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β€” CH. 1 Β· INTRODUCTION β€”

Critical Role

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  • Critical Role began as a favor arranged for Liam O'Brien's birthday. It was a simplified Dungeons & Dragons game using the fourth edition ruleset. It was played two years before any of it reached the internet. Matthew Mercer ran that first session. Most of the cast who later became famous were already in the room. Word of the private game eventually reached Felicia Day. A closed circle of friends turned into a public broadcast, then a studio, then a company that produces its own television. By the time the cast sat behind their own game table again in 2025, that one birthday session had grown into four separate campaigns. Several spinoff shows and animated adaptations had followed, reaching viewers far beyond Twitch. A private home game had become a business with its own executives and its own studio. How did a single tabletop night grow into all of that? And why would the cast eventually hand a brand-new campaign's game master chair to someone who built his reputation on an entirely different show?

  • At the time, Liam O'Brien was working as Mercer's voice director on the video game Resident Evil 6. Mercer had been encouraging O'Brien for a while to join a tabletop campaign. O'Brien kept declining because he had a new child at home. He eventually agreed to play for one session, and most of the future cast showed up. The group enjoyed it enough to keep playing, switching the ruleset from Dungeons & Dragons fourth edition to Pathfinder as they continued.

    During that stretch, O'Brien was working with Ashley Johnson on The Last of Us. He invited her to join the group for its second session. The home game ran for two years, with the cast meeting roughly once every six weeks. Sessions sometimes lasted up to eight hours. The show launched with nine players in the cast. After episode 27, Orion Acaba departed, leaving the eight who are usually remembered as the founding cast.

    After Felicia Day heard about the private home game from Johnson, she approached the group about streaming it for Geek & Sundry. Geek & Sundry's pitch would have had the players switch to a video game to resolve combat. Mercer opposed the idea, and the group kept playing at the tabletop instead. The cast also agreed among themselves that they would end the show rather than let it damage their enjoyment of the game. Geek & Sundry hosted the series for several years afterward.

    To make the game easier to broadcast, the characters were converted from Pathfinder to Dungeons & Dragons fifth edition. The series began airing on the 12th of March 2015. Acaba's character, Tiberius, later appeared in the first seven issues of the prequel comic Critical Role: Vox Machina Origins. Fans of the show call themselves Critters. O'Brien proposed the name during the Q&A session at the end of episode 10 of the first campaign. It caught on with viewers in the chat at the time.

    Asked what qualifies someone to join the cast, Sam Riegel described the standard bluntly. He said the players who thrive on the channel are friends. They do not have to be close before joining, he added, but "we have to be nerdy ass." That bond, built around a shared table, would soon be broadcast far beyond the group's living room.

  • Critical Role Productions LLC was incorporated in 2015. Travis Willingham took the role of chief executive officer, and Mercer served as chief creative officer. Marisha Ray held the title of creative director. Ed Lopez became chief operating officer. Rachel Romero took on the role of senior vice president of marketing, and Ben Van Der Fluit served as vice president of business development.

    In June 2018, Critical Role Productions launched its own Twitch and YouTube channels. Ray was announced as creative director of the franchise at the same time. The company moved into its own studio space that year and began producing new shows for those channels. The sets for Critical Role and its companion discussion show, Talks Machina, moved out of Legendary Digital Network's studios in July 2018.

    That partnership formally ended in February 2019, when Critical Role finalized its split from Geek & Sundry and Legendary Digital Networks. From that point on, live broadcasts and video on demand aired exclusively through Critical Role's own channels. Critical Role also took over production of both Critical Role and Talks Machina once the split was complete. Some "legacy episodes" still sit in Geek & Sundry's YouTube and Twitch archives. These include the entirety of campaign one and the first 19 episodes of campaign two. The company has been migrating older episodes to its own channels since 2019.

    Within weeks of finalizing that split, the newly independent studio turned to its fans directly to fund its next project.

  • On the 4th of March 2019, Critical Role launched a Kickstarter campaign to fund a 22-minute animated special called The Legend of Vox Machina. The campaign closed on the 19th of April 2019, having raised $11.3 million. That total turned the planned special into a ten-episode series. It became one of the most quickly funded campaigns in Kickstarter's history, and the most funded Kickstarter ever for a television or film project.

