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— CH. 1 · INTRODUCTION —

Yoshikazu Yasuhiko

~6 min read · Ch. 1 of 6
6 sections
  • Yoshikazu Yasuhiko grew up drawing in a small town in Hokkaido, dreaming of becoming a manga artist. He would eventually become famous for something else entirely. When Mobile Suit Gundam launched in 1979, audiences saw a science fiction universe unlike any before it. The characters had a distinctive look, a look that one prominent anime critic later argued defined the appearance of science fiction anime characters throughout the entire 1980s. The man behind that look almost never touched animation at all. He answered a newspaper advertisement on a whim because he needed money. He had no idea what the job entailed. That accidental beginning would pull him into one of the most celebrated animation careers in Japanese history, and it would take him decades to finally become what he always wanted to be. The questions that follow are not just about what Yasuhiko made, but why a man who did not want to animate spent so many years doing it, what he believed his most famous creation actually meant, and how he came to think that meaning had been badly distorted.

  • Yasuhiko was born in 1947 in Engaru, a town in Hokkaido, and started drawing manga by the third grade of elementary school. High school brought a different kind of education. A teacher introduced him to the basics of Marxism, and the experience left a lasting mark. The Vietnam War was consuming global attention at the time, framed by Yasuhiko as a proxy conflict between the capitalist United States and the socialist Soviet Union. Watching a superpower burn down a small country made him, in his own words, anti-American. He also viewed Japan as complicit, pointing to Yokota Air Base and Misawa Air Base as evidence that Japan was supporting the US war effort while hiding behind a pacifist constitution. He called that hypocrisy unforgivable. Yasuhiko enrolled at Hirosaki University in 1966 and joined the New Left, rising to a leadership role in the Zenkyoto student movement and participating in anti-war protests. In September 1969, he was arrested on suspicion of breaking and entering into Hirosaki University and was subsequently expelled. He moved to Tokyo at age 22, joining Mushi Productions' training school and beginning work as an animator despite having no interest in the job. He admitted later that he simply applied to the newspaper advertisement on a whim in order to make a living.

  • Yasuhiko's entry into animation was driven by necessity, not passion. He had set aside his manga dream partly because he believed manga artists had to use pens, and he was personally unable to draw well enough with one. That assumption collapsed during his work on Space Battleship Yamato in 1974, when he visited Leiji Matsumoto. Matsumoto told him that manga artists could use brushes too. The visit changed everything for his creative ambitions, even though animation still held little appeal to him until Yamato's storyboarding process began to engage him. He eventually went freelance and worked across a range of anime productions for both film and television. His character design and directing credits in this period include Brave Reideen, Combattler V, and Giant Gorg. Less visible in his official reputation is his role as the original character designer for Dirty Pair, which began when he illustrated the Haruka Takachiho short stories that eventually became the 1980 novel The Great Adventures of the Dirty Pair. Yasuhiko signs his artwork with the initials YAS, a compact marker that appears across a body of work spanning television, film, and print.

  • Yasuhiko made his manga debut with Arion, serialized from 1979 to 1984. That same year the series began, he was still working on Mobile Suit Gundam, making 1979 the year both ambitions ran simultaneously. Arion won him the Seiun Award in the art category in 1981. He turned it into an animated film that he directed and co-wrote in 1986, then in that same year began Venus Wars, a manga running through 1990 that he later adapted into a film as well. By 1989, he became a full-time manga artist. Namuji followed, running from 1989 to 1991, and earned an Excellence Award at the 1992 Japan Cartoonists Association Awards. Mid-decade, he took on subjects of deep historical and religious weight. Joan, a three-volume story, traced the life of a young French girl whose experiences ran parallel to those of Joan of Arc during the Hundred Years' War. Jesus followed, a two-volume biographical manga about the life of Jesus Christ. Odo no Inu, created from 1998 to 2000, earned him an Excellence Prize at the Japan Media Arts Festival in 2000. His method throughout all of this was distinctive. He draws directly onto manuscript BB Kent paper in pencil without any preliminary memos, sketches, or names. He starts each page by drawing faces after deciding on the panel layout. He inks everything with a Sakuyo brush except the panel borders, which he draws first with a fineliner pen. He goes through two or three brushes per 30-page chapter. He does not use white ink; instead he inks around the negative space he leaves open deliberately.

