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— CH. 1 · INTRODUCTION —

Castlevania (TV series)

~7 min read · Ch. 1 of 6
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  • Castlevania, the American adult animated series that debuted on Netflix on the 7th of July 2017, began not as a television show but as a film pitch that sat in development hell for nearly a decade. Warren Ellis, the creator and writer, admitted he had no prior knowledge of the Castlevania game series when he was first contacted about it. What he discovered was, in his own words, a "Japanese transposition of the Hammer Horror films I grew up with and loved". That gap between ignorance and passion would shape everything that followed.

    At its core, the show asks a single, devastating question: what happens when grief curdles into apocalypse? The vampire Vlad Dracula Țepeș watches his human wife Lisa burned at the stake on a false witchcraft charge in Târgoviște. His response is to summon an army of demons to kill every living person in the nation of Wallachia. Standing in the way are three unlikely allies: Trevor Belmont, the last of an excommunicated family of monster hunters; Sypha Belnades, a Speaker magician who wields elemental power; and Alucard, Dracula's own dhampir son.

    How a video game from 1989 became the first such adaptation to earn a "Fresh" rating on Rotten Tomatoes, and how a script that nearly died in 2008 ended up rewriting Hollywood's relationship with dramatic animation, is the story that follows.

  • Frederator Studios acquired the rights to produce an animated adaptation of Castlevania III: Dracula's Curse in March 2007, originally intending a direct-to-video film of roughly 80 minutes. Ellis immediately recognized the time was not enough. He restructured his script as a trilogy, each part with a self-contained three-act structure, so that if only the first piece were ever produced it would still work on its own terms.

    Ellis completed his script in June 2008. By August of that year, the production blog announced they were shopping the concept as a theatrical release. Then silence. The blog was quietly deleted. The project entered development hell.

    Around 2012, Adi Shankar was approached to direct a live-action version of Ellis's script, in the style of the Underworld films. Shankar, who had just finished as executive producer of Dredd, turned the offer down, calling it "250 percent wrong". He argued the live-action format would disrespect the source material. His decision to step back from Hollywood at that point was motivated, he said, by a belief that major studios were "blatantly disrespecting fandom".

    When Netflix came into the picture, Ellis found that his original 2007 scripts required only minor changes to fit the platform's format. Shankar agreed to produce because neither Powerhouse Animation nor Frederator sought to restrict his creative vision. Fred Seibert and Kevin Kolde of Frederator co-produced. Animation was handled by South Korean studio MUA Film, direction went to Sam Deats, and Trevor Morris composed the music.

  • The series draws from three separate games in the Castlevania catalogue. The first two seasons adapt Castlevania III: Dracula's Curse, the 1989 entry. Elements from Castlevania: Curse of Darkness, released in 2005, appear beginning in the second season. Alucard's backstory is drawn from the 1997 entry Castlevania: Symphony of the Night.

    Ellis deliberately avoided a point-for-point adaptation. One early decision illustrates his priorities: he dropped Grant Danasty, a pirate character from the game, citing what he called "the stupid name" and the character's sense of being misplaced in the setting. The limited running time, he concluded, would not allow him to develop the character fully anyway.

    The show's visual DNA runs equally deep. Its art style was heavily influenced by Ayami Kojima's artwork for Symphony of the Night. The production also took direction from filmmaker Satoshi Kon's work for character expressions, and from series such as Cowboy Bebop, Demon Slayer, and Berserk for weaving humor into serious material. The 2D hand-drawn animation took cues from Ninja Scroll and Vampire Hunter D. The manga Berserk and Blade of the Immortal were cited as further inspiration; one of the animation directors had previously worked on the Berserk films.

    Konami, the holder of the Castlevania franchise, worked closely with the production. The company helped identify small continuity issues but was otherwise, according to Ellis, very receptive to the work. The second season's production team also included staff who had worked on Madhouse productions such as Death Parade.

  • Adi Shankar was explicit about the creative ambition behind the portrayal of Dracula: the show's goal was to paint him not as a villain but as a tragic, doomed figure. Shankar described the ideal villain as "the hero of their own story", and said the key to making Castlevania resonate was the idea that "Dracula isn't a bad guy, he isn't a villain, he's just a person consumed with darkness".

    Shankar went further, describing Dracula's campaign of annihilation as less a war than "a suicide note". Graham McTavish voiced the character across seasons 1, 2, and 4, and drew consistent praise from critics. His performance was frequently singled out as one of the strongest in the cast.

    The show's writers worked with Koji Igarashi, the Castlevania producer, to fit this interpretation into the existing game timeline. Ellis noted some friction in the process: Igarashi required eight full rewrites of pre-production material before giving his approval. The creative tension ultimately resulted in a version of Dracula that reviewers, even those who criticized the pacing, tended to find compelling.

    Kevin Kolde, Frederator's producer, had insisted from the beginning that the work should not be aimed at children. That decision gave Ellis the latitude to use graphic imagery where the story required it, freeing him from constraints he had found limiting in conventional television animation. The result was a character study housed inside a horror action framework.

  • The first season, consisting of four episodes, premiered on the 7th of July 2017 and was renewed for an expanded second season of eight episodes on the same day. Rotten Tomatoes reported 83% of critics gave it a positive review from 29 reviews, with an average rating of 7.60 out of 10. It became the first video game adaptation in the site's history to receive a "Fresh" rating. Metacritic calculated a weighted average score of 71 from 6 reviews.

