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— CH. 1 · INTRODUCTION —

Dynasty Warriors

~6 min read · Ch. 1 of 8
8 sections
  • Dynasty Warriors began life in 1997 not as the genre-defining franchise it would become, but as a one-on-one fighting game for the PlayStation. That first title drew comparisons to Samurai Shodown, Soul Blade, and Virtua Fighter - games where two fighters squared off in a contained arena. Nobody watching that debut would have predicted what came next. Within a few years, a follow-up completely reinvented the formula, letting a single player carve through hundreds of enemies on a sweeping battlefield drawn from ancient Chinese history. By 2008, it had become Koei's most successful franchise. By 2025, the series had sold more than 24 million copies worldwide. How did a fighting game become the blueprint for an entire genre? And what does it mean that a Japanese studio built its biggest hit on a Chinese novel written four centuries ago?

  • Romance of the Three Kingdoms, the Chinese novel that forms the backbone of Dynasty Warriors, is a romanticised retelling of a turbulent period in Chinese history when the Han dynasty fractured into three rival kingdoms: Wu, Shu, and Wei. Koei had already been adapting this material as a turn-based strategy series before Dynasty Warriors existed. The hack-and-slash series began as a spin-off from that strategy lineage, borrowing the same historical cast and the same political conflicts. The core game mode, called Musou Mode, places the player inside the skin of a general fighting for one of those three kingdoms, pushing through battles toward the unification of China. Dynasty Warriors 5 took a more grounded approach to this structure: characters appeared only in battles they actually fought in, their stories sometimes ending at the historical moment of their death. A general like Zhuge Liang would never encounter Lu Bu or Dong Zhuo, because their timelines simply never crossed.

  • Every numbered Dynasty Warriors game in English carries a title one digit higher than its Japanese equivalent, a quirk born from that 1997 fighting game. When Koei created a new action game as a sequel to the original, it was released in Japan under a different series title altogether. When that game crossed into North American markets, it became Dynasty Warriors 2. The original fighting game was quietly set aside. Koei Tecmo does not consider it a formal entry in the main series, a position the company made explicit by celebrating the franchise's 20th anniversary in 2020 - two decades after Dynasty Warriors 2, not the 1997 original. This numbering gap would confuse players for years, as Japanese and international audiences referred to the same games by different numbers.

  • In 2002, Koei released the first Xtreme Legends expansion for Dynasty Warriors 3 in Japan, with international releases following in 2003. That disc overhauled the bodyguard system, added new stages and weapons, and introduced more difficulty settings and challenge modes. It did require players to own the original game to access all of its content. A separate expansion line called Empires arrived in 2004, beginning with Dynasty Warriors 4: Empires. Where Xtreme Legends added combat depth, Empires folded in strategic and tactical elements from Koei's Romance of the Three Kingdoms strategy series, blending battlefield action with broader campaign planning. Unlike the Xtreme Legends discs, Empires expansions stood alone and did not require the base game. Both lines continued through much of the series, with Dynasty Warriors 6 and Dynasty Warriors 9 being the notable exceptions to receive no Xtreme Legends release.

  • Ninety-six characters have been made playable at some point across the main series, though only 94 remain in active rotation as of Dynasty Warriors 9. The series is candid about how freely it departs from historical record. Zhang He, described in historical accounts as a relatively ordinary general, is rendered as distinctly feminine. Wei Yan, similarly unremarkable in the record, becomes a bestial tribal warrior. Ling Tong fights with nunchaku and Sun Ce wields tonfas, weapons that have no place in the Three Kingdoms period. Zhuge Liang, Sima Yi, and Zuo Ci are given the ability to use magic in their attacks. Female characters who played no military role in either the novel or history are depicted as exceptional warriors. Dynasty Warriors 3 introduced two secret characters, Nu Wa and Fu Xi, who cannot be played in Musou Mode at all. This creative licence is the series' defining tension: rooted in a real historical era, yet entirely unwilling to be constrained by it.

  • Following the success of the main series, Koei extended the Musou template into a widening range of settings. Samurai Warriors arrived in 2004, shifting the stage from China's Three Kingdoms era to Japan's Sengoku period. Warriors Orochi, released in 2007, crossed the Dynasty Warriors and Samurai Warriors casts into a fictional crossover with a three-person team mechanic. The licensed titles pushed further still. Dynasty Warriors: Gundam combined the franchise's action with the Gundam anime universe, spawning three sequels between 2007 and 2013. Hyrule Warriors brought the formula to Nintendo's Legend of Zelda franchise in 2014. The single best-selling game in the entire Warriors franchise turned out to be a Zelda collaboration: Hyrule Warriors: Age of Calamity, a prequel to Breath of the Wild, shipped over 3 million copies within its first four days of release in November 2020. Persona 5 Strikers, a crossover with Atlus's 2016 role-playing game Persona 5, became the fifth Warriors title to earn an M rating from the ESRB.

