Who designed the GameCube graphics processor?
The graphics processor codenamed Flipper was designed by a team of twenty engineers from Silicon Graphics Inc. led by Greg Buchner. This hardware became the heart of the GameCube console.
Short answers, pulled from the story.
The graphics processor codenamed Flipper was designed by a team of twenty engineers from Silicon Graphics Inc. led by Greg Buchner. This hardware became the heart of the GameCube console.
The GameCube was released in Europe on the 3rd of May 2002. It launched in Japan on the 14th of September 2001 and in North America on the 18th of November 2001.
The GameCube was priced at $149.99 at launch. This price was lower than its competitors the PlayStation 2 and Xbox.
The GameCube sold 22 million units worldwide during its lifespan. Nintendo had predicted 50 million units sold by 2005 but the console fell short of this target.
The Gekko CPU ran at 486 MHz. This 32-bit PowerPC-based processor was capable of a total throughput of 1.9 GFLOPS with a peak of 10.5 GFLOPS.