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— CH. 1 · INTRODUCTION —

Sony

~9 min read · Ch. 1 of 8
8 sections
  • Sony began in the rubble of postwar Tokyo with a capital of 190,000 yen and eight employees. Masaru Ibuka opened an electronics shop inside a department store called Shirokiya in the Nihonbashi district in 1946, and within weeks his former colleague Akio Morita had joined him to formalize a company. Their first major achievement was Japan's first tape recorder, a machine they called the Type-G. From that small shop they would eventually build a company that, by 2020, held 55 percent of the global image sensor market, ranked among the world's largest music publishers, and had sold the most successful video game console in history. How did a startup reliant on a single bank for all its financing become one of the defining commercial forces of the twentieth century? And what does it tell us that a company celebrated for the Walkman and the PlayStation also battled accusations of rootkits, customer surveillance, and price fixing?

  • Masaru Ibuka and Akio Morita faced an immediate problem as they looked toward the global market: their company's full name, Tokyo Tsushin Kogyo, was nearly impossible for Western customers to pronounce or remember. The founders first considered abbreviating it to TTK, but Tokyo Kyuko, a railway company, already owned that acronym. They briefly tried the name Tokyo Teletech before Morita discovered an American firm was already using Teletech as a brand. The syllabic shorthand Totsuko worked inside Japan but baffled American listeners. What they settled on was a blend: the Latin word sonus, meaning sound, combined with sonny, a piece of 1950s American slang for a young man. In Japan, sonny boy had been absorbed as a loan word carrying the sense of a smart and presentable young man, which was precisely how both Ibuka and Morita thought of themselves. The first product to carry the Sony name was the TR-55 transistor radio in 1955, though the company did not formally rename itself until January 1958. Even that decision met resistance. The principal bank, Mitsui, pushed for something more descriptive, like Sony Electronic Industries, but Morita held firm: he did not want the company tied to any single industry. Eventually Mitsui's own chairman gave his approval, and a word invented to sell radios became one of the most recognized names on earth.

  • According to one account cited in the source, Sony's TR-63 radio cracked open the American market and helped launch the consumer microelectronics industry. By the mid-1950s, American teenagers were buying portable transistor radios in large numbers; the industry grew from an estimated 100,000 units in 1955 to 5 million units by the end of 1968. Morita moved to the United States and founded Sony Corporation of America in 1960. While there, he was struck by how freely American workers moved between employers, a practice almost unknown in Japan at the time. He returned home and began recruiting experienced, middle-aged professionals away from other companies, a practice that other Japanese firms eventually followed. Sony also became a significant supplier to the United States military, providing bomb components used in the Vietnam War. That relationship, combined with the quality reputation Sony built through premium pricing, helped alter American attitudes toward goods labeled made in Japan. By the early 1980s the picture had darkened. A global recession cut electronics sales, Sony was forced to lower prices, and profits fell sharply. One analyst was quoted as saying, "It's over for Sony. The company's best days are behind it." That prediction proved premature: it was in this period that Sony's next generation of leaders began developing the products that would define the company for decades.

  • Sony introduced U-matic, the world's first videocassette format, in 1971, but the price put it out of reach for ordinary consumers. When the company launched Betamax in 1975, it entered a direct conflict with JVC's VHS format that became one of the defining commercial battles of the era. VHS gained critical mass and became the global standard; Betamax was relegated to a professional offshoot called Betacam, which itself was discontinued in 2016. The pattern of launching a proprietary standard and watching it lose to a rival played out again in audio. Sony introduced the MiniDisc in 1992 as a replacement for the compact cassette, and promoted its own ATRAC audio compression technology against the more widely adopted MP3. Sony's Network Walkman players did not support MP3 natively until late 2004. The compact disc was a different story. Sony demonstrated an optical digital audio disc in 1977 and then partnered with Philips to set a worldwide standard; the two companies jointly announced the CD in 1983. A joint venture to develop a high-density format in the early 1990s gave way to DVD, introduced in 1997. Sony's Blu-ray format later prevailed over Toshiba's HD DVD after a roughly two-year format war, with the first Blu-ray players reaching consumers in 2006. In the hard-disk era, Sony held more than 70 percent of the 3.5-inch floppy disk market before pulling out of the business in 2010. The technologies Sony developed for optical discs found a second life in an unexpected place: laser communication devices for small satellites.

