Skip to content

Questions about Street Fighter: The Movie (arcade game)

Short answers, pulled from the story.

Who produced Street Fighter: The Movie arcade game in 1995?

Incredible Technologies produced the arcade version of Street Fighter: The Movie. The development team included president Elaine Hodgson, co-owner Richard Ditton, designer Alan Noon, project manager Leif Marwede, and art director Ralph Melgosa.

How many digitized frames did each character receive for Street Fighter: The Movie arcade game?

Each character received between 600 and 800 digitized frames of animation. These frames totaled 32 megabytes of graphics data using a 256 color palette compared to the 16 colors found in previous CPS-based Street Fighter games.

Which characters were added to the home console versions of Street Fighter: The Movie?

Blanka and Dee Jay were added to the selectable cast of the PlayStation and Sega Saturn home versions. These titles were separately produced games rather than ports of the arcade original.

When was Street Fighter: The Movie released as an arcade game in Japan?

Game Machine listed the arcade game as the thirteenth most successful title of July 1995 in Japan. RePlay reported it as the ninth most popular arcade game in North America that same month.

Why did Jean-Claude Van Damme not play Guile in Street Fighter: The Movie arcade game?

Jean-Claude Van Damme was available for only four hours so stuntman Mark Stefanich played Guile instead. Raul Julia received credit as Bison but his likeness appeared only in archive footage while Darko Tuscan digitized the character.