    In November 2019, Amazon Prime Video announced it had acquired the streaming rights to The Legend of Vox Machina. Amazon commissioned 14 additional episodes: two more for the first season, plus a full second season of 12 episodes. The debut, originally planned for late 2020, was delayed after the COVID-19 pandemic disrupted production. That change was announced in June 2020. The series finally premiered on the 28th of January 2022. A second animated adaptation, The Mighty Nein, based on the second campaign, followed on the 19th of November 2025.

    A leak of Twitch's internal data in October 2021 showed Critical Role among the platform's highest earners. The company had received a direct payout of $9,626,712 in gross subscription and ad revenue between September 2019 and September 2021. BBC News noted the figures likely did not account for taxes or the costs of running what it called large-scale media operations. Business Insider added that Critical Role's LinkedIn page listed staff in marketing, business development, photography and editing. One employee, it noted, was dedicated purely to tracking the lore of its fictional world. When the 2023 SAG-AFTRA strike began, Critical Role issued a statement backing the action. The company said its release schedule was not affected but that it would keep evaluating the situation.

    In May 2024, Critical Role Productions launched its own subscription streaming service, Beacon. Beacon offered the main broadcast and its video on demand directly to subscribers. Its slate included Critical Role Cooldown, an aftershow filmed with the cast still at the table right after each episode. It also included Critical Role Abridged, which condensed the main show into 60-90 minute episodes starting with the third campaign. Business Insider's Cheryl Teh described Beacon as giving fans what a Twitch subscription already offered: instant VOD access. She said it came with what she called some additional perks.

    None of that business infrastructure would matter without the fictional world the cast kept returning to, session after session.

  • Every Critical Role campaign is set somewhere on Exandria, a fantasy world Mercer created himself for the group's home game. The first campaign takes place mainly on the continent of Tal'Dorei. It follows an adventuring party called Vox Machina. The party was originally known as the Super High-Intensity Team, a group of mercenaries formed in the swamp town of Stilben. Before the series began, the group had already saved the family of Sovereign Uriel Tal'Dorei III, ruler of the capital city of Emon. He rewarded them with seats on the city council and a residence called Greyskull Keep.

    The first episode aired on the 12th of March 2015. The campaign ran for 115 episodes across six story arcs before its finale on the 12th of October 2017. Starting in November 2016, the show was also broadcast live on Legendary Digital Networks' Alpha platform. Alpha added a custom overlay of real-time character sheets and combat animations before it shut down in March 2019.

    Roughly a year after the first campaign wrapped, Critical Role produced three canonical one-shots following Vox Machina. Vox Machina: The Search for Grog played live in Los Angeles on the 19th of January 2019, before reaching Twitch and YouTube in late February. The Search for Bob followed in June 2019. Vox Machina's Summer Reunion at Dalen's Closet aired that August. It depicted characters Percy and Vex renewing their wedding vows on a beach in Marquet. A fourth one-shot, The Adventures of the Darrington Brigade, starred Sam Riegel as a new character named Taryon Darrington. It was recorded live in Austin, Texas, in November 2019.

    Campaign two began on the 11th of January 2018, following a new party called the Mighty Nein on the continent of Wildemount. The setting sits roughly 20 years after Vox Machina's climactic battle against a villain named Vecna. A pandemic-related hiatus paused the show from March to July 2020. The show then returned in a non-live format adjusted for social distancing. The finale aired on the 3rd of June 2021, running just over seven hours, the longest episode of the series to that point.

    Two Mighty Nein reunion specials followed the second campaign's end. The Mighty Nein Reunited aired in two parts, on the 17th of November and the 1st of December 2022. The Mighty Nein Reunion: Echoes of the Solstice was recorded live at London's OVO Arena Wembley on the 25th of October 2023. Live shows in Sydney and Melbourne in June 2025 blended characters from the Mighty Nein and the third campaign's party. Together they searched for a figure named Ludinus Da'leth. An October 2025 show at Radio City Music Hall in New York depicted the wedding of characters Jester and Fjord.

    The third campaign premiered on the 21st of October 2021. It is set on the continent of Marquet and follows a party that named itself the Bells Hells after a fallen member. Several characters had already appeared in the spinoff Exandria Unlimited, including Dorian, Orym and Fearne. A character named Bertrand debuted in the Search for Grog one-shot. In April 2024, Riegel's character FCG sacrificed himself to save the party. Riegel then took a leave of absence to be treated for cancer, returning in June 2024 with a new character. An unplanned hiatus struck in January 2025 due to wildfires near the cast's Los Angeles studio. The finale aired on the 6th of February 2025, running over eight and a half hours to become the series' longest episode.