  • Nintendo originally asked Sony to build a CD-ROM add-on for the Super Famicom, and the two companies had been working together as early as 1988. At the Consumer Electronics Show in June 1991, Sony unveiled both the add-on and a standalone console it called the Play Station. The day after that announcement, Nintendo revealed it was ending the partnership, opting to work with Philips instead. The reason was a failure to agree on how to split revenue. The break infuriated Sony president Norio Ohga, who responded by assigning Ken Kutaragi to develop a PlayStation that would compete directly with Nintendo. Internal opposition within Sony was substantial. To keep the project alive while avoiding conflict with the company's existing relationship with Philips over CD format development, Kutaragi's team was relocated from Sony headquarters to Sony Music, a separate financial entity. A pivotal board meeting in June 1992 brought together Ohga, Kutaragi, and senior executives. Kutaragi presented a CD-ROM-based system designed around 3D graphics. Ohga approved the project after Kutaragi reminded him of the humiliation Nintendo had caused. The first PlayStation launched in 1994 and captured 61 percent of global console sales, ending Nintendo's long dominance of the market. The PlayStation 2, released in 2000, became the most successful game console of all time, selling over 150 million units. The PlayStation 4, launched on the 15th of November 2013, had sold 73.6 million units by the 31st of December 2017.

  • Norio Ohga drove Sony's expansion into entertainment, purchasing CBS Records in 1988 for US$2 billion and Columbia Pictures Entertainment in 1989 for $3.4 billion. The CBS Records acquisition brought Sony into a partnership with Michael Jackson's ATV music catalogue, which the Guinness Book of World Records described as belonging to the most successful entertainer of all time. Sony used that foundation to establish Sony Music Entertainment in 1991. A 2004 joint venture with Bertelsmann AG created Sony BMG, which became embroiled in a copy protection scandal in 2005 when its music CDs installed software on users' computers that posed a security risk; class action lawsuits followed. Sony eventually bought out Bertelsmann's stake in 2008. In 1995, Sony merged its music publishing arm with Michael Jackson's ATV Music Publishing. The resulting Sony/ATV Music Publishing company owns the rights to over 4 million compositions, including the Beatles' Lennon-McCartney catalogue, alongside works by Bob Dylan, Eminem, Lady Gaga, Sam Smith, Ed Sheeran, and Taylor Swift. In 2012, Sony/ATV acquired a majority stake in EMI Music Publishing, becoming the largest music publishing company in the world. On the film side, Sony Pictures Entertainment held a 12.5 percent box office market share in 2011 and produced franchises including Spider-Man, The Karate Kid, and Men in Black, as well as television programs Jeopardy! and Wheel of Fortune. In late 2014, Sony Pictures was hit by a hack from a group calling itself Guardians of Peace, weeks before the studio was set to release the film The Interview.

  • Sony traces its semiconductor roots to 1954, when it became the first Japanese company to commercialize the transistor, a technology invented at Bell Labs. Ibuka, who was himself an expert in vacuum tubes, saw the transistor's potential and had Morita negotiate the licensing terms. Sony became one of the earliest licensees, alongside Texas Instruments. In 1957, Sony employee Leo Esaki and colleagues invented the tunnel diode, sometimes called the Esaki diode, through which they discovered the quantum tunneling effect in solids. Esaki received the Nobel Prize in Physics in 1973 for that work. Decades later, Sony's semiconductor focus shifted toward imaging. As of 2020, Sony held the position of the world's largest manufacturer of CMOS image sensors, with its chips used in digital cameras, smartphones, tablets, drones, and autonomous vehicle systems. That year the company held a 55 percent share of the global image sensor market. Sony's chip business arm, Sony Semiconductor Solutions, produces image sensors under the Exmor and HAD CCD brands, image processors under the BIONZ name, laser diodes, system LSIs, and emerging display technologies including microLED and microOLED. In 2021, the World Intellectual Property Organization ranked Sony ninth in the world for the number of patent applications filed under the Patent Cooperation Treaty, with 1,793 applications published during 2020, up from 13th place in 2019.

  • In August 2000, Sony Pictures Entertainment senior vice president Steve Heckler was quoted saying the industry would take whatever steps were necessary to protect its revenue streams. Sony followed that philosophy into a DRM system that functioned like a rootkit on users' computers; when the surveillance became public, an uninstaller Sony released created additional vulnerabilities and gathered more data, resulting in class action lawsuits, recalls, and settlements. In 2005, Sony BMG's music CDs were found to have installed malware on customers' computers as a copy protection measure. In 2007, an investigation launched in 2002 by the European Commission resulted in Sony, Fuji, and Maxell receiving a combined fine of 110 million US dollars for fixing professional videotape prices between 1999 and 2002; the three companies had controlled a combined 85 percent of that market. Sony's portion of the fine was increased by a third because the company had tried to obstruct the investigation by refusing to answer EU inquiries and shredding documents during raids. In December 2025, Texas Attorney General Ken Paxton filed a lawsuit against Sony and four other smart TV manufacturers, alleging that they used automated content recognition technology to secretly record what consumers watched in their homes. The company's turbulent financial decade in the 2000s culminated in a loss of 520 billion yen for fiscal 2012, the worst in the company's history, with accumulated losses over the preceding four years reaching 919.32 billion yen. As of January 2024, Sony's market capitalization stood at over 112 billion US dollars, with net cash reserves of 1.8 trillion yen, making it the most cash-rich Japanese company at that point.

