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— CH. 1 · INTRODUCTION —

Kentaro Miura

~6 min read · Ch. 1 of 6
6 sections
  • Kentaro Miura was ten years old when he created his first manga, a series he called Miuranger, photocopied and handed out to his classmates in a school publication. That humble beginning would eventually grow into Berserk, a dark fantasy series that by 2023 had over 60 million copies in circulation worldwide. But what made Miura remarkable was not just the scale of what he built. It was that he built it almost entirely alone, in the dark, from a very young age, pulling from sources as strange and varied as Hieronymous Bosch paintings and Paul Verhoeven films. How did a boy from Chiba grow into one of the most influential manga artists in history? And what happens to a life's work when its creator dies before it's finished?

  • Miura was born on the 11th of July 1966, in Chiba, Chiba Prefecture, Japan. By the time he was ten, in 1976, he had already completed a manga that would run to 40 volumes, distributed through his school. The year after, in 1977, he created a second work, using India ink for the first time. In middle school, in 1979, he began adopting professional drawing techniques, and his skills advanced sharply.

    By high school in 1982, Miura was enrolled in an arts curriculum, and he and his classmates were producing and publishing their own school booklets. It was there that he met Kouji Mori, who would remain his closest friend for the rest of his life. The two co-authored a science fiction doujinshi and submitted it to Weekly Shonen Sunday, where it was eliminated in the final round of selections.

    At 18, Miura briefly took work as an assistant to George Morikawa, the creator of Hajime no Ippo. Morikawa recognized Miura's level quickly and dismissed him, saying there was nothing he could teach that Miura did not already know. By that point, a dark warrior wielding a gigantic sword was already sketched in Miura's portfolio.

  • In 1985, Miura applied to the art college of Nihon University, submitting a short project as his entrance work. That project earned him the 34th Newcomer Manga Award from Weekly Shonen Magazine. His next piece, NOA, was published in Fresh Magazine that same year and did not find an audience.

    The path to Berserk ran through a collaboration. In 1988, while working with the manga writer Buronson on a separate project, Miura published a 48-page prototype of Berserk in Hakusensha's Monthly ComiComi. It placed second in ComiComi's seventh Manga School competition. Full serialization of Berserk began the following year, 1989, in Hakusensha's Monthly Animal House.

    In 1992, Monthly Animal House was renamed Young Animal, and Berserk moved with it. That same year, Miura and Buronson collaborated again on the manga Japan, also published in Young Animal. Berserk continued to grow in reach and ambition, and in 1997, Miura supervised a 25-episode anime adaptation produced by OLM, Inc., which aired on NTV. He also supervised the 1999 Dreamcast video game Sword of the Berserk: Guts' Rage. In 2002, the work earned him the Award for Excellence at the sixth Tezuka Osamu Cultural Prize.

  • Miura named Buronson and Tetsuo Hara's Fist of the North Star, which debuted in 1983, as the single biggest influence on his own work. But his sources of inspiration ranged far beyond manga. Go Nagai's Violence Jack, which began in 1973, the Japanese fantasy novel series Guin Saga from 1979, and the Hellraiser film series, which started in 1987, all shaped his imagination.

    He also drew from shojo manga, Disney films, and the paintings of Hieronymous Bosch, M. C. Escher, Gustave Dore, and Pieter Bruegel. These are not names that typically appear in the same sentence as weekly manga serialization, yet their visual complexity runs through Berserk's dense, layered panels. For rendering the human body accurately, Miura used anatomy books by Thomas R. Gest as a reference.

    His manga influences were equally wide: Katsuhiro Otomo, Leiji Matsumoto, Buichi Terasawa, and others. He also stated that he began by imitating manga from the publisher Gakken to develop his foundational style. Paul Verhoeven's films, known for their graphic intensity and dark themes, also made an impression that would surface in Berserk's unsparing treatment of violence and suffering.

  • The character of Guts, the brooding swordsman at the center of Berserk, left a visible mark across the video game industry. The image of Guts and his massive sword is cited as a direct inspiration for Cloud Strife of Final Fantasy VII and Dante from the Devil May Cry series. The overall aesthetic of Berserk, including its grotesque monsters and medieval European atmosphere, shaped the Dark Souls series.

    Video game director Hideaki Itsuno and producer Hiroyuki Kobayashi are both fans of Berserk. The role-playing game Dragon's Dogma includes armor based on both Guts and Griffith, the series' antagonist. In a 2019 GDC talk, Itsuno stated directly that the tone and style of Devil May Cry 5 was drawn from Berserk.

    Across manga, the names citing Miura as an influence form a long list. Hajime Isayama, creator of Attack on Titan, called Berserk "tremendous, just magnificent" and noted that it felt "very well organized like a movie." Yoko Taro stated that the protagonist of Drakengard, Caim, was inspired by Guts. Authors of Black Butler, Black Clover, Blue Exorcist, Baccano!, and Durarara!! have all named Miura and Berserk among their formative influences.

  • On the 6th of May 2021, Miura died of acute aortic dissection. He was 54. His death was not publicly announced until the 20th of May 2021, after a private family ceremony.

