Dungeons & Dragons controversies
In 1979, a sixteen-year-old named James Dallas Egbert III vanished from the steam tunnels beneath Michigan State University. His disappearance triggered a media frenzy that linked Dungeons & Dragons to suicide and criminal behavior. Private investigator William Dear found that Egbert played the game but had no connection to the tunnels during his missing month. The press reported rumors of live-action gaming in the tunnels as fact, creating a persistent myth about "steam tunnel incidents." Egbert's subsequent suicide attempts resulted from clinical depression and family stress, not the game itself.
The story gained national attention through Rona Jaffe's 1981 novel Mazes and Monsters and its 1982 television adaptation starring Tom Hanks. These works depicted role-playing games as tools for mental breakdown and murder. Sales of the D&D Basic Set rose dramatically from 5,000 copies per month before the incident to over 30,000 copies by the end of 1979. Patricia Pulling founded Bothered About Dungeons & Dragons (BADD) in 1982 after her son Irving died by suicide. She filed wrongful death lawsuits against school officials and the publisher TSR Inc., claiming the game cursed her child.
A 1985 segment on 60 Minutes featured host Ed Bradley interviewing Gary Gygax and Pulling. Bradley stated that adults believed the game connected to suicides and murders. Gygax responded that the game was make-believe with no real violence. In 1988, a murder case involving Chris Pritchard brought further unfavorable publicity when his stepfather Lieth Von Stein was killed. Investigators found a game map of the victim's house among evidence, though authorities noted Pritchard had struggled with drugs and alcohol.
Pastors Peter Leithart and George Grant published The Catechism of the New Age in 1987 to condemn role-playing as a gateway to critical thinking and heretical thought. William Schnoebelen wrote an article for Chick Publications in 1989 titled "Straight Talk on Dungeons and Dragons." He described the game as a feeding program for occultism and witchcraft that violated biblical commandments. Schnoebelen claimed rituals in the game could conjure malevolent demons and produce real-world effects.
Schnoebelen accused the Dungeon Master's Guide of celebrating Adolf Hitler for his charisma. His follow-up essay from 2001 argued that D&D served Satanic groups introducing concepts contrary to Christian teaching. He stated that writers came to him and his wife as prominent sorcerers in the late 1970s. These religious objections focused on contrasting the Christian worldview with the fantasy worldview of the game.
The American Association of Suicidology, the Centers for Disease Control, and Health and Welfare Canada concluded there was no causal link between fantasy gaming and suicide. A study found that while overall youth suicide rates were high, only 128 attempts by game players had been recorded by BADD between 1979 and 1988. This number was significantly lower than expected based on national statistics for the age demographic.
Early editions of Dungeons & Dragons depicted humans as culturally White with no nonwhite adventurers in hundreds of illustrations. The Eurocentric focus originated from source material like J.R.R. Tolkien's work. Supplements such as Oriental Adventures (1985) and The Jungles of Chult (1993) added non-Anglo-Saxon cultures but used problematic tropes. Aaron Trammell noted that Oriental Adventures reduced eastern culture to racist stereotypes through mechanics like comeliness and honor scores.
Ed Greenwood introduced Chult, a pan-Africa-inspired location, in 1987. Critics described it as tone-deaf due to its reliance on "The Dark Continent" articles describing inhabitants as dark-skinned with tightly curled hair. Tomb of Annihilation (2017) faced criticism for depicting Batiri goblins wearing massive tribal masks stacked into a totem pole. Cameron Kunzelman wrote that the setting felt like "darkest Africa" while flattening the dimensionality of human experiences on the continent.
Drow elves were first mentioned in the 1st Edition Monster Manual (1977) as an evil, murderous, dark-skinned subrace. James Rocha argued that the difference between drow and other elves mirrored American history uncomfortably. In June 2020, Netflix removed an episode of Community featuring blackface makeup after public outcry. Wizards of the Coast announced changes to portions of its 5th edition product line to address insensitive portrayals.
Gary Gygax and Brian Blume reorganized their company from a partnership to TSR Hobbies in July 1975 following Don Kaye's death. Gygax owned 150 shares while Blume held 100 shares. They could buy up to 700 shares each but lacked funds to purchase Donna Kaye's shares initially. Blume persuaded his father Melvin to buy Donna's shares, which reduced Gygax to a minority shareholder position.
