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— CH. 1 · A CITY THAT IS A PLANET —

Guildmasters' Guide to Ravnica

~3 min read · Ch. 1 of 5
5 sections
  • The sky over Ravnica never holds more than one moon, yet the ground beneath it stretches endlessly in every direction. This single city spans an entire planet, a vertical sprawl of ten competing guilds that control every inch of land and air. Ten distinct ideologies clash within these walls, each vying for dominance while sharing the same infinite urban landscape. The architecture rises from the earth to touch the clouds, creating a world where the surface is merely the bottom floor of a cosmic metropolis. Loose Slavic influences color the culture, giving names and customs to a place that defies normal geography. Most of the guilds operate within a specific area known as the Tenth District, though their influence reaches far beyond its borders.

  • Five new playable races entered the game when Guildmasters' Guide to Ravnica arrived on the 20th of November 2018. Centaurs, minotaurs, loxodon, Vedalken, and Simic hybrids joined the existing roster of characters available to players. These species brought unique abilities and cultural backgrounds that differed sharply from standard fantasy tropes. Two subclass options also appeared alongside the new races to expand character customization. The Order Domain Cleric offered a path focused on structured religious devotion within the guild system. Circle of Spores Druid provided a nature-based option tied to decay and fungal growth found in the deep city levels. Nearly forty pages dedicated to building adventures included hooks to include different guilds in player stories. About seventy pages filled with stat blocks for monsters and NPCs occupied the final third of the book.

  • James Wyatt began writing free PDF releases called Plane Shift starting in 2016 while working at Wizards of the Coast. He had been a longtime employee who worked on Dungeons & Dragons for over a decade before moving over to Magic in 2014. The positive response to these articles led directly to the publication of this full hardcover sourcebook in November 2018. The book's cover and full listing were leaked early on Amazon in July 2018 before its official release date. Nathan Stewart, director of Dungeons & Dragons, stated that the timing seemed perfect due to the huge surge in popularity of both games. Elaine Chase, vice president of global brand strategy and marketing for Magic: The Gathering, said it was super cool for fans of both systems to play together in the same multiverse. Wyatt described the book as essentially being Plane Shift: Ravnica expanded into a physical format.

  • Publishers Weekly listed Guildmasters' Guide to Ravnica at number seventeen in Hardcover Nonfiction during the week ending the 3rd of December 2018. Richard Jansen-Parkes for Tabletop Gaming called it solid throughout but noted that plotting an actual adventure there felt like a steep climb up the hill. Gavin Sheehan for Bleeding Cool stated that the book was a fine addition to fifth edition yet not going to be for everyone. Matthew Beilman for CBR highlighted that the setting offered countless story hooks available for adventurers within its ten guilds. Christian Hoffer for ComicBook.com reported that fans wondered why D&D was dedicating resources towards Ravnica instead of classic settings like Greyhawk or Dragonlance. The development process remained deliberately slow with the team publishing about three books a year while adding collaborative IP books to the schedule.

Common questions

When was Guildmasters' Guide to Ravnica released?

Guildmasters' Guide to Ravnica arrived on the 20th of November 2018. The book's cover and full listing were leaked early on Amazon in July 2018 before its official release date.

What new playable races did Guildmasters' Guide to Ravnica introduce?

Five new playable races entered the game when Guildmasters' Guide to Ravnica arrived including Centaurs, minotaurs, loxodon, Vedalken, and Simic hybrids. These species brought unique abilities and cultural backgrounds that differed sharply from standard fantasy tropes.

Who wrote the Plane Shift articles for Guildmasters' Guide to Ravnica?

James Wyatt began writing free PDF releases called Plane Shift starting in 2016 while working at Wizards of the Coast. He had been a longtime employee who worked on Dungeons & Dragons for over a decade before moving over to Magic in 2014.

How many guilds control the city of Ravnica?

This single city spans an entire planet as a vertical sprawl of ten competing guilds that control every inch of land and air. Ten distinct ideologies clash within these walls while sharing the same infinite urban landscape.

Did Guildmasters' Guide to Ravnica appear on Publishers Weekly bestseller lists?

Publishers Weekly listed Guildmasters' Guide to Ravnica at number seventeen in Hardcover Nonfiction during the week ending the 3rd of December 2018. The development process remained deliberately slow with the team publishing about three books a year.