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— CH. 1 · INTRODUCTION —

PlayStation Classic

~5 min read · Ch. 1 of 6
6 sections
  • The PlayStation Classic went on sale on the 3rd of December 2018, chosen precisely because it was the 24th anniversary of the original PlayStation's debut. Sony priced it at $100, loaded it with 20 games, and scaled the casing down to roughly 45% of the original's width and length. Nintendo had already proven the market with its NES Classic Edition and Super NES Classic Edition, and Sony was clearly watching. What emerged prompted some of the sharpest negative reviews a major console release had earned in years, raising questions about which games define a platform, what gamers are really buying when they buy nostalgia, and how open-source software can be both a cost-cutting measure and an invitation to modify.

  • Inside its tiny shell, the PlayStation Classic runs on a MediaTek MT8167a chip with four ARM Cortex-A35 cores clocked at 1.5 GHz, alongside a PowerVR GE8300 graphics processor, 1 GB of DDR3 memory, and 16 GB of eMMC flash storage. The casing is almost visually identical to the 1994 original; Sony described it as a minified version of the machine. The two bundled controllers faithfully replicate the original PlayStation gamepad, which means no analog sticks and no vibration. Reviewer Sam Loveridge of GamesRadar+ specifically called out the short length of the controller cables as a practical flaw. Sony did not include an AC adapter, so a buyer expecting a complete out-of-box experience would have needed to supply their own USB power source. The emulation engine chosen for the device was PCSX ReARMed, a free and open-source emulator, rather than proprietary Sony software. That decision, largely invisible to casual buyers at launch, would later define how the community reshaped the console.

  • On the 18th of September 2018, Sony announced five launch titles: Final Fantasy VII, Jumping Flash!, Ridge Racer Type 4, Tekken 3, and Wild Arms. The complete list of 20 followed on the 29th of October 2018. Publishers span FromSoftware, Konami, Bandai Namco, Capcom, Square Enix, Atlus, Ubisoft, Oddworld Inhabitants, Rockstar Games, Taito, and Sony Interactive Entertainment itself. Eight of the 20 games vary by region, meaning North American and Japanese buyers did not receive identical libraries. Nine games ship as PAL releases regardless of the buyer's territory. PAL runs at 50 Hz rather than the NTSC standard of 60 Hz, which slows those titles for players in North America, Japan, and other NTSC markets. The North American version earned an M for Mature rating from the ESRB because of Grand Theft Auto, Metal Gear Solid, and Resident Evil: Director's Cut. The European packaging carried a PEGI 18 label, a German USK 16 marker, and an Australian MA 15+ rating. The box suggested the system was suitable for all ages, but the console offers no parental controls to restrict the mature titles.

  • Tristan Ogilvie of IGN focused on the fact that almost half the included library consists of PAL versions, creating frame-rate inconsistencies for NTSC-region buyers, and pointed to a basic user interface as a further failing. John Linneman of Eurogamer's Digital Foundry catalogued subpar emulation, poor image quality, no visual enhancements, and the PAL penalty baked into North American units; he did find praise for the user interface. Chris Carter of Destructoid wrote that the emulation quality is at times worse than the original hardware, while acknowledging the instant save-state recovery and the large internal storage as genuine strengths. Joe Juba of Game Informer concluded the absent analog sticks and thin menu made the system suitable only for an extremely specific audience. The reset button, which doubles as a save-state trigger for every game, was one consistent point of praise across outlets. Twisted Metal, Jumping Flash!, Tekken 3, Final Fantasy VII, and Metal Gear Solid were identified as the strongest titles in the library.

  • Critics named a long list of conspicuous omissions: Wipeout, Crash Bandicoot, Spyro the Dragon, Tony Hawk's Pro Skater, Tomb Raider, PaRappa the Rapper, Klonoa: Door to Phantomile, Gran Turismo, Castlevania: Symphony of the Night, The Legend of Dragoon, Legacy of Kain: Soul Reaver, MediEvil, and Silent Hill. Those titles span racing, rhythm, survival horror, platforming, and action-RPG, representing the breadth of what the original PlayStation offered. Sony did not publicly explain which titles were excluded or why. The rights to Crash Bandicoot, Spyro the Dragon, and Tomb Raider had all changed hands since the 1990s, which would have complicated licensing negotiations. The gap between the games included and the games players associated most strongly with the platform remained the central complaint in nearly every review.

  • In Japan, 120,000 units sold during the console's first week. That figure did not carry over to North America. Sales during the first four weeks of the Christmas season were described as noticeably low, and retailers including Amazon quickly began offering discounts. Just over two months after launch, Walmart reduced the price further. By June 2019, as part of Sony's Days of Play sale events, another round of cuts landed across U.S., European, and U.K. retailers. In July 2019, Best Buy and Amazon were selling the console at their lowest prices yet. Observers pointed to a combination of overproduction, initial overpricing at $100, and genuine consumer disinterest driven by the critical reception. Many buyers who did pick up the console at discounted prices discovered that its open-source PCSX ReARMed engine made it straightforward to load ROMs from external storage, effectively turning the device into a general-purpose PlayStation emulator in the manner of software like RetroPie.

Common questions

When was the PlayStation Classic officially launched?

The PlayStation Classic officially launched on the 3rd of December 2018. This date marked exactly twenty-four years since the original PlayStation hit store shelves.

What internal hardware components power the PlayStation Classic console?

The PlayStation Classic uses a MediaTek MT8167a Quad A35 system on a chip with four central processing cores clocked at 1.5 GHz. Graphics are handled by a Power VR GE8300 graphics processing unit paired with 1 GB of DDR3 memory and 16 GB of eMMC flash storage.

How many games come preloaded on the PlayStation Classic system?

Twenty games ship with the PlayStation Classic running off the open source emulator PCSX ReARMed instead of proprietary software. Eight specific game selections vary depending on the region where the console is purchased.

Why do some PlayStation Classic games run at a slower frame rate?

Nine of these titles utilize PAL releases favored in European countries regardless of the platform's release location. This choice forces those games to run at a slower frame rate of 50 Hz compared to the NTSC standard of 60 Hz used in North America and Japan.

At what price did the PlayStation Classic sell during its first week in Japan?

The PlayStation Classic sold 120,000 units during its first week in Japan alone. Sales figures remained noticeably low in the United States within the first four weeks leading up to Christmas.

All sources

31 references cited across the entry

  1. 3newsPlayStation Classic is Sony's new throwback games consoleJohnny Lieu — September 19, 2018
  2. 14webNine games on the PlayStation Classic will be PAL versionsPeter Glagowski — November 26, 2018
  3. 18webPlayStation Classic review: "A strange mix of joy and disappointment"Sam Loveridge — GamesRadar+ — November 25, 2018
  4. 19webPlayStation Classic ReviewTristan Odilive — IGN — November 27, 2018
  5. 21webReview: PlayStation ClassicChris Carter — Destructoid — December 4, 2018
  6. 22webPlayStation Classic Review –Repeating The PastJoe Juba — Game Informer — November 27, 2018
  7. 24webPlayStation Classic sells 120k in JapanRebekah Valentine — Gamer Network — December 14, 2018
  8. 26webPlayStation Classic Gets Huge Price Cut, Which Says A LotJason Schreier — December 27, 2018
  9. 27newsSony PlayStation Classic: $40Rick Broida — February 12, 2019