Curated category
Japanese video game directors
- Hideo KojimaHideo Kojima was born in the Setagaya ward of Tokyo on the 24th of August 1963. His father Kingo worked as a pharmacist and traveled frequently for business.
- Motoi OkamotoMotoi Okamoto joined Nintendo in 1999 as a programmer. His first task involved providing library support for Luigi's Mansion, which released in 2001.
- Yoshinori KitaseIn July 1978, an eleven-year-old boy named Yoshinori Kitase watched the movie Star Wars for the first time. He was deeply impressed by the film and later…
- Hiroyuki ItoHiroyuki Ito joined Square in 1987 after graduating from Tokyo Zokei University. His initial role involved debugging Final Fantasy and Final Fantasy II.
- Takashi NishiyamaIn 1982, a scrolling shooter named Moon Patrol changed how players saw the game world. Takashi Nishiyama designed this title while working at Irem.
- Hiroshi MinagawaHiroshi Minagawa, known by the nickname Nigoro, began his career at Quest Corporation in 1991. He worked alongside colleagues Yasumi Matsuno and Akihiko…
- Keiichiro ToyamaKeiichiro Toyama entered the world in 1970 within Miyazaki Prefecture. His early years unfolded far from the neon lights of video game development centers.
- Shigeru MiyamotoShigeru Miyamoto was born on the 16th of November 1952 in Sonobe, a small town within Kyoto Prefecture. His family held modest means while his father taught…
- Hironobu SakaguchiHironobu Sakaguchi was born on the 25th of November 1962 in Hitachinaka, a city within Ibaraki Prefecture. His childhood involved finding rock samples in…
- Yoshitaka MurayamaYoshitaka Murayama finished his computer programming studies at the University of Tokyo in the summer of 1992. He walked into Konami's newly opened Tokyo…
- Tetsuya NomuraTetsuya Nomura began drawing at the age of three years. His father created little drawings and unique Sugoroku board games for him during his early childhood.