When was Super Smash Bros. for Nintendo 3DS and Wii U announced?
Former Nintendo CEO Satoru Iwata announced the game in June 2011, but official development began in March 2012 after Masahiro Sakurai completed Kid Icarus: Uprising.
Short answers, pulled from the story.
Former Nintendo CEO Satoru Iwata announced the game in June 2011, but official development began in March 2012 after Masahiro Sakurai completed Kid Icarus: Uprising.
The game was developed through a joint effort between Bandai Namco Studios and Sora Ltd., with staff from the Soulcalibur and Tekken series assisting Sakurai in refining the game's balance.
The 3DS version was released in Japan on the 13th of September 2014 and in North America and Europe on the 3rd of October 2014, while the Wii U version followed in North America on the 21st of November 2014 and in Europe on the 28th of November 2014.
The game features a roster of 58 playable characters, with 51 available on-disc and 7 available as downloadable content.
Online multiplayer and other online services were discontinued on the 8th of April 2024.
By the end of September 2022, the 3DS version had sold 9.64 million copies worldwide, while the Wii U version sold 5.38 million copies worldwide.