    The fourth campaign premiered on the 2nd of October 2025. Brennan Lee Mulligan of Dimension 20 took over as game master for a new setting outside Exandria. On the 21st of August 2025, Critical Role revealed the campaign would use the 2024 revision of the Dungeons & Dragons fifth-edition ruleset. The player roster expanded to include Luis Carazo, Robbie Daymond, Aabria Iyengar, Whitney Moore and Alexander Ward. After four opening sessions, Mulligan split the players into three groups. They were called the Soldiers, the Seekers and the Schemers, in a West Marches-style structure where different groups pursue separate storylines.

    Exandria Unlimited, a spinoff anthology, premiered on the 24th of June 2021 and was declared canon within the wider story. Its first season featured Aabria Iyengar as game master and was set in Emon 30 years after the first campaign. A second season, Calamity, put Mulligan behind the screen for a story set almost 1,000 years earlier. A third season, Divergence, premiered in February 2025. Two further spinoffs followed. The Re-Slayer's Take is an all-ages podcast that debuted on the 20th of May 2024, with George Primavera and Nick Williams as Dungeon Masters. Wildemount Wildlings is a three-episode series that premiered on the 3rd of April 2025, with Sam Riegel as gamemaster to a cast of teenage campers.

    None of these stories would have reached an audience without the physical table and cameras built to capture them.

  • The cast played around a single shared table during the private home game. Geek & Sundry's first set, though, split the players across three separate tables. Nicknamed Felicia's Bedroom, that set suffered from poor audio and cameras that blocked players' sightlines. Long gaps between the tables also made it hard for the cast to see the battle maps. O'Brien later said it felt like "a child's diorama for a school project."

    A custom game table designed by Wyrmwood arrived on set in July 2017. It let the cast sit together again while still being filmed from multiple angles. Mercer sits behind a game master's screen with room for his notes. The table's center holds miniatures and maps for combat. The show is filmed with two cameras on the players and a third on Mercer. The three feeds are composited into a single frame for viewers. An optional fourth Battle Cam adds close-ups of the miniatures during fights.

    Starting with campaign two's premiere, a sponsorship from D&D Beyond put tablet computers in front of every player for the first time. This let them pull up digital character sheets at the table. Academic Robyn Hope observed that the show's on-screen graphics simplified over time. Early broadcasts displayed sponsor logos, a live Twitch chat feed, and players' Twitter handles. Later seasons kept only character names, classes and portraits, alongside the mandatory sponsor block.

    A new set built for the third campaign in 2021 was designed by professional amusement-park designers Shaun Ellis and Polly Hodges. It returned the socially distanced cast to a single shared table again. Nicknamed the Tavern of Tales, that set was replaced for the fourth campaign in 2025. Marisha Ray said the new design was "a lot more grounded" in the new setting, centered on a city called Dol-Makjar.

    Critical Role has performed for a live theater audience fifteen times. Its tenth show became the first held outside the United States, at London's OVO Arena Wembley. In May 2025, the company partnered with Fathom Events to broadcast four live tour shows in roughly 800 movie theaters. This was part of a tenth-anniversary tour that Variety called the company's largest-ever theatrical distribution agreement.

    That production polish is exactly what critics and academics would spend the next decade arguing about.

  • By January 2016, each episode of Critical Role had already been watched for more than a million minutes on Twitch. That added up to over 37 million minutes across the whole series. By 2018, the weekly live game drew roughly 30,000 viewers. By 2021, Variety reported that on-demand plays pushed the total audience for each episode to between 1.2 million and 1.5 million.

    By October 2021, Business Insider reported the official Twitch channel had 828,000 followers and 13,530 active subscribers. The YouTube channel had 1.4 million subscribers at that point. In May 2024, The Washington Post reported that YouTube viewership had risen 125 percent since 2019. Viewership peaked at more than 188 million views on the channel the previous year.

    In a January 2016 article, Polygon called Critical Role a "thoroughly modern" show still developing its business model. Russ Burlingame of ComicBook.com later praised its cast chemistry. He noted how far its production values had come from what he called a "pretty simple and low-fi operation" in the early days. Andy Wilson of Bleeding Cool named it the best show he watched in 2020. He credited the cast for continuing to film safely through the COVID-19 pandemic without anyone getting sick.

    CNBC's Sarah Whitten linked the modern resurgence of Dungeons & Dragons to Critical Role's rise. The game's fifth edition had released in 2014, alongside the broader online Let's Play genre of videos. Whitten wrote that the show was teaching people how to play Dungeons & Dragons, the way watching a sports game teaches its rules. Lead D&D designer Mike Mearls told Polygon in 2015 that it was "really cool" to open his Twitch app. He said he could see the game featured in the first row.

