Zynga
Zynga, the company named after a bulldog, reached ten million daily players in just six weeks after launching FarmVille on Facebook in June 2009. That number is worth sitting with. Not ten million people who had ever heard of the game. Ten million people opening it every single day. The question that follows is obvious: how did a company founded barely two years earlier, under the name Presidio Media, build something that big that fast? And perhaps the harder question: why did it struggle so badly to hold onto what it had built?
Mark Pincus and five founding team members, including Eric Schiermeyer, Justin Waldron, Michael Luxton, Steve Schoettler, and Andrew Trader, started the company in April 2007. The name Presidio Media lasted only a few months before Pincus renamed it after his American bulldog, Zinga. That dog's face became the company logo, a playful signal of what Pincus wanted the culture to feel like.
The first game, Texas Hold 'Em Poker, now known as Zynga Poker, arrived on Facebook in July 2007. It was the first game Facebook ever introduced on its social networking platform. By April 2009, just under two years later, Zynga had become the Facebook app developer with the most monthly active users, with 40 million people playing its games in a single month. That momentum prompted the company to open its first external studio, Zynga East in Baltimore, led by Brian Reynolds.
In June 2009, Zynga acquired MyMiniLife, the small studio that had built and launched FarmVille on Facebook. Within weeks the game hit ten million daily active users, a first for any Facebook title. By February 2010, FarmVille had over 80 million players. Those numbers translated into financial weight: at one point during 2011, Zynga accounted for 19 percent of Facebook's total revenue.
In May 2010, Facebook and Zynga formalized their bond with a five-year agreement to expand the use of Facebook Credits across Zynga's games. That agreement deepened as July 2011 approached, when Zynga filed an addendum to its SEC registration statement detailing the arrangement. By December 2010, though, a new title had already overtaken FarmVille inside Zynga's own catalogue: CityVille reached over 61 million monthly active users and a base of more than 16 million daily active users.
The company's first IPO filing, submitted to the SEC on the 1st of July 2011, sought to raise up to $1 billion. At the time, Zynga employed 2,000 people. Trading opened on NASDAQ on the 16th of December 2011 under the ticker ZNGA. The stock closed down 5 percent on its first day.
Between 2008 and 2022, Zynga bought studios at a pace that reshaped the mobile games industry. The December 2010 acquisition of Newtoy, Inc., the McKinney, Texas studio behind Words with Friends and Chess with Friends, brought one of Zynga's most durable franchises into the fold. The March 2012 purchase of OMGPop, the creator of Draw Something, cost $180 million.
The most expensive single deal before the Take-Two era was the January 2014 acquisition of NaturalMotion for $527 million. NaturalMotion, based in Oxford, brought with it CSR Racing and the mobile hit Clumsy Ninja. In June 2020, Zynga paid $1.8 billion for Peak, the Turkish studio behind Toy Blast. Two months later, Rollic, also Turkish, was acquired for $180 million. By August 2021, Zynga had spent $525 million to bring StarLark, a Chinese studio behind Golf Rival, into the group.
Not every bet paid off. OMGPop was shut down by June 2013, only fifteen months after the $180 million purchase. Zynga East in Baltimore, the company's first external studio, closed in February 2013. By mid-2013, offices in New York, Los Angeles, and Dallas were all shuttered in the same round of layoffs.
On the 3rd of June 2013, Zynga announced layoffs of 520 employees, roughly 18 percent of its workforce. By July 2013, the company had reportedly lost nearly half of its user base from the year before, and investors cut Zynga's valuation by $400 million. That same month, Zynga pulled back from plans to enter the real-money gaming market in the United States. Shares dropped 13 percent on the announcement.
The company turned to Don Mattrick, Microsoft's Interactive Entertainment President, to serve as CEO in July 2013. Mattrick lasted less than two years. He left in April 2015 and Pincus returned. First quarter results for 2014 had already made the scale of the problem clear: daily active users had fallen from 53 million to 28 million year-over-year.
