Steve Winter is an American game designer born on the 8th of December, 1957, in Dubuque, Iowa. He joined TSR in May 1981 and spent decades working on Dungeons and Dragons products as a designer, editor, coordinator, and creative director, later moving to Wizards of the Coast.
What games did Steve Winter design for Dungeons and Dragons?
Steve Winter designed Ruins of Adventure, The Complete Psionics Handbook, the third edition version of Monster Manual II, and Lords of Madness, among other D&D products. He also co-designed the Marvel Super Heroes RPG with Jeff Grubb and co-wrote the adventure scenario adapted into the computer game Pool of Radiance.
When did Steve Winter start working at TSR?
Steve Winter joined TSR in May 1981 as a Games Editor. He was promoted to Manager of Game Editors in 1984 and continued working on design and editorial projects alongside his management responsibilities.
When did Steve Winter leave Wizards of the Coast?
Steve Winter left Wizards of the Coast on the 14th of December, 2011. He had worked there as a producer for the D&D and D&D Miniatures websites after TSR was acquired by Wizards of the Coast.
Did Steve Winter write any Dragonlance novels?
Steve Winter co-wrote the Dragonlance novel Wanderlust with Mary Kirchoff, whom he married in September 1985. Kirchoff had been a member of Dragon magazine's editorial staff and the editor of the Polyhedron Newszine.
What was Steve Winter's background before working in game design?
Steve Winter studied journalism at Iowa State University and worked as a city desk reporter at the Peoria Journal-Star in Illinois after graduating. He covered events including Ronald Reagan's last campaign appearance in 1980 before being laid off and finding a notice in Dragon Magazine that TSR was seeking editors.