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Questions about Street Fighter X Mega Man

Short answers, pulled from the story.

Who created Street Fighter X Mega Man?

Street Fighter X Mega Man was created by Seow Zong Hui, a Singaporean fan developer. He built it initially as a private fan project before Capcom agreed to support and publish it.

When was Street Fighter X Mega Man released?

Street Fighter X Mega Man was released on the 17th of December 2012 as a free download from Capcom Unity. An updated version, V2, followed on the 28th of January 2013.

How did Street Fighter X Mega Man become an official Capcom game?

Seow Zong Hui presented an early build to Capcom Senior VP Christian Svensson at EVO 2012. Svensson showed it to Capcom staff and the company decided to assist with funding, marketing, and quality assurance while Zong Hui retained creative control.

How many times was Street Fighter X Mega Man downloaded?

By the 3rd of March 2013, Street Fighter X Mega Man had been downloaded one million times. Capcom's Brett Elston noted that the download volume at launch was enough to cause significant strain on their servers.

Who composed the music for Street Fighter X Mega Man?

Chiptune artist Luke Esquivel, known as A_Rival, composed the soundtrack. He contacted Zong Hui via YouTube around 2009 or 2010 and requested to be the full-time musician for the project. The official soundtrack was released for free on the 18th of December 2012.

What Street Fighter characters appear as bosses in Street Fighter X Mega Man?

Street Fighter characters including Blanka, Chun-Li, and Ryu serve as end-of-level bosses in place of the Robot Masters from the classic Mega Man games. Hidden bosses Sagat and Akuma are also accessible by clearing certain in-game conditions.