In 1980, Brian Blume convinced Gygax to allow Kevin Blume to purchase Melvin's shares, giving the Blume brothers controlling interest. By 1984, TSR Inc. grossed $30 million but had debts of $1.5 million. Gygax charged financial mismanagement due to excess inventory and overstaffing. He persuaded outside directors to remove Kevin Blume as president in a 4, 1 vote.
Brian Blume triggered his own stock option in October 1985 and sold all shares to Lorraine Williams, making her majority shareholder. Gygax lost his court bid to block the sale and was replaced as president and CEO. He resigned all positions with TSR in October 1986 after settling disputes. The settlement allowed him to keep rights to Gord the Rogue and characters named anagrams of his name, but he lost rights to World of Greyhawk and other characters like Mordenkainen.
TSR removed references to creatures from J.R.R. Tolkien's Middle-earth due to copyright concerns. They replaced hobbits with halflings, ents with treants, and balrogs with Type VI demons called balors. Early versions of the Deities & Demigods manual included elements of the Cthulhu Mythos which were excised later due to legal issues.
Wizards of the Coast suspended PDF sales on OneBookShelf in April 2009 to prevent copyright infringement. A lawsuit targeted eight individuals selling digital copies of older editions. In 2013, OneBookShelf resumed sales through a partnership creating DNDClassics. The Dungeon Masters Guild launched in 2016 allowing third-party publishers to create content based on Forgotten Realms.
Hasbro filed suit against Atari in December 2009 for breaching licensing agreements regarding European distribution. Atari had sub-licensed rights to Namco Bandai Partners without authorization. The case settled in August 2011 returning digital licensing rights to Hasbro. Margaret Weis and Tracy Hickman sued Wizards of the Coast in October 2020 over a Dragonlance novel trilogy breach.
Wisconsin's Waupun Prison instituted a ban on Dungeons & Dragons in 2004 citing gang-related activity. An anonymous inmate letter claimed four players formed a gang. The prison confiscated all game materials when the policy took effect. Kevin T. Singer sought to overturn the ban claiming it violated his First Amendment rights. The U.S. 7th Circuit Court upheld the ban as reasonable on the 25th of January 2010.
The Idaho State Correctional Institution maintains a blanket ban on role-playing games. Some prisons ban components like dice to reduce gambling while others allow play with restrictions. Inmates craft materials from permitted items like paperclips and batteries to make spinners or maps. Melvin Woolley-Bey noted that correctional officers often mistake gaming pieces for escape plans.
Playing D&D in prison requires ingenuity because officers may break up games or confiscate maps. Players must create their own miniatures and character sheets from allowed objects. These benign materials frequently trigger suspicion among staff who view them as potential threats rather than hobby supplies.
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Common questions
Did James Dallas Egbert III die because of Dungeons and Dragons?
James Dallas Egbert III died by suicide due to clinical depression and family stress, not the game itself. The media linked his disappearance to Dungeons and Dragons, but private investigator William Dear found no connection between the player and the steam tunnels.
When did Patricia Pulling start Bothered About Dungeons and Dragons?
Patricia Pulling founded Bothered About Dungeons and Dragons in 1982 after her son Irving died by suicide. She filed wrongful death lawsuits against school officials and TSR Inc., claiming the game cursed her child.
What religious objections were raised about Dungeons and Dragons in 1989?
William Schnoebelen wrote an article for Chick Publications in 1989 titled Straight Talk on Dungeons and Dragons describing the game as a feeding program for occultism and witchcraft. He claimed rituals in the game could conjure malevolent demons and produce real-world effects.
Why was Dungeons and Dragons banned in Waupun Prison in 2004?
Wisconsin's Waupun Prison instituted a ban on Dungeons and Dragons in 2004 citing gang-related activity involving four players who formed a gang. The U.S. 7th Circuit Court upheld the ban as reasonable on the 25th of January 2010.
How many suicide attempts by game players had been recorded by Bothered About Dungeons and Dragons between 1979 and 1988?
A study found that only 128 attempts by game players had been recorded by Bothered About Dungeons and Dragons between 1979 and 1988. This number was significantly lower than expected based on national statistics for the age demographic.