Common questions

When was Sony founded and by whom?

Sony was founded on the 7th of May 1946 by Masaru Ibuka and Akio Morita as Tokyo Tsushin Kogyo, an electronics shop in the Nihonbashi area of Tokyo. The company changed its name to Sony in January 1958.

What does the name Sony mean and where does it come from?

Sony is a blend of the Latin word sonus, the root of sonic and sound, and sonny, a 1950s American slang term for a young man. In Japan, sonny boy was a loan word connoting a smart and presentable young man, which founders Ibuka and Morita felt described themselves.

How did Sony enter the video game industry with the PlayStation?

Sony originally partnered with Nintendo to develop a CD-ROM add-on for the Super Famicom, but Nintendo ended the deal in 1991 over a revenue-sharing dispute. Sony president Norio Ohga responded by directing Ken Kutaragi to develop an independent console; the first PlayStation launched in 1994 and captured 61 percent of global console sales.

What is Sony's share of the global image sensor market?

As of 2020, Sony held a 55 percent share of the global image sensor market, making it the world's largest manufacturer of CMOS image sensors. Its chips are used in smartphones, digital cameras, drones, and autonomous vehicle systems.

What entertainment companies has Sony acquired?

Sony acquired CBS Records in 1988 for US$2 billion and Columbia Pictures Entertainment in 1989 for $3.4 billion. In 2012, Sony/ATV Music Publishing acquired a majority stake in EMI Music Publishing, making it the largest music publishing company in the world.

What controversies has Sony faced over consumer privacy?

Sony deployed a DRM rootkit on music CDs that surveilled users; the resulting class action lawsuits led to recalls and settlements. In December 2025, Texas Attorney General Ken Paxton filed a lawsuit alleging Sony and other smart TV manufacturers used automated content recognition technology to secretly record viewing habits without consumer consent.

