Curated category
Japanese video game directors
- Hideo KojimaHideo Kojima was born on the 24th of August 1963 in the Setagaya ward of Tokyo, and his father named him Hideo because it was the most common name among the…
- Motoi OkamotoMotoi Okamoto joined Nintendo in 1999 as a programmer. His first task involved providing library support for Luigi's Mansion, which released in 2001.
- Yoshinori KitaseYoshinori Kitase was eleven years old in July 1978 when he saw Star Wars for the first time. The film left such an impression on him that he tracked down the…
- Hiroyuki ItoHiroyuki Ito joined Square in 1987 as a debugger, tasked with finding bugs in the original Final Fantasy. Few entry-level jobs in gaming feel more invisible…
- Takashi NishiyamaIn 1982, a scrolling shooter named Moon Patrol changed how players saw the game world. Takashi Nishiyama designed this title while working at Irem.
- Hiroshi MinagawaHiroshi Minagawa, known by the nickname Nigoro, began his career at Quest Corporation in 1991. He worked alongside colleagues Yasumi Matsuno and Akihiko…
- Keiichiro ToyamaKeiichiro Toyama is the creator of three distinct video game franchises: Silent Hill, Siren, and Gravity Rush. Each one occupies its own corner of gaming…
- Shigeru MiyamotoShigeru Miyamoto was born on the 16th of November, 1952, in the small Japanese town of Sonobe, in Kyoto Prefecture. His parents were of modest means, and his…
- Hironobu SakaguchiHironobu Sakaguchi named the lead character of his debut film after his dead mother. Aki Ross, the protagonist of Final Fantasy: The Spirits Within, carried…
- Yoshitaka MurayamaYoshitaka Murayama finished his computer programming studies at the University of Tokyo in the summer of 1992. He walked into Konami's newly opened Tokyo…
- Tetsuya NomuraTetsuya Nomura was born in 1970 and applied to Square after seeing a job advertisement featuring artwork by Yoshitaka Amano.