Questions about Ibuki (Street Fighter)

Short answers, pulled from the story.

Who designed the character Ibuki in Street Fighter III: New Generation?

Akira Yasuda, also known as Akiman, designed Ibuki during the development of Street Fighter III: New Generation in 1997. The team wanted a female character to balance the roster, and Yasuda suggested making her a ninja.

When was Ibuki released as a downloadable character in Street Fighter V?

Ibuki was released as a downloadable character in July 2016 after a delay from the originally planned May release. Her prologue story showed her completing her ninja assignment and receiving an invitation to a party from her rival, Karin Kanzuki.

Why did the animation team struggle with Ibuki's ponytail in Street Fighter III?

Ibuki was given a long ponytail which became a technical nightmare for the animation team. The ponytail increased her character data by 1.2 to 1.3 times that of other fighters, requiring months of work to finalize.

Where did Ibuki and R. Mika travel to investigate the seven Black Moons in Street Fighter V?

Ibuki and R. Mika traveled to New York City to investigate the activation of the seven Black Moons. They discovered the plot was orchestrated by Shadaloo and later witnessed Zangief defeat Abel.

How did Kinu Nishimura influence the final design of Ibuki?

Kinu Nishimura, a fellow character designer, emphasized the cute aspect of Ibuki to create the final look. This design choice resulted in a character who looked shabby yet cute, a contradiction that defined her personality.