    The second season premiered on the 26th of October 2018 and reached 100% on Rotten Tomatoes from 17 reviews, averaging 9.00 out of 10. IGN gave it a score of 10 out of 10. Some critics noted that Trevor's group spent much of their time in a library and that Dracula was largely inactive across the season's episodes.

    Netflix greenlit the third season just a few days after the second season broadcast. Ten episodes arrived on the 5th of March 2020, earning 95% approval from 19 Rotten Tomatoes reviews, with an average of 8.00 out of 10. Dave Trumbore at Collider called it "one of the best video game adaptations ever made". On the 27th of March 2019, Netflix had already announced a fourth season; on the 16th of April 2020, it confirmed that season four would be the series's conclusion. The final season arrived on the 13th of May 2021, earning 100% approval from 13 reviews, averaging 8.90 out of 10. Critics at IGN praised its ability to deliver a satisfying ending without feeling rushed.

    Across all four seasons, viewership was strong from the start. According to Parrot Analytics, Castlevania was the most popular digital original series in the United States from the 7th to the 19th of July 2017, generating an average of 23,175,616 demand expressions during that window.

  • By November 2017, Shankar had announced he would also lead an animated series based on Capcom's Devil May Cry, having acquired the rights himself. His plan was to make it part of a shared "Bootleg Multiverse" alongside Castlevania, linking properties from different game companies under one creative umbrella.

    The sequel series Castlevania: Nocturne premiered on Netflix on the 28th of September 2023. It adapts material from the 1993 video game Castlevania: Rondo of Blood. The new series focuses on Richter Belmont, described as a descendant of Trevor and Sypha, and Maria Renard, set during the French Revolution in 1792. James Callis, who voiced Alucard in the original series, returned to reprise that role.

    Warren Ellis was not involved in the sequel series. In July 2019, reports emerged that subsequent Castlevania series would proceed without him following sexual misconduct allegations. A new cast of characters in the Castlevania universe was confirmed in May 2021, with the official title Castlevania: Nocturne announced during Netflix's 2022 Geeked Week virtual event.

    The original series' cultural afterlife extends beyond its own sequel. Ellis's script had struggled for years against resistance to non-comedy adult animation at direct-to-video distributors, movie studios, and television networks. Netflix's willingness to take the risk during what the source describes as its most developmental period, and the audience response that followed, helped shift the market's acceptance of dramatic animation series including Arcane and Blue Eye Samurai.

Common questions

Who created the Castlevania Netflix animated series?

Warren Ellis created and wrote the Castlevania animated series for Netflix. He was first approached about the project in 2007 by Frederator Studios, despite having no prior knowledge of the Castlevania game series at the time.

What video game is the Castlevania Netflix series based on?

The first two seasons primarily adapt Castlevania III: Dracula's Curse, the 1989 entry in Konami's game series. Elements from the 2005 game Castlevania: Curse of Darkness appear from season two onward, and Alucard's backstory is drawn from the 1997 game Castlevania: Symphony of the Night.

When did each season of Castlevania premiere on Netflix?

Season one premiered on the 7th of July 2017, season two on the 26th of October 2018, season three on the 5th of March 2020, and the final fourth season on the 13th of May 2021.

How did critics respond to Castlevania on Rotten Tomatoes?

All four seasons received strong critical scores on Rotten Tomatoes: 83% for season one, 100% for season two, 95% for season three, and 100% for season four. It was the first video game adaptation in Rotten Tomatoes history to receive a Fresh rating.

Who voices Dracula in the Castlevania animated series?

Graham McTavish voices Vlad Dracula Țepeș in seasons 1, 2, and 4. His performance was consistently singled out by critics as one of the strongest in the cast.

What is Castlevania: Nocturne and how does it connect to the original series?

Castlevania: Nocturne is a sequel series that premiered on Netflix on the 28th of September 2023. It follows Richter Belmont, a descendant of Trevor and Sypha from the original series, and Maria Renard during the French Revolution in 1792. It adapts material from the 1993 game Castlevania: Rondo of Blood and was produced without Warren Ellis's involvement.

All sources

56 references cited across the entry

  1. 2webCastlevania Season 2 Voice Cast and Character GuideKayleigh Donaldson — October 26, 2018
  2. 18web'Castlevania' Renewed For Season 3 On NetflixErik Pederson — October 31, 2018
  3. 21webNetflix Quietly Announces Castlevania Series For 2017Jacob Hill — February 8, 2017
  4. 22webWhen Does 'Castlevania' Season 2 Release on Netflix?Phillip Martinez — 2018-10-25
  5. 27web@VIZMedia March 23, 2021March 23, 2021
  6. 39webCASTLEVANIA: SEASON 1 REVIEWJesse Schedeen — July 8, 2017
  7. 42webNetflix's Castlevania Season 2 ReviewJesse Schedeen — October 26, 2018
  8. 47webNetflix's Castlevania: Season 3 ReviewJesse Schedeen — March 5, 2020
  9. 49webCastlevania: Season 4 ReviewJesse Schedeen — May 14, 2021
  10. 51webThe Remarkable Pathos of Vlad Dracula TepesS. M. Carrière — October 10, 2023
  11. 52webWhat's the difference?Fred Seibert — May 14, 2025
  12. 54webNetflix Reveals New Castlevania Anime Show DetailsChris Hayner — June 11, 2021