Frank Gibeau, former head of mobile for Electronic Arts, took over as CEO on the 7th of March 2016. Under his leadership the company stabilized. In the fourth quarter of 2017, revenue reached $233.3 million, a 22 percent increase from the same quarter in 2016 and the best quarterly performance in five years. By the end of that year, shares had gained 56 percent, closing at $4.00.
Copying was the charge that followed Zynga most persistently. The launch of Mafia Wars drew a lawsuit from the makers of Mob Wars, whose attorney argued that Zynga had copied virtually every important aspect of their game. That suit settled out of court for between $7 million and $9 million. A September 2010 article in SF Weekly reported that an employee recalled Mark Pincus advising staff to copy competitors until Zynga matched their user numbers.
In August 2012, Electronic Arts sued Zynga for copyright infringement, claiming that The Ville had copied expressive elements of The Sims Social. Zynga's counsel fired back, alleging that EA's SimCity Social bore an uncanny resemblance to CityVille. The two sides settled in February 2013, with each bearing its own legal costs.
The company also pursued aggressive trademark protection. Zynga sent cease-and-desist letters to developers using the word "ville" in game names, targeting Blingville in January 2011, Quackville in November 2011, and Dungeonville afterward. In May 2012, Zynga sued Kobojo over PyramidVille; the suit settled in October 2012 with neither party paying the other.
A July 2012 class action lawsuit alleged that Mark Pincus and other insiders sold shares before disappointing second-quarter results were made public. That case settled in August 2015 for $23 million. Then, in September 2019, a hacker operating under the name Gnosticplayers claimed to have breached Zynga's database of Words with Friends players and accessed 218 million registered accounts. The breach-tracking site Have I Been Pwned confirmed in December 2019 that more than 173 million accounts were affected.
On the 10th of January 2022, Take-Two Interactive announced its intention to buy Zynga in a cash-and-stock deal valued at $12.7 billion. The price was $9.86 per share for all outstanding shares of Zynga. Both companies' shareholders approved the merger on the 19th of May 2022, and the transaction closed four days later, on the 23rd of May.
The scale of what Take-Two absorbed is visible in one figure the combined company shares with investors: about 10 percent of the world's population plays a Zynga game every month. Zynga, for its part, claims that more than one billion people have played its games since its founding in 2007.
In June 2023, during the FTC v. Microsoft trial, Microsoft Gaming CEO Phil Spencer disclosed that Microsoft had considered purchasing Zynga before Take-Two moved. The company that started in April 2007 as Presidio Media had become, by the time of its acquisition, one of the largest targets in the history of the video game industry.
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Common questions
When was Zynga founded and who founded it?
Zynga was founded in April 2007 by Mark Pincus, along with founding team members Eric Schiermeyer, Justin Waldron, Michael Luxton, Steve Schoettler, and Andrew Trader. The company was initially named Presidio Media and renamed Zynga in July 2007, after Pincus's American bulldog Zinga.
What was Zynga's most popular game?
FarmVille, launched on Facebook in June 2009, became Zynga's most prominent game, reaching ten million daily active users within six weeks and over 80 million players by February 2010. By late 2017, Zynga Poker and Words with Friends 2 were its most successful titles, with about 57 million games being played at any given moment.
How much did Take-Two Interactive pay to acquire Zynga?
Take-Two Interactive acquired Zynga for $12.7 billion in a cash-and-stock deal, paying $9.86 per share. The transaction was announced on the 10th of January 2022 and closed on the 23rd of May 2022.
What happened in the Zynga Words with Friends data breach?
In September 2019, a hacker known as Gnosticplayers claimed to have breached Zynga's database of Words with Friends players and accessed 218 million registered accounts. The breach-tracking website Have I Been Pwned confirmed in December 2019 that more than 173 million accounts were affected.
How did Zynga make money from its free games?
Zynga used a free-to-play model, earning revenue through in-game sales of virtual goods, in-game advertising, banner advertising around its game portals, and partner offers such as surveys and credit card sign-ups. The company also sold pre-paid cards for virtual currency in the United States starting in March 2010.
