Skip to content
— CH. 1 · INTRODUCTION —

Dengeki PlayStation

~3 min read · Ch. 1 of 6
6 sections
  • Dengeki PlayStation launched in December 1994 as a special edition of Dengeki G's Magazine, and for the next 26 years it sat at the center of Japanese PlayStation coverage. Published by ASCII Media Works, formerly known as MediaWorks, it tracked every major shift in Sony's gaming hardware through nearly seven hundred issues. The magazine's final print run ended on the 28th of March 2020 with issue No. 686, its cover given over to Cloud Strife from Final Fantasy VII Remake. The publisher cited changes surrounding media such as magazines, as well as changes in the delivery of game information. What remains is a record of how a single print title tried to keep pace with an industry that never stopped moving.

  • December 1994 was not the debut of an entirely new publication. Dengeki PlayStation began as a special edition variant of the existing Dengeki G's Magazine, a format that gave the title room to find its audience before committing to an independent print run. That origin as a spin-off rather than a ground-up launch shaped how the brand later grew. Rather than expanding the core magazine, ASCII Media Works launched separate special editions whenever a new platform or audience segment warranted dedicated coverage. The pattern repeated across more than a decade of publishing decisions.

  • On the 22nd of January 1997, ASCII Media Works released the first of what would become Dengeki PS2, initially under the title Dengeki PlayStation D. The publication appeared three or four times a year at irregular intervals, a cadence that kept production costs manageable while still reaching readers on a dedicated PlayStation 2 beat. In September 2001 the title was updated to Dengeki PS2, and that version ran until its final issue on the 15th of February 2008. Alongside PlayStation 2 coverage, the magazine also carried information on PlayStation 3 and PlayStation Portable titles. A parallel publication, Dengeki PSP, focused entirely on the PlayStation Portable and ran between the 3rd of December 2004 and the 21st of October 2011, also publishing only a few times a year at irregular intervals.

  • On the 4th of December 2003, ASCII Media Works launched a third special edition under the title Dengeki PlayStation Girl's Style, targeting female readers interested in otome and boy's love games. In early 2007 the publication dropped the PlayStation name entirely and became Dengeki Girl's Style, signaling a shift toward independence from the parent brand. The switch to bimonthly publishing followed on the 10th of April 2007, the same date the magazine was reclassified as an independent publication rather than a special edition. Monthly frequency arrived later, beginning on the 10th of April 2012. Coverage extended beyond games to include anime and manga aimed at female audiences. A dedicated spin-off, Dengeki Girl's Style BL Version, focusing specifically on shonen-ai otome games, first went on sale on the 30th of June 2008.

  • Between the 31st of August and the 21st of December 2007, ASCII Media Works published Dengeki Online D, the fourth special edition variant to emerge from the Dengeki PlayStation umbrella. Its focus was online-capable video games across multiple platforms rather than any single hardware family. Final Fantasy XI and Monster Hunter Frontier both appeared in the magazine's first issue, two titles that represented the scale of online gaming in Japan at that moment. The publication's brief window of activity, less than four months, reflected how quickly the online gaming media landscape was already shifting toward websites and digital distribution.

  • Issue No. 686, dated the 28th of March 2020, carried Cloud Strife on its cover at the moment Final Fantasy VII Remake was about to release, a pairing that underlined how thoroughly Dengeki PlayStation's identity had remained tied to PlayStation's biggest franchises. The stated reason for ending print was changes in how game information was delivered to readers, an acknowledgment that websites and social media had taken over the role magazines once held. The Dengeki Online website absorbed the publication's ongoing digital presence, preserving the Dengeki PlayStation name in the online sphere after the physical issues stopped. The magazine had run for 26 years and 686 issues before reaching that final cover.

Common questions

When did Dengeki PlayStation magazine start and end publication?

Dengeki PlayStation first went on sale in December 1994 as a special edition of Dengeki G's Magazine. It ceased print publication on the 28th of March 2020 with issue No. 686, after 26 years in print.

Why did Dengeki PlayStation stop publishing in 2020?

The publisher, ASCII Media Works, cited changes surrounding media such as magazines and changes in the delivery of game information. The magazine's content continues digitally through the Dengeki Online website.

What was on the cover of the final issue of Dengeki PlayStation?

Issue No. 686, the final print issue released on the 28th of March 2020, featured Cloud Strife from Final Fantasy VII Remake on its cover.

What special edition versions of Dengeki PlayStation were published?

Four special editions were published under the Dengeki PlayStation umbrella: Dengeki PS2 (1997-2008), Dengeki PSP (2004-2011), Dengeki Girl's Style (launched 2003, later independent), and Dengeki Online D (2007). Each focused on a distinct platform or audience.

What was Dengeki Girl's Style and how did it relate to Dengeki PlayStation?

Dengeki Girl's Style began on the 4th of December 2003 as a special edition of Dengeki PlayStation under the name Dengeki PlayStation Girl's Style. It became an independent magazine in early 2007, dropping the PlayStation name, and began monthly publication on the 10th of April 2012. It covered otome and boy's love games, anime, and manga aimed at female audiences.

Who published Dengeki PlayStation?

Dengeki PlayStation was published by ASCII Media Works, formerly known as MediaWorks. The magazine focused primarily on the PlayStation brand and its associated hardware throughout its 26-year run.