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Role-playing game terminology

  • Experience pointXP exists because EP already meant electrum pieces in Dungeons & Dragons.
  • System Reference DocumentIn 2000, Wizards of the Coast released the first System Reference Document for Dungeons and Dragons.
  • Statistic (role-playing games)In one tabletop game, a single extra point of Strength doubles what a character can lift.
  • Non-player characterThe term NPC began at tabletop Dungeons and Dragons games, where the gamemaster played every non-player character.
  • Party (role-playing games)Some role-playing characters earn their place in a party only by carrying the loot. Players call this role a mule.
  • Random encounterRandom encounters began as wandering monsters in 1970s Dungeons and Dragons.
  • Player characterA player character is the hero a real person controls in a game, choice by choice.
  • Dice notationThe first Dungeons & Dragons, printed in 1974, had no way to write a dice roll.
  • Character creationIn early Stormbringer games, dice decided even a character's race and class.
  • Alignment (Dungeons & Dragons)Alignment in Dungeons & Dragons is a label that sorts the ethical and moral outlook of player characters, non-player characters, and creatures. Ian Livingstone defended it against its critics with a memorable line. He said alignment is…

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