarism AllegationsMichael Leri — August 10, 2018
- 67webFormer IGN Reviewer Responds To Plagiarism Allegations: 'Not At All Intentional' UPDATES: Third Review Questioned, Video RemovedJason Schreier — August 11, 2018
- 68webIGN Pulls Ex-Editor's Posts After Dozens More Plagiarism Accusations SurfaceJason Schafer — August 15, 2018
- 69av mediaMy Apology.Filip Miucin — April 19, 2019
- 70newsU.S. gaming outlets remove posts supporting PalestiniansStephen Totilo — May 17, 2021
- 71newsIGN staff pen letter to management following quiet removal of Palestine charity articleMikhail Klimentov — May 17, 2021
- 72newsIGN Takes Down Article And Tweet Sharing Palestinian Aid Groups UpdateZack Zwiezen — May 17, 2021
- 73newsA Resolution and New IGN PoliciesAugust 24, 2021
- 74newsGamer Nation PremiereOctober 2, 2003
- 75newsGames Featured on IGN's "Devs React to Speedruns" Show - an IGN Playlist by Mark MedinaMark Medina — August 17, 2022