  • On the 15th of March 2016, producer Suzuki Akihiro and the Hong Kong-based company HMV Digital China announced a live-action film adaptation at the 20th Hong Kong International Film and TV Market. Director Roy Chow and writer-producer Christine To were attached from the start. Stephen Shiu Jr., HMV Digital China's executive chairman, revealed he had approached Koei Tecmo four years before that announcement to secure the rights. Principal photography began on the 11th of July 2017 with a cast that included Han Geng, Wang Kai, Louis Koo, Tony Yang, and Gulnazar. After 63 days of filming in mainland China, the crew relocated to New Zealand in November 2017 for background scenes. Shooting wrapped on the 28th of November 2017. The pre-production phase alone had taken eight months. The film finally reached audiences on the 29th of April 2021 in Hong Kong and the 30th of April 2021 in China, years behind its originally planned 2019 release. It became available on Netflix in the United Kingdom in June 2021 and in other regions the following month.

  • The sound of Dynasty Warriors is a deliberate collision: traditional Chinese instrumentals layered against hard rock and heavy metal. Each stage carries its own music track, and the score shifts in response to what is happening on the battlefield. The licensed titles presented their own musical challenge. Hyrule Warriors: Age of Calamity made a notable departure from the metal-heavy approach of its predecessor and instead built on the orchestral compositions of Breath of the Wild, amplifying them rather than replacing them. As for what comes next, Koei Tecmo president Hisashi Koinuma said in January 2018 that he personally wanted to make a Dynasty Warriors spin-off using Star Wars characters and settings from Lucasfilm, drawn by the appeal of building a science fiction Warriors series. The collaboration faces a structural obstacle, since Electronic Arts held exclusive Star Wars game rights at the time. As of 2026, EA has lost that exclusivity, and Koinuma has reiterated that both a Star Wars and a Super Mario version of the Dynasty Warriors formula remain personal goals.

Common questions

What is Dynasty Warriors and who created it?

Dynasty Warriors is a series of Japanese hack-and-slash action video games created by Omega Force and Koei, now known as Koei Tecmo. The series is based on the Chinese Three Kingdoms period as depicted in the novel Romance of the Three Kingdoms. As of 2025, the series has sold more than 24 million copies worldwide.

Why are Dynasty Warriors game numbers different in Japan and the West?

The original Dynasty Warriors, released in 1997, was a one-on-one fighting game released under a different series title in Japan. When Koei created a new action game as a follow-up and localised it for North America, it was numbered Dynasty Warriors 2. Every English title has been numbered one higher than its Japanese counterpart ever since. Koei Tecmo does not consider the 1997 original a formal entry in the main series.

How many playable characters are in the Dynasty Warriors series?

A total of 96 characters have been made playable at some point across the main series, not counting spin-offs. As of Dynasty Warriors 9, 94 of those characters remain in active rotation.

What is the best-selling game in the Warriors franchise?

Hyrule Warriors: Age of Calamity is the single best-selling game in the entire Warriors franchise. It shipped over 3 million copies within its first four days of release on the 20th of November 2020, for the Nintendo Switch.

When was the Dynasty Warriors film released and who directed it?

The Dynasty Warriors live-action film was directed by Roy Chow and written and produced by Christine To. It was released on the 29th of April 2021 in Hong Kong and the 30th of April 2021 in China, after a pre-production phase of eight months and principal photography that began on the 11th of July 2017.

What Star Wars and Dynasty Warriors collaboration has Koei Tecmo discussed?

Koei Tecmo president Hisashi Koinuma stated in January 2018 that he personally wanted to make a Dynasty Warriors spin-off set in the Star Wars universe, aiming to create a science fiction Warriors series. As of 2026, with EA having lost exclusive Star Wars game rights, Koinuma reiterated that both a Star Wars and a Super Mario version of the format remain future goals.

All sources

30 references cited across the entry

  1. 2webINTERVIEW: Defending Dynasty WarriorsEdge staff — February 12, 2008
  2. 4webDynasty Warriors 3 Xtreme Legends details - GameSpotJustin Calvert — December 4, 2002
  3. 9webDynasty Warriors 4: Empires Preview - GameSpotBethany Massimilla — July 2, 2004
  4. 16magazineWeekly FamitsuOctober 15, 2009
  5. 18webHyrule Warriors Legends comes to 3DS in early 2016Owen S. Good — Vox Media — June 16, 2015
  6. 19webMarin from Link's Awakening coming to Hyrule Warriors Legends as DLCOwen S. Good — Vox Media — March 27, 2016
  7. 24webDynasty Warriors live-action movie in productionSal Romano — 15 March 2016
  8. 29magazineThe Dynasty Warriors movie looks predictably bonkersJonathan Bolding — 9 March 2021