    Critics also began describing a "Mercer Effect," the idea that amateur Dungeon Masters should match the polish of Mercer's performances. Slate's Luke Winkie called the group "world-renowned professionals" whose standard an ordinary weekend game was unlikely to match. Brennan Lee Mulligan inherited the Dungeon Master role for the fourth campaign. Rolling Stone's Elisabeth Garber-Paul reported that Mulligan joked his own version of the effect was simply "me and all my friends having a fucking job."

    Critical Role's recognitions include Streamy Awards for gaming in 2016 and for live streaming in 2018. Webby Awards followed in both 2019 and 2025, for its video series and podcast work.

    Not every chapter of that recognition has been comfortable. The cast's most difficult one began with a cast member's exit in 2015.

  • Orion Acaba left Critical Role in 2015. The show's fandom has treated the exit as close to unspeakable ever since. Emily Friedman wrote about it in the 2021 book Roleplaying Games in the Digital Age. She noted that the Critical Role subreddit maintains an entire FAQ section. It covers what can and cannot be discussed about Acaba and his character, Tiberius Stormwind. Rolling Stone's James Grebey observed in 2025 that the cast still declines to discuss the departure. Fans, he added, have largely forbidden online discussion of it.

    Cori McCreery of WWAC described a falling out between the team and the actor who played Tiberius. That falling out led to the character's early exit from both the game and its later adaptations. Shelly Jones wrote about the exit in the essay collection Watch Us Roll. Jones argued that the fandom learned a pattern of "erasure in the guise of maintaining a positive attitude" from the show itself. Tiberius, Jones noted, was excluded from The Legend of Vox Machina's storyline entirely.

    In 2019, a one-shot sponsored by Wendy's to promote its Feast of Legends tabletop game drew a strong negative fan reaction. Critical Role pulled the VOD down entirely in response. The team announced it had donated its sponsorship profits from the episode to the Farm Worker Justice organization. The 2021 book The Routledge Handbook of Remix Studies and Digital Humanities discussed the episode. It observed that fans read accepting Wendy's money as a tacit endorsement of the company's politics. The community was, in the book's words, jarred by the mix of escapism and politics.

    Critical Role has raised money for charity since its earliest broadcasts. An Extra Life fundraiser episode on the 16th of October 2015 brought in more than $20,000 for the Children's Miracle Network. The surrounding Geek & Sundry event raised over $76,000 in total. A Doctors Without Borders drive that November raised nearly half of a $10,000 goal in a single four-hour broadcast. A 2018 charity push for the nonprofit 826LA brought in more than $50,000 from the community, matched by one additional donor.

Common questions

When did Critical Role start streaming?

Critical Role started streaming in March 2015, partway through the cast's first Dungeons & Dragons campaign. The first episode aired on the 12th of March 2015 on Geek & Sundry's Twitch and YouTube channels.

Who is the Dungeon Master on Critical Role?

Matthew Mercer served as Dungeon Master for Critical Role's first three campaigns, all set in his fantasy world of Exandria. Brennan Lee Mulligan of Dimension 20 took over as Game Master for the fourth campaign. It premiered on the 2nd of October 2025 in a new setting.

How many episodes did each Critical Role campaign have?

Campaign one ran for 115 episodes, from the 12th of March 2015 to the 12th of October 2017. Campaign two ran for 141 episodes, ending on the 3rd of June 2021. Campaign three ran for 121 episodes, from the 21st of October 2021 to the 6th of February 2025.

What is Critical Role Productions?

Critical Role Productions LLC is the company the cast incorporated in 2015 to own the show's intellectual property. Travis Willingham serves as chief executive officer and Matthew Mercer as chief creative officer. The company also runs the Beacon streaming service and the Critical Role Foundation nonprofit.

How much money did Critical Role raise for The Legend of Vox Machina on Kickstarter?

Critical Role raised $11.3 million on Kickstarter for The Legend of Vox Machina when the campaign closed on the 19th of April 2019. That total turned a planned 22-minute animated special into a ten-episode series, later expanded by Amazon Prime Video to 24 episodes across two seasons.

What is the Mercer Effect in Critical Role?

