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— CH. 1 · INTRODUCTION —

Kickstarter

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  • Kickstarter launched on the 28th of April 2009, and within a few years it had channeled more than four billion dollars into creative projects that traditional funders would never have touched. By April 2025-24.1 million backers had pledged a combined US$8.71 billion to fund 277,302 projects. Films, board games, documentary shorts, technology hardware, even a card game that started on a $4,000 ask: all of it flowing through a Brooklyn-based platform that its co-founders said was not really about crowdfunding at all.

    Three people built Kickstarter: Perry Chen, Yancey Strickler, and Charles Adler. Their stated mission was blunt enough to fit on a coffee cup: "help bring creative projects to life." But the model they chose, and the controversies that followed, raised questions that persist today. What does a platform owe the people who build on it? What happens when a backer's money disappears? And what does it mean to be a tech company that insists it is something else entirely?

  • Perry Chen, when asked what set Kickstarter apart, offered a telling answer. He questioned whether anyone had agreed on what crowdfunding even means, and said the company had not actively promoted the term because it caused confusion. What Kickstarter offered, in Chen's framing, was a middle ground between patronage and commerce: "People are creating these mini-economies around their project ideas."

    The roots of that model stretch back to arts patronage, where artists went directly to audiences to fund work before it existed. Kickstarter formalized the exchange by attaching tangible rewards or experiences to each pledge tier. Back a musician's album and receive a copy; back a gadget and receive the finished device.

    The platform set the terms of that exchange carefully. Kickstarter takes a 5% fee on total funds raised, and its payments processor adds another 3-5%. The company claims no ownership over the projects or the work they produce. Project pages are permanently archived and cannot be edited or removed after funding closes. And crucially, if a project does not reach its funding goal by its deadline, no money changes hands at all: a structure Kickstarter describes as a kind of assurance contract.

    Research conducted by Wharton professor Ethan Mollick and Jeanne Pi between 2012 and 2013 mapped the mechanics of success. Projects featured on the Kickstarter homepage reached success 89% of the time, compared to 30% for those that were not. A 30-day project running at an average $10,000 goal had a 35% chance of success; stretching the campaign to 60 days dropped that figure to 29%. And projects that crossed 20% of their goal succeeded more than 80% of the time across all categories.

  • In 2010, its first full year of meaningful activity, Kickstarter recorded 3,910 successful projects and nearly $28 million in pledges. By 2011 those figures had roughly tripled: 11,836 successfully funded projects and just under $100 million pledged. The company moved fast beyond New York, too. Time named Kickstarter one of the "Best Inventions of 2010" and one of the "Best Websites of 2011." The New York Times called it "the people's NEA," a reference to the National Endowment for the Arts.

    On the 9th of February 2012, the platform hit a series of records in a single day. A dock designed for the iPhone by Casey Hopkins became the first Kickstarter project to surpass one million dollars in pledges. Hours later, the computer game developer Double Fine Productions crossed the same threshold for a new adventure game, having launched the campaign less than 24 hours earlier. That project finished with over $3 million pledged. It was also the first time Kickstarter raised more than a million dollars in pledges in a single day.

    Two and a half years later, on the 30th of August 2014, a cooler designed by Ryan Grepper set a new record: the "Coolest Cooler" collected US$13.28 million, breaking the record previously held by the Pebble smartwatch. The early funding totals felt like proof of concept not just for individual creators but for the platform's central argument: that audiences, given a direct channel, would support work that the traditional gatekeepers had passed over.

  • Creators on Kickstarter sort their projects into 13 categories and 36 subcategories: Art, Comics, Dance, Design, Fashion, Film and Video, Food, Games, Music, Photography, Publishing, Technology, and Theater. Film and Video along with Music are the two largest categories by dollars raised. Games joins them to account for more than half of all money raised on the platform. Video games and tabletop games alone account for more than $2 out of every $10 spent.

    Over two thirds of completed dance projects succeeded. Fewer than 30% of completed fashion projects reached their goals. Among the projects that did fail, the pattern was consistent across categories: most fell short of even 20% of their target.

    The projects that found success span an unlikely range. Amanda Palmer's album Theatre is Evil debuted at number 10 on the Billboard 200. Cards Against Humanity started with a $4,000 Kickstarter campaign in 2010. The documentary shorts "Sun Come Up" and "Incident in New Baghdad" each received Academy Award nominations. The art projects EyeWriter and Hip-Hop Word Count were both selected to exhibit at the Museum of Modern Art in 2011. Designer Scott Wilson won a National Design Award from the Smithsonian's Cooper-Hewitt museum after the success of his TikTok and LunaTik project.