Why did Zynga lay off employees in 2013?
On the 3rd of June 2013, Zynga announced layoffs of 520 employees, roughly 18 percent of its workforce, and closed offices in New York, Los Angeles, and Dallas. By July 2013 the company had reportedly lost nearly half of its user base from the previous year, and investors reduced Zynga's valuation by $400 million.
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- 75webPhil Spencer Confirms Microsoft Tried to Buy Zynga Before Take-Two AcquisitionLogan Plant — June 23, 2023
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- 102newsZynga Purchases "Draw Something" Makers OMGPOP for $180 MillionDave Thier
- 103newsZynga Adds 50 People Through Talent Acquisition of Video Game Maker Buzz MonkeyKim-Mai Cutler
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- 107newsZynga Acquires Spooky Cool Labs To Boost Its Social Casino PushKim-Mai Cutler
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- 115webZynga to acquire Small Giant Games, the maker of Empires & Puzzles, for $700MDecember 20, 2018
- 117webZynga completes its acquisition of hyper-casual game maker RollicOctober 2, 2020
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- 121webZynga Enters Into Agreement to Acquire Mobile Game Developer StarLark, Team Behind the Hit Franchise, Golf RivalZynga — August 5, 2021
- 122webZynga and Rollic acquire NanoTribeGamesindustry.biz — February 10, 2022
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- 151newsFacebook Basically Owns ZyngaPascal-Emmanuel Gobry — July 19, 2011
- 152webZynga and Facebook Exclusivity Goes Far Beyond CreditsLiz Gannes — July 18, 2011
- 153webZynga Unveils New Games and New Platform, Project ZOctober 11, 2011
- 154newsFacebook delivers deathblow to ad-driven media models; how publishers can fight backJanuary 14, 2018
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- 157newsZynga's New Headquarters Will Have A Dog Run On The RoofMatt Rosoff — Business Insider — June 3, 2011
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- 160newsBig Tech Makes a Big Bet: Offices Are Still the FutureKellen Browning — February 22, 2022
- 161webZynga buys CSR, Clumsy Ninja dev NaturalMotionRobert Purchese — January 31, 2014
- 163newsZynga buys MarketZero team: 11th acquisition in 11 monthsApril 5, 2011
- 164newsZynga scoops up video game maker Buzz MonkeyJune 4, 2012
- 165newsZynga Heads To India For First Office AbroadJason Kincaid
- 166webTwitter to open international headquarters in DublinLisa O'Carroll — September 26, 2011
- 167newsZynga acquires Toronto mobile app studio Five MobileJuly 8, 2011
- 168newsZynga Pays $100 Million for Turkish Mobile Card Game AssetsNovember 7, 2017
- 169newsZynga Shuts Down OMGPOP One Year After Acquiring It For $200MGreg Kumparak
- 170newsRemember FarmVille? Zynga needs more friendsPaul R. La Monica
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- 172newsZynga closes Boston office, layoffs elsewhereOctober 23, 2012
- 173newsZynga Picks Up Mobile Gaming Startup Wild Needle In A Talent DealKim-Mai Cutler
- 178newsZynga closes Beijing studio that brought FarmVille to ChinaFebruary 12, 2015
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- 189newsZynga Opening Seattle StudioEric Caoili
- 190newsZynga shuts down Seattle office amid company-wide layoffsJanuary 31, 2014
- 191newsZynga buys Rising Tide startup, bringing back one of its former casino game execsSeptember 14, 2015
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- 194webFacebook App Notifications Moving to Your E-mail InboxJennifer Van Grove — Mashable — January 20, 2010
- 195webFarmville Maker is Hemorrhaging PlayersBrian Crecente — Kotaku — May 11, 2010