The Mercer Effect is the belief, named for Matthew Mercer, that amateur Dungeon Masters should match the cinematic polish of his Critical Role performances. Critics including Slate's Luke Winkie have argued the comparison is unfair, since Mercer and the cast are professional performers rather than amateur hobbyists.

All sources

243 references cited across the entry

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  2. 3The veeeery(sic) first session was very simplified 4E combat rules (we had new players), so we used he sheets/color codingMatthew Mercer β€” November 19, 2015
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  5. 11News'Critical Role' Is About To Throw A Nat 100 On EpisodesGavin Sheehan β€” June 8, 2017
  6. 14An Introduction to Critical Role: Prepare Your EmotionsEmily A. Duncan β€” March 9, 2021
  7. 17K'Varn RevealedSeptember 2, 2015
  8. 18Critical Role Celebrates 8th AnniversaryChristian Hoffer β€” March 12, 2023
  9. 21Critical RoleThe Webby Awards
  10. 24An Important Announcement Regarding Critical RoleRachel Romero β€” Critical Role β€” June 18, 2018
  11. 28Critical Role and Talks Machina broadcast updatesRachel Romero β€” Critical Role β€” February 19, 2019
  12. 29End of 2019 Fireside ChatTravis Willingham β€” Critical Role β€” December 20, 2019
  13. 31NewsCritical Role fans finance Dungeons & Dragons Kickstarter in an hourSarah Whitten β€” CNBC β€” March 4, 2019
  14. 32Update #16: THANK YOU.April 19, 2019
  15. 36NewsCritical Role Confirms Animated Series Delayed Due to COVID-19Christian Hoffer β€” comicbook.com
  16. 39Magazine'The Legend of Vox Machina' sets earlier premiere date with new clipNick Romano β€” December 20, 2021
  17. 47Critical Role Releases Statement on Actors' StrikeChristian Hoffer β€” July 14, 2023
  18. 61βš”οΈ NEW WAYS TO ADVENTURE πŸ“Ί You can now become a member on our YouTube channel! Join us for moderated live chat, emojis, and badges, plus instant VOD access after streams on YouTube. Let our own @marisha_ray fill you in with the details! ✨ Join ➑️ URL VideoCritical Role β€” February 28, 2024
  19. 63VideoState of the Role: Campaign 3 Announcement Fall 2021Critical Role Productions β€” September 30, 2021
  20. 64For clarity on taking a break from Critical Role (main show) the last Thursday of every month: This won't effect too much till 2022. We will be live on the 28th of October for Ep 2. The last Thursday in November is Thanksgiving, and in December, the holidays.Marisha Ray β€” September 30, 2021
  21. 65Press releaseProgramming Schedule: Week of March 9th, 2026Critical Role Productions β€” March 9, 2026
  22. 68Critical Role: 10 Best Running JokesLukas Shayo β€” 2022-06-10
  23. 70Critical Trolls Relinquish Their Dignity For Extra LifeGeek & Sundry β€” October 16, 2015
  24. 72Thar AmphalaJuly 18, 2017
  25. 76Everything You Need to Know About ALPHAJordan Spence β€” September 28, 2016
  26. 78Dark WatersMarch 5, 2020
  27. 79BookWatch Us Roll: Essays on Actual Play and Performance in Tabletop Role-Playing GamesRobyn Hope β€” McFarland & Company β€” 2021
  28. 83VideoCampaign 3: Behind the SetCritical Role β€” October 19, 2021
  29. 85Critical Role Live: Los AngelesEventbrite β€” July 14, 2016
  30. 87Buy Your Tickets for Critical Role LIVE Now!Geek & Sundry β€” July 7, 2017
  31. 90The Search For Grog, Critical Role One-ShotCritical Role β€” February 23, 2019
  32. 91UthodurnCritical Role β€” August 5, 2019
  33. 92LIVE SHOW The Adventures of the Darrington BrigadeCritical Role β€” August 5, 2019
  34. 97Critical Role Announces New Mighty Nein Reunion ShowChristian Hoffer β€” July 11, 2023
