Skip to content

Questions about Steve Winter (game designer)

Short answers, pulled from the story.

When and where was Steve Winter born?

Steve Winter was born in Dubuque, Iowa on the 8th of December 1957. He attended Catholic school for both grade school and high school before transferring to Iowa State University at Ames after two years of Catholic college.

How did Steve Winter get his start working with wargames and Dungeons & Dragons?

In 1978 while attending college Winter worked part-time at a department store which carried a few wargames in its small games department. He began playing with the wargame The Russian Campaign by Avalon Hill and later played all day every Saturday after being introduced to the D&D game at an Iowa State Gamers meeting.

What editorial roles did Steve Winter hold at TSR starting in May 1981?

Winter began with TSR in May 1981 as a Games Editor and edited both Star Frontiers boxed games along with the Gangbusters games and the 1983 World of Greyhawk revision. He edited the Top Secret Companion and was promoted to Manager of Game Editors in 1984.

Which specific game products did Steve Winter design or co-write during his career?

Jeff Grubb and Winter designed the Marvel Super Heroes RPG and they also co-wrote the adventure scenario that was adapted into the game Pool of Radiance. Winter wrote The Art of Three-Dimensional Gaming booklet for the Battlesystem Fantasy Combat Supplement and designed an SPI game called Sniper Patrol combining and expanding the older Sniper and Patrol games.

When did Steve Winter leave Wizards of the Coast and what marked this event?

Steve Winter left Wizards of the Coast on the 14th of December 2011. This marked the end of a long tenure spanning decades within the industry after he worked as a producer for D&D and D&D Miniatures websites.