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— CH. 1 · INTRODUCTION —

System Sacom

3 min listen · Ch. 1 of 4
4 sections
  • System Sacom, whose full name is System Sacom Sales Corp., sells electronic devices from an office in Tokyo. Selling hardware is only its current chapter. For years before that, the same company built video games, first for home computers and then for home consoles. It left enough of a mark on one video game genre that people still trace its influence today. Somewhere along the way, System Sacom aligned itself with some of the biggest publishers of a whole gaming format, before stepping away from games altogether. What made one company's catalogue matter enough to outlast its own exit from the industry?

  • Sound novel and visual novel are the two genres that carry a mark left by one series from System Sacom's early catalogue. The company found particular success with that series during its years making games for Japanese computers. It built the series around weaving recorded or musical sound together with on-screen prose, treating audio and text as one layer instead of two. That fusion approach became one identity for the company. A different one took shape once System Sacom began working alongside some of the biggest names publishing for Nintendo's disk add-on.

  • When the Famicom Disk System was at the height of its popularity, System Sacom joined DOG, short for Disk Original Group. DOG was a collective of companies publishing for the format. Square, the company behind some of the era's best remembered role-playing games, was one of the group's most prominent members. For the Famicom Disk System itself, System Sacom released two titles of its own, Märchen Veil and Fire Rock. That disk-era identity sat alongside a much larger catalogue, one that would soon move onto entirely different hardware.

  • Throughout the 1980s, System Sacom released games mainly for Japanese home computers, among them the PC-8801, PC-9801, X1, FM-7, MSX2, MZ-2500, and X68000. Titles from that stretch included DOME, Shati, the two-part Soft de Hard na Monogatari, Providence, and Metal Sight. Once the 1990s arrived, System Sacom shifted its output toward home consoles. New releases spanned the Mega Drive, Mega CD, Super Famicom, Saturn, and PlayStation. They brought titles such as Deep Fear, Seal of the Pharaoh, and Murder on the Eurasia Express. System Sacom also produced PC titles for Windows 95 during this period, among them Tokimeki Memorial: Forever With You, Gradius Deluxe Pack, and Vandal Hearts. That console-era run ended in 1998, when System Sacom withdrew from the video game business altogether. Ownership of every game in that catalogue, from the company's earliest computer releases to its final console titles, now rests with D4 Enterprise.

Common questions

What is System Sacom?

System Sacom, formally System Sacom Sales Corp., is a Japanese company based in Tokyo that currently sells electronic devices. It formerly developed video games, first for computers in the 1980s and then for home consoles in the 1990s.

What video game genres did System Sacom influence?

System Sacom had particular success with one series that had a tremendous effect on the sound novel and visual novel genres. The series combined recorded or musical sound with written text.

What was System Sacom's connection to DOG and Square?

System Sacom was a member of DOG, short for Disk Original Group, during the period when the Famicom Disk System was popular. Square, known for some of the era's best remembered role-playing games, was one of the group's most prominent members.

When did System Sacom leave the video game business?

System Sacom withdrew from the video game business in 1998, ending roughly two decades of game development.

What platforms did System Sacom make games for?

System Sacom released computer games for platforms including the PC-8801, PC-9801, X1, FM-7, MSX2, MZ-2500, and X68000, then moved to consoles including the Mega Drive, Mega CD, Super Famicom, Saturn, and PlayStation. It also made PC titles for Windows 95.

Who owns System Sacom's game franchises today?

All of System Sacom's video game intellectual property is currently owned by D4 Enterprise.

All sources

2 references cited across the entry

  1. 1Gpara.com4 December 2006