    The Oculus Rift launched as a 2012 Kickstarter campaign. Facebook acquired the company two years later for $2 billion. Peloton sold its first exercise bike on Kickstarter in 2013 at an early bird price of $1,500, then went public in 2019 via an IPO that raised $1.1 billion. Approximately 10% of the films accepted into the Sundance, SXSW, and Tribeca Film Festivals trace their origins to Kickstarter funding.

  • Kickstarter explicitly warns backers that there is no guarantee a funded project will deliver. The platform advises backers to use their own judgment, and warns creators that failure to deliver on promises could expose them to legal liability. That disclaimer has been tested repeatedly.

    Some projects collapsed under honest miscalculation: creators underestimating costs or technical complexity. Others turned out to be fraudulent. The Kobe Red project raised $120,309 for jerky allegedly made from Kobe beef before being cancelled on fraud concerns. The iFind item-tracking tag claimed battery-free operation through electromagnetic harvesting; after critics raised serious doubts about that claim and noted the absence of a working prototype, Kickstarter suspended the campaign after it had raised $546,852. The Skarp Laser Razor raised $4 million before Kickstarter cancelled it in 2015, citing the company's failure to demonstrate a working prototype.

    Patent litigation became a recurring complication. On the 30th of September 2011, Kickstarter filed a declaratory judgment suit against ArtistShare, seeking to invalidate a crowd-funding patent. ArtistShare countered with an infringement claim. In June 2015, Kickstarter won, with the judge declaring ArtistShare's patent invalid. A separate suit arrived on the 21st of November 2012, when 3D Systems sued Kickstarter and Formlabs over a 3D-printer patent, claiming Kickstarter's 5% fee made it a participant in infringement.

    In February 2014, the company disclosed a data breach affecting nearly 5.2 million users, exposing email addresses, usernames, and password hashes. Then in December 2021, Kickstarter announced a pivot to blockchain, backed by a $100 million investment from the crypto fund of Andreessen Horowitz. The announcement alienated users and damaged the company's reputation.

  • On the 19th of March 2019, Kickstarter's staff announced plans to join the Office and Professional Employees International Union, which would have made Kickstarter the only major tech company with a union. Three senior staffers quickly released a memo calling the move an extreme step and a misappropriation of union structures for "privileged workers." CEO Aziz Hasan announced that the company would require a formal election rather than voluntary recognition.

    In September 2019, the employees filed a complaint with the National Labor Relations Board after two workers were terminated. The employees said the firings were retaliation for union organizing; Kickstarter said the terminations were for performance reasons. Writer Neil Gaiman publicly stated he would be unlikely to promote new Kickstarter campaigns as long as the company remained anti-union.

    The formal vote took place on the 18th of February 2020. Forty-six employees voted in favor of joining the OPEIU; 37 voted against. Hasan said afterward that the company supported and respected the decision. By the 2nd of May 2020-60% of the workforce had joined the union under the name Kickstarter United.

    Labor conflict returned in October 2025. On October 2, Kickstarter United went on strike, bargaining to preserve the four-day workweek and raise wages for the lowest-paid workers. After 42 days, workers voted to end the strike in November 2025, having secured a codified four-day workweek, salary floor increases tied to cost of living, and explicit protections against replacement of workers by generative AI.

Common questions

When did Kickstarter launch and who founded it?

Kickstarter launched on the 28th of April 2009, founded by Perry Chen, Yancey Strickler, and Charles Adler. The company is based in Brooklyn, New York City, and operates as an American public benefit corporation.

How much money has Kickstarter raised in total?

As of April 2025, Kickstarter has received US$8.71 billion in pledges from 24.1 million backers, funding 277,302 projects across categories including film, music, games, technology, and publishing.

What percentage does Kickstarter take from funded projects?

Kickstarter charges a 5% fee on the total amount of funds raised. An additional 3-5% fee is applied by its payments processor, and Kickstarter claims no ownership over the funded projects or their work.

What is the most funded Kickstarter project of all time?

As of mid-2025, the most funded Kickstarter project is the eufyMake E1 personal 3D-texture UV printer by eufyMake, which raised $46,762,258. Brandon Sanderson's "Surprise! Four Secret Novels" campaign ranks second, having raised $41,754,153 from 185,341 backers.

What is Kickstarter's overall project success rate?

As of the 4th of December 2019, Kickstarter's overall success rate was 37.45%. Research by Wharton professor Ethan Mollick found that projects featured on the Kickstarter homepage succeeded 89% of the time, versus 30% for those that were not featured.

Did Kickstarter workers form a union?

Yes. On the 18th of February 2020, Kickstarter employees voted 46 to 37 to join the Office and Professional Employees International Union, forming the union Kickstarter United. By the 2nd of May 2020-60% of the workforce had joined. In 2025, the union went on a 42-day strike and secured a codified four-day workweek and protections against replacement by generative AI.