All sources

232 references cited across the entry

  1. 1webChange of the Sony entity for License Agreements, etc.Sony Group Corporation — 1 April 2021
  2. 6newsMasaru Ibuka, 89, Engineer And Sony Co-Founder, DiesJames Sterngold — 1997-12-20
  3. 15webLG and Sony Led OLED TV Gains in Advanced TV Market in Q4Artem Alekseenko — 4 March 2021
  4. 18encyclopediaA Frog in a Well Knows Nothing of the Ocean: A History of Corporate Ownership in JapanMorck, R. K. — University of Chicago Press — 2005
  5. 22webShirokiya Department Store, c. 1910–1940. | Old TokyoStephen Sundberg — 18 September 2016
  6. 24newsPioneering firm upsets Japan hiring: Pattern brokenNobuo Abiko — 26 March 1966
  7. 26newsA history of Sony's successes and failuresRupert Neate — 1 December 2014
  8. 27bookSony vs Samsung: The Inside Story of the Electronics Giants' Battle For Global SupremacySea-Jin Chang — John Wiley & Sons — 25 February 2011
  9. 28bookSony: The Company and Its Founders: The Company and Its FoundersRobert Grayson — ABDO Publishing Company — 1 September 2012
  10. 31bookSony : the private lifeJohn Nathan — Houghton Mifflin — 1999
  11. 35bookHow to Hide an Empire: A History of the Greater United StatesDaniel Immerwahr — Straus, and Giroux Farrar — 2019
  12. 40newsAs losses mount, Sony's Hirai seeks cure for TV business in spinoffSophie Knight et al. — 6 February 2014
  13. 41newsSony to shutter two-thirds of its US storesBen Gilbert — 26 February 2014
  14. 46newsWhy would Sony merge its gaming and film units?Rachel Aldrich — 12 December 2016
  15. 47newsSony considers merging gaming and film divisionsClaire Atkinson — 12 December 2016
  16. 57webLou Ottens obituary17 March 2021
  17. 58bookThe Power of Marketing: Practitioner Perspectives in AsiaNelly Nailaite Ma'arif — Penerbit Salemba — 2008
  18. 59webU-matic (1971 – 1990s)20 January 2018
  19. 60newsSony is finally killing off Betamax video tapesSophie Curtis — 10 November 2015
  20. 63webVideo8 (1985 – 2000s)27 May 2014
  21. 64webWhat's DAT Sound?10 October 2014
  22. 70newsThe WalkmanMeaghan Haire — 1 July 2009
  23. 71webMiniDisc (1992–2013)16 November 2013
  24. 73bookThe Power of Marketing: Practitioner Perspectives in AsiaNelly Nailaite Ma'arif — Penerbit Salemba Empat — 2008
  25. 75webThe Life and Times of the Late, Great CDRyan Waniata — 7 February 2018
  26. 78bookPower of MarketingNelly Nailatie Ma'arif — Penerbit Salemba — 2008
  27. 82newsSony's Answer to Apple Pay Is Laying Tracks for Asian ExpansionPavel Alpeyev et al. — Bloomberg Business — 15 October 2015
  28. 84bookHigh Score!: The Illustrated History of Electronic GamesRusel DeMaria et al. — McGraw-Hill/Osborne — 2003
  29. 85magazineCelebrating SoftwareJune 1991
  30. 86magazineThe Making Of: PlayStationEdge Magazine — April 24, 2009
  31. 88bookWorld Intellectual Property Indicators 2020World Intellectual Property Organization — World Intellectual Property Organization (WIPO) — 2020
  32. 91newsThe History of HeadphonesGeorgia Wells — 7 September 2016
  33. 96newsApple? Bose? What your headphones say about youAdam Wray — 30 January 2020
  34. 100webSony Volkswagen OEM car audio5 September 2021
  35. 104newsSony brings OLED TV to U.S.7 January 2008
  36. 114newsDell Details on Notebook Battery RecallDirect2Dell — 14 August 2006
  37. 116newsSony, Dell battery issue heats upCBC News — 24 August 2006
  38. 117newsSony flamed for battery bungleBobbie Johnson — 2006-08-30
  39. 120webSony To Exit PC Business By Selling VAIOCatherine Shu — AOL, Inc — 6 February 2014
  40. 127press releaseEstablishment of Sony Olympus Medical Solutions Inc.Sony Olympus Medical Solutions — 16 April 2013
  41. 128press releaseEstablishment of a New Company to start genome information platform businessSony Corporation — 23 January 2014
  42. 129press releaseSony and Ericsson complete joint venture agreementSony — 28 August 2001
  43. 133webForm 20-F (FY2020)Sony Group Corporation
  44. 136webThis is Sony's Airpeak droneChaim Gartenberg — 11 January 2021
  45. 148press releasePLAYSTATION 4 SELLS 5.9 MILLION UNITS WORLDWIDE DURING THE 2017 HOLIDAY SEASONSony Interactive Entertainment Inc. — 8 January 2018
  46. 151webPS5 sales figures revealed — and they are staggeringDarragh Murphy — 3 February 2021
  47. 157newsSony President Puts Best Face on Studio WoesJames Bates et al. — 20 November 1996
  48. 162newsSony BMG rootkit scandal: 5 years laterBob Brown — 1 November 2010
  49. 178press releaseSigning of Memorandum of Understanding for the Transfer of Battery BusinessMurata Manufacturing Co., Ltd. & Sony Corporation — 28 July 2016
  50. 189webSony Market capitalization7 January 2024
  51. 193newsSony to cut 8,000 jobs worldwideJustin McCurry — 9 December 2008
  52. 195newsSony, Sharp Losing $11 Billion Leaves Investors Let DownMariko Yasu et al. — 11 April 2012
  53. 197newsSony to Cut 1,000 Jobs to Reduce Costs at Mobile UnitAdam Ewing et al. — 23 August 2012
  54. 202webSony to close South African TV, HiFi and camera divisionDavid Greenway — 2 October 2014
  55. 207webSony shuts China smartphone plantSteve McCaskill — 29 March 2019
  56. 213newsSony Foundation Funds Salvos Sound Point Centre In GoodnaPaul Cashmere — 5 October 2012
  57. 217webSony Street Stadiums –7 March 2014
  58. 218webSony Establishes $100M COVID-19 Global Relief FundNancy Tartaglione — 2 April 2020
  59. 226newsSony hits bottom of Greenpeace eco rankingsTed Samson — 9 July 2007
  60. 231newsSony's PR War on ActivistsDanielle Knight — 22 September 2000