  • Mobile Suit Gundam premiered in 1979, and Yasuhiko served as character designer and chief animation director. For him, that original series is the only Gundam he considers his responsibility. He has stated plainly that subsequent installments in the franchise placed too much emphasis on the Newtypes, a category of evolved humans featured in the series. Yasuhiko argued that this emphasis caused critics and fans to misread the theme of the original work. His concern deepened after the 1995 Tokyo subway sarin attack. He stated that the perpetrators were undoubtedly familiar with Gundam and the Newtypes, and that the distortions in how the work was understood had taken on a serious dimension. His response was Mobile Suit Gundam: The Origin, a manga he serialized for ten years, from 2001 to 2011, at Sunrise's request. The series has more than 10 million copies in circulation. It earned him the 2012 Seiun Award in the comics category. In the 2010s, he returned to animation to direct the anime adaptations of The Origin, a project that brought him back to the work he had stepped back from after becoming a full-time manga artist in 1989. He directed Mobile Suit Gundam: Cucuruz Doan's Island in 2022 and has stated that it will be his last work in animation.

  • Ten no Ketsumyaku, a manga about a student in Manchuria on the eve of the Russo-Japanese War, ran in Monthly Afternoon from January 2012 through September 2016. In 2015, he received a special award for lifetime achievement at the Animation Kobe Awards. A second lifetime achievement honor came at the 44th Japan Academy Film Prize in 2021. The Agency for Cultural Affairs presented him with another lifetime achievement award at its 2022 film awards. He announced Inui to Tatsumi -Siberia Shuppei Hishi-, a historical series set during the Siberian Intervention, as his last serialized manga. It began in Monthly Afternoon on the 25th of September 2018 and ended on the 24th of May 2024. Then, in 2025, he began a new short-term manga series, Giniro no Michi -Handa-yama Ibun-, in Weekly Young Jump. Published once every two weeks from the 6th of March 2025, the series follows Godai Tomoatsu and the role he played in the recovery of the Handa Silver Mine.

Common questions

What is Yoshikazu Yasuhiko best known for?

Yoshikazu Yasuhiko is best known for being the character designer and chief animation director of Mobile Suit Gundam, the original anime series that began in 1979. Critics have credited him with defining the look of science fiction anime characters throughout the 1980s by establishing Gundam's visual style.

When did Yoshikazu Yasuhiko start working as a manga artist?

Yasuhiko made his manga debut in 1979 with Arion, the same year Mobile Suit Gundam premiered. He became a full-time manga artist in 1989 after working for years in animation, having dreamed of manga since childhood.

How did Yoshikazu Yasuhiko get into animation if he wanted to be a manga artist?

Yasuhiko joined Mushi Productions' training school in Tokyo after moving there at age 22, applying to a newspaper advertisement on a whim in order to make a living. He admitted he had no interest in animation and did not know what the job would entail at the time he applied.

Why did Yoshikazu Yasuhiko create Mobile Suit Gundam: The Origin?

Yasuhiko created The Origin in response to a request from Sunrise, driven by his belief that subsequent Gundam installments distorted the theme of the original 1979 series by overemphasizing Newtypes. He stated that the perpetrators of the 1995 Tokyo subway sarin attack were undoubtedly familiar with Gundam and the Newtypes, and that he needed to correct the distortions in how the work was understood.

How many copies of Mobile Suit Gundam: The Origin are in circulation?

Mobile Suit Gundam: The Origin has more than 10 million copies in circulation. The manga ran for ten years, from 2001 to 2011, and earned Yasuhiko the 2012 Seiun Award in the comics category.

What drawing technique does Yoshikazu Yasuhiko use for his manga?

Yasuhiko draws directly onto BB Kent paper in pencil without making any preliminary memos, sketches, or names. He inks his work with a Sakuyo brush, going through two or three brushes per 30-page chapter, and draws panel borders first with a fineliner pen. He does not use white ink, instead inking around negative space he leaves open intentionally.

All sources

20 references cited across the entry

  1. 2episodeYoshikazu YasuhikoJune 9, 2021
  2. 5news私のなかの歴史 オホーツクから「ガンダム」へ 7March 12, 2012
  3. 6webThe Mike Toole Show – YAS HandsMichael Toole — August 10, 2014
  4. 8web2000 Japan Media Arts Festival AwardsAgency for Cultural Affairs
  5. 14webGundam's Yoshikazu Yasuhiko Launches 'Final New' Manga SeriesJennifer Sherman — August 24, 2018
  6. 19webComic NatalieApril 15, 2019
  7. 20webBarksJanuary 31, 2020