All sources

132 references cited across the entry

  1. 1NewsKickstarter Focuses Its Mission on Altruism Over ProfitMike Isaac — September 21, 2015
  2. 5NewsThe Trivialities and Transcendence of KickstarterRob Walker — 5 August 2011
  3. 8NewsThe Trivialities and Transcendence of KickstarterRob Walker — August 5, 2011
  4. 9NewsThe 50 Best Inventions of 2010Steven James Snyder — November 11, 2010
  5. 10NewsThe 50 Best Websites of 2011Harry McCracken — August 16, 2011
  6. 12Kickstarter HeadquartersNicole Anderson — 2015-05-26
  7. 13MagazineAs Kickstarter Launches a 4-Day Workweek, Its CEO Steps DownKevin J. Delaney — March 27, 2022
  8. 16NewsKickstarter? There's now an official iPhone app for thatStuart Dredge — January 14, 2013
  9. 17Kickstarter in the UK » The Kickstarter Blog — KickstarterPerry Chen et al. — Kickstarter — 31 October 2012
  10. 18Kickstarter in Canada!September 9, 2013
  11. 21Kickstarter llega a EspañaIker Cortes — El Correo — 19 May 2015
  12. 28Kickstarter workers are on strike.Mia Sato — 2025-10-02
  13. 30NewsSmall Donations in Large Numbers, With Online HelpMatt Villano — March 14, 2010
  14. 31NewsStart me upGould, Emily — MIT
  15. 33NewsKickstarter Allowing Canada-Based Projects Beginning This SummerDarrell Etherington — June 27, 2013
  16. 34NewsHow Does Kickstarter Work?Hannah L. Miller — November 18, 2021
  17. 37Help CenterKickstarter
  18. 41The Q&A: Perry Chen, KickstarterHallie Davison — The Economist
  19. 42Kickstarter StatsYancey Strickler — 21 June 2012
  20. 44Kickstarter StatsKickstarter
  21. 49JournalThe Dynamics of Crowdfunding: An Exploratory StudyEthan R. Mollick — June 26, 2013
  22. 55Kickstarter Is Not a StoreKickstarter — 20 September 2012
  23. 58NewsIncident in New Baghdad: What Happened in Iraq?David Montgomery — February 21, 2012
  24. 60Matt PorterfieldWhitney Museum
  25. 61NewsReal Designs For Fake Buildings Are Going to VeniceVera Titunik — May 15, 2012
  26. 62NewsDave Matthews Band Debuts at No. 1 on Billboard 200Keith Caulfield — September 19, 2012
  27. 66NewsWhen SXSW Money Crunch Hits, Kickstarter Comes to the RescueAngela Watercutter — March 9, 2012
  28. 69NewsPeloton founder goes from Kickstarter to a $450 million fortuneTom Metcalf et al. — Bloomberg News — September 15, 2019
  29. 71NewsCards Against Humanity Is Exploring a Possible SaleSonali Basak et al. — Bloomberg News — July 27, 2021
  30. 72Discover >> Most Funded – KickstarterKickstarter — 1 October 2025
  31. 79Creator of 'Satirical' Tentacle-Rape Game ApologizesKirk Hamilton — Gawker Media — 17 May 2012
  32. 85Coast Runner Kickstarter Campaign Terminated, Relaunches on IndieGoGoMatthew Mensley — All3DP.com — March 1, 2024
  33. 103Kickstarter Faces Patent Suit Over Funding IdeaSarah Jacobsson Purewal — October 5, 2011
  34. 105Kickstarter Wins Small Victory in Patent Lawsuit With 2000-Era Crowdfunding SiteAdrianne Jeffries — The New York Observer — 14 May 2012
  35. 114Gun rights activist sues Kickstarter, Indiegogo over alleged funding boycottMike Scarcella — Reuters — December 10, 2024
  36. 115Kickstarter hacked, user data stolenCNET — 15 February 2014
  37. 116Kickstarter's staff is unionizingBijan Stephen — Vox Media — 2019-03-19
  38. 119NewsHow Kickstarter Employees Formed a UnionBryce Covert — 2020-05-27
  39. 125JournalKickstarter To Workers And Project Creators: Drop DeadNathan J. Robinson — 2019-09-28
  40. 128Kickstarter Workers Vote To UnionizeDave Jamieson — 18 February 2020
  41. 131NewsKickstarter Will Move Its Crowdfunding Platform to BlockchainJackie Davalos — Bloomberg — 8 December 2021
  42. 132Kickstarter's switch to crypto platform alarms creatorsHeidi MacDonald — Superlime Media LLC — 9 December 2021
  43. 133Kickstarter said it's moving to the blockchain, and creators are pissedJack Morse — Mashable, Inc. — 16 December 2021