- 196webMeet Plinga, Apparently Zynga's German CopycatEric Eldon — October 8, 2009
- 197webTurning the Tables, Playfish Clones Zynga's Poker Game on FacebookDean Takahashi — December 7, 2009
- 199newsGame makers fight over proliferating lookalikesPatrick Hoge — July 13, 2009
- 201webCloning or Theft? Ars Explores Game Design with Jenova ChenAndrew Webster — December 9, 2009
- 202newsFarmVillainsPeter Jamison — September 8, 2010
- 203webZynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'Touch Arcade — January 24, 2012
- 204webEverything Wrong with Zynga in One ImagePaul Tassi — January 25, 2012
- 205webAnother day, another accusation that Zynga is copying competitorsDon Reisinger — CNET — January 30, 2012
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- 208webThe Ville reviewPete Davison — WebMediaBrands — June 28, 2012
- 209newsThe Facebook games that millions love (and hate)Doug Gross — CNN — February 23, 2010
- 210webZynga Stock Falls as Second Post-IPO Game Fails to ImpressPaul Tassi — January 6, 2012
- 213webZynga is Extremely Pleased With Playdom Disney Litigation SettlementNovember 23, 2010
- 216newsIs Zynga Patenting Virtual Currency? - Internet & Social Media Law Blog - October 29, 2010October 29, 2010
- 217webZynga Becoming A Trademark Bully: Threatens Blingville For Daring To Use 'ville'Mike Masnick — January 19, 2011
- 218webZynga Threatening To Sue Blingville Over Trademark InfringementEric Caoili — January 24, 2011
- 219webPut Ville in a Mobile App's Name. Risk Litigation from ZyngaKim-Mai Cutler — Inside Network — November 18, 2011
- 220webHouston Firm's Dungeonville in Fight with Farmville CompanyLaura Weisman — November 21, 2011
- 221webZynga sues French game developer over Ville titleGerry Shih — May 7, 2012
- 222webZynga Sues French Game Publisher for Copyright InfringementLoek Essers — PCWorld — May 8, 2012
- 223newsZynga settles lawsuit with PyramidVille developerEric Caoili
- 224webYou have died from dysentery: Zynga sued over Oregon TrailAndrew Webster — Conde Nast Digital — May 20, 2011
- 225webAfter law-suit Zynga makes a comeback releasing SlingoBestUsBingo — February 16, 2012
- 226webFrontierVille: Zynga drops 'Oregon Trail' name; help pick a new oneBrandy Shaul — AOL — May 24, 2011
- 228webUpdate: EA taking Zynga to court over The VilleMike Thompson — WebMediaBrands — August 3, 2012
- 230newsElectronic Arts, Zynga settle competing lawsuitsJonathan Stempel
- 232newsZynga Files Suit Against Former Staffer, Claiming Theft of Trade SecretsAll Things D — October 14, 2012
- 233webZynga settles lawsuit over former GM's alleged theft of trade secretsSamit Sarkar — September 12, 2013
- 234webFraudVille? Zynga sued for insider trading, CNNMoneyDan Primack — Finance.fortune.cnn.com — July 31, 2012
- 235webLaw firms investigating Zynga for insider stock sell-offKyle Orland — July 27, 2012
- 236webUPDATE 1-Zynga in $23 mln settlement over alleged fraud tied to IPOJonathan Stempel — Reuters — August 8, 2015
- 237webZynga must face U.S. lawsuit alleging fraud tied to IPOJonathan Stempel 6 :19 UTC — reuters.com — March 26, 2015
- 238webKlager inn Facebook for Datatilsynet : ForbrukerrådetMay 26, 2010
- 239webIrish law for Norwegian Facebook users : ForbrukerrådetAugust 18, 2011
- 240webZynga catches heat in hometown over marketing ployJohn Letzing — August 20, 2010
- 241newsMafia Wars Agency Takes The Rap For Vandal-Marketing StuntOwen Good
- 243webWords With Friends player data allegedly stolen for 218 million usersDean Takahashi — September 30, 2019
- 245webZynga hack affected 170 million accountsDecember 19, 2019
- 246webSolstice Arena trailer introduces Zynga's mobile MOBA headed to phones and tabletsDave Tach — 3 May 2013