Brotherhood: Final Fantasy XV
Brotherhood: Final Fantasy XV launched on the 30th of March 2016 at an event called "Uncovered: Final Fantasy XV", a dedicated media showcase for the game, and its first episode aired the same night. The series ran until the 17th of September that year, five episodes in total, each roughly ten to fifteen minutes long. That brief runtime was a deliberate choice: the creative team picked it over the standard 23-minute format to tell the stories without losing the audience.
What made Brotherhood unusual from the start was its price tag: free. Every episode streamed at no cost through the official Final Fantasy XV YouTube channel and through Crunchyroll. That decision came with a real cost problem. Because the anime was free, conventional funding structures did not apply. The solution was to split the budget between the total production costs of Final Fantasy XV itself and projected physical sales after the anime's release.
Brotherhood was co-produced by Square Enix and anime studio A-1 Pictures, directed by Soichi Masui, written by Yuniko Ayana, and scored by Yasuhisa Inoue and Susumi Akizuki. Square Enix staff monitored the production to keep A-1 Pictures faithful to the game's established world.
The entire series traces back to one producer's affection for a single character. Akio Ofuji, who also served as marketing producer for the Final Fantasy series, named Prompto Argentum his favorite character from Final Fantasy XV. Within the game, there was a reference to Prompto's difficult childhood, and Ofuji wanted to expand on it. That impulse became the seed of Brotherhood.
Ofuji first proposed the concept in 2014, a year and a half before the series was publicly revealed. He built the basic scenario himself, working from the character sheets the writers of Final Fantasy XV had already created. Details like Ignis Scientia's love of baking and Prompto's childhood obesity gave him the raw material for each episode's personal story. From there, the main writers took over.
The format as an anime series came from two pressures at once: staff suggestions pointed toward animation, and the CGI feature Kingsglaive: Final Fantasy XV was already in production. Making a second film alongside Kingsglaive would have been redundant; a serialized short-form anime fit naturally alongside it. Episodes were then produced and released at monthly intervals, with the creators monitoring fan feedback between releases to shape future episodes.
Final Fantasy XV broke from the pattern of earlier games in the series. Previous Final Fantasy titles introduced party members one by one across the course of play. In XV, Noctis Lucis Caelum's full group of companions is present from the beginning: Gladiolus Amicitia, Prompto Argentum, and Ignis Scientia travel with him from the first scene. There was no space within the game's structure to build their individual histories.
Brotherhood filled that gap directly. Its storyline covers Noctis' own past from childhood through to the game's opening, along with the separate backstories of each companion. The first and last episodes tie directly into events from Platinum Demo: Final Fantasy XV, a free tech demo that showed Noctis passing through a dreamworld during a near-death experience.
The episodes also used social class as a storytelling tool. The contrast between Prompto's small house and his hard-working parents against the more comfortable circumstances of Gladiolus' upbringing was cited as a key example of how the series distinguished its characters from one another. Each episode was designed to be standalone enough that watching Brotherhood was not required to understand the main game, though director Hajime Tabata noted that those who only played the game might notice missing context.
Brotherhood was not a standalone project. It was part of the "Final Fantasy XV Universe", a multimedia expansion built around the 2016 game. The creative team concluded that the story of XV was large enough to have filled several games, but they did not want to create additional games. Anime and film became the alternative.
This approach echoed the earlier Compilation of Final Fantasy VII, a project Square Enix had previously used to extend the world of that game across multiple media. A key difference was timing: the media attached to Final Fantasy XV arrived before the game's release, serving as advance insight into its world rather than retrospective expansion.
Final Fantasy XV also carried a thematic connection to Fabula Nova Crystallis Final Fantasy, a broader grouping of games sharing a common mythos while keeping their stories and settings separate. For marketing reasons, XV kept its distance from that brand label, but its world still drew on the same underlying mythology and design language. A-1 Pictures had a prior relationship with Square Enix through "On the Way to a Smile", a short animated film made for Final Fantasy VII: Advent Children Complete Edition, and both parties had since expressed willingness to work together again.