  35. 102COME SEE US LIVE IN 2025! 🌎 🎲 We're taking our gaming table on the road to celebrate 10 incredible years of #CriticalRole! (10! Can you believe it?) Join us this December and throughout next year as we bring all the adventure in Exandria and beyond to a city near you: πŸŽ„ New Jersey - December 7, 2024 🌬️ Chicago - April 10, 2025 πŸ‡¦πŸ‡Ί Sydney - June 19, 2025 πŸ‡¦πŸ‡Ί Melbourne - June 25, 2025 πŸ™οΈ Indianapolis - August 2, 2025 🍎 New York - October 7, 2025 LEARN MORE ⬇️ Link Announcement videoCritical Role β€” October 21, 2024
  36. 105Critical Role Reveals Echoes of Exandria Global Tour DatesMatthew Aguilar β€” July 15, 2025
  37. 106NewsCritical Role rolls on to 100 episodes of live-action D&DLuke Lancaster β€” June 8, 2017
  38. 109Vox Machina EP. 115 – The Chapter ClosesGeek & Sundry β€” January 8, 2018
  39. 111FAQApril 24, 2018
  40. 116Carpet ThrowbackOctober 15, 2015
  41. 126NewsSpecial Critical Role Oneshot: Percy and Vex's WeddingAshley Roepel β€” August 25, 2019
  42. 128Critical Role Heads to Texas for Live Show in NovemberChristian Hoffer β€” August 5, 2019
  43. 130NewsThe rise of D&D liveplay is changing how fans approach roleplayingChris DeVille β€” November 16, 2017
  44. 131Critical Role: One Chapter Closes, And Another BeginsKelly Knox β€” Geek & Sundry β€” December 18, 2017
  45. 132Important Broadcast Update (March 2020)Rachel Romero β€” March 17, 2020
  46. 138Critical Role Will Complete Campaign Two This ThursdayGavin Sheehan β€” June 2, 2021
  47. 164Where to watch Critical Role's 8-and-a-half-hour finalePetrana Radulovic β€” 2025-02-06
  48. 168Critical Role – Liam's Quest: Full Circlenerdist.com β€” April 24, 2017
  49. 169Vox Machina to Return in 'Critical Role' Live ShowChristian Hoffer β€” December 11, 2018
  50. 171Critical Role's Harry Potter D&D One-Shot Is Wand-erfulAlexandria Turney β€” September 23, 2020
  51. 174NewsCritical role: Making D&D cool againEvan Williamson β€” April 2, 2018
  52. 175BookThe Routledge Handbook of Role-Playing Game StudiesShelly Jones β€” Routledge, Taylor & Francis Group β€” 2024
  53. 178Critical Role: Guest Stars' Characters, ExplainedJack Peplinski β€” June 25, 2020
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  56. 183Critical Role Celebrates Their 100th Episode Tonight!Geek & Sundry β€” June 8, 2017
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  60. 199What is the Matt Mercer effect?Andrew Girdwood β€” 2019-08-09
  61. 201NewsThe Game MasterLuke Winkie β€” August 13, 2023
  62. 202MagazineBrennan Lee Mulligan Is Saving the World, One Dungeons and Dragons Game at a TimeElisabeth Garber-Paul β€” October 2, 2025
  63. 205BookWatch Us Roll: Essays on Actual Play and Performance in Tabletop Role-Playing GamesShelly Jones β€” 2021
  64. 206Magazine10 Years of 'Critical Role': 'We Are Never Going Away'James Grebey β€” June 13, 2025
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  67. 209BookThe Routledge Handbook of Remix Studies and Digital Humanities2021
  68. 2128th Annual NomineesTubefilter
  69. 215All nominees for QTCinderella's Streamer AwardsMax Miceli β€” GAMURS Group β€” February 22, 2022
  70. 223Critical Role Announces Two New Shows in Latest VideoGavin Sheehan β€” March 14, 2022
  71. 228Critical Role Launches New PodcastChristian Hoffer β€” May 11, 2024
  72. 231NewsCritical Role Gets A Comic Book Origin For The Vox Machina, Out NowRich Johnston β€” September 20, 2017
  73. 232Announcing the First Critical Role Art Book!Rachel Romero β€” Geek & Sundry β€” August 18, 2017
  74. 233HYPE: Dark Horse Comic Series Updates & The Mighty Nein Art BookRachel Romero β€” Critical Role β€” March 11, 2019
  75. 237The next D&D book is a Critical Role tie-inCharlie Hall β€” January 13, 2020
  76. 241Critical Trolls Relinquish Their Dignity For Extra LifeCourtney Kraft β€” Geek & Sundry β€” October 16, 2015
  77. 242An Act of #HOOMANISM: Critical Role Gives Back to 826LAGeek & Sundry β€” September 25, 2015
  78. 243NewsA Critter's Guide to CritmasGeek & Sundry β€” December 11, 2015
  79. 245Critical Role Announces 501(c)(3) Nonprofit FoundationSamantha Puc β€” September 24, 2020