    Condolences came from across the creative communities he had touched. Kouji Mori, his high school friend, offered his. George Morikawa, who had briefly been his employer decades earlier, shared a personal story about their friendship. Susumu Hirasawa, the composer for the 1997 Berserk anime, paid tribute, as did the voice actors who had given life to the series' central characters: Nobutoshi Canna, who voiced Guts in 1997, and Yuko Miyamura, who voiced Casca. Hiroaki Iwanaga, who had voiced Guts since the 2012-13 film trilogy, also offered tribute, along with singer Yoshino Nanjo, who had performed the ending theme for the second season of the 2016 series alongside Nagi Yanagi.

    On the 10th of September 2021, a memorial issue of Young Animal was published, including the posthumous chapter 364 of Berserk, a "Messages to Kentarou Miura" booklet, and a poster of famous scenes. Kouji Mori contributed a one-shot titled "Mori-chan Ken-chan," recounting the story of their long friendship. Then, on the 7th of June 2022, Hakusensha and Mori announced that Berserk would continue, drawn from the plans Miura had shared with Mori and from memoranda and character designs he left behind. Mori made a precise promise: "I will only write the episodes that Miura talked to me about. I will not flesh it out. I will not write episodes that I don't remember clearly." The series now carries the credit: original work by Kentaro Miura, art by Studio Gaga, supervised by Kouji Mori.

Common questions

Who was Kentaro Miura and what is he best known for?

Kentaro Miura was a Japanese manga artist born on the 11th of July 1966, in Chiba, Japan. He is best known for creating the dark fantasy manga series Berserk, which began serialization in 1989 and by 2023 had over 60 million copies in circulation worldwide.

When did Berserk start and how many volumes does it have?

Berserk began serialization in 1989 in Hakusensha's Monthly Animal House. By 2023, the series had been collected into 42 tankōbon volumes in Japan and had over 60 million copies in circulation worldwide, including digital versions.

What award did Kentaro Miura win for Berserk?

Miura received the Award for Excellence at the sixth Tezuka Osamu Cultural Prize in 2002, awarded for his work on Berserk.

How did Kentaro Miura die?

Miura died on the 6th of May 2021, due to acute aortic dissection. He was 54 years old. His death was publicly announced on the 20th of May 2021, following a private family ceremony.

What video games and anime were inspired by Berserk?

The Dark Souls series drew its monsters and world aesthetic from Berserk, and the character Guts influenced Cloud Strife of Final Fantasy VII and Dante from the Devil May Cry series. Dragon's Dogma includes armor based on Guts and Griffith, and director Hideaki Itsuno stated in a 2019 GDC talk that Devil May Cry 5's tone was inspired by Berserk. A 25-episode anime adaptation produced by OLM, Inc. aired on NTV in 1997, and Miura also supervised the 1999 Dreamcast game Sword of the Berserk: Guts' Rage.

Is Berserk still being published after Kentaro Miura's death?

Berserk resumed publication on the 7th of June 2022, following an announcement by Hakusensha and Kouji Mori. Mori, Miura's closest friend since high school, agreed to continue the series using only plans and episodes that Miura personally described to him, as well as memoranda and character designs Miura left behind. The credits now read: original work by Kentaro Miura, art by Studio Gaga, supervised by Kouji Mori.

All sources

45 references cited across the entry

  1. 2bookBerserkMiura, Kentarō — 2019
  2. 4webPersonnalité de la semaine : Kentarô MiuraMatthieu Pinon — April 16, 2019
  3. 5webmoae.jpKodansha — October 11, 2016
  4. 7webCreators Offer Condolences for Berserk Creator Kentarou Miura's PassingRafael Antonio Pineda et al. — May 20, 2021
  5. 8bookBerserk Illustration BookKentaro Miura — Panini Comics — January 1, 2002
  6. 9webREEL ANIME: Kentaro Miura and how a manga epic went BerserkC, Ben — Madman Entertainment — September 21, 2012
  7. 11webLivedoorNovember 8, 2013
  8. 13webJAPAN TPBDark Horse Comics
  9. 16webThe Asahi ShimbunSeptember 25, 2023
  10. 18webBerserk's Kentarou Miura Produces New Duranki MangaJennifer Sherman — 22 August 2019
  11. 20bookLost Transmissions: The Secret History of Science Fiction and FantasyJesse Bullington — Abrams Books — 2019
  12. 21magazineBerserk: Interview Kentaro MiuraGlénat — July 8, 2020
  13. 22webHakusenshaMay 20, 2021
  14. 23webOricon NewsOricon — May 20, 2021
  15. 25webOricon NewsOricon — May 20, 2021
  16. 26webThe Asahi ShimbunMay 20, 2021
  17. 31webBerserk's Influence on Video GamesDaire Behan — May 22, 2021
  18. 32webComic NatalieNatasha, Inc. — June 18, 2012
  19. 33tweetRyōgo NaritaMay 20, 2021
  20. 34webanimate TimesMay 21, 2021
  21. 36webComic NatalieNatasha, Inc. — January 28, 2013
  22. 37webTaro Yoko BlogTaro Yoko — May 4, 2013
  23. 38webComic NatalieNatasha, Inc. — August 12, 2021
  24. 39webKentarou Miura's Berserk Manga Gets New ChapterAdriana Hazra — August 11, 2021
  25. 41webHakusenshaJune 7, 2022
  26. 43webComic NatalieNatasha, Inc. — June 7, 2022
  27. 44webMedia Arts DatabaseAgency for Cultural Affairs
  28. 45webmanga-gai.netGinnansha Co., Ltd. — March 13, 2004