By November 2016, the Brotherhood episodes ranked among the most viewed videos on the game's official YouTube channel. The opening episode, "Before the Storm", led with over 2,330,000 views. "Dogged Runner" placed fifth on the channel with over 614,000, and "Sword and Shield" and "Bittersweet Memories" came in at thirteenth and fourteenth with over 431,790 and 344,000 views respectively. The final episode drew the smallest audience, just over 110,000 views, a gap the series' creators had anticipated.
The initial response exceeded the developers' expectations. Meghan Sullivan of IGN praised the visuals and fight choreography in her review of the first episode, but warned that viewers unfamiliar with the game might find the story confusing. Michelle Nguyen, writing for Geek.com after the release of "Sword and Shield", was broadly positive, singling out "Dogged Runner" for deepening Prompto's character. Andrew Webster, writing for The Verge, said the anime captured the game's mix of humor and traditional role-playing story tropes, and said it made him more eager to play the game.
Chris Carter of Destructoid wrote about the final episode and said he had bought into the relationships between Noctis and his companions across the series, though he found the last episode light on story compared to the others. GamesRadar, in a piece on the Final Fantasy XV multimedia project, called the episodes "surprisingly well-written" and "well worth watching". The series was edited into a single 30-minute broadcast and aired on Japan's Tokyo MX network on the 30th of September 2016, and all five episodes were also broadcast on Niconico on the 28th of November, the day before the worldwide launch of Final Fantasy XV.
All five Brotherhood episodes were collected on a Blu-ray disc and included in the Ultimate Collector's Edition of Final Fantasy XV. That edition also contained bonus scenes focused on Lunafreya Nox Fleuret, the former princess of Tenebrae who was not a playable character in the main game. Those scenes were exclusive to the Ultimate Collector's Edition and did not appear in the standard streaming release.
The series was also packaged into the "Final Fantasy XV Film Collection", a box set that bundled the game itself with Kingsglaive: Final Fantasy XV. Ofuji left open the possibility of more episodes beyond the planned five, stating that further episodes could be produced depending on public reception. The strong view counts on the YouTube channel, particularly for the first episode, gave that prospect some grounding in actual audience demand. Whether or not additional episodes follow, the Lunafreya-focused bonus content in the Ultimate Collector's Edition represents the only expansion of the series beyond its original five-episode run.
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Common questions
What is Brotherhood Final Fantasy XV about?
Brotherhood: Final Fantasy XV is a five-episode anime series set within the events of Final Fantasy XV that explores the backstories of Noctis Lucis Caelum and his three companions, Gladiolus Amicitia, Prompto Argentum, and Ignis Scientia. It was produced by Square Enix and A-1 Pictures and ran from the 30th of March to the 17th of September 2016.
Who directed and produced Brotherhood Final Fantasy XV?
Brotherhood: Final Fantasy XV was directed by Soichi Masui, written by Yuniko Ayana, and produced by Akio Ofuji. Music was composed by Yasuhisa Inoue and Susumi Akizuki. The series was co-produced by Square Enix and anime studio A-1 Pictures.
Where can you watch Brotherhood Final Fantasy XV for free?
Brotherhood: Final Fantasy XV streamed for free on the official Final Fantasy XV YouTube channel and through the online service Crunchyroll. The series was deliberately made free to reach the widest possible audience, with its budget split between Final Fantasy XV's total production costs and projected physical sales.
How many episodes does Brotherhood Final Fantasy XV have?
Brotherhood: Final Fantasy XV has five episodes, each approximately ten to fifteen minutes long. The planned run was limited to five episodes, though producer Akio Ofuji stated that additional episodes could be produced depending on public reception.
How many views did Brotherhood Final Fantasy XV episodes get on YouTube?
As of November 2016, the first episode "Before the Storm" was the most watched video on the game's official YouTube channel with over 2,330,000 views. "Dogged Runner" had over 614,000 views, while the final episode drew just over 110,000 views.
Is Brotherhood Final Fantasy XV included in any physical edition of the game?
Yes. All five episodes of Brotherhood: Final Fantasy XV were included on a Blu-ray disc in the Ultimate Collector's Edition of Final Fantasy XV, along with exclusive bonus scenes focusing on the character Lunafreya Nox Fleuret. The series was also included in the Final Fantasy XV Film Collection box set.